Dahlia | |||||||
Picture | Name | Role | Base Rarity | ||||
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Dahlia |
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☆☆☆☆☆ |
Obtaining Methods
Pokédex Entry
Flavor Text | |
Dahlia | This Arcade Star with a cheerful personality waits for challengers at the Battle Arcade in Sinnoh. She always dances with a smile on her face, charming many people. |
Mindscape |
Dahlia's Pokémon
Dahlia & Ludicolo | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Max Move Hit: Team Same-Type Rebuff ↓ 1: Lowers the Type Rebuff of all opposing sync pairs by one rank when the user's max move targeting an opponent is successful. The Type Rebuff lowered is the same type as the max move used. Phys Hit: Defense ↓2 9: Lowers the target's Defense by two stat ranks when the user's physical attack move against it is successful. Spec Hit: Sp. Def ↓2 9: Lowers the target's Sp. Def by two stat ranks when the user's special attack move against it is successful. | |||||||||||||
Theme Skills | |||||||||||||
Water Tech - Raises allies's Attack and Sp. Atk by 12 when using Water-type attacks. Raises the maximum HP of all allied sync pairs by 12 Sinnoh: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Battle Facility Foe: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Artistic: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Grown Woman: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1. | |||||||||||||
Expedition Skills | |||||||||||||
Rare + 2 Fiery -1 Wistful -1 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
711 | 446 | 184 | 446 | 184 | 297 |
5 Star Max Potential Stats | |||||
811 | 486 | 224 | 486 | 224 | 337 |
5 Star Max Potential EX Role Stats | |||||
871 | 526 | 224 | 526 | 224 | 337 |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Racing Rain 2 | Quickly charges the move gauge when the weather is rainy. | 7 | 84 | 2 |
MAX Countdown 2 | Reduces the user's sync move countdown by two after using its max move. | 10 | 120 | 4 |
Discombobulate 9 | Lowers the target's accuracy by one stat rank when the user's attack move against it is successful. | 10 | 120 | 5 |
Turbo Turf 2 | Quickly charges the move gauge when the terrain is Grassy Terrain. | 7 | 84 | 2 |
Easy Pickings 9 | Lowers one of the target's following stats by one stat rank at random when the user's attack move is successful against a confused opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 10 | 120 | 4 |
Piercing Gaze | Moves never miss. | 10 | 120 | 5 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Muddy Water: Power 3 | Muddy Water: Power ↑ 3 | 3 | 36 | 1 |
Muddy Water: Power 3 | Muddy Water: Power ↑ 3 | 3 | 36 | 1 |
Muddy Water: Power 3 | Muddy Water: Power ↑ 3 | 3 | 36 | 2 |
Muddy Water: Accuracy 10 | Muddy Water: Accuracy ↑ 10 | 5 | 60 | 1 |
Muddy Water: On a Roll 1 | Move: Muddy Water Raises the chance of lowering stat values with the additional effects of the user's moves. | 8 | 96 | 2 |
Max Move: Team Physical & Special Boost 1 | Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank after using the user's max move. | 9 | 108 | 3 |
No Need to Worry ♪: MP Refresh 2 | Move: No Need to Worry ♪ Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Sharp Entry 1 | Raises the user's critical-hit rate by one stat rank when it enters a battle. | 10 | 120 | 3 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Clearheaded | Prevents the user from becoming confused. | 5 | 60 | 1 |
Razor Leaf: Power 4 | Razor Leaf: Power ↑ 4 | 3 | 36 | 1 |
Razor Leaf: Power 4 | Razor Leaf: Power ↑ 4 | 3 | 36 | 2 |
Razor Leaf: Power 4 | Razor Leaf: Power ↑ 4 | 3 | 36 | 1 |
Razor Leaf: Accuracy 5 | Razor Leaf: Accuracy ↑ 5 | 3 | 36 | 2 |
Teeter Dance: Move Gauge Refresh 9 | Move: Teeter Dance Charges the user's move gauge by one when its move is successful. | 9 | 108 | 2 |
Interference Sync 9 | Powers up the user's sync move against targets that are flinching, confused, or trapped. | 10 | 120 | 3 |
Razor Leaf: Confusion Synergy 9 | Move: Razor Leaf Powers up the user's moves when the target is confused. | 8 | 96 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Razor Leaf: Power 4 | Razor Leaf: Power ↑ 4 | 3 | 36 | 1 |
Razor Leaf: Move Gauge Refresh 3 | Move: Razor Leaf Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Razor Leaf: Power 4 | Razor Leaf: Power ↑ 4 | 3 | 36 | 1 |
Empowering Overgrowth 5 | Powers up the user's moves when the terrain is Grassy Terrain. | 8 | 96 | 2 |
Grassy Cushion 2 | Reduces damage when the user is hit by an attack move while the terrain is Grassy Terrain. | 8 | 96 | 2 |
Superduper 4 | Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when its move is super effective. | 10 | 120 | 3 |
Max Overgrowth: Power 100 | Max Overgrowth: Power ↑ 100 | 8 | 96 | 2 |
Grassy Terrain Extension 5 | Extends the duration of Grassy Terrain when the terrain turns into Grassy Terrain while the user is on the field. | 10 | 120 | 3 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Muddy Water: Power 3 | Muddy Water: Power ↑ 3 | 3 | 36 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Muddy Water: Move Gauge Refresh 3 | Move: Muddy Water Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Muddy Water: Power 3 | Muddy Water: Power ↑ 3 | 3 | 36 | 1 |
Rainy Immunity | Status conditions cannot be inflicted on the user when the weather is rainy. | 9 | 108 | 2 |
Refreshing Rain 1 | Restores the user's HP whenever its Pokémon takes an action while the weather is rainy. | 8 | 96 | 2 |
Max Geyser: Power 100 | Max Geyser: Power ↑ 100 | 8 | 96 | 2 |
Raging Rain 5 | Powers up the user's moves when the weather is rainy. | 10 | 120 | 3 |
Flood Alert 5 | Extends the duration of rainy weather when the weather turns rainy while the user is on the field. | 10 | 120 | 3 |
Smiling Arcade Star Water Beam: Power 25 | Smiling Arcade Star Water Beam: Power ↑ 25 | 5 | 60 | 3 |
Smiling Arcade Star Water Beam: Power 25 | Smiling Arcade Star Water Beam: Power ↑ 25 | 5 | 60 | 3 |