#212 Scizor

General Location Attacks Stats Egg Moves
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Champions Pokédex

Picture
Normal SpriteShiny Sprite
Name Other Names No. Gender Ratio Type
Scizor
Japan: Hassam
ハッサム
French: Cizayox
German: Scherox
Korean: 핫삼
National: #212
Male :50%
Female :50%
Bug-type Steel-type
Classification Height Weight
Pincer Pokémon 5'11"
1.8m
260.1lbs
118kg
Abilities: Swarm - Technician - Light Metal
Swarm: When HP is below 1/3rd its maximum, power of Bug-type moves is increased by 50%.
Technician: Moves with a base power of 60 or less are boosted in power by 50% :
Light Metal: Halves the Pokémon's weight.

Weakness

Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*0.5 *4 *1 *1 *0.25 *0.5 *1 *0 *1 *1 *0.5 *0.5 *1 *1 *0.5 *1 *0.5 *0.5
Evolutionary Chain
ScizorMega Scizor
Gender Differences
MaleFemale
Male Sprite Female Sprite

Standard Moves

Attack NameTypeCat.Att.Acc.PPEffect %
Acrobatics Acrobatics - Flying-type Acrobatics: Physical Move 55 100 --
This move's power is doubled if the user isn't holding an item.
Aerial Ace Aerial Ace - Flying-type Aerial Ace: Physical Move 60 101 --
This move never misses.
Agility Agility - Psychic-type Agility: Other Move -- 101 --
Boosts the user's Speed stat by 2 stages.
Air Cutter Air Cutter - Flying-type Air Cutter: Special Move 60 95 --
This move has a 1-stage Critical-Hit Ratio Boost.
Air Slash Air Slash - Flying-type Air Slash: Special Move 75 95 30
Has a 30% chance of making the target flinch.
Assurance Assurance - Dark-type Assurance: Physical Move 60 100 --
This move's power is doubled if the target has already taken damage during the turn this move is used.
Baton Pass Baton Pass - Normal-type Baton Pass: Other Move -- 101 --
The user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes a substitute or other such effects they will be passed on to the Pokémon switching in.
Brick Break Brick Break - Fighting-type Brick Break: Physical Move 75 100 --
Removes the Light Screen Reflect and Aurora Veil statuses on the target's side.
Brutal Swing Brutal Swing - Dark-type Brutal Swing: Physical Move 60 100 --
Bug Bite Bug Bite - Bug-type Bug Bite: Physical Move 60 100 --
If the target is holding a Berry the user eats that Berry and gains its effect.
Bug Buzz Bug Buzz - Bug-type Bug Buzz: Special Move 90 100 10
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Bullet Punch Bullet Punch - Steel-type Bullet Punch: Physical Move 40 100 --
Close Combat Close Combat - Fighting-type Close Combat: Physical Move 120 100 --
Lowers the user's Defense and Sp. Def stats by 1 stage.
Counter Counter - Fighting-type Counter: Physical Move ?? 100 --
The user retaliates to deal double the damage it took from an opponent's physical move during the turn this move is used.
Curse Curse - Ghost-type Curse: Other Move -- 101 --
Defog Defog - Flying-type Defog: Other Move -- 101 --
Lowers the target's evasiveness by 1 stage. Removes statuses such as Reflect Spikes and Safeguard as well as any terrain.
Double Hit Double Hit - Normal-type Double Hit: Physical Move 35 90 --
The user attacks twice in a row.
Double Team Double Team - Normal-type Double Team: Other Move -- 101 --
Boosts the user's evasiveness by 1 stage.
Double-Edge Double-Edge - Normal-type Double-Edge: Physical Move 120 100 --
The user takes 1/3 of the damage dealt by this move.
Dual Wingbeat Dual Wingbeat - Flying-type Dual Wingbeat: Physical Move 40 90 --
The user attacks twice in a row.
Endure Endure - Normal-type Endure: Other Move -- 101 --
During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Facade Facade - Normal-type Facade: Physical Move 70 100 --
This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned.
Feint Feint - Normal-type Feint: Physical Move 30 100 --
This move can hit a target using a move such as Protect or Detect and removes the effects of those moves.
Flash Cannon Flash Cannon - Steel-type Flash Cannon: Special Move 80 100 10
Has a 10% chance of lowering the target's Sp. Def stat by 1 stage.
Fling Fling - Dark-type Fling: Physical Move ?? 100 --
This move's power and effects depend on the user's held item. The held item is lost after this move is used.
Focus Energy Focus Energy - Normal-type Focus Energy: Other Move -- 101 --
The user gains a 2-stage Critical-Hit Ratio Boost.
Giga Impact Giga Impact - Normal-type Giga Impact: Physical Move 150 90 --
The user gains the Recharging status on the turn after this move is used.
Hard Press Hard Press - Steel-type Hard Press: Physical Move ?? 100 --
