Bianca | |||
Picture | Name | Role | Base Rarity |
|
Bianca | Tech | ☆☆☆☆☆ |
Obtaining Methods
Summon Location | |
Sync Pair Scouting | Rika Poke Fair Scout (April 26th 2024 - May 16th 2024) - 0.114% Archie Master Fair Scout (April 25th 2024 - May 25th 2024) - 0.161% Super Spotlight Variety Scout (April 18th 2024 - May 4th 2024) - 0.071% Selene Costume Scout (April 14th 2024 - May 20th 2024) - 0.071% Barry Costume Scout (April 12th 2024 - May 20th 2024) - 0.071% and more... |
Pokédex Entry
Flavor Text | |
Bianca | Bianca is a Trainer who once traveled across the Unova region. She loves Pokémon and currently works as an assistant to Professor Juniper to learn more about them. |
Mindscape |
Bianca's Pokémon
Bianca & Musharna | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
On a Roll 4: Raises the chance of lowering stat values with the additional effects of moves. | |||||||||||||
Theme Skills | |||||||||||||
Psychic Tech - Raises allies's Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12 Unova: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Rival: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Glasses: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Unova Adventurer: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1. | |||||||||||||
Expedition Skills | |||||||||||||
Rare + 2 Wistful -2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
657 | 211 | 213 | 292 | 240 | 190 |
5 Star Max Potential Stats | |||||
757 | 251 | 253 | 332 | 280 | 230 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Truth-Seeking Future Sight | 200-240 | Opponent | ||||
The more the target's Sp. Def has been lowered, the greater the power of this move. | ||||||
EX Sync Effect: Power * 1.5 |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP + 10 | HP + 10 | 0 | 5 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 0 | 5 | 1 |
Defense + 5 | Defense + 5 | 0 | 5 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 0 | 5 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 0 | 5 | 1 |
Speed + 5 | Speed + 5 | 0 | 5 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 2 | 24 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 2 | 24 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 2 | 24 | 1 |
Psychic: Power Up 3 | Psychic: Power Up 3 | 4 | 48 | 1 |
Psychic Terrain: MP Refresh 3 | Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Psychic: Power Up 3 | Psychic: Power Up 3 | 4 | 48 | 2 |
HP + 20 | HP + 20 | 4 | 48 | 1 |
Defense + 10 | Defense + 10 | 4 | 48 | 2 |
Psychic Terrain: Pep Rally 1 | Raises the Speed of all allied sync pairs when a move is successful. | 8 | 96 | 3 |
Precognition 2 | Quickly charges the move gauge when the field is Psychic Terrain. | 8 | 96 | 2 |
Psychic Terrain: Team Hit and Heal | Makes all allied sync pairs gradually heal themselves when a move is successful. | 10 | 120 | 3 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Stored Power: Power Up 1 | Stored Power: Power Up 1 | 4 | 48 | 1 |
Stored Power: Move Gauge Refresh 2 | Has a moderate chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Sp. Atk + 10 | Sp. Atk + 10 | 4 | 48 | 2 |
Stored Power: Power Up 1 | Stored Power: Power Up 1 | 4 | 48 | 1 |
Stored Power: Power Up 1 | Stored Power: Power Up 1 | 4 | 48 | 2 |
HP + 20 | HP + 20 | 4 | 48 | 2 |
Impervious | Stats cannot be lowered. | 15 | 180 | 3 |
Weird Shield | Sp. Def + increases 50% when the field is Psychic Terrain. | 8 | 96 | 3 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Defense + 5 | Defense + 5 | 2 | 24 | 1 |
You Snooze, You Lose!: MP Refresh 2 | Has a moderate chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Stored Power: Power Up 1 | Stored Power: Power Up 1 | 4 | 48 | 1 |
Weird Recovery 1 | Restores the Pokémon's HP whenever it takes an action when the field is Psychic Terrain. | 10 | 120 | 2 |
Mutually Assured | Whenever the user becomes poisoned, badly poisoned, paralyzed, or burned from an opponent's move, the same status condition is also applied to that opponent. | 6 | 72 | 2 |
Stored Power: Power Up 1 | Stored Power: Power Up 1 | 4 | 48 | 3 |
Sp. Def + 20 | Sp. Def + 20 | 7 | 84 | 2 |
Unfortuitous 3 | Has a moderately good chance of lowering the target's Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy or evasiveness at random when an attack is successful. | 8 | 96 | 3 |
Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
Psychic: Power Up 3 | Psychic: Power Up 3 | 4 | 48 | 1 |
Psychic: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Psychic: Power Up 3 | Psychic: Power Up 3 | 4 | 48 | 1 |
Psychic: Power Up 3 | Psychic: Power Up 3 | 4 | 48 | 2 |
Defense + 10 | Defense + 10 | 4 | 48 | 2 |
Lucky Entry 2 | Sharply raises the user's Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness at random when the Pokémon enters a battle. | 8 | 96 | 2 |
Speed + 20 | Speed + 20 | 7 | 84 | 3 |
Brainteaser | The more the target's Sp. Def has been lowered, the more it powers up moves. | 10 | 120 | 3 |
Truth-Seeking Future Sight: Power Up 25 | Truth-Seeking Future Sight: Power Up 25 | 5 | 60 | 3 |
Truth-Seeking Future Sight: Power Up 25 | Truth-Seeking Future Sight: Power Up 25 | 5 | 60 | 3 |