Fantina

Picture Name Role Base Rarity
Fantina Artwork Fantina Strike ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingAcerola Seasonal Scout (October 15th 2020 - October 29th 2020) - 0.147%
Wallace and Grimsley Spotlight Scout (October 15th 2020 - October 29th 2020) - 0.178%
Elesa and Clemont Spotlight Scout (October 2nd - October 15th 2020) - 0.178%
Volkner Spotlight Scout (September 29th 2020 - October 13th 2020) - 0.166%
Lillie Spotlight Scout (September 17th - October 1st) - 0.166%
and more...

Fantina's Pokémon

Fantina & Mismagius

Picture Name Focal Move Type Weakness
Mismagius Image
English: Mismagius
Japan: Mumargi
ムウマージ
French: Magirêve
German: Traunmagil
Korean: 무우마직
Ghost-type Dark-type
Passive Skills
Backfire 2: Sharply lowers the Attack and Sp. Atk of all opposing sync pairs just before the user faints.
Bulk Buster 4: The more HP the target has, the more it powers up moves.
Type Skills
Ghost Strike - Raises allies's Attack and Sp. Atk by 15 when using Ghost-type attacks.


Standard Max Level (Lv. 125) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
485 124 126 332 165 313
5 Star Max Potential Stats
585 164 166 372 205 353


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Ominous Wind Ghost-typeSpecial Category Move 47-56 100 2 Opponent
Has a very small chance of raising the user's Attack, Defense, Sp. Atk, Sp. Def, and Speed.
X Sp. Atk  Other Category Move   2 Self
Sharply raises the user's Sp. Atk
Shadow Ball Ghost-typeSpecial Category Move 99-118 100 3 Opponent
Has a small chance of lowering the target's Sp. Def
Dance with Me!  Other Category Move   2 Self
Increases the user's move gauge by three. Raises the user's critical-hit rate.


Sync Moves
NameTypeCategoryMax PowerTarget
Soulful Dancer Shadow Ball Ghost-typeSpecial Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 5 HP + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Attack + 5 Sp. Attack + 5 0 5 1
Sp. Defense + 5 Sp. Defense + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
HP +10 HP +10 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Defense +5 Defense +5 0 5 1
Sp. Atk +5 Sp. Atk +5 0 5 1
Sp. Def +5 Sp. Def +5 0 5 1
Speed +5 Speed +5 0 5 1
Sp. Atk +5 Sp. Atk +5 2 24 1
HP +10 HP +10 2 24 1
Speed +10 Speed +10 4 48 1
Shadow Ball: Power Up 3 Shadow Ball: Power Up 3 4 48 1
Shadow Ball: Move Gauge Refresh 2 Has Up moderate chance of charging the user’s move gauge by one when Up move is successful. 6 72 1
Shadow Ball: Power Up 3 Shadow Ball: Power Up 3 4 48 1
Defense +10 Defense +10 4 48 2
HP +20 HP +20 4 48 2
On Up Roll 1 Raises the chance of lowering stat values with the additional effects of moves. 7 84 2
On Up Roll 1 Raises the chance of lowering stat values with the additional effects of moves. 7 84 3
Shadow Ball: Move Gauge Refresh 2 Has Up moderate chance of charging the user’s move gauge by one when Up move is successful. 6 72 3
Speed +5 Speed +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Defense +10 Defense +10 4 48 1
HP +10 HP +10 2 24 1
Ominous Wind: Move Gauge Refresh 3 Has Up moderately good chance of charging the user’s move gauge by one when Up move is successful. 6 72 1
Ominous Wind: Power Up 4 Ominous Wind: Power Up 4 4 48 1
Ominous Wind: Power Up 4 Ominous Wind: Power Up 4 4 48 2
Speed +20 Speed +20 7 84 2
Swag Bag 1 Raises the chance of raising stat values with the additional effects of moves. 7 84 2
Swag Bag 1 Raises the chance of raising stat values with the additional effects of moves. 7 84 3
Power Flux 5 The fuller the move gauge, the more this powers up moves. 10 120 3
Defense +5 Defense +5 2 24 1
Ominous Wind: Power Up 4 Ominous Wind: Power Up 4 4 48 1
Ominous Wind: Power Up 4 Ominous Wind: Power Up 4 4 48 1
Dance with Me!: MP Refresh 2 Has Up moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Critical Will 6 Has Up great chance of raising the user’s Sp. Def when the user lands Up critical hit. 10 120 2
Ominous Wind: Power Up 4 Ominous Wind: Power Up 4 4 48 2
Sp. Def +20 Sp. Def +20 6 72 2
Soulful Dancer Shadow Ball: Power Up 25 Soulful Dancer Shadow Ball: Power Up 25 5 60 3
Critical Strike 2 Powers up attacks if they become critical hits. 9 108 3
Speed +5 Speed +5 2 24 1
Shadow Ball: Power Up 3 Shadow Ball: Power Up 3 4 48 1
Shadow Ball: Power Up 3 Shadow Ball: Power Up 3 4 48 1
X Sp. Atk: MP Refresh 2 Has Up moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Ominous Wind: Move Gauge Refresh 3 Has Up moderately good chance of charging the user’s move gauge by one when Up move is successful. 6 72 2
Shadow Ball: Power Up 3 Shadow Ball: Power Up 3 4 48 2
Sp. Atk +20 Sp. Atk +20 6 72 2
Soulful Dancer Shadow Ball: Power Up 25 Soulful Dancer Shadow Ball: Power Up 25 5 60 3
Guilt Trip 2 Sharply lowers the Sp. Def of all opposing sync pairs just before the user faints. 10 120 3
Soulful Dancer Shadow Ball: Power Up 25 Soulful Dancer Shadow Ball: Power Up 25 5 60 3
Soulful Dancer Shadow Ball: Power Up 25 Soulful Dancer Shadow Ball: Power Up 25 5 60 3