AnchorsLorelei
Lorelei
Lorelei
Lorelei

Lorelei

Picture Name Role Base Rarity
Lorelei Artwork Lorelei Tech ☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingTriple Feature Variety Scout (November 21st 2024 - December 6th 2024) - 1.052%
Super Spotlight Variety Scout (November 21st 2024 - December 6th 2024) - 1.052%
Adaman Master Fair Scout (November 21st 2024 - December 25th 2024) - 1.052%
Dexio Poke Fair Scout (November 17th 2024 - December 6th 2024) - 1.052%
Sina Poke Fair Scout (November 15th 2024 - December 6th 2024) - 1.052%
and more...

Pokédex Entry

Flavor Text
LoreleiThis cool beauty who uses Ice-type Pokémon is one of the Elite Four. She likes cute things and has many plushies at home.
Lorelei
This cool beauty who uses Ice-type Pokémon is one of the Elite Four. She likes cute things and has many plushies at home.
Mindscape
Lorelei Mindscape

Lorelei's Pokémon

Lorelei & Lapras

Picture Name Focal Move Type Weakness
Lapras Image
English: Lapras
Japan: Laplace
ラプラス
French: Lokhlass
German: Lapras
Korean: 라프라스
Ice-type Grass-type
Passive Skills
Hostile Environment 1: Raises the chance of inflicting status conditions with the additional effects of moves.
Theme Skills
Ice Tech - Raises allies's Attack and Sp. Atk by 12 when using Ice-type attacks. Raises the maximum HP of all allied sync pairs by 12
Kanto: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Elite Four: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Glasses: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Grown Woman: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.
Expedition Skills
Soothing + 3
Fiery -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
675 139 195 259 257 289
5 Star Stats
715 159 215 279 277 309
5 Star Max Potential Stats
755 179 235 299 297 329


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Ice Beam Ice-typeSpecial Category Move 46-55 100 2 (Gauge) Opponent
Has a very small chance of leaving the target frozen
X Speed  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Speed
Blizzard Ice-typeSpecial Category Move 126-151 70 3 (Gauge) All opponents
Never misses during a hailstorm. Has a very small chance of leaving the target frozen
Brace Yourself!  Other Category Move   2 (Max Uses) Self
The lower the user's HP is, the movre this move raises the user's Defense. Makes the user gradually heal itself


Sync Moves
NameTypeCategoryMax PowerTarget
Freezing Terror Blizzard Ice-typeSpecial Category Move 200-240 Opponent
Its power increases if the target is frozen


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Defense 5 Defense 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
Ice Beam: Power 3 Ice Beam: Power Up 3 3 36 1
Ice Beam: Power 3 Ice Beam: Power Up 3 3 36 2
Sp. Atk 5 Sp. Atk 5 2 24 1
Ice Beam: Power 3 Ice Beam: Power Up 3 3 36 2
Freeze Synergy 3 Powers up the user's moves when the target is frozen. 7 84 3
Ice Beam: Move Gauge Refresh 3 Move: Ice Beam Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Sharp Entry 1 Raises the user's critical-hit rate by 1 stat rank when it enters a battle. 10 120 3
Defense 5 Defense 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Blizzard: Power 3 Blizzard: Power Up 3 3 36 1
X Speed: MP Refresh 2 Move: X Speed Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Blizzard: Power 3 Blizzard: Power Up 3 3 36 1
Sp. Atk 10 Sp. Atk 10 4 48 2
Brace Yourself!: MP Refresh 2 Move: Brace Yourself! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Towering Force The more the user's Defense is raised, the more it powers up the user's sync move. 10 120 3
Brace Yourself!: Ramp Up 2 Move: Brace Yourself! Raises the user's Sp. Atk by 2 stat ranks when its move is successful. 10 120 3
Sp. Atk 5 Sp. Atk 5 2 24 1
Blizzard: Power 3 Blizzard: Power Up 3 3 36 1
Blizzard: Accuracy 10 Blizzard: Accuracy Up 10 5 60 1
Blizzard: Power 3 Blizzard: Power Up 3 3 36 1
Blizzard: Move Gauge Refresh 3 Move: Blizzard Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Blizzard: Accuracy 10 Blizzard: Accuracy Up 10 5 60 2
Heavy Hail 5 Powers up the user's sync move during a hailstorm. 10 120 3
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves. 10 120 3
HP 10 HP 10 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Ice Beam: Power 3 Ice Beam: Power Up 3 3 36 1
Sp. Def 5 Sp. Def 5 2 24 1
Snow Shelter Protects the user from damage from a hailstorm. 5 60 1
Ice Beam: Power 3 Ice Beam: Power Up 3 3 36 1
Hasty Hail 2 Quickly charges the move gauge during a hailstorm. 9 108 2
HP 20 HP 20 4 48 2
Invigorating Hail 1 Powers up the user's moves during a hailstorm. 8 96 2
Healing Hail 1 Restores the user's HP whenever its Pokémon takes an action during a hailstorm. 8 96 3
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 10 120 3
Freezing Terror Blizzard: Power 25 Freezing Terror Blizzard: Power Up 25 5 60 3
Sharp Entry 1 Raises the user's critical-hit rate by 1 stat rank when it enters a battle. 7 84 2
Initial Injured Damage Guard Applies the Damage Guard Next effect to the user the first time its HP drops to 60% or below each battle. 8 96 4
Injured Propulsion Reduces the user's sync move countdown by 1 when its HP drops to 60% or below. This effect can activate only once per battle. 10 120 5
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Initial Injured Recovery Restores the user's HP by approximately 40% of its maximum HP the first time its HP drops to 60% or below each battle. 8 96 4
Initial Injured Ferocity Raises the user's Attack and Sp. Atk by 6 stat ranks the first time its HP drops to 60% or below each battle. 10 120 5
Attack 20 Attack 20 0 0 1
Furious Brain The more the user's Sp. Atk is raised, the more it powers up the user's moves. 5 60 2
Haymaker The more the user's Attack is raised, the more it powers up the user's sync move. 5 60 3
Sp. Atk 20 Sp. Atk 20 0 0 1
Now or Never!: Ramp Up 2 Move: Now or Never! Raises the user's Sp. Atk by 2 stat ranks when its move is successful. 3 36 2

