Anchors | ![]() Emmet | ![]() Special Costume |
Emmet | |||
Picture | Name | Role | Base Rarity |
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Emmet | Strike | ☆☆☆☆☆ |
Obtaining Methods
Pokédex Entry
Flavor Text | |
Emmet | This subway boss is the younger of twin brothers who run the battle subway in Unova. He likes working with different combinations of Pokémon in Double Battles. |
Emmet Special Costume | Emmet is in a special costume! This Bug-type Physical Strike sync pair does tons of damage with Megahorn! |
Mindscape |
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Emmet's Pokémon
Emmet & Archeops | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Healthy Strength 5: The user's Attack increases 50% when the user's remaining HP is at half or more. Sand Superiority 3: Powers up the user's moves during a sandstorm. Protects the user from damage from a sandstorm. Hit the Gas 5: Increases the amount of move gauge slots needed to use attack moves by one and powers up moves. | |||||||||||||
Theme Skills | |||||||||||||
Rock Strike - Raises allies's Attack and Sp. Atk by 15 when using Rock-type attacks Unova: Raises allies's Attack and Sp. Atk by 2 Battle Facility Foe: Raises allies's Attack and Sp. Atk by 2 Battle Partner: Raises allies's Attack and Sp. Atk by 2. | |||||||||||||
Expedition Skills | |||||||||||||
Rare + 2 Wistful -2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
696 | 328 | 127 | 256 | 127 | 400 |
5 Star Max Potential Stats | |||||
796 | 368 | 167 | 296 | 167 | 440 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Full Speed Stone Edge | ![]() | ![]() |
250-300 | Opponent | ||
No additional effect | ||||||
EX Sync Effect: Move targets all Opponents |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP + 10 | HP + 10 | 0 | 5 | 1 |
Attack + 5 | Attack + 5 | 0 | 5 | 1 |
Defense + 5 | Defense + 5 | 0 | 5 | 1 |
Attack + 5 | Attack + 5 | 0 | 5 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 0 | 5 | 1 |
Speed + 5 | Speed + 5 | 0 | 5 | 1 |
Attack + 5 | Attack + 5 | 2 | 24 | 1 |
Stone Edge: Power 3 | Stone Edge: Power Up 3 | 4 | 48 | 1 |
HP + 20 | HP + 20 | 4 | 48 | 1 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Stone Edge: Move Gauge Refresh 3 | Move: Stone Edge Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 1 |
Stone Edge: Power 3 | Stone Edge: Power Up 3 | 4 | 48 | 1 |
Stone Edge: Power 3 | Stone Edge: Power Up 3 | 4 | 48 | 2 |
Stone Edge: Move Gauge Refresh 3 | Move: Stone Edge Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
First Aid 4 | Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 10 | 120 | 2 |
Healthy Power-Up 1 | Powers up moves when the user’s HP is full. | 10 | 120 | 3 |
Stone Edge: Critical Strike 2 | Move: Stone Edge Powers up the user’s attacks when they become critical hits. | 10 | 120 | 3 |
Attack + 5 | Attack + 5 | 2 | 24 | 1 |
HP + 10 | HP + 10 | 2 | 24 | 1 |
Speed + 10 | Speed + 10 | 4 | 48 | 1 |
Defense + 5 | Defense + 5 | 2 | 24 | 1 |
Stone Edge: Power 3 | Stone Edge: Power Up 3 | 4 | 48 | 1 |
Stone Edge: Power 3 | Stone Edge: Power Up 3 | 4 | 48 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 2 |
Right on Track!: Move Gauge Refresh 9 | Move: Right on Track! Charges the user’s move gauge by one when its move is successful. | 7 | 84 | 2 |
Sands of Time 2 | Quickly charges the move gauge during a sandstorm. | 8 | 96 | 2 |
Sand Blaster 5 | Powers up sync moves during a sandstorm. | 10 | 120 | 3 |
Sand Sync | Causes a sandstorm the first time the user’s sync move is used each battle. | 12 | 144 | 3 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Rock Slide: Power 3 | Rock Slide: Power Up 3 | 4 | 48 | 1 |
Rock Slide: Move Gauge Refresh 3 | Move: Rock Slide Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
Rock Slide: Power 3 | Rock Slide: Power Up 3 | 4 | 48 | 2 |
Rock Slide: Move Gauge Refresh 3 | Move: Rock Slide Has a chance (40%) of charging the user’s move gauge by one when a move is successful. | 7 | 84 | 2 |
Attack + 10 | Attack + 10 | 4 | 48 | 2 |
Rock Slide: Aggravation 1 | Move: Rock Slide Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 3 |
Soften Up 1 | Critical hits land more easily when the user attacks with a sync move. | 10 | 120 | 3 |
Defense + 5 | Defense + 5 | 2 | 24 | 1 |
HP + 20 | HP + 20 | 4 | 48 | 1 |
Attack + 5 | Attack + 5 | 2 | 24 | 1 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Rock Slide: Power 3 | Rock Slide: Power Up 3 | 4 | 48 | 2 |
Dire Hit +: MP Refresh 3 | Move: Dire Hit + Has a chance (40%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
Sand Fortress | Stats cannot be lowered during a sandstorm. | 8 | 96 | 2 |
