Anchors | Lillie | New Year 2021 | Anniversary 2021 | Special Costume |
Lillie | Anniversary 2024 |
Lillie | |||
Picture | Name | Role | Base Rarity |
|
Lillie | Support | ☆☆☆☆☆ |
Obtaining Methods
Pokédex Entry
Flavor Text | |
Lillie | Lillie is a kindhearted Trainer who always does her best. Having overcome many obstacles in her past, she is now strong enough to face any challenge that comes her way. |
Lillie New Year 2021 | Lillie challenged herself to try on a traditional Johto outfit. The pollen puffs her Ribombee makes are so tasty, she tends to eat too many when snacking on them. |
Lillie Anniversary 2021 | Lillie is back in a gorgeous outfit. Together with Lunala, she's going to join the Unity Gala and show everyone what she's made of! |
Lillie Special Costume | In a new special costume, Lillie can support her team by applying random field effects and restoring HP! |
Lillie | Lillie's wearing a fancy outfit. She befriended a Solgaleo that lost its way on Pasio. It had a power so intense that it made the night as bright as day. |
Mindscape |
Lillie's Pokémon
Lillie & Clefairy | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Group Dragon Guard: Reduces the damage all allied sync pairs take when attacked by Dragon-type moves. S-Move: Team HP Recovery (M) 1: Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. S-Move: Team HP Recovery (M) 1: Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. Fainting Cleanse: Removes all status conditions from all allied sync pairs other than the user just before the user faints. | |||||||||||||
Theme Skills | |||||||||||||
Fairy Support - Raises the maximum HP of all allied sync pairs by 30 Alola: Raises the maximum HP of all allied sync pairs by 4 Fancy Lady: Raises the maximum HP of all allied sync pairs by 4 Battle Partner: Raises the maximum HP of all allied sync pairs by 4 Alola Adventurer: Raises the maximum HP of all allied sync pairs by 4. | |||||||||||||
Expedition Skills | |||||||||||||
Wistful + 4 If Alola *3 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
608 | 164 | 256 | 256 | 302 | 195 |
5 Star Max Potential Stats | |||||
708 | 204 | 296 | 296 | 342 | 235 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Full-Force Challenger Moonblast | 250-300 | Opponent | ||||
No additional effect | ||||||
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled. |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP + 10 | HP + 10 | 0 | 5 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 0 | 5 | 1 |
Defense + 5 | Defense + 5 | 0 | 5 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 0 | 5 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 0 | 5 | 1 |
Speed + 5 | Speed + 5 | 0 | 5 | 1 |
HP + 10 | HP + 10 | 2 | 24 | 1 |
Antitoxin | Prevents the Pokémon from getting poisoned or badly poisoned. | 3 | 36 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 2 | 24 | 1 |
Moonblast: Power Up 3 | Moonblast: Power Up 3 | 3 | 36 | 1 |
Moonblast: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Moonblast: Power Up 3 | Moonblast: Power Up 3 | 3 | 36 | 2 |
Moonblast: Power Up 3 | Moonblast: Power Up 3 | 3 | 36 | 1 |
Moonblast: Power Up 3 | Moonblast: Power Up 3 | 3 | 36 | 2 |
Sp. Def + 10 | Sp. Def + 10 | 5 | 60 | 3 |
Moonblast: Power Up 3 | Moonblast: Power Up 3 | 3 | 36 | 2 |
Adrenaline 1 | Reduces the sync move countdown by one when a sync move is used for the first time. | 10 | 120 | 3 |
Snow Shelter | Protects the Pokémon from damage from a hailstorm. | 3 | 36 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 2 | 24 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 2 | 24 | 1 |
X Accuracy All: MP Refresh 3 | Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Defense + 10 | Defense + 10 | 5 | 60 | 2 |
Sp. Def + 10 | Sp. Def + 10 | 5 | 60 | 2 |
Sp. Atk + 20 | Sp. Atk + 20 | 8 | 96 | 2 |
Disarming Voice: Unfortuitous 9 | Lowers the target's Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness at random when an attack is successful. | 8 | 96 | 3 |
