|
General | Location | Attacks | Stats | Egg Moves |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | ||
| Champions Pokédex | ||||
| Picture | ||
|
| Abilities: Swarm - Technician - Light Metal | |||||
|
Swarm: When HP is below 1/3rd its maximum, power of Bug-type moves is increased by 50%. Technician: Moves with a base power of 60 or less are boosted in power by 50% : Light Metal: Halves the Pokémon's weight. |
|||||
| Evolutionary Chain | |||
|
| Gender Differences | ||||
|
Standard Moves | |||||||||
| Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| Acrobatics | ![]() |
![]() |
55 | 100 | -- | ||||
| This move's power is doubled if the user isn't holding an item. | |||||||||
| Aerial Ace | ![]() |
![]() |
60 | 101 | -- | ||||
| This move never misses. | |||||||||
| Agility | ![]() |
![]() |
-- | 101 | -- | ||||
| Boosts the user's Speed stat by 2 stages. | |||||||||
| Air Cutter | ![]() |
![]() |
60 | 95 | -- | ||||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Air Slash | ![]() |
![]() |
75 | 95 | 30 | ||||
| Has a 30% chance of making the target flinch. | |||||||||
| Assurance | ![]() |
![]() |
60 | 100 | -- | ||||
| This move's power is doubled if the target has already taken damage during the turn this move is used. | |||||||||
| Baton Pass | ![]() |
![]() |
-- | 101 | -- | ||||
| The user switches out of battle to be replaced by another party Pokémon. If the user had any stat changes a substitute or other such effects they will be passed on to the Pokémon switching in. | |||||||||
| Brick Break | ![]() |
![]() |
75 | 100 | -- | ||||
| Removes the Light Screen Reflect and Aurora Veil statuses on the target's side. | |||||||||
| Brutal Swing | ![]() |
![]() |
60 | 100 | -- | ||||
| Bug Bite | ![]() |
![]() |
60 | 100 | -- | ||||
| If the target is holding a Berry the user eats that Berry and gains its effect. | |||||||||
| Bug Buzz | ![]() |
![]() |
90 | 100 | 10 | ||||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Bullet Punch | ![]() |
![]() |
40 | 100 | -- | ||||
| Close Combat | ![]() |
![]() |
120 | 100 | -- | ||||
| Lowers the user's Defense and Sp. Def stats by 1 stage. | |||||||||
| Counter | ![]() |
![]() |
?? | 100 | -- | ||||
| The user retaliates to deal double the damage it took from an opponent's physical move during the turn this move is used. | |||||||||
| Curse | ![]() |
![]() |
-- | 101 | -- | ||||
| Defog | ![]() |
![]() |
-- | 101 | -- | ||||
| Lowers the target's evasiveness by 1 stage. Removes statuses such as Reflect Spikes and Safeguard as well as any terrain. | |||||||||
| Double Hit | ![]() |
![]() |
35 | 90 | -- | ||||
| The user attacks twice in a row. | |||||||||
| Double Team | ![]() |
![]() |
-- | 101 | -- | ||||
| Boosts the user's evasiveness by 1 stage. | |||||||||
| Double-Edge | ![]() |
![]() |
120 | 100 | -- | ||||
| The user takes 1/3 of the damage dealt by this move. | |||||||||
| Dual Wingbeat | ![]() |
![]() |
40 | 90 | -- | ||||
| The user attacks twice in a row. | |||||||||
| Endure | ![]() |
![]() |
-- | 101 | -- | ||||
| During the turn this move is used if the user takes damage from a move that would knock it out it will endure the hit with 1 HP. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Facade | ![]() |
![]() |
70 | 100 | -- | ||||
| This move's power is doubled if the user is poisoned badly poisoned burned or paralyzed. Although this move is a physical move the damage it deals is not halved when the user is burned. | |||||||||
| Feint | ![]() |
![]() |
30 | 100 | -- | ||||
