AnchorsIono
Iono
Iono
Iono
Fall 2024
Fall 2024

Iono

Picture Name Role Base Rarity
Iono Artwork
Standard Outfit EX Outfit
Iono
RoleSupport
EX RoleStrike
☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingIono Seasonal Scout (October 15th 2024 - November 6th 2024) - 2%
Triple Feature Poke Fair Scout (October 10th 2024 - 22nd 23rd 2024) - 1.5%
5 Star Select Poke Fair Scout x15 (C) (September 4th 2024 - September 30th 2024) - 0.113%
Leaf Mix Scout (September 1st 2024 - January 1st 2025) - 0.020%
Blue Mix Scout (May 1st 2024 - September 1st 2024) - 0.022%
and more...

Pokédex Entry

Flavor Text
IonoThis Levincia City Gym Leader from Paldea is also a popular streamer and famous for hosting the Iono Zone. Her catchy greeting is unmistakable.
Iono
(Lodge)
Iono is chasing a mysterious supernatural phenomenon. She met Flutter Mane while shooting a special segment, and they formed a sync pair. However, Iono is holding off on revealing Flutter Mane in her videos for now.
Mindscape
Iono Mindscape

Iono's Pokémon

Iono & Bellibolt

Picture Name Focal Move Type Weakness
Bellibolt Image
English: Bellibolt
Japan: Harabari
ハラバリー
French: Ampibidou
German: Wampitz
Korean: 찌리배리
Electric-type Ground-type
Passive Skills
Gimme All You Got!: Applies the Free Move Next effect to all allied sync pairs when the user is hit by an attack move. Increases the Special Moves ↑ Next effect of all allied sync pairs by 1 rank when the user is hit by an attack move.
1st T-Move: Team Sp. Atk ↑ 4: Raises the Sp. Atk of all allied sync pairs by 4 stat ranks the first time the user's Trainer uses a move each battle.
Vigilance: Protects the user against critical hits.
Theme Skills
Electric Support - Raises the maximum HP of all allied sync pairs by 30
Paldea: Raises the maximum HP of all allied sync pairs by 4
Gym Leader: Raises the maximum HP of all allied sync pairs by 4
Artistic: Raises the maximum HP of all allied sync pairs by 4
Free Spirit: Raises the maximum HP of all allied sync pairs by 4.
Expedition Skills
Fiery + 1
Wistful + 1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
690 184 318 354 318 297
5 Star Max Potential Stats
790 224 358 394 358 337
5 Star Max Potential EX Role Stats
850 264 358 434 358 337


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Eerie Impulse Electric-typeOther Category Move   100 2 (Gauge) Opponent
Sharply lowers the target's Sp. Atk
Potion  Other Category Move   2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP
Ultra-Bright Zap Cannon Electric-typeSpecial Category Move 200-240 100 4 (Gauge) Opponent
Activation Condition: When the user's Special Moves ↑ Next effect is rank 3 or higher.
Deactivation Condition: When the user's Special Moves ↑ Next effect is rank 2 or lower.
Lowers the target's Sp. Def by 2 stat ranks. Has a chance (50%) of making the target flinch. Leaves the target paralyzed.
On the Rise!  Other Category Move   1 (Max Uses) Allies
Raises the critical-hit rate of all allied sync pairs by 3 stat ranks. Increases the Special Moves ↑ Next effect of all allied sync pairs by 2 ranks. Applies the Enduring effect to all allied sync pairs.


