Name |
Effect |
Energy Requirement |
Sync Orb Requirement |
Sync Move Level Requirement |
HP 10 |
HP 10 |
0 |
5 |
1 |
Attack 5 |
Attack 5 |
0 |
5 |
1 |
Defense 5 |
Defense 5 |
0 |
5 |
1 |
Attack 5 |
Attack 5 |
0 |
5 |
1 |
Sp. Def 5 |
Sp. Def 5 |
0 |
5 |
1 |
Speed 5 |
Speed 5 |
0 |
5 |
1 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Vine Whip: Power 4 |
Vine Whip: Power ↑ 4 |
3 |
36 |
1 |
Vine Whip: Power 4 |
Vine Whip: Power ↑ 4 |
3 |
36 |
2 |
Vine Whip: Power 4 |
Vine Whip: Power ↑ 4 |
3 |
36 |
1 |
Natural Remedy |
Removes all status conditions from the user the first time it is inflicted by any status condition each battle. |
7 |
84 |
2 |
Vine Whip: Hit: Attack ↓ & Sp. Atk ↓ 9 |
Move: Vine Whip Lowers the target’s Attack and Sp. Atk by one stat rank when the user’s attack move is successful. |
10 |
120 |
3 |
Vine Whip: Move Gauge Refresh 3 |
Move: Vine Whip Has a chance (40%) of charging the user’s move gauge by one when its move is successful. |
7 |
84 |
2 |
Head Start 1 |
Reduces the user’s sync move countdown by one the first time it enters a battle each battle. |
10 |
120 |
3 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
HP 10 |
HP 10 |
2 |
24 |
1 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Enjoy the Fragrance!: MP Refresh 2 |
Move: Enjoy the Fragrance! Has a chance (30%) of restoring one MP of the user’s move when that move is successful. |
7 |
84 |
2 |
Quick Cure |
Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. |
7 |
84 |
2 |
Enjoy the Fragrance!: Hit and Heal 9 |
Move: Enjoy the Fragrance! Applies the Gradual Healing effect to the user when its move is successful. |
7 |
84 |
2 |
Impervious |
The user’s stats cannot be lowered. |
10 |
120 |
3 |
Enjoy the Fragrance!: T-Move: Team Physical Boost ↑1 9 |
Move: Enjoy the Fragrance! Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user’s Trainer uses a move. |
10 |
120 |
3 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Defense 5 |
Defense 5 |
2 |
24 |
1 |
Sp. Def 5 |
Sp. Def 5 |
2 |
24 |
1 |
Speed 5 |
Speed 5 |
2 |
24 |
1 |
Team Fierce Entry 1 |
Raises the Attack of all allied sync pairs by one stat rank when the user enters a battle. |
7 |
84 |
2 |
Attack 5 |
Attack 5 |
2 |
24 |
1 |
Circle: HP Recovery 1 |
Restores the user’s HP whenever its Pokémon takes an action when a circle applies to the allied field of play. |
8 |
96 |
2 |
Unova C (Defensive) Extension 3 |
Extends the duration of Unova Circle (Defensive) when Unova Circle (Defensive) is applied to the allied field of play. |
10 |
120 |
3 |
Circle: MG → 2 |
Quickly charges the move gauge when a circle applies to the allied field of play. |
8 |
96 |
2 |
1st “Berry” MP 0: Restore “Berry” MP 1 |
Restores one MP of the user’s moves that have the Berry effect tag the first time the remaining MP for its moves that have the Berry effect tag is zero each battle. |
10 |
120 |
3 |
Attack 5 |
Attack 5 |
2 |
24 |
1 |
Haste |
Speed cannot be lowered. |
5 |
60 |
1 |
Vine Whip: Power 4 |
Vine Whip: Power ↑ 4 |
3 |
36 |
1 |
Vine Whip: Power 4 |
Vine Whip: Power ↑ 4 |
3 |
36 |
1 |
HP 20 |
HP 20 |
4 |
48 |
2 |
Danger Dodge 1 |
Raises the user’s evasiveness by one stat rank the first time its HP drops to half or below each battle. |
7 |
84 |
2 |
Leer: Move Gauge Refresh 3 |
Move: Leer Has a chance (40%) of charging the user’s move gauge by one when its move is successful. |
7 |
84 |
2 |
Team Full-Bracing Infliction 2 |
Raises the Defense and Sp. Def of all allied sync pairs by two stat ranks the first time the user’s Pokémon uses a status move each battle. |
10 |
120 |
3 |
Leer: P-Move on Opp: Defense ↓ 9 |
Move: Leer Lowers the target’s Defense by one stat rank when the user’s Pokémon uses a move targeting that opponent. |
10 |
120 |
3 |
Fragrant Green Trouble Grass Impact: Power 25 |
Fragrant Green Trouble Grass Impact: Power ↑ 25 |
5 |
60 |
3 |
Fragrant Green Trouble Grass Impact: Power 25 |
Fragrant Green Trouble Grass Impact: Power ↑ 25 |
5 |
60 |
3 |