Brutal Clarity | The more the user's accuracy has been raised, the more it powers up moves. | 8 | 96 | 3 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Sand Shelter | Protects the Pokémon from damage from a sandstorm. | 3 | 36 | 1 |
Defense + 5 | Defense + 5 | 2 | 24 | 1 |
Disarming Voice: Power Up 4 | Disarming Voice: Power Up 4 | 3 | 36 | 1 |
Disarming Voice: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Disarming Voice: Power Up 4 | Disarming Voice: Power Up 4 | 3 | 36 | 2 |
Disarming Voice: Power Up 4 | Disarming Voice: Power Up 4 | 3 | 36 | 1 |
Disarming Voice: Power Up 4 | Disarming Voice: Power Up 4 | 3 | 36 | 2 |
X Accuracy All: Catalytic Cure 9 | Restores the user's HP when a move is successful. | 10 | 120 | 3 |
Disarming Voice: Power Up 4 | Disarming Voice: Power Up 4 | 3 | 36 | 2 |
Faint: Ally HP Recovery (M) 1 | Restores the HP of all allied sync pairs other than the user just before the user faints. | 10 | 120 | 3 |
Escape Artist | Prevents the Pokémon from becoming trapped. | 3 | 36 | 1 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
HP + 20 | HP + 20 | 5 | 60 | 1 |
Full Power!: MP Refresh 3 | Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Defense + 5 | Defense + 5 | 2 | 24 | 2 |
Toughen Up 2 | Has a moderate chance of raising the user's Defense when the user is hit by an attack move. | 7 | 84 | 2 |
Tighten Up 2 | Has a moderate chance of raising the user's Sp. Def when the user is hit by an attack move. | 7 | 84 | 2 |
Superduper Effective 2 | Powers up moves that are super effective. | 9 | 108 | 3 |
HP + 50 | HP + 50 | 10 | 120 | 3 |
Full-Force Challenger Moonblast: Power Up 25 | Full-Force Challenger Moonblast: Power Up 25 | 5 | 60 | 3 |
Full-Force Challenger Moonblast: Power Up 25 | Full-Force Challenger Moonblast: Power Up 25 | 5 | 60 | 3 |
HP 40 | HP 40 | 0 | 5 | 1 |
Sentry Entry 2 | Raises the user’s Defense by two stat ranks when it enters a battle. | 3 | 36 | 2 |
Wise Entry 2 | Raises the user’s Sp. Def by two stat ranks when it enters a battle. | 5 | 60 | 3 |
Defense 20 | Defense 20 | 0 | 5 | 1 |
Quick Tempo | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | 3 | 36 | 2 |
Endurance | When the user enters battle with full HP, applies the Enduring effect to it. | 5 | 60 | 3 |
Lillie New Year 2021 | |||
Picture | Name | Role | Base Rarity |
|
Lillie | Support | ☆☆☆☆☆ |
Mindscape |
Lillie & Ribombee | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Team Sync Regen: Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. Queue Cutter 1: Has a chance (20%) of reducing the user's sync move countdown by one when an opponent's attack move targeting the user misses. Team Outmuscle 1: Has a chance (20%) of raising the Attack of all allied sync pairs by one stat rank when an opponent's attack move targeting the user misses. | |||||||||||||
Theme Skills | |||||||||||||
Bug Support: Raises the maximum HP of all allied sync pairs by 30 Alola: Raises the maximum HP of all allied sync pairs by 4 Seasonal Outfit: Raises the maximum HP of all allied sync pairs by 4 Fancy Lady: Raises the maximum HP of all allied sync pairs by 4 Battle Partner: Raises the maximum HP of all allied sync pairs by 4 | |||||||||||||
Expedition Skills | |||||||||||||
Wistful + 2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
614 | 236 | 242 | 183 | 247 | 283 |
5 Star Max Potential Stats | |||||
714 | 276 | 282 | 223 | 287 | 323 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Bee-autiful Bug Impact | 250-300 | Opponent | ||||
No additional effect | ||||||
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled. |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP + 10 | HP + 10 | 0 | 5 | 1 |
Attack + 5 | Attack + 5 | 0 | 5 | 1 |
Defense + 5 | Defense + 5 | 0 | 5 | 1 |
Attack + 5 | Attack + 5 | 0 | 5 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 0 | 5 | 1 |
Speed + 5 | Speed + 5 | 0 | 5 | 1 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Attack + 5 | Attack + 5 | 2 | 24 | 1 |
Defense + 5 | Defense + 5 | 2 | 24 | 1 |