Sync Moves
NameTypeCategoryMax PowerTarget
Supercharged Streamer Zap Cannon Electric-typeSpecial Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.
EX Role Sync Effect (Strike): Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Unbending Defense cannot be lowered. 5 60 2
Sync Damage Guard Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. 10 120 4
Endure Again Except in certain circumstances, when the user's Enduring effect activates for the first time and the user has 1 HP remaining, applies the Enduring effect to the user again each battle. 10 120 5
Stalwart Sp. Def cannot be lowered. 5 60 2
Eerie Impulse: Full-Bracing P-Move 9 Move: Eerie Impulse Raises the user's Defense and Sp. Def by 1 stat rank when its Pokémon uses a move. 10 120 4
Stupefying Strike 9 Lowers the target's Sp. Def by 1 stat rank when the user's Pokémon uses a move targeting that opponent. Lowers the target's Sp. Def by 1 stat rank after using the user's sync move targeting that opponent. 10 120 5
Sp. Atk 5 Sp. Atk 5 2 24 1
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Ultra-Bright Zap Cannon: Power 2 Ultra-Bright Zap Cannon: Power ? 2 3 36 1
Ultra-Bright Zap Cannon: Power 2 Ultra-Bright Zap Cannon: Power ? 2 3 36 2
Ultra-Bright Zap Cannon: Power 2 Ultra-Bright Zap Cannon: Power ? 2 3 36 1
Sp. Atk 10 Sp. Atk 10 4 48 2
Triage Tank 9 Restores the user's HP when it is hit by an attack move. 10 120 3
Brainpower The more the user's Sp. Atk is raised, the more it powers up the user's sync move. 10 120 2
Team Smart Start 1 Increases the Special Moves ? Next effect of all allied sync pairs by 1 rank when the user enters a battle. 9 108 3
Defense 5 Defense 5 2 24 1
Lithe Prevents the user from getting paralyzed. 5 60 1
Sp. Def 5 Sp. Def 5 2 24 1
Eerie Impulse: Move Gauge Refresh 3 Move: Eerie Impulse Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Sp. Def 10 Sp. Def 10 4 48 2
Speed 5 Speed 5 2 24 2
Brain Brawn 2 Reduces damage when the user is hit by a special attack move. 8 96 2
Eerie Impulse: Charging Infliction 2 Move: Eerie Impulse Charges the user's move gauge by 2 when its Pokémon uses a status move. 10 120 3
Eerie Impulse: Brain Gain 9 Move: Eerie Impulse Increases the user's Special Moves ? Next effect by 1 rank when its move is successful. 10 120 3
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Unflappable Prevents the user from flinching. 5 60 1
Ultra-Bright Zap Cannon: Move Gauge Refresh 3 Move: Ultra-Bright Zap Cannon Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Ultra-Bright Zap Cannon: Power 2 Ultra-Bright Zap Cannon: Power ? 2 3 36 2
Ultra-Bright Zap Cannon: Power 2 Ultra-Bright Zap Cannon: Power ? 2 3 36 1
Potion: MP Refresh 2 Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Potion: Master Healer 1 Move: Potion Increases the amount of HP restored by the user's healing moves. 10 120 3
Potion: Master Healer 1 Move: Potion Increases the amount of HP restored by the user's healing moves. 10 120 2
Potion: MP Refresh 2 Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
HP 10 HP 10 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
On the Rise!: MP Refresh 2 Move: On the Rise! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Sterner Stuff 2 Reduces damage when the user is hit by a physical attack move. 8 96 2
S-Move: Team Special Boost ?2 Once 9 Increases the Special Moves ? Next effect of all allied sync pairs by 2 ranks after using the user's sync move. This effect can activate only once per battle. 10 120 3
1st T-Move: Team Sp. Atk ? 2 Raises the Sp. Atk of all allied sync pairs by 2 stat ranks the first time the user's Trainer uses a move each battle. 10 120 3
Supercharged Streamer Zap Cannon: Power 25 Supercharged Streamer Zap Cannon: Power ? 25 5 60 3
Supercharged Streamer Zap Cannon: Power 25 Supercharged Streamer Zap Cannon: Power ? 25 5 60 3

Iono (Lodge)

Picture Name Role Base Rarity
Iono Artwork Iono Support ☆☆☆☆

 

Mindscape
Iono (Lodge) Mindscape


Iono & Wattrel

Picture Name Focal Move Type Weakness
Wattrel Image
English: Wattrel
Japan: Kaiden
カイデン
French: Zapétrel
German: Voltrel
Korean: 찌리비
Electric-type Rock-type
Passive Skills
Team Body-Bracing Infliction 2: Raises the Defense of all allied sync pairs by 1 stat ranks the first time the user's Pokémon uses a status move each battle.
First Aid 4: Restores the user's HP by approximately 50% of its maximum HP the first time it is in a pinch each battle.
Electric Guard: Reduces damage when the user is attacked by Electric-type moves.
Theme Skills
Electric Support: Raises the maximum HP of all allied sync pairs by 30
Paldea: Raises the maximum HP of all allied sync pairs by 4
Gym Leader: Raises the maximum HP of all allied sync pairs by 4
Artistic: Raises the maximum HP of all allied sync pairs by 4
Free Spirit: Raises the maximum HP of all allied sync pairs by 4
Expedition Skills
Soothing + 1
Wistful + 1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
661 169 241 184 241 313
5 Star Stats
701 189 261 204 261 333
5 Star Max Potential Stats
741 209 281 224 281 353


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Thunder Shock Electric-typeSpecial Category Move 17-20 100 1 (Gauge) Opponent
Has a very small chance of leaving the target paralyzed
Protect Normal-typeOther Category Move   2 (Gauge)
1 (Max Uses)
Self
Applies the Damage Guard Next effect to the user.
Eerie Impulse Electric-typeOther Category Move   100 2 (Gauge) Opponent
Sharply lowers the target's Sp. Atk
Clip This!  Other Category Move   2 (Max Uses) All allies
Raises the Attack, Sp. Atk, and critical-hit rate of all allied sync pairs by one stat rank.


