Anchors | Valerie | Valerie |
Valerie | |||
Picture | Name | Role | Base Rarity |
Valerie | Strike | ☆☆☆☆ |
Obtaining Methods
Summon Location | |
Main Story | Complete Chapter 23: Hearts Connected by Fashion - The Stage Awaits |
Pokédex Entry
Flavor Text | |
Valerie | A unique Trainer in both looks and mannerisms, she began designing Pokémon-inspired clothes in the hope that someday she could become a Pokémon. |
Mindscape |
Valerie's Pokémon
Valerie & Sylveon | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
HP Advantage 4: The larger the user's percentage of remaining HP, the more it powers up the user's moves. Guaranteed Cookie Skill Scholar's Sync (Sp. Def) 4: Powers up the user's sync move when its Sp. Def is raised. | |||||||||||||
Theme Skills | |||||||||||||
Fairy Strike - Raises allies's Attack and Sp. Atk by 15 when using Fairy-type attacks Kalos: Raises allies's Attack and Sp. Atk by 2 Gym Leader: Raises allies's Attack and Sp. Atk by 2 Artistic: Raises allies's Attack and Sp. Atk by 2 Free Spirit: Raises allies's Attack and Sp. Atk by 2. | |||||||||||||
Expedition Skills | |||||||||||||
Fiery + 1 Soothing + 1 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
582 | 143 | 123 | 379 | 172 | 181 |
5 Star Stats | |||||
622 | 163 | 143 | 399 | 192 | 201 |
5 Star Max Potential Stats | |||||
662 | 183 | 163 | 419 | 212 | 221 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Fashionista Dazzling Gleam | 250-300 | Opponent | ||||
No additional effect |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Draining Kiss: Power 4 | Draining Kiss: Power Up 4 | 3 | 36 | 1 |
Draining Kiss: Power 4 | Draining Kiss: Power Up 4 | 3 | 36 | 1 |
Draining Kiss: Power 4 | Draining Kiss: Power Up 4 | 3 | 36 | 2 |
Draining Kiss: Move Gauge Refresh 3 | Move: Draining Kiss Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Sp. Atk 10 | Sp. Atk 10 | 4 | 48 | 2 |
Smart Cookie | The more the user's Sp. Def is raised, the more it powers up the user's moves. | 10 | 120 | 3 |
Sharp Entry 1 | Raises the user's critical-hit rate by 1 stat rank when it enters a battle. | 10 | 120 | 3 |
HP 10 | HP 10 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Disarming Voice: Power 4 | Disarming Voice: Power Up 4 | 3 | 36 | 1 |
Disarming Voice: Power 4 | Disarming Voice: Power Up 4 | 3 | 36 | 1 |
Disarming Voice: Power 4 | Disarming Voice: Power Up 4 | 3 | 36 | 2 |
Disarming Voice: Move Gauge Refresh 3 | Move: Disarming Voice Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Sp. Def 10 | Sp. Def 10 | 4 | 48 | 2 |
Catalyst | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. | 9 | 108 | 3 |
First Aid 2 | Restores the user's HP by approximately 20% of its maximum HP the first time it is in a pinch each battle. | 8 | 96 | 3 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Disarming Voice: Power 4 | Disarming Voice: Power Up 4 | 3 | 36 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Disarming Voice: Power 4 | Disarming Voice: Power Up 4 | 3 | 36 | 2 |
Not So Delicate!: MP Refresh 2 | Move: Not So Delicate! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Healthy Healing | Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | 8 | 96 | 2 |
Disarming Voice: Superduper Effective 5 | Move: Disarming Voice Powers up moves that are super effective. | 7 | 84 | 3 |
Not So Delicate!: Barricade 1 | Move: Not So Delicate! Raises the user's Sp. Def by 1 stat rank when its move is successful. | 10 | 120 | 3 |
HP 10 | HP 10 | 2 | 24 | 1 |
Draining Kiss: Power 4 | Draining Kiss: Power Up 4 | 3 | 36 | 1 |
Draining Kiss: Power 4 | Draining Kiss: Power Up 4 | 3 | 36 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 2 |
X Sp. Atk: MP Refresh 2 | Move: X Sp. Atk Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
HP Advantage 4 | The larger the user's percentage of remaining HP, the more it powers up the user's moves. | 8 | 96 | 2 |
X Sp. Atk: Ramp Up 1 | Move: X Sp. Atk Raises the user's Sp. Atk by 1 stat rank when its move is successful. | 10 | 120 | 3 |
Brain Sync 5 | Powers up the user's sync move when its Sp. Atk is raised. | 10 | 120 | 3 |
Fashionista Dazzling Gleam: Power 25 | Fashionista Dazzling Gleam: Power Up 25 | 5 | 60 | 3 |
