Name |
Effect |
Energy Requirement |
Sync Orb Requirement |
Sync Move Level Requirement |
HP 10 |
HP 10 |
0 |
5 |
1 |
Attack 5 |
Attack 5 |
0 |
5 |
1 |
Defense 5 |
Defense 5 |
0 |
5 |
1 |
Attack 5 |
Attack 5 |
0 |
5 |
1 |
Sp. Def 5 |
Sp. Def 5 |
0 |
5 |
1 |
Speed 5 |
Speed 5 |
0 |
5 |
1 |
Attack 5 |
Attack 5 |
2 |
24 |
1 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Rock Smash: Power 4 |
Rock Smash: Power Up 4 |
3 |
36 |
1 |
Rock Smash: Power 4 |
Rock Smash: Power Up 4 |
3 |
36 |
2 |
Rock Smash: Power 4 |
Rock Smash: Power Up 4 |
3 |
36 |
1 |
Rock Smash: Move Gauge Refresh 3 |
Move: Rock Smash Has a chance (40%) of charging the user's move gauge by one when a move is successful. |
7 |
84 |
2 |
Insult to Injury |
The more the target's Defense is lowered, the more it powers up the user's moves. |
10 |
120 |
3 |
Attack 20 |
Attack 20 |
7 |
84 |
2 |
Rock Smash: On a Roll 1 |
Move: Rock Smash Raises the chance of lowering stat values with the additional effects of moves. |
10 |
120 |
3 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Brick Break: Power 4 |
Brick Break: Power Up 4 |
3 |
36 |
1 |
Brick Break: Power 4 |
Brick Break: Power Up 4 |
3 |
36 |
2 |
Brick Break: Power 4 |
Brick Break: Power Up 4 |
3 |
36 |
1 |
Brick Break: Trip Up 4 |
Move: Brick Break Has a chance (50%) of lowering the target's Speed by one stat rank when the user's attack move against it is successful. |
7 |
84 |
2 |
Fire Guard |
Reduces damage when the user is attacked by Fire-type moves. |
9 |
108 |
2 |
Safety Tether |
Applies the Enduring effect to the user the first time its sync move is used each battle. |
10 |
120 |
3 |
Power Reserves 5 |
Powers up the user's moves when in a pinch. |
10 |
120 |
3 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Brick Break: Power 4 |
Brick Break: Power Up 4 |
3 |
36 |
1 |
Brick Break: Power 4 |
Brick Break: Power Up 4 |
3 |
36 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
2 |
Brick Break: Move Gauge Refresh 3 |
Move: Brick Break Has a chance (40%) of charging the user's move gauge by one when a move is successful. |
7 |
84 |
2 |
Potion: Master Healer 1 |
Move: Potion Increases the amount of HP restored by the user's healing moves. |
10 |
120 |
3 |
Ice Guard |
Reduces damage when the user is attacked by Ice-type moves. |
9 |
108 |
2 |
Potion: MP Refresh 2 |
Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
3 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Attack 5 |
Attack 5 |
2 |
24 |
1 |
Flameproof |
Prevents the user from getting burned. |
5 |
60 |
1 |
Rock Smash: Power 4 |
Rock Smash: Power Up 4 |
3 |
36 |
1 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Rock Smash: Power 4 |
Rock Smash: Power Up 4 |
3 |
36 |
2 |
A Rain of Fists!: MP Refresh 2 |
Move: A Rain of Fists! Has a chance (30%) of restoring one MP of the user's move when that move is successful. |
7 |
84 |
2 |
Defense 20 |
Defense 20 |
7 |
84 |
2 |
Relentless |
The more the target's Defense is lowered, the more it powers up the user's sync move. |
10 |
120 |
3 |
Eagle Eye 2 |
Has a chance (30%) of raising the user's critical-hit rate by one stat rank when its PokĂŠmon uses a move. |
10 |
120 |
3 |
Arm Thrust of Mighty Waves: Power 25 |
Arm Thrust of Mighty Waves: Power Up 25 |
5 |
60 |
3 |
Arm Thrust of Mighty Waves: Power 25 |
Arm Thrust of Mighty Waves: Power Up 25 |
5 |
60 |
3 |