AnchorsNate
Nate
Champion
Champion

Nate

Picture Name Role Base Rarity
Nate Artwork
Standard Outfit EX Outfit
Nate Strike ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingSelene Costume Scout (April 14th 2024 - May 20th 2024) - 0.071%
Barry Costume Scout (April 12th 2024 - May 20th 2024) - 0.071%
Triple Feature Poke Fair Scout (April 5th 2024 - April 17th 2024) - 0.078%
Triple Feature Poke Fair Scout (April 3rd 2024 - April 17th 2024) - 0.078%
Vol 20. Monthly Poke Fair Scout (April 1st 2024 - May 1st 2024) - 0.114%
and more...

Pokédex Entry

Flavor Text
NateNate is a skilled Trainer from Unova who is always ready for Multi Battles thanks to his friendly attitude. He closely studies his role models to learn what makes them strong.
Nate
Champion
Nate is dressed in an outfit honoring his earned title: Neo Champion of Pasio. He has built a deeply trusting relationship with Haxorus.
Mindscape
Nate Mindscape

Nate's Pokémon

Nate & Braviary

Picture Name Focal Move Type Weakness
Braviary Image
English: Braviary
Japan: Warrgle
ウォーグル
French: Gueriaigle
German: Washakwil
Korean: 워글
Flying-type Rock-type
Passive Skills
Power Flux 3: The fuller the move gauge when moves are selected, the more this powers up moves.
Quick Combo 3: Has a chance (40%) of restoring one MP for the user's moves with a quick move effect tag when its attack move is successful.
Theme Skills
Flying Strike - Raises allies's Attack and Sp. Atk by 15 when using Flying-type attacks
Unova: Raises allies's Attack and Sp. Atk by 2
Main Character: Raises allies's Attack and Sp. Atk by 2
Unova Adventurer: Raises allies's Attack and Sp. Atk by 2
Battle Partner: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Fiery + 4 if Unova *3


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
588 287 140 190 140 301
5 Star Max Potential Stats
688 327 180 230 180 341


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Aerial Ace Flying-typePhysical Category Move 45-54 2 (Gauge) Opponent
Never misses
Dire Hit +  Other Category Move   2 (Max Uses) Self
Sharply raises the user's critical hit rate
Fly Flying-typePhysical Category Move 169-202 95 3 (Max Uses) Opponent
The user begins flying. After a set time, the user stops flying and attacks. No other actions can be taken while flying. Most moves used by opponents will not hit the user while it is flying. If the user is hit by a sync move while flying, it will stop flying.
Be Brave!  Other Category Move   2 (Max Uses) Self
Drastically raises the user's Attack. Raises the user's accuracy.