Fashionista Dazzling Gleam: Power 25 | Fashionista Dazzling Gleam: Power Up 25 | 5 | 60 | 3 |
Valerie (BP) | |||
Picture | Name | Role | Base Rarity |
Valerie | Strike | ☆☆☆☆ |
Mindscape |
Valerie & Mawile | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Super Infliction 9: Applies the Supereffective ↑ Next effect to the user when its Pokémon uses a status move. Vigilance: Protects the user against critical hits. Headstrong: Attack cannot be lowered. | |||||||||||||
Theme Skills | |||||||||||||
Fairy Strike - Raises allies's Attack and Sp. Atk by 15 when using Fairy-type attacks Kalos: Raises allies's Attack and Sp. Atk by 2 Gym Leader: Raises allies's Attack and Sp. Atk by 2 Artistic: Raises allies's Attack and Sp. Atk by 2 Free Spirit: Raises allies's Attack and Sp. Atk by 2 | |||||||||||||
Expedition Skills | |||||||||||||
Fiery + 1 Wistful + 1 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
588 | 441 | 154 | 282 | 143 | 256 |
5 Star Stats | |||||
628 | 461 | 174 | 302 | 163 | 276 |
5 Star Max Potential Stats | |||||
668 | 481 | 194 | 322 | 183 | 296 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
So Enchanting Fairy Impact | 250-300 | Opponent | ||||
No additional effect |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Play Rough: Power 3 | Play Rough: Power Up 3 | 3 | 36 | 1 |
Play Rough: Power 3 | Play Rough: Power Up 3 | 3 | 36 | 1 |
Play Rough: Power 3 | Play Rough: Power Up 3 | 3 | 36 | 1 |
Play Rough: Accuracy 10 | Play Rough: Accuracy Up 10 | 5 | 60 | 2 |
Play Rough: Move Gauge Refresh 3 | Move: Play Rough Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Brawn Sync 3 | Powers up the user's sync move when its Attack is raised. | 8 | 96 | 2 |
Furious Brawn | The more the user's Attack is raised, the more it powers up the user's moves. | 10 | 120 | 3 |
Fierce Entry 2 | Raises the user's Attack by 2 stat ranks when it enters a battle. | 10 | 120 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Sand Shelter | Protects the user from damage from a sandstorm. | 5 | 60 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Iron Head: Power 3 | Iron Head: Power Up 3 | 3 | 36 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Iron Head: Power 3 | Iron Head: Power Up 3 | 3 | 36 | 2 |
Iron Head: Power 3 | Iron Head: Power Up 3 | 3 | 36 | 2 |
Terrify 1 | Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle. | 8 | 96 | 2 |
Super Freebie 2 | Has a chance (30%) of applying the Free Move Next effect to the user when its move is super effective. | 10 | 120 | 3 |
Double Down 5 | Powers up the user's sync moves that are super effective. | 8 | 96 | 3 |
Iron Head: Power 3 | Iron Head: Power Up 3 | 3 | 36 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Iron Head: Power 3 | Iron Head: Power Up 3 | 3 | 36 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Attack 10 | Attack 10 | 4 | 48 | 2 |
Iron Head: Move Gauge Refresh 3 | Move: Iron Head Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Might You Forgive Me?: MP Refresh 2 | Move: Might You Forgive Me? Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
So Enchanting Fairy Impact: Power 25 | So Enchanting Fairy Impact: Power Up 25 | 5 | 60 | 3 |
Iron Head: Aggravation 1 | Move: Iron Head Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Play Rough: Power 3 | Play Rough: Power Up 3 | 3 | 36 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Play Rough: Power 3 | Play Rough: Power Up 3 | 3 | 36 | 2 |
Swords Dance: Move Gauge Refresh 3 | Move: Swords Dance Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Play Rough: On a Roll 3 | Move: Play Rough Raises the chance of lowering stat values with the additional effects of moves. | 8 | 96 | 2 |
So Enchanting Fairy Impact: Power 25 | So Enchanting Fairy Impact: Power Up 25 | 5 | 60 | 3 |
Swords Dance: Move Gauge Refresh 9 | Move: Swords Dance Charges the user's move gauge by one when its move is successful. | 10 | 120 | 3 |
So Enchanting Fairy Impact: Power 25 | So Enchanting Fairy Impact: Power Up 25 | 5 | 60 | 3 |
So Enchanting Fairy Impact: Power 25 | So Enchanting Fairy Impact: Power Up 25 | 5 | 60 | 3 |