Anchors | Hau | Sygna Suit |
Hau | |||
Picture | Name | Role | Base Rarity |
|
Hau | Strike | ☆☆☆☆ |
Obtaining Methods
Summon Location | |
Main Story | Complete Chapter 11: Alola's Rising Stars - Alola's Rising Stars: Part 2 |
Sync Pair Scouting | Super Spotlight Poke Fair Scout (October 3rd 2024 - October 17th 2024) - 0.5% 5 Star Select Poke Fair Scout x15 (B) (September 3rd 2024 - September 30th 2024) - 0.101% Leaf Mix Scout (September 1st 2024 - January 1st 2025) - 0.020% Blue Mix Scout (May 1st 2024 - September 1st 2024) - 0.022% Triple Feature Poke Fair Scout A (April 27th 2024 - May 9th 2024) - 1.5% and more... |
Pokédex Entry
Flavor Text | |
Hau | An optimist whose constant smiling is infectious, he loves malasadas and fun. He takes Pokémon battles where Trainers are in sync with their Pokémon very seriously. |
Hau Sygna Suit | Hau is wearing a sygna suit. He's bringing a new breeze to Pasio together with the combative Tapu Koko. |
Mindscape |
Hau's Pokémon
Hau & Raichu (Alola Form) | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
First Aid 4: Restores the user's HP by approximately 50% of its maximum HP the first time it is in a pinch each battle. | |||||||||||||
Theme Skills | |||||||||||||
Electric Strike - Raises allies's Attack and Sp. Atk by 15 when using Electric-type attacks Alola: Raises allies's Attack and Sp. Atk by 2 Rival: Raises allies's Attack and Sp. Atk by 2 Free Spirit: Raises allies's Attack and Sp. Atk by 2. | |||||||||||||
Expedition Skills | |||||||||||||
Rare + 2 Wistful -2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
478 | 98 | 167 | 375 | 196 | 288 |
5 Star Stats | |||||
518 | 118 | 187 | 395 | 216 | 308 |
5 Star Max Potential Stats | |||||
558 | 138 | 207 | 415 | 236 | 328 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Endless Summer Gigavolt Havoc | 250-300 | Opponent | ||||
No additional effect | ||||||
EX Sync Effect: Move targets all Opponents |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP + 10 | HP + 10 | 0 | 5 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 0 | 5 | 1 |
Defense + 5 | Defense + 5 | 0 | 5 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 0 | 5 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 0 | 5 | 1 |
Speed + 5 | Speed + 5 | 0 | 5 | 1 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Thunder Shock: Power 4 | Thunder Shock: Power Up 4 | 3 | 36 | 1 |
Thunder Shock: Power 4 | Thunder Shock: Power Up 4 | 3 | 36 | 1 |
Thunder Shock: Move Gauge Refresh 2 | Move: Thunder Shock Occasionally increases the user's move gauge by one when a move is successful. | 5 | 60 | 1 |
Thunder Shock: Power 4 | Thunder Shock: Power Up 4 | 3 | 36 | 1 |
Thunder Shock: Power 4 | Thunder Shock: Power Up 4 | 3 | 36 | 2 |
Thunder Shock: Move Gauge Refresh 2 | Move: Thunder Shock Occasionally increases the user's move gauge by one when a move is successful. | 5 | 60 | 2 |
Thunder Shock: Power 4 | Thunder Shock: Power Up 4 | 4 | 48 | 2 |
Thunder Shock: Power 4 | Thunder Shock: Power Up 4 | 4 | 48 | 3 |
Thunder Shock: Ramming Speed | Move: Thunder Shock The more the user's Speed has been raised, the more it powers up moves. | 8 | 96 | 3 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Feel the Alolan Breeze!: MP Refresh 3 | Move: Feel the Alolan Breeze! Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
HP + 10 | HP + 10 | 3 | 36 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 3 | 36 | 1 |
Speed + 5 | Speed + 5 | 3 | 36 | 1 |
HP + 10 | HP + 10 | 3 | 36 | 1 |