Sync Moves
NameTypeCategoryMax PowerTarget
Electrify 'Em Electric Beam Electric-typeSpecial Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Def 5 Sp. Def 5 2 24 1
HP 10 HP 10 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Sp. Atk 5 Sp. Atk 5 2 24 1
Lithe Prevents the user from getting paralyzed. 5 60 2
Clip This!: Barricade Buddies 1 Move: Clip This! Raises the Sp. Def of all allied sync pairs by one stat rank when the user's move is successful. 10 120 3
Clip This!: MP Refresh 2 Move: Clip This! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Sp. Def 20 Sp. Def 20 7 84 3
Defense 5 Defense 5 2 24 1
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Escape Artist Prevents the user from becoming trapped. 5 60 2
Protect: Move Gauge Refresh 3 Move: Protect Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
Clip This!: Shielded 1 Move: Clip This! Raises the Defense of all allied sync pairs by one stat rank when the user's move is successful. 10 120 3
Protect: 1st Use Status P-Move: HP Recovery 2 Move: Protect Restores the user's HP by approximately 20% of its maximum HP the first time its Pokémon uses a status move each battle. 10 120 3
HP 10 HP 10 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
Defense 5 Defense 5 2 24 1
Thunder Shock: Power 4 Thunder Shock: Power ↑ 4 3 36 1
Thunder Shock: Power 4 Thunder Shock: Power ↑ 4 3 36 2
Thunder Shock: Power 4 Thunder Shock: Power ↑ 4 3 36 1
Eerie Impulse: Move Gauge Refresh 2 Move: Eerie Impulse Has a chance (30%) of charging the user's move gauge by one when its move is successful. 7 84 2
Sync Wall Applies the Critical-Hit Defense effect to the allied field of play the first time the user's sync move is used each battle. 10 120 3
Fast-Track 9 Raises the user's Speed by one stat rank when its Pokémon uses a move. 8 96 2
Team Sync Regen Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. 10 120 3
Speed 5 Speed 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Thunder Shock: Power 4 Thunder Shock: Power ↑ 4 3 36 1
Thunder Shock: Power 4 Thunder Shock: Power ↑ 4 3 36 2
Thunder Shock: Move Gauge Refresh 2 Move: Thunder Shock Has a chance (30%) of charging the user's move gauge by one when its move is successful. 7 84 2
HP 20 HP 20 4 48 2
Thunder Shock: Hostile Environment 4 Move: Thunder Shock Raises the chance of inflicting status conditions with the additional effects of moves. 9 108 3
Team Underhanded Heal 9 Restores the HP of all allied sync pairs when the user's attack move is successful against targets that are affected by a status condition. 10 120 3
Electrify 'Em Electric Beam: Power 25 Electrify 'Em Electric Beam: Power ↑ 25 5 60 3
Electrify 'Em Electric Beam: Power 25 Electrify 'Em Electric Beam: Power ↑ 25 5 60 3

Iono Fall 2024

Picture Name Role Base Rarity
Iono Artwork
Standard Outfit EX Outfit
Iono
RoleStrike
EX RoleSupport
☆☆☆☆☆

 

Mindscape
Iono Fall 2024 Mindscape


Iono & Flutter Mane

Picture Name Focal Move Type Weakness
Flutter Mane Image
English: Flutter Mane
Japan: Habatakukami
ハバタクカミ
French: Flotte-Mèche
German: Flatterhaar
Korean: 날개치는머리
Ghost-type Steel-type
Passive Skills
Ancient Flutter: Grants all of the following effects when the user uses Booster Energy or an ally turns the weather sunny: Increases the user's Special Moves ↑ Next effect by one rank. Restores one MP of the user's buddy move.
Hit the Gas 5: Increases the amount of move gauge slots needed to use attack moves by one and powers up moves.
S-Move: Restore T-Move MP 9: Restores one MP for the user's Trainer after using its sync move.