| This move can hit a target using a move such as Protect or Detect and removes the effects of those moves. | |||||||||
| Flash Cannon | ![]() |
![]() |
80 | 100 | 10 | ||||
| Has a 10% chance of lowering the target's Sp. Def stat by 1 stage. | |||||||||
| Fling | ![]() |
![]() |
?? | 100 | -- | ||||
| This move's power and effects depend on the user's held item. The held item is lost after this move is used. | |||||||||
| Focus Energy | ![]() |
![]() |
-- | 101 | -- | ||||
| The user gains a 2-stage Critical-Hit Ratio Boost. | |||||||||
| Giga Impact | ![]() |
![]() |
150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Hard Press | ![]() |
![]() |
?? | 100 | -- | ||||
| The more HP the target has left the greater this move's power (ranging between 1 and 100). | |||||||||
| Helping Hand | ![]() |
![]() |
-- | 101 | -- | ||||
| Boosts the power of an ally's move by 50% during the turn this move is used. | |||||||||
| Hyper Beam | ![]() |
![]() |
150 | 90 | -- | ||||
| The user gains the Recharging status on the turn after this move is used. | |||||||||
| Iron Defense | ![]() |
![]() |
-- | 101 | -- | ||||
| Boosts the user's Defense stat by 2 stages. | |||||||||
| Iron Head | ![]() |
![]() |
80 | 100 | 30 | ||||
| Has a 20% chance of making the target flinch. | |||||||||
| Knock Off | ![]() |
![]() |
65 | 100 | -- | ||||
| This move's power is boosted by 50% if the target is holding an item. Causes the target to lose its held item. | |||||||||
| Light Screen | ![]() |
![]() |
-- | 101 | -- | ||||
| Gives the user's side the Light Screen status for 5 turns. | |||||||||
| Lunge | ![]() |
![]() |
80 | 100 | -- | ||||
| Lowers the target's Attack stat by 1 stage. | |||||||||
| Night Slash | ![]() |
![]() |
70 | 100 | -- | ||||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Pounce | ![]() |
![]() |
50 | 100 | -- | ||||
| Lowers the target's Speed stat by 1 stage. | |||||||||
| Protect | ![]() |
![]() |
-- | 101 | -- | ||||
| The user protects itself from incoming moves for the turn. With each consecutive use this move's chance of success becomes 1/3 of what it was before. | |||||||||
| Psycho Cut | ![]() |
![]() |
70 | 100 | -- | ||||
| This move has a 1-stage Critical-Hit Ratio Boost. | |||||||||
| Quick Attack | ![]() |
![]() |
40 | 100 | -- | ||||
| Quick Guard | ![]() |
![]() |
-- | 101 | -- | ||||
| The user protects itself and its allies from priority moves for the turn. | |||||||||
| Rain Dance | ![]() |
![]() |
-- | 101 | -- | ||||
| Summons rain for 5 turns. | |||||||||
| Rest | ![]() |
![]() |
-- | 101 | -- | ||||
| Fully restores the user's HP and cures any status conditions. The user falls asleep for 2 turns. This move fails if the user's HP is full. | |||||||||
| Reversal | ![]() |
![]() |
?? | 100 | -- | ||||
| The less HP the user has left the greater this move's power (ranging between 20 and 200). | |||||||||
| Roost | ![]() |
![]() |
-- | 101 | -- | ||||
| Restores 1/2 of the user's max HP. If the user is a Flying type it will lose the Flying type for the turn. | |||||||||
| Round | ![]() |
![]() |
60 | 100 | -- | ||||
| If multiple Pokémon use this move in the same turn the second user onward will act immediately after the first and the power of the second Round onward will be doubled. | |||||||||
| Sandstorm | ![]() |
![]() |
-- | 101 | -- | ||||
| Summons a sandstorm for 5 turns. | |||||||||
| Scary Face | ![]() |
![]() |
-- | 100 | -- | ||||
| Lowers the target's Speed stat by 2 stages. | |||||||||
| Skitter Smack | ![]() |