Speedy Entry 1 | Raises the user's Speed when the Pokémon enters a battle. | 10 | 120 | 2 |
Speed + 5 | Speed + 5 | 3 | 36 | 2 |
Agile Entry 2 | Sharply raises the user's evasiveness when the Pokémon enters a battle. | 10 | 120 | 2 |
Defense + 10 | Defense + 10 | 5 | 60 | 3 |
Stamina Reserves 6 | Once per battle, increases the user's move gauge by six when the user is in a pinch. | 10 | 120 | 3 |
Speed + 5 | Speed + 5 | 3 | 36 | 1 |
Discharge: Power 4 | Discharge: Power Up 4 | 5 | 60 | 1 |
Speed + 5 | Speed + 5 | 3 | 36 | 1 |
Discharge: Power 4 | Discharge: Power Up 4 | 5 | 60 | 1 |
Discharge: Power 4 | Discharge: Power Up 4 | 5 | 60 | 2 |
Sp. Def + 10 | Sp. Def + 10 | 5 | 60 | 2 |
Discharge: Power 4 | Discharge: Power Up 4 | 5 | 60 | 2 |
Discharge: Power 4 | Discharge: Power Up 4 | 5 | 60 | 3 |
Discharge: Move Gauge Refresh 3 | Move: Discharge Has a moderately good chance of increasing the user's move gauge by one when a move is successful. | 7 | 84 | 3 |
Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 3 | 36 | 1 |
X Sp. Atk: MP Refresh 3 | Move: X Sp. Atk Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Defense + 5 | Defense + 5 | 3 | 36 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 3 | 36 | 2 |
Sp. Def + 10 | Sp. Def + 10 | 5 | 60 | 2 |
Inertia | The higher the user's Speed, the more it powers up sync moves. | 10 | 120 | 2 |
Last Dash 6 | Once per battle, radically raises the user's Speed when in a pinch. | 10 | 120 | 3 |
Sp. Atk + 20 | Sp. Atk + 20 | 10 | 120 | 3 |
Endless Summer Gigavolt Havoc: Power 25 | Endless Summer Gigavolt Havoc: Power Up 25 | 5 | 60 | 3 |
Endless Summer Gigavolt Havoc: Power 25 | Endless Summer Gigavolt Havoc: Power Up 25 | 5 | 60 | 3 |
Hau Sygna Suit | |||||||
Picture | Name | Role | Base Rarity | ||||
|
Hau |
|
☆☆☆☆☆ |
Mindscape |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
639 | 354 | 198 | 354 | 193 | 423 |
5 Star Max Potential Stats | |||||
739 | 394 | 238 | 394 | 233 | 463 |
5 Star Max Potential EX Role Stats | |||||
799 | 434 | 238 | 434 | 233 | 463 |
Moves | ||||||
Name | Type | Category | Max Power | Accuracy | Move Slots | Target |
Dazzling Gleam | 50-60 | 100 | 2 (Gauge) | All opponents | ||
No additional effect | ||||||
Fairy Wish | 2 (Gauge) 2 (Max Uses) |
Field | ||||
Turns the field of play's zone into a Fairy Zone. (A Fairy Zone powers up Fairy-type attacks.) | ||||||
B Electro Web | 100-120 | 100 | 1 (Gauge) | All opponents | ||
Activation Condition: When weather, terrain, or zone effects are activated. eactivation Condition: When all weather, terrain, and zone effects are cleared. This attack's power is doubled when the zone is a Fairy Zone. Lowers the target's Speed by 2 stat ranks. Raises the Speed of all allied sync pairs by 2 stat ranks. | ||||||
Maximum Power! | 1 (Max Uses) | Self | ||||
Raises the user's Sp. Atk by 4 stat ranks. Raises the user's critical-hit rate by 2 stat ranks. Reduces the user's sync move countdown by 1 when the zone is a Fairy Zone. |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Thundering Deity Gigavolt Havoc | 200-240 | Opponent | ||||
This attack's power increases when the terrain is Electric Terrain | ||||||
EX Sync Effect: Power * 1.5 EX Role Sync Effect (Strike): Move targets all Opponents |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Haste | Speed cannot be lowered. | 5 | 60 | 2 |
Adrenaline 1 | Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. | 10 | 120 | 4 |
Unfortuitous 9 | Lowers one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 10 | 120 | 5 |