Guaranteed Cookie Skill
Quick Tempo: Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle.
Theme Skills
Ghost Strike - Raises allies's Attack and Sp. Atk by 15 when using Ghost-type attacks
Expedition Skills
 


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
693 236 138 528 167 354
5 Star Max Potential Stats
793 276 178 568 207 394
5 Star Max Potential EX Role Stats
853 276 218 568 247 394


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Shadow Ball Ghost-typeSpecial Category Move 99-118 100 3 (Gauge) Opponent
Has a small chance of lowering the target's Sp. Def
Booster Energy  Other Category Move   2 (Max Uses) Self
Increases the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank.
Terrifying Shadow Ball Ghost-typeSpecial Category Move 100-120 3 (Gauge)
1 (Max Uses)
All opponents
Activation Condition:
When the user uses any move once.
Deactivation Condition:
When this move is used.
Never misses. Lowers the target's Sp. Def by two stat ranks. Lowers the target's Ghost Type Rebuff by one rank the first time this attack move is successful each battle. The power of this move is not lowered even if there are multiple targets.
Broadcastin' Live!  Other Category Move   1 (Max Uses) Self
Raises the user's Sp. Atk by four stat ranks. Raises the user's critical-hit rate by three stat ranks. Applies the Supereffective ↑ Next effect to the user.


Sync Moves
NameTypeCategoryMax PowerTarget
Buzzworthy Mystery Ghost Beam Ghost-typeSpecial Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents
EX Role Sync Effect (Support): Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Shadow Ball: Power 4 Shadow Ball: Power ↑ 4 3 36 1
Shadow Ball: Power 4 Shadow Ball: Power ↑ 4 3 36 1
Shadow Ball: Power 4 Shadow Ball: Power ↑ 4 3 36 2
Shadow Ball: Move Gauge Refresh 3 Move: Shadow Ball Has a chance (40%) of charging the user’s move gauge by one when its move is successful. 7 84 2
Gobsmack 4 Has a chance (50%) of leaving the target confused when the user’s attack move against it is successful. 7 84 2
Brainteaser The more the target’s Sp. Def is lowered, the more it powers up the user’s moves. 10 120 3
Adrenaline 1 Reduces the sync move countdown by one the first time the user’s sync move is used each battle. 10 120 3
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
Terrifying Shadow Ball: Power 2 Terrifying Shadow Ball: Power ↑ 2 3 36 1
Terrifying Shadow Ball: Power 2 Terrifying Shadow Ball: Power ↑ 2 3 36 1
Terrifying Shadow Ball: Power 2 Terrifying Shadow Ball: Power ↑ 2 3 36 2
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Super Syncer Applies the Supereffective ↑ Next effect to the user the first time its sync move is used each battle. 7 84 2
Opp Rebuff ↓: S-Moves ↑ 9 Powers up the user’s sync move when the target’s Type Rebuff is lowered. 10 120 3
S-Move: Special Boost ↑2 9 Increases the user’s Special Moves ↑ Next effect by two ranks after using its sync move. 10 120 3
Sp. Atk 5 Sp. Atk 5 2 24 1
HP 10 HP 10 2 24 1
Terrifying Shadow Ball: Power 2 Terrifying Shadow Ball: Power ↑ 2 3 36 1
Terrifying Shadow Ball: Power 2 Terrifying Shadow Ball: Power ↑ 2 3 36 1
Speeding Sun 2 Quickly charges the move gauge when the weather is sunny. 9 108 2
Healing Sun 1 Restores the user’s HP whenever its Pokémon takes an action while the weather is sunny. 8 96 2
Fast-Track 9 Raises the user’s Speed by one stat rank when its Pokémon uses a move. 7 84 2
Booster Energy: BOGO 9 Move: Booster Energy Applies the Free Move Next effect to the user when its move is successful. 10 120 3
Charging Sun 3 Powers up the user’s moves when the weather is sunny. 10 120 3
Sp. Atk 5 Sp. Atk 5 2 24 1
Unflappable Prevents the user from flinching. 5 60 1
Shadow Ball: Power 4 Shadow Ball: Power ↑ 4 3 36 1
Shadow Ball: Power 4 Shadow Ball: Power ↑ 4 3 36 1
Healthy Healing Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. 7 84 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Broadcastin’ Live!: MP Refresh 2 Move: Broadcastin’ Live! Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Morale Boost 9 Raises the user’s Sp. Atk by one stat rank when its Trainer uses a move. 10 120 3
Booster Energy: Brain Gain 9 Move: Booster Energy Increases the user’s Special Moves ↑ Next effect by one rank when its move is successful. 10 120 3
Buzzworthy Mystery Ghost Beam: Power 25 Buzzworthy Mystery Ghost Beam: Power ↑ 25 5 60 3
Buzzworthy Mystery Ghost Beam: Power 25 Buzzworthy Mystery Ghost Beam: Power ↑ 25 5 60 3