Leech Life: Power Up 2 | Leech Life: Power Up 2 | 3 | 36 | 1 |
HP + 10 | HP + 10 | 2 | 24 | 1 |
Leech Life: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 8 | 96 | 2 |
Leech Life: Power Up 2 | Leech Life: Power Up 2 | 3 | 36 | 1 |
Leech Life: Power Up 2 | Leech Life: Power Up 2 | 3 | 36 | 2 |
Leech Life: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 8 | 96 | 3 |
HP + 10 | HP + 10 | 2 | 24 | 2 |
Leech Life: Master Healer 1 | Increases the amount of HP restored by the user's healing moves. | 8 | 96 | 3 |
Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
Wide Awake | Prevents the Pokémon from falling asleep. | 4 | 48 | 1 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Move Gauge Boost: MP Refresh 2 | Has a moderate chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Defense + 10 | Defense + 10 | 4 | 48 | 2 |
Fast Runner | Evasiveness cannot be lowered. | 5 | 60 | 2 |
Sp. Def + 10 | Sp. Def + 10 | 4 | 48 | 2 |
Interference Immunity | Prevents the Pokémon from flinching, becoming confused, or becoming trapped. | 12 | 144 | 3 |
HP + 30 | HP + 30 | 7 | 84 | 3 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Attack + 5 | Attack + 5 | 2 | 24 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
Leech Life: Power Up 2 | Leech Life: Power Up 2 | 3 | 36 | 1 |
Alola Lang Syne!: MP Refresh 2 | Has a moderate chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Speed + 10 | Speed + 10 | 4 | 48 | 2 |
Leech Life: Power Up 2 | Leech Life: Power Up 2 | 3 | 36 | 1 |
Leech Life: Power Up 2 | Leech Life: Power Up 2 | 3 | 36 | 2 |
Ridicure 1 | Has a small chance of restoring the user's HP when an opponent's attack move targeting the user misses. | 10 | 120 | 3 |
Slippery Slope 9 | Raises the user's evasiveness when an opponent's attack move targeting the user misses. | 10 | 120 | 2 |
Attack + 20 | Attack + 20 | 7 | 84 | 3 |
Defense + 5 | Defense + 5 | 2 | 24 | 1 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Defense + 5 | Defense + 5 | 2 | 24 | 1 |
Dire Hit All +: MP Refresh 2 | Has a moderate chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 2 |
Toughen Up 3 | Has a moderately good chance of raising the user's Defense when the user is hit by an attack move. | 8 | 96 | 2 |
Speed + 20 | Speed + 20 | 7 | 84 | 2 |
Fail Forward 1 | Charges the user's move gauge by one when an opponent's attack move targeting the user misses. | 10 | 120 | 3 |
Endurance | If the Pokémon enters battle with full HP, allows it to endure a single overwhelming attack with 1 HP left. | 10 | 120 | 3 |
Bee-autiful Bug Impact: Power Up 25 | Bee-autiful Bug Impact: Power Up 25 | 5 | 60 | 3 |
Bee-autiful Bug Impact: Power Up 25 | Bee-autiful Bug Impact: Power Up 25 | 5 | 60 | 3 |
Lillie Anniversary 2021 | |||||||
Picture | Name | Role | Base Rarity | ||||
|
Lillie |
|
☆☆☆☆☆ |
Mindscape |
Lillie & Lunala | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
|
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Passive Skills | |||||||||||||
Alola Flag Bearer (Master): Healthy Benefits 5: Reduces damage when the user is hit by an attack move or sync move when its HP is full. Super Preparation 4: Has a chance (50%) of applying the Supereffective ↑ Next effect to the user when its move is successful. Rejuvenate 6: Charges the user's move gauge by 6 after using a sync move. | |||||||||||||
Theme Skills | |||||||||||||
Ghost Strike - Raises allies's Attack and Sp. Atk by 15 when using Ghost-type attacks Alola: Raises allies's Attack and Sp. Atk by 2 Seasonal Outfit: Raises allies's Attack and Sp. Atk by 2 Pigtails: Raises allies's Attack and Sp. Atk by 2 Alola Adventurer: Raises allies's Attack and Sp. Atk by 2 | |||||||||||||
Expedition Skills | |||||||||||||
Fiery + 2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
735 | 354 | 143 | 420 | 143 | 354 |
5 Star Max Potential Stats | |||||
835 | 394 | 183 | 460 | 183 | 394 |
5 Star Max Potential EX Role Stats | |||||
895 | 414 | 203 | 480 | 203 | 394 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Shining Hope Moongeist Beam | 250-300 | Opponent | ||||
