Name |
Effect |
Energy Requirement |
Sync Orb Requirement |
Sync Move Level Requirement |
HP 10 |
HP 10 |
0 |
5 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
0 |
5 |
1 |
Defense 5 |
Defense 5 |
0 |
5 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
0 |
5 |
1 |
Sp. Def 5 |
Sp. Def 5 |
0 |
5 |
1 |
Speed 5 |
Speed 5 |
0 |
5 |
1 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Draco Meteor: Power 3 |
Draco Meteor: Power Up 3 |
3 |
36 |
1 |
Draco Meteor: Power 3 |
Draco Meteor: Power Up 3 |
3 |
36 |
1 |
Draco Meteor: Accuracy 5 |
Draco Meteor: Accuracy Up 5 |
3 |
36 |
2 |
Draco Meteor: Power 3 |
Draco Meteor: Power Up 3 |
3 |
36 |
1 |
Draco Meteor: Move Gauge Refresh 3 |
Move: Draco Meteor Has a chance (40%) of charging the user's move gauge by one when a move is successful. |
7 |
84 |
2 |
Toxic: BOGO 9 |
Move: Toxic Applies the Free Move Next effect to the user when its move is successful. |
10 |
120 |
3 |
Toxic: Move Gauge Refresh 3 |
Move: Toxic Has a chance (40%) of charging the user's move gauge by one when a move is successful. |
7 |
84 |
2 |
Hit Poisoned Opp: Stat ? 9 |
Lowers one of the target's following stats by 1 stat rank at random when the user's attack move is successful against a poisoned or badly poisoned opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. |
10 |
120 |
3 |
Sp. Atk 5 |
Sp. Atk 5 |
2 |
24 |
1 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Draco Meteor: Power 3 |
Draco Meteor: Power Up 3 |
3 |
36 |
1 |
Draco Meteor: Accuracy 5 |
Draco Meteor: Accuracy Up 5 |
3 |
36 |
2 |
Draco Meteor: Power 3 |
Draco Meteor: Power Up 3 |
3 |
36 |
1 |
Toxic: Move Gauge Refresh 3 |
Move: Toxic Has a chance (40%) of charging the user's move gauge by one when a move is successful. |
7 |
84 |
2 |
Defense 10 |
Defense 10 |
4 |
48 |
2 |
Adrenaline 1 |
Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. |
10 |
120 |
3 |
Toxic Power 3 |
Powers up the user's moves when the target is poisoned or badly poisoned. |
10 |
120 |
3 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Sludge Bomb: Power 3 |
Sludge Bomb: Power Up 3 |
3 |
36 |
1 |
Sludge Bomb: Power 3 |
Sludge Bomb: Power Up 3 |
3 |
36 |
1 |
Sludge Bomb: Power 3 |
Sludge Bomb: Power Up 3 |
3 |
36 |
2 |
Sludge Bomb: Move Gauge Refresh 3 |
Move: Sludge Bomb Has a chance (40%) of charging the user's move gauge by one when a move is successful. |
7 |
84 |
2 |
Toxic: Ramp Up 2 |
Move: Toxic Raises the user's Sp. Atk by 2 stat ranks when its move is successful. |
10 |
120 |
3 |
Quick Cure |
Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. |
7 |
84 |
2 |
Virulent Toxin 5 |
Powers up the user's sync move when the target is poisoned or badly poisoned. |
10 |
120 |
3 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Antitoxin |
Prevents the user from getting poisoned or badly poisoned. |
5 |
60 |
1 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Sp. Atk 5 |
Sp. Atk 5 |
2 |
24 |
1 |
Sludge Bomb: Power 3 |
Sludge Bomb: Power Up 3 |
3 |
36 |
1 |
Sludge Bomb: Power 3 |
Sludge Bomb: Power Up 3 |
3 |
36 |
1 |
HP 20 |
HP 20 |
4 |
48 |
2 |
Simply Charming!: MP Refresh 2 |
Move: Simply Charming! Has a chance (30%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
2 |
Simply Charming!: Hit and Heal 9 |
Move: Simply Charming! Applies the Gradual Healing effect to the user when its move is successful. |
7 |
84 |
2 |
Simply Charming!: Brain Gain 9 |
Move: Simply Charming! Increases the user's Special Moves Up Next effect by 1 rank when its move is successful. |
10 |
120 |
3 |
Sharp Entry 1 |
Raises the user's critical-hit rate by 1 stat rank when it enters a battle. |
10 |
120 |
3 |
Infinite Smile Dragon Pulse: Power 25 |
Infinite Smile Dragon Pulse: Power Up 25 |
5 |
60 |
3 |
Infinite Smile Dragon Pulse: Power 25 |
Infinite Smile Dragon Pulse: Power Up 25 |
5 |
60 |
3 |