Colress | |||
| Picture | Name | Role | Base Rarity |
![]() |
Colress | Tech | ☆☆☆☆☆ |
Obtaining Methods
| Summon Location | |
| Sync Pair Scouting | Alder Arc Suit Scout (March 28th 2026 - March 30th 2026) - 0.143% N Arc Suit Scout (March 26th 2026 - March 28th 2026) - 0.143% Triple Feature Master Fair (March 25th 2026 - May 2nd 2026) - 0.12% Leon Arc Suit Scout (March 24th 2026 - March 26th 2026) - 0.143% Steven Arc Suit Scout (March 22nd 2026 - March 24th 2026) - 0.143% and more... |
Pokédex Entry
| Flavor Text | |
| Colress | This scientist and former boss of Team Plasma spends all his days and nights researching how to bring out the potential of Pokémon. |
| Mindscape |
![]() |
Colress's Pokémon
Colress & Klinklang | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
![]() |
|
![]() |
![]() |
||||||||||
| Passive Skills | |||||||||||||
| Ripple Effect 9: When a move used by the user's Pokémon lowers an opponent's stat, lowers the same stat for all opposing sync pairs instead. Team Critical Shock 9: Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user's attack move is successful against a paralyzed opponent. On a Roll 1: Raises the chance of lowering stat values with the additional effects of moves. | |||||||||||||
| Theme Skills | |||||||||||||
| Steel Tech - Raises allies's Attack and Sp. Atk by 12 when using Steel-type attacks. Raises the maximum HP of all allied sync pairs by 12 Unova: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Villain: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Glasses: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Researcher: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1. | |||||||||||||
| Expedition Skills | |||||||||||||
| Soothing + 2 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 808 | 439 | 265 | 510 | 252 | 408 |
| 5 Star Max Potential Stats | |||||
| 908 | 479 | 305 | 550 | 292 | 448 |
| Sync Moves | ||||||
| Name | Type | Category | Max Power | Target | ||
| Potential-Surpassing Gear Grind | ![]() | ![]() |
200-240 | Opponent | ||
| This attack's power increases when the target is paralyzed. | ||||||
| EX Sync Effect: Power * 1.5 | ||||||
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP 10 | HP 10 | 1 | ||
| Attack 5 | Attack 5 | 1 | ||
| Defense 5 | Defense 5 | 1 | ||
| Sp. Atk 5 | Sp. Atk 5 | 1 | ||
| Sp. Def 5 | Sp. Def 5 | 1 | ||
| Speed 5 | Speed 5 | 1 | ||
| Attack 5 | Attack 5 | 1 | ||
| Defense 5 | Defense 5 | 1 | ||
| Speed 5 | Speed 5 | 1 | ||
| Mirror Shot: Accuracy 5 | Mirror Shot: Accuracy Up 5 | 1 | ||
| Mirror Shot: Power 4 | Mirror Shot: Power Up 4 | 1 | ||
| Mirror Shot: Accuracy 10 | Mirror Shot: Accuracy Up 10 | 2 | ||
| Mirror Shot: Power 4 | Mirror Shot: Power Up 4 | 1 | ||
| Mirror Shot: Move Gauge Refresh 3 | Move: Mirror Shot Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 2 | ||
| Catalyst | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. | 3 | ||
| Dizzying Power | The more the target's accuracy is lowered, the more it powers up the user's moves. | 2 | ||
| Endurance | When the user enters battle with full HP, applies the Enduring effect to it. | 3 | ||
| Sp. Atk 5 | Sp. Atk 5 | 1 | ||
| Attack 5 | Attack 5 | 1 | ||
| Mirror Shot: Power 4 | Mirror Shot: Power Up 4 | 1 | ||
| Mirror Shot: Power 4 | Mirror Shot: Power Up 4 | 2 | ||
| Mirror Shot: Power 4 | Mirror Shot: Power Up 4 | 1 | ||
| Screech: Move Gauge Refresh 3 | Move: Screech Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 2 | ||
| Defense 10 | Defense 10 | 2 | ||
| Smokescreen Sync 2 | Lowers the accuracy of all opposing sync pairs by 2 stat ranks after using the user's sync move. | 3 | ||
| Infliction Freebie 9 | Applies the Free Move Next effect to the user when its Pokémon uses a status move. | 3 | ||
| Sand Shelter | Protects the user from damage from a sandstorm. | 1 | ||
| Sp. Atk 5 | Sp. Atk 5 | 1 | ||
| HP 10 | HP 10 | 1 | ||
| Sp. Def 5 | Sp. Def 5 | 1 | ||
| Nerves of Steel 2 | Reduces damage when the user is hit by an attack move while the zone is a Steel Zone. | 2 | ||
| For Science!: MP Refresh 2 | Move: For Science! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 2 | ||
| Towering Force | The more the user's Defense is raised, the more it powers up the user's sync move. | 3 | ||
| Metallic Healing 1 | Restores the user's HP whenever its Pokémon takes an action when the zone is a Steel Zone. | 2 | ||
| Team Sentry Entry 2 | Raises the Defense of all allied sync pairs by 2 stat ranks when the user enters a battle. | 3 | ||
| Sp. Def 5 | Sp. Def 5 | 1 | ||
| Antitoxin | Prevents the user from getting poisoned or badly poisoned. | 1 | ||
| Speed 5 | Speed 5 | 1 | ||
| HP 10 | HP 10 | 1 | ||
| Sp. Def 5 | Sp. Def 5 | 1 | ||
| Attack 5 | Attack 5 | 1 | ||
| Pinpoint Entry 1 | Raises the user's accuracy by 1 stat rank when it enters a battle. | 2 | ||
| Thunder Wave: Move Gauge Refresh 3 | Move: Thunder Wave Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 2 | ||
| Thunder Wave: Accuracy 10 | Thunder Wave: Accuracy Up 10 | 2 | ||
| Go Viral 9 | When the user's status move is used and inflicted a status condition on an opponent, inflicts the same status condition on all opposing sync pairs. | 3 | ||
| Static Shock 9 | Powers up the user's sync move when the target is paralyzed. | 3 | ||
| Potential-Surpassing Gear Grind: Power 25 | Potential-Surpassing Gear Grind: Power Up 25 | 3 | ||
| Potential-Surpassing Gear Grind: Power 25 | Potential-Surpassing Gear Grind: Power Up 25 | 3 |