No additional effect | ||||||
EX Sync Effect: Move targets all Opponents EX Role Sync Effect (Tech): Power * 1.5 |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Moongeist Beam: Power 2 | Moongeist Beam: Power Up 2 | 4 | 48 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Moongeist Beam: Power 2 | Moongeist Beam: Power Up 2 | 4 | 48 | 1 |
Moongeist Beam: Power 2 | Moongeist Beam: Power Up 2 | 4 | 48 | 1 |
Moongeist Beam: Power 2 | Moongeist Beam: Power Up 2 | 4 | 48 | 2 |
Moongeist Beam: Move Gauge Refresh 3 | Move: Moongeist Beam Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Quick Tempo | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | 8 | 96 | 2 |
Propulsion 1 | Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful. | 10 | 120 | 3 |
Moongeist Beam: Power Flux 3 | Move: Moongeist Beam The fuller the move gauge when moves are selected, the more this powers up moves. | 10 | 120 | 3 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Sp. Atk 10 | Sp. Atk 10 | 4 | 48 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Moonblast: Power 3 | Moonblast: Power Up 3 | 4 | 48 | 1 |
Moonblast: Power 3 | Moonblast: Power Up 3 | 4 | 48 | 1 |
Double Down 2 | Powers up sync moves that are super effective. | 8 | 96 | 2 |
Healthy Power-Up 1 | Powers up moves when the user's HP is full. | 9 | 108 | 2 |
Potion: Master Healer 1 | Move: Potion Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 2 |
Healthy Healing | Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. | 10 | 120 | 3 |
Potion: MP Refresh 2 | Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Dauntless | Sp. Atk cannot be lowered. | 7 | 84 | 1 |
Moonblast: Power 3 | Moonblast: Power Up 3 | 4 | 48 | 1 |
HP 20 | HP 20 | 4 | 48 | 1 |
Moonblast: Power 3 | Moonblast: Power Up 3 | 4 | 48 | 2 |
Moonblast: Move Gauge Refresh 3 | Move: Moonblast Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Moonblast: On a Roll 1 | Move: Moonblast Raises the chance of lowering stat values with the additional effects of moves. | 8 | 96 | 2 |
Sync Cure | Removes all status conditions from the user after using its sync move. | 8 | 96 | 3 |
Moonblast: Critical Strike 1 | Move: Moonblast Powers up the user's attacks when they become critical hits. | 10 | 120 | 3 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Speed 10 | Speed 10 | 4 | 48 | 1 |
Shining Moonlight!: MP Refresh 2 | Move: Shining Moonlight! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Moongeist Beam: Power 2 | Moongeist Beam: Power Up 2 | 4 | 48 | 2 |
Moongeist Beam: Power 2 | Moongeist Beam: Power Up 2 | 4 | 48 | 2 |
Soften Up 1 | Critical hits land more easily when the user attacks with a sync move. | 9 | 108 | 2 |
Brain Sync 3 | Powers up the user's sync move when its Sp.Ă‚Â Atk is raised. | 10 | 120 | 3 |
Danger Damage Guard | Applies the Damage Guard Next effect to the user the first time its HP drops to half or below each battle. | 12 | 144 | 3 |
Shining Hope Moongeist Beam: Power 25 | Shining Hope Moongeist Beam: Power Up 25 | 5 | 60 | 3 |
Shining Hope Moongeist Beam: Power 25 | Shining Hope Moongeist Beam: Power Up 25 | 5 | 60 | 3 |
Lillie Special Costume | |||
Picture | Name | Role | Base Rarity |
|
Lillie | Support | ☆☆☆☆☆ |
Mindscape |
Lillie & Polteageist (Antique Form) | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Focus Group 9: Raises the critical-hit rate of all allied sync pairs by one stat rank when the user's Pokémon uses a move. Team Fist Bump 1: Has a chance (20%) of restoring the HP of all allied sync pairs when the user's attack move is successful. Team Triage Tank 9: Restores the HP of all allied sync pairs when the user is hit by an attack move. | |||||||||||||
Theme Skills | |||||||||||||
Ghost Support: Raises the maximum HP of all allied sync pairs by 30 Alola: Raises the maximum HP of all allied sync pairs by 4 Special Costume: Raises the maximum HP of all allied sync pairs by 4 Fancy Lady: Raises the maximum HP of all allied sync pairs by 4 | |||||||||||||
Expedition Skills | |||||||||||||