The more HP the target has left the greater this move's power (ranging between 1 and 100).
Helping Hand Helping Hand - Normal-type Helping Hand: Other Move -- 101 --
Boosts the power of an ally's move by 50% during the turn this move is used.
Hyper Beam Hyper Beam - Normal-type Hyper Beam: Special Move 150 90 --
The user gains the Recharging status on the turn after this move is used.
Iron Defense Iron Defense - Steel-type Iron Defense: Other Move -- 101 --
Boosts the user's Defense stat by 2 stages.
Iron Head Iron Head - Steel-type Iron Head: Physical Move 80 100 30
Has a 20% chance of making the target flinch.
Knock Off Knock Off - Dark-type Knock Off: Physical Move 65 100 --
This move's power is boosted by 50% if the target is holding an item. Causes the target to lose its held item.
Light Screen Light Screen - Psychic-type Light Screen: Other Move -- 101 --
Gives the user's side the Light Screen status for 5 turns.
Lunge Lunge - Bug-type Lunge: Physical Move 80 100 --
Lowers the target's Attack stat by 1 stage.
Night Slash Night Slash - Dark-type Night Slash: Physical Move 70 100 --
This move has a 1-stage Critical-Hit Ratio Boost.
Pounce Pounce - Bug-type Pounce: Physical Move 50 100 --
Lowers the target's Speed stat by 1 stage.
Protect Protect - Normal-type Protect: Other Move -- 101 --
The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before.
Psycho Cut Psycho Cut - Psychic-type Psycho Cut: Physical Move 70 100 --
This move has a 1-stage Critical-Hit Ratio Boost.
Quick Attack Quick Attack - Normal-type Quick Attack: Physical Move 40 100 --
Quick Guard Quick Guard - Fighting-type Quick Guard: Other Move -- 101 --
The user protects itself and its allies from priority moves for the turn.
Rain Dance Rain Dance - Water-type Rain Dance: Other Move -- 101 --
Summons rain for 5 turns.
Rest Rest - Psychic-type Rest: Other Move -- 101 --
Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full.
Reversal Reversal - Fighting-type Reversal: Physical Move ?? 100 --
The less HP the user has left the greater this move's power (ranging between 20 and 200).
Roost Roost - Flying-type Roost: Other Move -- 101 --
Restores 1/2 of the user's max HP. If the user is a Flying type it will lose the Flying type for the turn.
Round Round - Normal-type Round: Special Move 60 100 --
If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled.
Sandstorm Sandstorm - Rock-type Sandstorm: Other Move -- 101 --
Summons a sandstorm for 5 turns.
Scary Face Scary Face - Normal-type Scary Face: Other Move -- 100 --
Lowers the target's Speed stat by 2 stages.
Skitter Smack Skitter Smack - Bug-type Skitter Smack: Physical Move 70 90 --
Lowers the target's Sp. Atk stat by 1 stage.
Sleep Talk Sleep Talk - Normal-type Sleep Talk: Other Move -- 101 --
Can be used only if the user is asleep. The user uses one of the other moves it knows at random.
Snore Snore - Normal-type Snore: Special Move 50 100 30
Can be used only if the user is asleep. Has a 30% chance of making the target flinch.
Steel Beam Steel Beam - Steel-type Steel Beam: Special Move 140 95 --
After attacking the user takes damage equal to 1/2 of its max HP.
Steel Wing Steel Wing - Steel-type Steel Wing: Physical Move 70 90 10
Has a 10% chance of boosting the user's Defense stat by 1 stage.
Struggle Bug Struggle Bug - Bug-type Struggle Bug: Special Move 50 100 --
Lowers targets' Sp. Atk stats by 1 stage.
Substitute Substitute - Normal-type Substitute: Other Move -- 101 --
The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP.
Sunny Day Sunny Day - Fire-type Sunny Day: Other Move -- 101 --
Summons harsh sunlight for 5 turns.
Superpower Superpower - Fighting-type Superpower: Physical Move 120 100 --
Lowers the user's Attack and Defense stats by 1 stage.
Swords Dance Swords Dance - Normal-type Swords Dance: Other Move -- 101 --
Boosts the user's Attack stat by 2 stages.
Tailwind Tailwind - Flying-type Tailwind: Other Move -- 101 --
Gives the user's side the Tailwind status for 4 turns.
Thief Thief - Dark-type Thief: Physical Move 60 100 --
If the user is not already holding an item it steals the target's held item.
Trailblaze Trailblaze - Grass-type Trailblaze: Physical Move 50 100 --
Boosts the user's Speed stat by 1 stage.
U-turn U-turn - Bug-type U-turn: Physical Move 70 100 --
After attacking the user switches out of battle to be replaced by another party Pokémon.
Vacuum Wave Vacuum Wave - Fighting-type Vacuum Wave: Special Move 40 100 --
X-Scissor X-Scissor - Bug-type X-Scissor: Physical Move 80 100 --