Power Induction 1 | Powers up the user's moves when the terrain is Electric Terrain. | 7 | 84 | 2 |
Quick Tempo | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | 8 | 96 | 4 |
Fairy Wish: Team Brain Gain 9 | Move: Fairy Wish Increases the Special Moves ? Next effect of all allied sync pairs by 1 rank when the user's move is successful. | 10 | 120 | 5 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Lithe | Prevents the user from getting paralyzed. | 5 | 60 | 1 |
B Electroweb: Power 4 | B Electroweb: Power Up 4 | 3 | 36 | 1 |
B Electroweb: Power 4 | B Electroweb: Power Up 4 | 3 | 36 | 2 |
B Electroweb: Power 4 | B Electroweb: Power Up 4 | 3 | 36 | 1 |
Sp. Atk 10 | Sp. Atk 10 | 4 | 48 | 2 |
Hunter's Instinct | The more the target's Speed is lowered, the more it powers up the user's moves. | 10 | 120 | 3 |
Weird Vibes 5 | Powers up the user's moves when the terrain is Psychic Terrain. | 7 | 84 | 2 |
Team Altered Field Dodge 9 | Raises the evasiveness of all allied sync pairs by 1 stat rank when an ally activates a weather, terrain, or zone effect. | 12 | 144 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Dazzling Gleam: Power 3 | Dazzling Gleam: Power Up 3 | 3 | 36 | 1 |
Dazzling Gleam: Power 3 | Dazzling Gleam: Power Up 3 | 3 | 36 | 2 |
Dazzling Gleam: Power 3 | Dazzling Gleam: Power Up 3 | 3 | 36 | 1 |
Whimsical Acceleration 2 | Quickly charges the move gauge when the zone is a Fairy Zone. | 8 | 96 | 2 |
Dazzling Gleam: Whimsical Power 9 | Move: Dazzling Gleam Powers up the user's moves when the zone is a Fairy Zone. | 8 | 96 | 2 |
Whimsical Sync 5 | Powers up the user's sync move when the zone is a Fairy Zone. | 10 | 120 | 3 |
Mind Games 9 | Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful. | 10 | 120 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
B Electroweb: Power 4 | B Electroweb: Power Up 4 | 3 | 36 | 1 |
Turbo Charge 2 | Quickly charges the move gauge when the field is Electric Terrain. | 9 | 108 | 1 |
B Electroweb: Power 4 | B Electroweb: Power Up 4 | 3 | 36 | 2 |
Shock Recovery 1 | Restores the user's HP whenever its Pokémon takes an action when the terrain is Electric Terrain. | 8 | 96 | 2 |
Sharp Entry 1 | Raises the user's critical-hit rate by 1 stat rank when it enters a battle. | 10 | 120 | 3 |
Grounding Wire | Prevents the user from flinching, becoming confused, or becoming trapped when the terrain is Electric Terrain. | 10 | 120 | 2 |
Power Plant | Turns the field of play's terrain into Electric Terrain after using the user's sync move. | 12 | 144 | 3 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Dazzling Gleam: Move Gauge Refresh 3 | Move: Dazzling Gleam Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Dazzling Gleam: Power 3 | Dazzling Gleam: Power Up 3 | 3 | 36 | 1 |
Dazzling Gleam: Power 3 | Dazzling Gleam: Power Up 3 | 3 | 36 | 2 |
Maximum Power!: MP Refresh 2 | Move: Maximum Power! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Dazzling Gleam: Superduper Effective 5 | Move: Dazzling Gleam Powers up moves that are super effective. | 7 | 84 | 2 |
Cakewalk | The more the target's Speed is lowered, the more it powers up the user's sync move. | 10 | 120 | 3 |
Morale Boost 9 | Raises the user's Sp. Atk by one stat rank when its Trainer uses a move. | 10 | 120 | 3 |
Thundering Deity Gigavolt Havoc: Power 25 | Thundering Deity Gigavolt Havoc: Power Up 25 | 5 | 60 | 3 |
Thundering Deity Gigavolt Havoc: Power 25 | Thundering Deity Gigavolt Havoc: Power Up 25 | 5 | 60 | 3 |