Wistful + 2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
584 | 292 | 282 | 166 | 328 | 299 |
5 Star Max Potential Stats | |||||
684 | 332 | 322 | 206 | 368 | 339 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Curious Flavor Ghost Beam | 250-300 | Opponent | ||||
No additional effect | ||||||
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled. |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Astonish: Move Gauge Refresh 3 | Move: Astonish Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Astonish: Power 4 | Astonish: Power Up 4 | 3 | 36 | 2 |
Astonish: Power 4 | Astonish: Power Up 4 | 3 | 36 | 1 |
Astonish: Power 4 | Astonish: Power Up 4 | 3 | 36 | 2 |
It's Teatime!: Critical Squad 1 | Move: It's Teatime! Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 3 |
Interference Immunity | Prevents the user from flinching, becoming confused, or becoming trapped. | 12 | 144 | 2 |
Astonish: Aggravation 1 | Move: Astonish Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 3 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Lithe | Prevents the user from getting paralyzed. | 5 | 60 | 1 |
Stalwart | Sp. Def cannot be lowered. | 5 | 60 | 2 |
Defense 5 | Defense 5 | 2 | 24 | 2 |
X Sp. Def All: MP Refresh 3 | Move: X Sp. Def All Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
X Sp. Def All: Barricade Buddies 1 | Move: X Sp. Def All Raises the Sp. Def of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 3 |
Potion: MP Refresh 2 | Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
HP 10 | HP 10 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Posthaste 4 | Has a chance (50%) of raising the user's Speed by two stat ranks when it is hit by an attack move. | 5 | 60 | 1 |
Static Cling 2 | Has a chance (30%) of leaving an opponent that attacked the user paralyzed when the user is hit by an attack move. | 7 | 84 | 2 |
HP 10 | HP 10 | 2 | 24 | 1 |
Potion: MP Refresh 2 | Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Revenge Boost 9 | Charges the user's move gauge by one when it is hit by an attack move. | 10 | 120 | 3 |
Potion: Master Healer 1 | Move: Potion Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 2 |
Potion: Master Healer 1 | Move: Potion Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
Defense 10 | Defense 10 | 2 | 24 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Astonish: Power 4 | Astonish: Power Up 4 | 3 | 36 | 1 |
Astonish: Power 4 | Astonish: Power Up 4 | 3 | 36 | 2 |
HP 20 | HP 20 | 4 | 48 | 2 |
It's Teatime!: MP Refresh 2 | Move: It's Teatime! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 10 | 120 | 2 |
It's Teatime!: All Ramped Up 1 | Move: It's Teatime! Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 3 |
It's Teatime!: Propulsion 4 | Move: It's Teatime! Has a chance (50%) of reducing the user's sync move countdown by one when the user's move is successful. | 12 | 144 | 3 |
Curious Flavor Ghost Beam: Power 25 | Curious Flavor Ghost Beam: Power Up 25 | 5 | 60 | 3 |
Curious Flavor Ghost Beam: Power 25 | Curious Flavor Ghost Beam: Power Up 25 | 5 | 60 | 3 |
Lillie | |||
Picture | Name | Role | Base Rarity |
Lillie | Tech | ☆☆☆☆ |
Mindscape |
Lillie & Comfey | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
|
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Passive Skills | |||||||||||||
Overwhelm 9: Lowers the target's Attack by one stat rank when the user's attack move against it is successful. S-Move: Team HP Recovery (M) 1: Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. S-Move: Team HP Recovery (M) 1: Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. Natural Remedy: Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | |||||||||||||
Theme Skills | |||||||||||||
Fairy Tech: Raises allies's Attack and Sp. Atk by 12 when using Fairy-type attacks. Raises the maximum HP of all allied sync pairs by 12 Alola: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Fancy Lady: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Battle Partner: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Alola Adventurer: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 | |||||||||||||