Sync Moves
NameTypeCategoryMax PowerTarget
Bravest Brave Bird Flying-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
HP + 10 HP + 10 2 24 1
Attack + 5 Attack + 5 2 24 1
Fly: Power Up 2 Fly: Power Up 2 4 48 1
Defense + 5 Defense + 5 2 24 1
Sp. Def + 10 Sp. Def + 10 4 48 1
Fly: Power Up 2 Fly: Power Up 2 4 48 1
Aerial Ace: Brutal Clarity The more the user's accuracy has been raised, the more it powers up moves. 10 120 2
Fly: Power Up 2 Fly: Power Up 2 4 48 2
Sp. Def + 20 Sp. Def + 20 7 84 2
Bravest Brave Bird: Power Up 25 Bravest Brave Bird: Power Up 25 5 60 3
Power Flux 2 The fuller the move gauge, the more this powers up moves. 10 120 3
Speed + 5 Speed + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Aerial Ace: Fast-Track 4 Has a good chance of raising the Pokémon's Speed after it uses a move. 8 96 1
Aerial Ace: Power Up 5 Aerial Ace: Power Up 5 3 36 1
Aerial Ace: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Aerial Ace: Power Up 5 Aerial Ace: Power Up 5 3 36 1
Evasive Rush 3 Drastically raises the user's evasiveness after using a sync move. 10 120 2
Speed + 10 Speed + 10 4 48 2
HP + 20 HP + 20 4 48 2
Bravest Brave Bird: Power Up 25 Bravest Brave Bird: Power Up 25 5 60 3
Inertia The higher the user's Speed, the more it powers up sync moves. 8 96 3
Attack + 5 Attack + 5 2 24 1
Aerial Ace: Power Up 5 Aerial Ace: Power Up 5 3 36 1
Be Brave!: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Aerial Ace: Power Up 5 Aerial Ace: Power Up 5 3 36 1
Aerial Ace: Power Up 5 Aerial Ace: Power Up 5 3 36 2
Pinpoint Entry 1 Raises the user's accuracy when the Pokémon enters a battle. 8 96 2
Attack + 10 Attack + 10 4 48 2
Speed + 20 Speed + 20 7 84 3
Aerial Ace: Critical Strike 2 Powers up attacks if they become critical hits. 10 120 3
Defense + 5 Defense + 5 2 24 1
Fly: Power Up 2 Fly: Power Up 2 4 48 1
Dire Hit +: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Acuity Accuracy cannot be lowered. 4 48 1
Speed + 10 Speed + 10 4 48 2
Fly: Power Up 2 Fly: Power Up 2 4 48 2
Defense + 10 Defense + 10 4 48 2
Aerial Ace: Ramming Speed The more the user's Speed has been raised, the more it powers up moves. 10 120 3
Attack + 10 Attack + 10 4 48 3
Bravest Brave Bird: Power Up 25 Bravest Brave Bird: Power Up 25 5 60 3
Bravest Brave Bird: Power Up 25 Bravest Brave Bird: Power Up 25 5 60 3

Nate Champion

Picture Name Role Base Rarity
Nate Artwork
Standard Outfit EX Outfit
Nate
RoleStrike
EX RoleField
☆☆☆☆☆

 

Mindscape
Nate Champion Mindscape


Nate & Haxorus (Shiny Haxorus)

Picture Name Focal Move Type Weakness
Haxorus Image
English: Haxorus
Japan: Ononokus
オノノクス
French: Tranchodon
German: Maxax
Korean: 액스라이즈
Dragon-type Fairy-type
Passive Skills
Unova Pride (Master): Powers up the physical attack moves of all allied sync pairs by 20%. Reduces physical attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Unova theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)
Strategy: Focus on Attack!: Raises the user's Attack by 6 stat ranks when its Trainer uses a move. Increases the user's Physical Moves ? Next effect by one rank when its Trainer uses a move.
Better Than Perfect Opportunity: Restores 1 MP of the user's buddy move after your team's sync pair uses their sync move. Increases the user's Physical Moves ? Next effect by 1 rank after your team's sync pair uses their sync move.
P-Moves & S-Moves Crit: Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves or sync move.
Theme Skills
Dragon Strike - Raises allies's Attack and Sp. Atk by 15 when using Dragon-type attacks
Unova: Raises allies's Attack and Sp. Atk by 2
Main Character: Raises allies's Attack and Sp. Atk by 2
Champion: Raises allies's Attack and Sp. Atk by 2
Unova Adventurer: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Fiery + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
705 446 174 354 170 374
5 Star Max Potential Stats
805 486 214 394 210 414
5 Star Max Potential EX Role Stats
865 486 234 394 230 454


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Scale Shot Dragon-typePhysical Category Move 16-19 9 2 (Gauge) Opponent
Attacks the target two to five times in a row. Raises the user's Speed by 1 stat rank. Lowers the user's Defense by 1 stat rank.
Unova Passion  Other Category Move   2 (Gauge)
2 (Max Uses)
Allied Side
Increases the Physical Moves ? Next effect of all allied sync pairs by 1 rank. Applies Unova Circle (Physical) to the allied field of play. Unova Circle (Physical) grants all of the following effects: Powers up the physical attack moves and physical sync moves of all allied sync pairs by 10%. Reduces physical attack move and physical sync move damage taken by all allied sync pairs by 5%. The more sync pairs with the Unova theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 10% and reduces damage by 3%. The maximum power-up is 40%, and the maximum damage reduction is 14%.)
Dark Black Outrage Dragon-typePhysical Category Move 250-300 4 (Gauge)
1 (Max Uses)
Opponent
Activation Condition: When the user's Attack is raised.
Deactivation Condition: When the user's Attack is not raised.
Never misses. Reduces the user's sync move countdown by 1.
Glory of the Challenge!  Other Category Move   2 (Max Uses) Self
Returns the user's lowered stats to normal. Raises the user's Speed by 3 stat ranks. Applies the Free Move Next effect to the user.


