Lucian | |||
| Picture | Name | Role | Base Rarity |
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Lucian | Tech | ☆☆☆☆☆ |
Obtaining Methods
| Summon Location | |
| Sync Pair Scouting | Alder Arc Suit Scout (March 28th 2026 - March 30th 2026) - 0.143% N Arc Suit Scout (March 26th 2026 - March 28th 2026) - 0.143% Triple Feature Master Fair (March 25th 2026 - May 2nd 2026) - 0.12% Leon Arc Suit Scout (March 24th 2026 - March 26th 2026) - 0.143% Steven Arc Suit Scout (March 22nd 2026 - March 24th 2026) - 0.143% and more... |
Pokédex Entry
| Flavor Text | |
| Lucian | This polite and soft-spoken fellow is the Psychic-type user of the Sinnoh Elite Four. He spends his time enjoying a good book as he awaits his next challenger. |
| Mindscape |
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Lucian's Pokémon
Lucian & Girafarig | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Stupefy 9: Lowers the target's Sp. Def by one stat rank when a move targeting that opponent is successful. Team Viral Hustle 9: Raises the Speed of all allied sync pairs by one stat rank when the user's Pokémon uses a status move. Pecking Order: The more the target's Attack is lowered, the more it powers up the user's sync move. | |||||||||||||
| Theme Skills | |||||||||||||
| Psychic Tech - Raises allies's Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12 Sinnoh: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Elite Four: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Glasses: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Knowledgeable: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1. | |||||||||||||
| Expedition Skills | |||||||||||||
| Soothing + 3 Fiery -1 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 767 | 357 | 229 | 500 | 229 | 396 |
| 5 Star Max Potential Stats | |||||
| 867 | 397 | 269 | 540 | 269 | 436 |
| Sync Moves | ||||||
| Name | Type | Category | Max Power | Target | ||
| Psychic Epilogue | ![]() | ![]() |
200-240 | Opponent | ||
| The more the target's Sp. Def is lowered, the greater the power of this attack. | ||||||
| EX Sync Effect: Power * 1.5 | ||||||
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP 10 | HP 10 | 0 | 5 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 0 | 5 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
| Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
| Speed 5 | Speed 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Unflappable | Prevents the user from flinching. | 5 | 60 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Confusion: Power 4 | Confusion: Power Up 4 | 3 | 36 | 1 |
| Confusion: Power 4 | Confusion: Power Up 4 | 3 | 36 | 2 |
| Confusion: Power 4 | Confusion: Power Up 4 | 3 | 36 | 1 |
| Confusion: Move Gauge Refresh 3 | Move: Confusion Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Psychic Epilogue: Power 25 | Psychic Epilogue: Power Up 25 | 5 | 60 | 3 |
| Confusion: Foul Fighting 9 | Move: Confusion Powers up the user's moves against targets that are flinching, confused, or trapped. | 9 | 108 | 2 |
| Confusion: Aggravation 4 | Move: Confusion Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 3 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Confusion: Power 4 | Confusion: Power Up 4 | 3 | 36 | 1 |
| Confusion: Power 4 | Confusion: Power Up 4 | 3 | 36 | 2 |
| Confusion: Power 4 | Confusion: Power Up 4 | 3 | 36 | 1 |
| Dominating Sync 2 | Powers up the user's sync moves when the target's Attack is lowered. | 8 | 96 | 2 |
| Sp. Atk 20 | Sp. Atk 20 | 7 | 84 | 2 |
| Psychic Epilogue: Power 25 | Psychic Epilogue: Power Up 25 | 5 | 60 | 3 |
| Growl: Charging Infliction 2 | Move: Growl Charges the user's move gauge by 2 when its Pokémon uses a status move. | 10 | 120 | 3 |
| Dauntless | Sp. Atk cannot be lowered. | 5 | 60 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Read It and Weep!: MP Refresh 2 | Move: Read It and Weep! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
| Haste | Speed cannot be lowered. | 5 | 60 | 1 |
| HP 10 | HP 10 | 2 | 24 | 2 |
| Psychic Epilogue: Power 25 | Psychic Epilogue: Power Up 25 | 5 | 60 | 2 |
| Adrenaline 1 | Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. | 10 | 120 | 3 |
| Burst In | Applies the Critical Hit Next effect to the user when it enters a battle. | 7 | 84 | 2 |
| Healthy Superhit | Applies the Supereffective Up Next effect to the user if its HP is full when it enters a battle. | 10 | 120 | 3 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Wide Awake | Prevents the user from falling asleep. | 5 | 60 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| X Sp. Atk: MP Refresh 2 | Move: X Sp. Atk Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Weird Recovery 1 | Restores the user's HP whenever its Pokémon takes an action when the terrain is Psychic Terrain. | 8 | 96 | 2 |
| Psychic Epilogue: Power 25 | Psychic Epilogue: Power Up 25 | 5 | 60 | 2 |
| Precognition 2 | Quickly charges the user's move gauge when the terrain is Psychic Terrain. | 10 | 120 | 2 |
| X Sp. Atk: Ramp Up 1 | Move: X Sp. Atk Raises the user's Sp. Atk by 1 stat rank when its move is successful. | 10 | 120 | 3 |
| Catalyst | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. | 10 | 120 | 3 |
| Psychic Epilogue: Power 25 | Psychic Epilogue: Power Up 25 | 5 | 60 | 3 |
| Psychic Epilogue: Power 25 | Psychic Epilogue: Power Up 25 | 5 | 60 | 3 |