Head Start 1 | Reduces the user’s sync move countdown by 1 the first time it enters a battle each battle. | 12 | 144 | 3 |
Piercing Gaze | Moves never miss. | 10 | 120 | 3 |
Full Speed Stone Edge: Power 25 | Full Speed Stone Edge: Power Up 25 | 5 | 60 | 3 |
Full Speed Stone Edge: Power 25 | Full Speed Stone Edge: Power Up 25 | 5 | 60 | 3 |
Emmet Special Costume | |||
Picture | Name | Role | Base Rarity |
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Emmet | Strike | ☆☆☆☆☆ |
Mindscape |
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Emmet & Escavalier | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Critical Affliction 9: Raises the user's critical hit-rate by 1 stat ranks when the user's Pokémon or Trainer uses a status move. Mighty Affliction 2: Has a chance (30%) of raising the user's Physical Moves Up Next by 1 ranks when the user's Pokémon uses a status move. Rising Tide: The more the user's stats are raised, the more it powers up the user's sync move. | |||||||||||||
Theme Skills | |||||||||||||
Bug Strike - Raises allies's Attack and Sp. Atk by 15 when using Bug-type attacks Unova: Raises allies's Attack and Sp. Atk by 2 Special Costume: Raises allies's Attack and Sp. Atk by 2 Glasses: Raises allies's Attack and Sp. Atk by 2 Battle Partner: Raises allies's Attack and Sp. Atk by 2 | |||||||||||||
Expedition Skills | |||||||||||||
Fiery + 2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
666 | 410 | 160 | 348 | 160 | 260 |
5 Star Max Potential Stats | |||||
766 | 450 | 200 | 388 | 200 | 300 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Victory Joust Bug Impact | ![]() | ![]() |
250-300 | Opponent | ||
No additional effect | ||||||
EX Sync Effect: Move targets all Opponents |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Megahorn: Accuracy 5 | Megahorn: Accuracy Up 5 | 3 | 36 | 1 |
Megahorn: Power 2 | Megahorn: Power Up 2 | 3 | 36 | 1 |
Megahorn: Power 2 | Megahorn: Power Up 2 | 3 | 36 | 1 |
Megahorn: Power 2 | Megahorn: Power Up 2 | 3 | 36 | 2 |
Safety First!: MP Refresh 2 | Move: Safety First! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Megahorn: Accuracy 10 | Megahorn: Accuracy Up 10 | 5 | 60 | 2 |
Attack 30 | Attack 30 | 10 | 120 | 3 |
Charging Infliction 1 | Charges the user's move gauge by 1 when its Pokémon uses a status move. | 10 | 120 | 3 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Headstrong | Attack cannot be lowered. | 5 | 60 | 1 |
Sand Shelter | Protects the user from damage from a sandstorm. | 5 | 60 | 1 |
Swords Dance: Move Gauge Refresh 3 | Move: Swords Dance Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Sharp Entry 1 | Raises the user's critical-hit rate by 1 stat rank when it enters a battle. | 10 | 120 | 2 |
Defense 20 | Defense 20 | 7 | 84 | 2 |
Swords Dance: Berserker 1 | Move: Swords Dance Raises the user's Attack by 1 stat rank when its move is successful. | 10 | 120 | 3 |
Swords Dance: Charging Infliction 2 | Move: Swords Dance Charges the user's move gauge by 2 when its Pokémon uses a status move. | 10 | 120 | 3 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Snow Shelter | Protects the user from damage from a hailstorm. | 5 | 60 | 1 |
Unbending | Defense cannot be lowered. | 5 | 60 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Vigilance | Protects the user against critical hits. | 10 | 120 | 2 |
Iron Defense: Move Gauge Refresh 3 | Move: Iron Defense Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Iron Defense: Shielding Strikes 1 | Move: Iron Defense Raises the user's Defense by 1 stat rank when its move is successful. | 10 | 120 | 2 |
Tough Cookie | The more the user's Defense is raised, the more it powers up the user's moves. | 10 | 120 | 3 |
Iron Defense: Charging Infliction 2 | Move: Iron Defense Charges the user's move gauge by 2 when its Pokémon uses a status move. | 10 | 120 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Megahorn: Power 2 | Megahorn: Power Up 2 | 3 | 36 | 1 |
Megahorn: Power 2 | Megahorn: Power Up 2 | 3 | 36 | 2 |
Megahorn: Move Gauge Refresh 3 | Move: Megahorn Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Brawn Sync 2 | Powers up the user's sync move when its Attack is raised. | 10 | 120 | 2 |
Tough Sync 3 | Powers up the user's sync move when its Defense is raised. | 10 | 120 | 3 |
Sync Freebie | Applies the Free Move Next effect to the user after using its sync move. | 8 | 96 | 3 |
Victory Joust Bug Impact: Power 25 | Victory Joust Bug Impact: Power Up 25 | 5 | 60 | 3 |
Victory Joust Bug Impact: Power 25 | Victory Joust Bug Impact: Power Up 25 | 5 | 60 | 3 |