Bianca

Picture Name Role Base Rarity
Bianca Artwork
Standard Outfit EX Outfit
Bianca Tech ☆☆☆☆☆

Obtaining Methods

Summon Location

Pokédex Entry

Flavor Text
BiancaBianca is a Trainer who once traveled across the Unova region. She loves Pokémon and currently works as an assistant to Professor Juniper to learn more about them.

Bianca's Pokémon

Bianca & Musharna

Picture Name Focal Move Type Weakness
Musharna Image
English: Musharna
Japan: Musharna
ムシャーナ
French: Mushana
German: Somnivora
Korean: 몽얌나
Psychic-type Bug-type
Passive Skills
On a Roll 4: Raises the chance of lowering stat values with the additional effects of moves.
Type Skills
Psychic Tech - Raises allies's Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12.


Standard Max Level (Lv. 125) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
587 186 188 257 210 170
5 Star Max Potential Stats
687 226 228 297 250 210


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Stored Power Psychic-typeSpecial Category Move 13-15 100 2 Opponent
The more the user's stats are raised, the greater the power of this move.
Psychic Terrain Psychic-typeOther Category Move   2 Field
Turns the field into Psychic Terrain
You Snooze, You Lose!  Other Category Move   2 Self
Raises the user’s Defense, Sp. Atk, and Sp. Def. Sharply raises these stats if the field is Psychic Terrain.
Psychic Psychic-typeSpecial Category Move 99-118 100 3 Opponent
Has a very small chance of lowering the target's Sp. Def


Sync Moves
NameTypeCategoryMax PowerTarget
Truth-Seeking Future Sight Psychic-typeSpecial Category Move 200-240 Opponent
The more the target’s Sp. Def has been lowered, the greater the power of this move.
EX Sync Effect: Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 5 HP + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Attack + 5 Sp. Attack + 5 0 5 1
Sp. Defense + 5 Sp. Defense + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
HP +10 HP +10 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Defense +5 Defense +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Def +5 Sp. Def +5 0 5 1
Speed +5 Speed +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Sp. Atk +5 Sp. Atk +5 2 24 1
Psychic: Power Up 3 Psychic: Power Up 3 4 48 1
Psychic Terrain: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Psychic: Power Up 3 Psychic: Power Up 3 4 48 2
HP +20 HP +20 4 48 1
Defense +10 Defense +10 4 48 2
Psychic Terrain: Pep Rally 1 Raises the Speed of all allied sync pairs when a move is successful. 8 96 3
Precognition 2 Quickly charges the move gauge when the field is Psychic Terrain. 8 96 2
Psychic Terrain: Team Hit and Heal Makes all allied sync pairs gradually heal themselves when a move is successful. 10 120 3
Speed +5 Speed +5 2 24 1
Stored Power: Power Up 1 Stored Power: Power Up 1 4 48 1
Stored Power: Move Gauge Refresh 2 Has a moderate chance of charging the user's move gauge by one when a move is successful. 6 72 1
Sp. Atk +10 Sp. Atk +10 4 48 2
Stored Power: Power Up 1 Stored Power: Power Up 1 4 48 1
Stored Power: Power Up 1 Stored Power: Power Up 1 4 48 2
HP +20 HP +20 4 48 2
Impervious Stats cannot be lowered. 15 180 3
Weird Shield Sp. Def increases 50% when the field is Psychic Terrain. 8 96 3
Speed +5 Speed +5 2 24 1
Defense +5 Defense +5 2 24 1
You Snooze, You Lose!: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Stored Power: Power Up 1 Stored Power: Power Up 1 4 48 1
Weird Recovery 1 Restores the Pokémon's HP whenever it takes an action when the field is Psychic Terrain. 10 120 2
Mutually Assured Whenever the user becomes poisoned, badly poisoned, paralyzed, or burned from an opponent's move, the same status condition is also applied to that opponent. 6 72 2
Stored Power: Power Up 1 Stored Power: Power Up 1 4 48 3
Sp. Def +20 Sp. Def +20 7 84 2
Unfortuitous 3 Has a moderately good chance of lowering the target's Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy or evasiveness at random when an attack is successful. 8 96 3
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Psychic: Power Up 3 Psychic: Power Up 3 4 48 1
Psychic: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Psychic: Power Up 3 Psychic: Power Up 3 4 48 1
Psychic: Power Up 3 Psychic: Power Up 3 4 48 2
Defense +10 Defense +10 4 48 2
Lucky Entry 2 Sharply raises the user's Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness at random when the Pokémon enters a battle. 8 96 2
Speed +20 Speed +20 7 84 3
Brainteaser The more the target's Sp. Def has been lowered, the more it powers up moves. 10 120 3
Truth-Seeking Future Sight: Power Up 25 Truth-Seeking Future Sight: Power Up 25 5 60 3
Truth-Seeking Future Sight: Power Up 25 Truth-Seeking Future Sight: Power Up 25 5 60 3