Elaine | |||||||
| Picture | Name | Role | Base Rarity | ||||
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Elaine |
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☆☆☆☆☆ |
Obtaining Methods
| Summon Location | |
| Sync Pair Scouting | Hilda EX Master Fair Scout (November 30th 2025 - January 7th 2026) - 0.010% Hilbert EX Master Fair Scout (November 28th 2025 - January 7th 2026) - 0.010% Volo EX Master Fair Scout (September 15th 2025 - October 25th 2025) - 0.010% Dawn Mix Scout (May 1st 2025 - September 1st 2025) - 0.017% Lucas Mix Scout (January 1st 2025 - May 1st 2025) - 0.018% and more... |
Pokédex Entry
| Flavor Text | |
| Elaine | This Trainer set off on her journey from Kanto's Pallet Town. She likes to go on leisurely walks with her partner Eevee, who is strangely able to use Secret Techniques. |
| Mindscape |
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Elaine's Pokémon
Elaine & Eevee | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| "Quick Move": Restore T-Move MP 9: Restores 1 MP for the user's Trainer when it uses a move that has the quick move effect tag. Hit: Interference (1 Kind) 9: Leaves the target either flinching, confused, or trapped when the user's attack move against it is successful. 1st Use Status P-Move: HP Recovery 4: Restores the user's HP by approximately 40% of its maximum HP the first time its Pokémon uses a status move each battle. Let's Go, Eevee! (Superawakened): Reduces the user's sync move countdown by one the first time it enters a battle each battle. Powers up the moves of all allied sync pairs when attacking a target that is flinching, confused, or trapped. Increases the Sync Move ↑ Next effect of all allied sync pairs by one rank when the user's Trainer uses a move. | |||||||||||||
| Theme Skills | |||||||||||||
| Normal Support - Raises the maximum HP of all allied sync pairs by 30 Kanto: Raises the maximum HP of all allied sync pairs by 4 Main Character: Raises the maximum HP of all allied sync pairs by 4 Pallet Town: Raises the maximum HP of all allied sync pairs by 4. | |||||||||||||
| Expedition Skills | |||||||||||||
| Wistful + 2 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 856 | 209 | 393 | 209 | 393 | 368 |
| 5 Star Max Potential Stats | |||||
| 956 | 249 | 433 | 249 | 433 | 408 |
| 5 Star Max Potential EX Role Stats | |||||
| 1016 | 269 | 453 | 269 | 453 | 408 |
| 5 Star Max Potential EX Role & Superawakened Stats | |||||
| 1117 | 295 | 498 | 295 | 498 | 448 |
| 5 Star Max Potential EX Role & Superawakened Stats (Level 4 or 5) | |||||
| 1267 | 295 | 518 | 295 | 518 | 448 |
| Sync Moves | ||||||
| Name | Type | Category | Max Power | Target | ||
| Partner Promenade Veevee Volley | ![]() | ![]() |
300-360 | Opponent | ||
| No additional effect | ||||||
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP 10 | HP 10 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 0 | 5 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
| Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
| Speed 5 | Speed 5 | 0 | 5 | 1 |
| Unbending | Defense cannot be lowered. | 5 | 60 | 2 |
| Hit: Interference (1 Kind) 9 | Leaves the target either flinching, confused, or trapped when the user's attack move against it is successful. | 10 | 120 | 4 |
| Safety Net | Applies the Enduring effect to all allied sync pairs the first time the user's sync move is used each battle. | 10 | 120 | 5 |
| Stalwart | Sp. Def cannot be lowered. | 5 | 60 | 2 |
| S-Move: Team Physical Boost ?2 9 | Increases the Physical Moves ? Next effect of all allied sync pairs by 2 ranks after using the user's sync move. | 10 | 120 | 4 |
| Let's Go Together!: T-Move: HP Recovery (M) 9 | Move: Let's Go Together! Restores the user's HP when its Trainer uses a move. | 10 | 120 | 5 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Escape Artist | Prevents the user from becoming trapped. | 5 | 60 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Swift: Power 3 | Swift: Power ? 3 | 3 | 36 | 1 |
| Swift: Power 3 | Swift: Power ? 3 | 3 | 36 | 2 |
| Swift: Power 3 | Swift: Power ? 3 | 3 | 36 | 1 |
| Swift: Move Gauge Refresh 3 | Move: Swift Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Overwhelm 9 | Lowers the target's Attack by one stat rank when the user's attack move against it is successful. | 8 | 96 | 3 |
| Team Pinpoint Entry 1 | Raises the accuracy of all allied sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 2 |
| Let's Go Together!: Team Hit and Heal | Move: Let's Go Together! Applies the Gradual Healing effect to all allied sync pairs when the user's move is successful. | 8 | 96 | 3 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Quick Attack: Power 3 | Quick Attack: Power ? 3 | 3 | 36 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Quick Attack: Power 3 | Quick Attack: Power ? 3 | 3 | 36 | 1 |
| Brain Brawn 2 | Reduces damage when the user is hit by a special attack move. | 7 | 84 | 2 |
| Defense 5 | Defense 5 | 2 | 24 | 2 |
| Sp. Def 10 | Sp. Def 10 | 4 | 48 | 2 |
| Status Immunity | Status conditions cannot be inflicted on the user. | 10 | 120 | 3 |
| Let's Go Together!: Barricade Buddies 2 | Move: Let's Go Together! Raises the Sp. Def of all allied sync pairs by 2 stat ranks when the user's move is successful. | 10 | 120 | 3 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Unflappable | Prevents the user from flinching. | 5 | 60 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
| Quick Attack: Power 3 | Quick Attack: Power ? 3 | 3 | 36 | 1 |
| Quick Attack: Power 3 | Quick Attack: Power ? 3 | 3 | 36 | 2 |
| Quick Attack: Power 3 | Quick Attack: Power ? 3 | 3 | 36 | 1 |
| Protect: Move Gauge Refresh 4 | Move: Protect Has a chance (50%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Satisfied Snicker 9 | Lowers the target's Sp. Atk by 1 stat rank when the user's attack move against the target is successful. | 8 | 96 | 3 |
| Let's Go Together!: Slippery 1 | Move: Let's Go Together! Raises the user's evasiveness by 1 stat rank when its move is successful. | 8 | 96 | 2 |
| Let's Go Together!: Move: Team Attack ? & Sp. Atk ? 9 | Move: Let's Go Together! Raises the Attack and Sp. Atk of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 3 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Swift: Power 3 | Swift: Power ? 3 | 3 | 36 | 1 |
| Swift: Power 3 | Swift: Power ? 3 | 3 | 36 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 2 |
| Sterner Stuff 2 | Reduces damage when the user is hit by a physical attack move. | 7 | 84 | 2 |
| Defense 10 | Defense 10 | 4 | 48 | 2 |
| Let's Go Together!: Shielded 2 | Move: Let's Go Together! Raises the Defense of all allied sync pairs by 2 stat ranks when the user's move is successful. | 10 | 120 | 3 |
| S-Move: Team HP Recovery (M) 1 | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | 10 | 120 | 3 |
| Partner Promenade Veevee Volley: Power 25 | Partner Promenade Veevee Volley: Power ? 25 | 5 | 60 | 3 |
| Partner Promenade Veevee Volley: Power 25 | Partner Promenade Veevee Volley: Power ? 25 | 5 | 60 | 3 |