Stats

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 500 70 130 100 55 80 65
Max Stats
Hindering Nature
Standard 145 - 177 135 - 163 108 - 136 67 - 96 90 - 118 76 - 105
Max Stats
Neutral Nature
Standard 145 - 177 150 - 182 120 - 152 75 - 107 100 - 132 85 - 117
Max Stats
Beneficial Nature
Standard 145 - 177 165 - 200 132 - 167 82 - 117 110 - 145 93 - 128
70
130
100
65
80
55


Mega Scizor

Picture
Name Other Names No. Type
Mega Scizor
Japan: Mega Hassamu
メガハッサム
French: Mega Cizayox
German: Mega -Scherox
Korean: 메가핫삼
National: #212
Classification Height Weight Capture Rate
Pincer Pokémon 6'07"
2m
275.6lbs
125kg
Abilities: Technician
Technician: Moves with a base power of 60 or less are boosted in power by 50%
Damage Taken
Attacking Move Type: Normal-type Attacking Move Type: Fire-type Attacking Move Type: Water-type Attacking Move Type: Electric-type Attacking Move Type: Grass-type Attacking Move Type: Ice-type Attacking Move Type: Fighting-type Attacking Move Type: Poison-type Attacking Move Type: Ground-type Attacking Move Type: Flying-type Attacking Move Type: Psychic-type Attacking Move Type: Bug-type Attacking Move Type: Rock-type Attacking Move Type: Ghost-type Attacking Move Type: Dragon-type Attacking Move Type: Dark-type Attacking Move Type: Steel-type Attacking Move Type: Fairy-type
*0.5 *4 *1 *1 *0.25 *0.5 *1 *0 *1 *1 *0.5 *0.5 *1 *1 *0.5 *1 *0.5 *0.5


Stats -

  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 600 70 150 140 65 100 75
Max Stats
Hindering Nature
Standard 145 - 177 153 - 181 144 - 172 76 - 105 108 - 136 85 - 114
Max Stats
Neutral Nature
Standard 145 - 177 170 - 202 160 - 192 85 - 117 120 - 152 95 - 127
Max Stats
Beneficial Nature
Standard 145 - 177 187 - 222 176 - 211 93 - 128 132 - 167 104 - 139
70
150
140
75
100
65

<--- Steelix #208
Steelix
#214
Heracross
Heracross --->