Evelyn

Picture Name Role Base Rarity
Evelyn Artwork
Standard Outfit EX Outfit
Evelyn Support ☆☆☆☆☆

Obtaining Methods

Summon Location

Pokédex Entry

Flavor Text
EvelynThe third-born of the four Battle Chatelaine sisters, she has a very shy personality but very real skill. In the Battle Maison, she is in charge of Double Battles.
Mindscape
Evelyn Mindscape

Evelyn's Pokémon

Evelyn & Entei

Picture Name Focal Move Type Weakness
Entei Image
English: Entei
Japan: Entei
エンテイ
French: Entei
German: Entei
Korean: 앤테이
Fire-type Water-type
Passive Skills
Fire Teamwork (Master): Powers up the moves of all allied sync pairs by 10%. Reduces attack damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Fire theme you have on your team, the higher the percentages are. (Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.)
Revenge Boost 9: Charges the user's move gauge by one when it is hit by an attack move.
Team Fist Bump 3: Has a chance (40%) of restoring the HP of all allied sync pairs when the user's attack move is successful.
Quick Cure: Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle.
Theme Skills
Fire Support - Raises the maximum HP of all allied sync pairs by 30
Kalos: Raises the maximum HP of all allied sync pairs by 4
Battle Facility Foe: Raises the maximum HP of all allied sync pairs by 4
Battle Partner: Raises the maximum HP of all allied sync pairs by 4
Fancy Lady: Raises the maximum HP of all allied sync pairs by 4.
Expedition Skills
Rare + 2
Fiery -1
Soothing -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
639 213 240 191 240 311
5 Star Max Potential Stats
739 253 280 231 280 351


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Flame Wheel Fire-typePhysical Category Move 47-56 100 2 (Gauge) Opponent
Unfreezes the user. Has a very small chance of leaving the target burned.
X Regen All  Other Category Move   2 (Max Uses) All allies
Makes all allied sync pairs gradually heal themselves.
Sacred Fire Fire-typePhysical Category Move 87-104 95 3 (Gauge) Opponent
Removes the frozen condition from the user. Has a good chance of leaving the target burned.
Protect Us All!  Other Category Move   1 (Max Uses) All allies
Raises the Defense and Sp. Def of all allied sync pairs by four stat ranks


Sync Moves
NameTypeCategoryMax PowerTarget
Shy Sister Fire Impact Fire-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Defense 5 Defense 5 2 24 1
Sacred Fire: Power 3 Sacred Fire: Power Up 3 4 48 1
Speed 5 Speed 5 2 24 1
Sacred Fire: Power 3 Sacred Fire: Power Up 3 4 48 1
Sacred Fire: Move Gauge Refresh 1 Move: Sacred Fire Has a chance (20%) of charging the user's move gauge by one when a move is successful. 5 60 1
Attack 10 Attack 10 4 48 2
Sacred Fire: Power 3 Sacred Fire: Power Up 3 4 48 1
Sacred Fire: Move Gauge Refresh 3 Move: Sacred Fire Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 2
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 10 120 3
Toughen Up 1 Has a chance (20%) of raising the user's Defense by one stat rank when it is hit by an attack move. 9 108 2
Quick Tempo Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. 9 108 3
Sp. Def 5 Sp. Def 5 2 24 1
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Attack 5 Attack 5 2 24 1
HP 20 HP 20 4 48 2
Stalwart Sp. Def cannot be lowered. 8 96 2
X Regen All: Move Gauge Refresh 3 Move: X Regen All Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 2
X Regen All: MP Refresh 3 Move: X Regen All Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 3
Unbending Defense cannot be lowered. 8 96 3
Sp. Def 5 Sp. Def 5 2 24 1
Flame Wheel: Power 3 Flame Wheel: Power Up 3 4 48 1
Speed 5 Speed 5 2 24 1
Flame Wheel: Power 3 Flame Wheel: Power Up 3 4 48 1
Defense 10 Defense 10 4 48 1
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 8 96 2
Flame Wheel: Power 3 Flame Wheel: Power Up 3 4 48 1
Flame Wheel: Move Gauge Refresh 3 Move: Flame Wheel Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 2
Sync Cure Removes all status conditions from the user after using its sync move. 8 96 3
Tighten Up 1 Has a chance (20%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. 9 108 2
S-Move: Team HP Recovery (M) 1 Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. 10 120 3
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 10 Sp. Def 10 4 48 1
Speed 5 Speed 5 2 24 1
Dirty Fighting 2 Powers up the user's moves when the move's target or targets are affected by a status condition. 9 108 2
Solar Shield The user is not affected by status conditions when the weather is sunny. 8 96 2
Protect Us All!: Move Gauge Refresh 3 Move: Protect Us All! Has a chance (40%) of charging the user's move gauge by one when a move is successful. 6 72 2
Team Pinpoint Entry 1 Raises the accuracy of all allied sync pairs by 1 stat rank when the user enters a battle. 10 120 3
Protect Us All!: MP Refresh 3 Move: Protect Us All! Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 3
Shy SisterFire Impact: Power 25 Shy SisterFire Impact: Power Up 25 5 60 3
Shy SisterFire Impact: Power 25 Shy SisterFire Impact: Power Up 25 5 60 3