Anabel | |||||||
| Picture | Name | Role | Base Rarity | ||||
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Anabel |
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☆☆☆☆☆ |
Obtaining Methods
| Summon Location | |
| Sync Pair Scouting | Lucas EX Master Fair (September 14th 2026 - October 25th 2026) - 0.010% Dawn EX Master Fair (September 12th 2026 - October 25th 2026) - 0.010% Blue EX Master Fair (August 30th 2026 - October 7th 2026) - 0.010% Serena EX Master Fair (August 28th 2026 - October 7th 2026) - 0.010% Lyra EX Master Fair (June 2nd 2026 - July 6th 2026) - 0.010% and more... |
Pokédex Entry
| Flavor Text | |
| Anabel | This skilled Trainer is full of mysteries due to memory loss. She's on the trail of Ultra Beasts as the head of the UB Task Force, a secret division of the International Police. |
| Mindscape |
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Anabel's Pokémon
Anabel & Snorlax | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Team Limited Addition (Sp. Def) 9: Raises the Sp. Def of all allied sync pairs by 1 stat rank when the user uses a move with a limited number of uses. Allied Field Effect Multiplier 2: The user's Attack, Defense, Sp. Atk, Sp. Def, and Speed increase 20% when effects that apply only to the allied field of play are in effect. MAX Healer 5: Restores the user's HP by approximately 50% of its maximum HP after using its max move. Elite Member of the International Police (Superawakened): Reduces the user's sync move countdown by three after using its max move. Reduces attack move damage taken by allies when effects that apply only to the allied field of play are in effect. Guaranteed Cookie Skill Quick Tempo: Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | |||||||||||||
| Theme Skills | |||||||||||||
| Normal Support - Raises the maximum HP of all allied sync pairs by 30 Alola: Raises the maximum HP of all allied sync pairs by 4 Grown Woman: Raises the maximum HP of all allied sync pairs by 4. | |||||||||||||
| Expedition Skills | |||||||||||||
| Wistful + 2 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 922 | 367 | 342 | 204 | 352 | 296 |
| 5 Star Max Potential Stats | |||||
| 1022 | 407 | 382 | 244 | 392 | 336 |
| 5 Star Max Potential EX Role Stats | |||||
| 1082 | 407 | 402 | 244 | 412 | 376 |
| 5 Star Max Potential EX Role & Superawakened Stats | |||||
| 1190 | 447 | 442 | 268 | 453 | 413 |
| 5 Star Max Potential EX Role & Superawakened Stats (Level 4 or 5) | |||||
| 1340 | 447 | 462 | 268 | 473 | 413 |
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP 10 | HP 10 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
| Speed 5 | Speed 5 | 0 | 5 | 1 |
| Fire Guard | Reduces damage when the user is attacked by Fire-type moves. | 8 | 96 | 2 |
| Team MAX/Sync Boost (Physical) 9 | Increases the Physical Moves Up Next effect of all allied sync pairs by 1 rank after using the user's sync move or max move. | 10 | 120 | 4 |
| Catalytic Acceleration | Applies the Move Gauge Acceleration effect to the allied field of play after using the user's sync move. | 10 | 120 | 5 |
| Ice Guard | Reduces damage when the user is attacked by Ice-type moves. | 8 | 96 | 2 |
| Allied Field Effect Accelerate 3 | Quickly charges the move gauge when effects that apply only to the allied field of play are in effect. | 10 | 120 | 4 |
| S-Move: Team HP Recovery (M) 1 | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | 10 | 120 | 5 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Headbutt: Power 3 | Headbutt: Power Up 3 | 3 | 36 | 1 |
| Headbutt: Power 3 | Headbutt: Power Up 3 | 3 | 36 | 2 |
| Headbutt: Power 3 | Headbutt: Power Up 3 | 3 | 36 | 1 |
| Headbutt: Move Gauge Refresh 3 | Move: Headbutt Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Aggravation 1 | Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 3 |
| Healthy Healing | Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | 10 | 120 | 2 |
| G-Max Replenish: Power 100 | G-Max Replenish: Power Up 100 | 8 | 96 | 3 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Protect: Move Gauge Refresh 3 | Move: Protect Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
| Sp. Def 20 | Sp. Def 20 | 7 | 84 | 2 |
| Stalwart | Sp. Def cannot be lowered. | 5 | 60 | 2 |
| HP 20 | HP 20 | 4 | 48 | 2 |
| Debut Damage Reduction (Physical) | Applies the Physical Damage Reduction effect to the allied field of play the first time the user enters a battle each battle. | 10 | 120 | 3 |
| Charging Infliction 2 | Charges the user's move gauge by 2 when its Pokémon uses a status move. | 10 | 120 | 3 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Antitoxin | Prevents the user from getting poisoned or badly poisoned. | 5 | 60 | 1 |
| Headbutt: Power 3 | Headbutt: Power Up 3 | 3 | 36 | 1 |
| Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
| Headbutt: Power 3 | Headbutt: Power Up 3 | 3 | 36 | 1 |
| Requesting Backup!: MP Refresh 2 | Move: Requesting Backup! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Requesting Backup!: Durable 9 | Move: Requesting Backup! Applies the Enduring effect to the user when its move is successful. | 10 | 120 | 3 |
| HP 40 | HP 40 | 7 | 84 | 2 |
| Requesting Backup!: Critical Squad 1 | Move: Requesting Backup! Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 3 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Reflect: Power 0 | Reflect: Power Up 0 | 7 | 84 | 1 |
| Unbending | Defense cannot be lowered. | 5 | 60 | 2 |
| Defense 20 | Defense 20 | 7 | 84 | 2 |
| Reflect: MP Refresh 2 | Move: Reflect Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Reflect: Shielded 1 | Move: Reflect Raises the Defense of all allied sync pairs by 1 stat rank when the user's move is successful. | 8 | 96 | 3 |
| Team MAX Shielding Strikes 2 | Raises the Defense of all allied sync pairs by 2 stat ranks after using the user's max move. | 10 | 120 | 3 |
| Case Completer Normal Impact: Power 25 | Case Completer Normal Impact: Power Up 25 | 5 | 60 | 3 |
| Case Completer Normal Impact: Power 25 | Case Completer Normal Impact: Power Up 25 | 5 | 60 | 3 |