Lorelei

Picture Name Role Base Rarity
Lorelei Artwork Lorelei Support ☆☆☆☆

 

Mindscape
Lorelei  Mindscape


Lorelei & Cloyster

Picture Name Focal Move Type Weakness
Cloyster Image
English: Cloyster
Japan: Parshen
パルシェン
French: Crustabri
German: Austos
Korean: 파르셀
Ice-type Electric-type
Passive Skills
No Quarter: Maximizes the number of times the user hits with a move that has the multistrike effect tag when that move is successful.
Recharging Strike 4: Has a chance (50%) of charging the user's move gauge by one when its attack move hits. If the move has the multistrike effect tag, has a chance (50%) of charging the user's move gauge by one for each hit.
Restoring Strike 2: Has a chance (30%) of restoring the user's HP when its attack move hits. If the move has the multistrike effect tag, has a chance (30%) of restoring the user's HP for each hit.
Theme Skills
Ice Support: Raises the maximum HP of all allied sync pairs by 30
Kanto: Raises the maximum HP of all allied sync pairs by 4
Elite Four: Raises the maximum HP of all allied sync pairs by 4
Glasses: Raises the maximum HP of all allied sync pairs by 4
Grown Woman: Raises the maximum HP of all allied sync pairs by 4
Expedition Skills
Wistful + 3
Fiery -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
598 210 316 190 282 282
5 Star Stats
638 230 336 210 302 302
5 Star Max Potential Stats
678 250 356 230 322 322


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Icicle Spear Ice-typePhysical Category Move 15-18 100 2 (Gauge) Opponent
Attacks the target two to five times in a row
X Attack All  Other Category Move   2 (Max Uses) All allies
Sharply raises the Attack of all allied sync pairs.
Protect Normal-typeOther Category Move   2 (Gauge)
1 (Max Uses)
Self
Applies the Damage Guard Next effect to the user.
Good Answer!  Other Category Move   1 (Max Uses) All allies
Raises the Defense of all allied sync pairs by 4 stat ranks. Raises the critical-hit rate of all allied sync pairs by 2 stat ranks. Applies the Enduring effect to all allied sync pairs.


Sync Moves
NameTypeCategoryMax PowerTarget
Unbreakable Will Ice Impact Ice-typePhysical Category Move 250-300 Opponent
No additional Effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Attack 5 Attack 5 2 24 1
Attack 5 Attack 5 2 24 1
Icicle Spear: Power 1 Icicle Spear: Power Up 1 3 36 1
Icicle Spear: Power 1 Icicle Spear: Power Up 1 3 36 2
Icicle Spear: Power 1 Icicle Spear: Power Up 1 3 36 1
Icicle Spear: Move Gauge Refresh 3 Move: Icicle Spear Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Vigilance Protects the user against critical hits. 10 120 3
Hasty Hail 2 Quickly charges the move gauge during a hailstorm. 9 108 2
Healthy Healing Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. 10 120 3
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Attack 5 Attack 5 2 24 1
Speed 5 Speed 5 2 24 1
X Attack All: Fleet Feet 1 Move: X Attack All Raises the user's Speed by 1 stat rank when its move is successful. 5 60 2
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
X Attack All: MP Refresh 2 Move: X Attack All Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
X Attack All: Shielded 1 Move: X Attack All Raises the Defense of all allied sync pairs by 1 stat rank when the user's move is successful. 10 120 3
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 10 120 3
HP 10 HP 10 2 24 1
Snow Shelter Protects the user from damage from a hailstorm. 5 60 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Icicle Spear: Power 1 Icicle Spear: Power Up 1 3 36 1
Defense 10 Defense 10 4 48 2
Icicle Spear: Power 1 Icicle Spear: Power Up 1 3 36 1
Protect: Move Gauge Refresh 3 Move: Protect Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
1st S-Move: Team HP Recovery (M) 1 Restores the HP of all allied sync pairs by approximately 20% of their maximum HP the first time the user's sync move is used each battle. 10 120 3
Emergency Barrier Applies the Physical Damage Reduction effect to the allied field of play the first time the user is in a pinch each battle. 7 84 2
Team Mighty Sync 9 Increases the Physical Moves Up Next effect of all allied sync pairs by 1 rank after using the user's sync move. This effect can activate only once per battle. 10 120 3
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
Revenge Boost 2 Has a chance (30%) of charging the user's move gauge by one when the user is hit by an attack move. 8 96 2
Tripping Strike 1 Has a chance (20%) of lowering the target's Speed by 1 stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, has a chance (20%) of lowering the target's Speed by 1 stat rank for each hit. 7 84 2
Good Answer!: MP Refresh 2 Move: Good Answer! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
HP 40 HP 40 7 84 3
Punishing Strike 1 Has a chance (20%) of lowering the target's Defense by 1 stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, has a chance (20%) of lowering the target's Defense by 1 stat rank for each hit. 10 120 3
Unbreakable Will Ice Impact: Power 25 Unbreakable Will Ice Impact: Power Up 25 5 60 3
Unbreakable Will Ice Impact: Power 25 Unbreakable Will Ice Impact: Power Up 25 5 60 3