Expedition Skills | |||||||||||||
Soothing + 2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
607 | 354 | 175 | 354 | 175 | 252 |
5 Star Stats | |||||
647 | 374 | 195 | 374 | 195 | 272 |
5 Star Max Potential Stats | |||||
687 | 394 | 215 | 394 | 215 | 292 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Vibrant Fairy Beam | 200-240 | Opponent | ||||
The more the target's Attack is lowered, the greater the power of this attack. |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Dauntless | Sp. Atk cannot be lowered. | 5 | 60 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Dazzling Gleam: Power 4 | Dazzling Gleam: Power Up 4 | 3 | 36 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Dazzling Gleam: Power 4 | Dazzling Gleam: Power Up 4 | 3 | 36 | 2 |
Dazzling Gleam: Power 4 | Dazzling Gleam: Power Up 4 | 3 | 36 | 1 |
Dazzling Gleam: Move Gauge Refresh 3 | Move: Dazzling Gleam Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Trap and Sync 5 | Powers up the user's sync move against targets that are trapped. | 10 | 120 | 3 |
Superduper Effective 2 | Powers up moves that are super effective. | 7 | 84 | 2 |
Satisfied Snarl 4 | Has a chance (50%) of lowering the target's Sp. Atk by one stat rank when a move targeting that opponent is successful. | 10 | 120 | 3 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
HP 20 | HP 20 | 4 | 48 | 2 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Get Comfy!: Move Gauge Refresh 3 | Move: Get Comfy! Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Double Down 3 | Powers up sync moves that are super effective. | 9 | 108 | 2 |
Get Comfy!: Super Preparation 9 | Move: Get Comfy! Applies the Supereffective Up Next effect to the user when its move is successful. | 10 | 120 | 3 |
Get Comfy!: MP Refresh 2 | Move: Get Comfy! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Wrap: Power 4 | Wrap: Power Up 4 | 3 | 36 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Wrap: Power 4 | Wrap: Power Up 4 | 3 | 36 | 1 |
Wrap: Power 4 | Wrap: Power Up 4 | 3 | 36 | 2 |
Wrap: Move Gauge Refresh 3 | Move: Wrap Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Wrap: Accuracy 10 | Wrap: Accuracy Up 10 | 5 | 60 | 3 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Pokey Trap 2 | Increases the amount of damage an opponent takes from being trapped. | 8 | 96 | 3 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Headstrong | Attack cannot be lowered. | 5 | 60 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Petal Blizzard: Power 3 | Petal Blizzard: Power Up 3 | 3 | 36 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Petal Blizzard: Power 3 | Petal Blizzard: Power Up 3 | 3 | 36 | 1 |
Petal Blizzard: Power 3 | Petal Blizzard: Power Up 3 | 3 | 36 | 2 |
Petal Blizzard: Move Gauge Refresh 3 | Move: Petal Blizzard Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Stationary Target 3 | Powers up the user's moves when the target is trapped. | 9 | 108 | 2 |
Terrify 1 | Lowers the Attack of all opposing sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 3 |
Power Posture | The more the target's Attack is lowered, the more it powers up the user's moves. | 10 | 120 | 3 |
Vibrant Fairy Beam: Power 25 | Vibrant Fairy Beam: Power Up 25 | 5 | 60 | 3 |
Vibrant Fairy Beam: Power 25 | Vibrant Fairy Beam: Power Up 25 | 5 | 60 | 3 |
Lillie Anniversary 2024 | |||||||
Picture | Name | Role | Base Rarity | ||||
Lillie |
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☆☆☆☆☆ |
Mindscape |
Lillie & Solgaleo | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Satisfied Snicker 9: Lowers the target's Sp. Atk by 1 stat rank when the user's attack move against the target is successful. Trip Up 9: Lowers the target's Speed by one stat rank when the user's attack move against it is successful. Impervious: Stats cannot be lowered. Guaranteed Cookie Skill Quick Tempo: Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | |||||||||||||
