Bianca

Picture Name Role Base Rarity
Bianca Artwork
Standard Outfit EX Outfit
Bianca Tech ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingRika Poke Fair Scout (April 26th 2024 - May 16th 2024) - 0.114%
Archie Master Fair Scout (April 25th 2024 - May 25th 2024) - 0.161%
Super Spotlight Variety Scout (April 18th 2024 - May 4th 2024) - 0.071%
Selene Costume Scout (April 14th 2024 - May 20th 2024) - 0.071%
Barry Costume Scout (April 12th 2024 - May 20th 2024) - 0.071%
and more...

Pokédex Entry

Flavor Text
BiancaBianca is a Trainer who once traveled across the Unova region. She loves Pokémon and currently works as an assistant to Professor Juniper to learn more about them.
Mindscape
Bianca Mindscape

Bianca's Pokémon

Bianca & Musharna

Picture Name Focal Move Type Weakness
Musharna Image
English: Musharna
Japan: Musharna
ムシャーナ
French: Mushana
German: Somnivora
Korean: 몽얌나
Psychic-type Bug-type
Passive Skills
On a Roll 4: Raises the chance of lowering stat values with the additional effects of moves.
Theme Skills
Psychic Tech - Raises allies's Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12
Unova: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Rival: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Glasses: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Unova Adventurer: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.
Expedition Skills
Rare + 2
Wistful -2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
657 211 213 292 240 190
5 Star Max Potential Stats
757 251 253 332 280 230


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Stored Power Psychic-typeSpecial Category Move 13-15 100 2 (Gauge) Opponent
The more the user's stats are raised, the greater the power of this move.
Psychic Terrain Psychic-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Field
Turns the field into Psychic Terrain
You Snooze, You Lose!  Other Category Move   2 (Max Uses) Self
Raises the user's Defense, Sp. Atk, and Sp. Def. Sharply raises these stats if the field is Psychic Terrain.
Psychic Psychic-typeSpecial Category Move 99-118 100 3 (Gauge) Opponent
Has a very small chance of lowering the target's Sp. Def


Sync Moves
NameTypeCategoryMax PowerTarget
Truth-Seeking Future Sight Psychic-typeSpecial Category Move 200-240 Opponent
The more the target's Sp. Def has been lowered, the greater the power of this move.
EX Sync Effect: Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Psychic: Power Up 3 Psychic: Power Up 3 4 48 1
Psychic Terrain: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Psychic: Power Up 3 Psychic: Power Up 3 4 48 2
HP + 20 HP + 20 4 48 1
Defense + 10 Defense + 10 4 48 2
Psychic Terrain: Pep Rally 1 Raises the Speed of all allied sync pairs when a move is successful. 8 96 3
Precognition 2 Quickly charges the move gauge when the field is Psychic Terrain. 8 96 2
Psychic Terrain: Team Hit and Heal Makes all allied sync pairs gradually heal themselves when a move is successful. 10 120 3
Speed + 5 Speed + 5 2 24 1
Stored Power: Power Up 1 Stored Power: Power Up 1 4 48 1
Stored Power: Move Gauge Refresh 2 Has a moderate chance of charging the user's move gauge by one when a move is successful. 6 72 1
Sp. Atk + 10 Sp. Atk + 10 4 48 2
Stored Power: Power Up 1 Stored Power: Power Up 1 4 48 1
Stored Power: Power Up 1 Stored Power: Power Up 1 4 48 2
HP + 20 HP + 20 4 48 2
Impervious Stats cannot be lowered. 15 180 3
Weird Shield Sp. Def + increases 50% when the field is Psychic Terrain. 8 96 3
Speed + 5 Speed + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
You Snooze, You Lose!: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Stored Power: Power Up 1 Stored Power: Power Up 1 4 48 1
Weird Recovery 1 Restores the Pokémon's HP whenever it takes an action when the field is Psychic Terrain. 10 120 2
Mutually Assured Whenever the user becomes poisoned, badly poisoned, paralyzed, or burned from an opponent's move, the same status condition is also applied to that opponent. 6 72 2
Stored Power: Power Up 1 Stored Power: Power Up 1 4 48 3
Sp. Def + 20 Sp. Def + 20 7 84 2
Unfortuitous 3 Has a moderately good chance of lowering the target's Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy or evasiveness at random when an attack is successful. 8 96 3
Sp. Def + 5 Sp. Def + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Psychic: Power Up 3 Psychic: Power Up 3 4 48 1
Psychic: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Psychic: Power Up 3 Psychic: Power Up 3 4 48 1
Psychic: Power Up 3 Psychic: Power Up 3 4 48 2
Defense + 10 Defense + 10 4 48 2
Lucky Entry 2 Sharply raises the user's Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness at random when the Pokémon enters a battle. 8 96 2
Speed + 20 Speed + 20 7 84 3
Brainteaser The more the target's Sp. Def has been lowered, the more it powers up moves. 10 120 3
Truth-Seeking Future Sight: Power Up 25 Truth-Seeking Future Sight: Power Up 25 5 60 3
Truth-Seeking Future Sight: Power Up 25 Truth-Seeking Future Sight: Power Up 25 5 60 3