![]() |
70 | 90 | -- | ||||
| Lowers the target's Sp. Atk stat by 1 stage. | |||||||||
| Sleep Talk | ![]() |
![]() |
-- | 101 | -- | ||||
| Can be used only if the user is asleep. The user uses one of the other moves it knows at random. | |||||||||
| Snore | ![]() |
![]() |
50 | 100 | 30 | ||||
| Can be used only if the user is asleep. Has a 30% chance of making the target flinch. | |||||||||
| Steel Beam | ![]() |
![]() |
140 | 95 | -- | ||||
| After attacking the user takes damage equal to 1/2 of its max HP. | |||||||||
| Steel Wing | ![]() |
![]() |
70 | 90 | 10 | ||||
| Has a 10% chance of boosting the user's Defense stat by 1 stage. | |||||||||
| Struggle Bug | ![]() |
![]() |
50 | 100 | -- | ||||
| Lowers targets' Sp. Atk stats by 1 stage. | |||||||||
| Substitute | ![]() |
![]() |
-- | 101 | -- | ||||
| The user loses 1/4 of its max HP to create a substitute. The substitute will be hit by moves instead of the user and it will vanish when it takes damage equal to 1/4 of the user's max HP. | |||||||||
| Sunny Day | ![]() |
![]() |
-- | 101 | -- | ||||
| Summons harsh sunlight for 5 turns. | |||||||||
| Superpower | ![]() |
![]() |
120 | 100 | -- | ||||
| Lowers the user's Attack and Defense stats by 1 stage. | |||||||||
| Swords Dance | ![]() |
![]() |
-- | 101 | -- | ||||
| Boosts the user's Attack stat by 2 stages. | |||||||||
| Tailwind | ![]() |
![]() |
-- | 101 | -- | ||||
| Gives the user's side the Tailwind status for 4 turns. | |||||||||
| Thief | ![]() |
![]() |
60 | 100 | -- | ||||
| If the user is not already holding an item it steals the target's held item. | |||||||||
| Trailblaze | ![]() |
![]() |
50 | 100 | -- | ||||
| Boosts the user's Speed stat by 1 stage. | |||||||||
| U-turn | ![]() |
![]() |
70 | 100 | -- | ||||
| After attacking the user switches out of battle to be replaced by another party Pokémon. | |||||||||
| Vacuum Wave | ![]() |
![]() |
40 | 100 | -- | ||||
| X-Scissor | ![]() |
![]() |
80 | 100 | -- | ||||
Stats | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 500 | 70 | 130 | 100 | 55 | 80 | 65 | |
| Max Stats Hindering Nature |
Standard | 145 - 177 | 135 - 163 | 108 - 136 | 67 - 96 | 90 - 118 | 76 - 105 |
| Max Stats Neutral Nature |
Standard | 145 - 177 | 150 - 182 | 120 - 152 | 75 - 107 | 100 - 132 | 85 - 117 |
| Max Stats Beneficial Nature |
Standard | 145 - 177 | 165 - 200 | 132 - 167 | 82 - 117 | 110 - 145 | 93 - 128 |
70
130
100
65
80
55
Mega Scizor | |||||
| Picture | |||||
| |||||
| Name | Other Names | No. | Type | ||||||||||
| Mega Scizor |
|
|
![]() |
||||||||||
| Classification | Height | Weight | Capture Rate | ||||||||||
| Pincer Pokémon | 6'07" 2m |
275.6lbs 125kg |
| Abilities: Technician | |||||
| Technician: Moves with a base power of 60 or less are boosted in power by 50% | |||||
| Damage Taken | |||||||||||||||||
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| *0.5 | *4 | *1 | *1 | *0.25 | *0.5 | *1 | *0 | *1 | *1 | *0.5 | *0.5 | *1 | *1 | *0.5 | *1 | *0.5 | *0.5 |
Stats - | |||||||
| HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
| Base Stats - Total: 600 | 70 | 150 | 140 | 65 | 100 | 75 | |
| Max Stats Hindering Nature |
Standard | 145 - 177 | 153 - 181 | 144 - 172 | 76 - 105 | 108 - 136 | 85 - 114 |
| Max Stats Neutral Nature |
Standard | 145 - 177 | 170 - 202 | 160 - 192 | 85 - 117 | 120 - 152 | 95 - 127 |
| Max Stats Beneficial Nature |
Standard | 145 - 177 | 187 - 222 | 176 - 211 | 93 - 128 | 132 - 167 | 104 - 139 |
70
150
140
75
100
65
|
|




