Theme Skills | |||||||||||||
Steel Sprint: Raises allies's Attack and Sp. Atk by 12 when using Steel-type attacks. Raises the Speed of all allied sync pairs by 12 Alola: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1 Seasonal Outfit: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1 Pigtails: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1 Alola Adventurer: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1 | |||||||||||||
Expedition Skills | |||||||||||||
Fiery + 2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
711 | 492 | 184 | 374 | 184 | 354 |
5 Star Max Potential Stats | |||||
811 | 532 | 224 | 414 | 224 | 394 |
5 Star Max Potential EX Role Stats | |||||
871 | 532 | 244 | 414 | 244 | 434 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Wholesome Heart Searing Sunraze Smash | 200-240 | Opponent | ||||
The more the target’s Speed is lowered, the greater the power of this attack. |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Sunsteel Strike: Power 3 | Sunsteel Strike: Power ↑ 3 | 3 | 36 | 1 |
Sunsteel Strike: Power 3 | Sunsteel Strike: Power ↑ 3 | 3 | 36 | 2 |
Sunsteel Strike: Move Gauge Refresh 3 | Move: Sunsteel Strike Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 7 | 84 | 2 |
Overpower | The more the target’s Sp. Atk is lowered, the more it powers up the user’s moves. | 10 | 120 | 2 |
Wholesome Heart Searing Sunraze Smash: Power 25 | Wholesome Heart Searing Sunraze Smash: Power ↑ 25 | 5 | 60 | 3 |
Sharp Entry 1 | Raises the user’s critical-hit rate by one stat rank when it enters a battle. | 10 | 120 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
All-Out Sunsteel Strike: Power 3 | All-Out Sunsteel Strike: Power ↑ 3 | 3 | 36 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
All-Out Sunsteel Strike: Power 3 | All-Out Sunsteel Strike: Power ↑ 3 | 3 | 36 | 2 |
Metallic Acceleration 2 | Quickly charges the move gauge when the zone is a Steel Zone. | 9 | 108 | 2 |
Nerves of Steel 2 | Reduces damage when the user is hit by an attack move while the zone is a Steel Zone. | 8 | 96 | 2 |
Wholesome Heart Searing Sunraze Smash: Power 25 | Wholesome Heart Searing Sunraze Smash: Power ↑ 25 | 5 | 60 | 3 |
Metallic Surge 5 | Powers up the user’s sync move when the zone is a Steel Zone. | 10 | 120 | 3 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
All-Out Sunsteel Strike: Power 3 | All-Out Sunsteel Strike: Power ↑ 3 | 3 | 36 | 1 |
All-Out Sunsteel Strike: Power 3 | All-Out Sunsteel Strike: Power ↑ 3 | 3 | 36 | 1 |
All-Out Sunsteel Strike: Power 3 | All-Out Sunsteel Strike: Power ↑ 3 | 3 | 36 | 2 |
All-Out Sunsteel Strike: Move Gauge Refresh 3 | Move: All-Out Sunsteel Strike Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 7 | 84 | 2 |
Radiance of the Sun!: Commanded Freebie 9 | Move: Radiance of the Sun! Applies the Free Move Next effect to the user when its Trainer uses a move. | 8 | 96 | 2 |
Trip Wire 2 | Lowers the Speed of all opposing sync pairs by two stat ranks when the user enters a battle. | 10 | 120 | 3 |
Radiance of the Sun!: Berserker 2 | Move: Radiance of the Sun! Raises the user’s Attack by two stat ranks when its move is successful. | 10 | 120 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Sunsteel Strike: Power 3 | Sunsteel Strike: Power ↑ 3 | 3 | 36 | 1 |
Sunsteel Strike: Power 3 | Sunsteel Strike: Power ↑ 3 | 3 | 36 | 1 |
Sunsteel Strike: Power 3 | Sunsteel Strike: Power ↑ 3 | 3 | 36 | 2 |
Attack 10 | Attack 10 | 4 | 48 | 2 |
Catalyst | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle. | 10 | 120 | 2 |
Potion: MP Refresh 2 | Move: Potion Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 3 |
Potion: Master Healer 1 | Move: Potion Increases the amount of HP restored by the user’s healing moves. | 10 | 120 | 3 |
Wholesome Heart Searing Sunraze Smash: Power 25 | Wholesome Heart Searing Sunraze Smash: Power ↑ 25 | 5 | 60 | 3 |
Wholesome Heart Searing Sunraze Smash: Power 25 | Wholesome Heart Searing Sunraze Smash: Power ↑ 25 | 5 | 60 | 3 |