Sync Moves
NameTypeCategoryMax PowerTarget
Resonating Will Dragon Claw Dragon-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents
EX Role Sync Effect (Field): Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
HP 10 HP 10 2 24 1
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
Attack 5 Attack 5 2 24 1
Scale Shot: Power 1 Scale Shot: Power ? 1 3 36 1
Scale Shot: Power 1 Scale Shot: Power ? 1 3 36 1
Scale Shot: Accuracy 10 Scale Shot: Accuracy ? 10 5 60 2
Scale Shot: Power 1 Scale Shot: Power ? 1 3 36 2
Scale Shot: Move Gauge Refresh 3 Move: Scale Shot Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Stat ?: Physical Boost ?1 9 Increases the user's Physical Moves ? Next effect by 1 rank when any of its stats are lowered. 10 120 3
Scale Shot: No Quarter Move: Scale Shot Maximizes the number of times the user hits with a move that has the multistrike effect tag when that move is successful. 10 120 3
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Dark Black Outrage: Power 3 Dark Black Outrage: Power ? 3 3 36 1
Dark Black Outrage: Power 3 Dark Black Outrage: Power ? 3 3 36 1
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Dragon Zone: Interference Immunity Prevents the user from flinching, becoming confused, or becoming trapped when the zone is a Dragon Zone. 7 84 2
Unova C (Phys): Moves ? 3 Powers up the user's moves when Unova Circle (Physical) is applied to the allied field of play. 8 96 2
Punishing Strike 2 Has a chance (30%) of lowering the target's Defense by 1 stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, has a chance (30%) of lowering the target's Defense by 1 stat rank for each hit. 10 120 3
Haymaker The more the user's Attack is raised, the more it powers up the user's sync move. 10 120 3
Defense 5 Defense 5 2 24 1
Unflappable Prevents the user from flinching. 5 60 1
Scale Shot: Power 1 Scale Shot: Power ? 1 3 36 1
Scale Shot: Power 1 Scale Shot: Power ? 1 3 36 1
Speedster's Sync 5 Powers up the user's sync move when its Speed is raised. 7 84 2
Glory of the Challenge!: MP Refresh 2 Move: Glory of the Challenge! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Dragon Zone: Attack Move DR 2 Reduces damage when the user is hit by an attack move while the zone is a Dragon Zone. 7 84 2
Impervious The user's stats cannot be lowered. 10 120 3
Unova C (Phys): S-Moves ? 9 Powers up the user's sync move when Unova Circle (Physical) is applied to the allied field of play. 10 120 3
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Dark Black Outrage: Power 3 Dark Black Outrage: Power ? 3 3 36 1
Sp. Def 5 Sp. Def 5 2 24 1
Dark Black Outrage: Move Gauge Refresh 3 Move: Dark Black Outrage Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Dark Black Outrage: Power 3 Dark Black Outrage: Power ? 3 3 36 2
Dark Black Outrage: Power 3 Dark Black Outrage: Power ? 3 3 36 2
Strike: Attack ? 2 Has a chance (30%) of lowering the target's Attack by 1 stat rank when the user's attack move against it hits. If the move has the multistrike effect tag, has a chance (30%) of lowering the target's Attack by 1 stat rank for each hit. 10 120 3
Unova C (Phys) Extension 3 Extends the duration of Unova Circle (Physical) when Unova Circle (Physical) applies to the allied field of play. 10 120 3
Resonating Will Dragon Claw: Power 25 Resonating Will Dragon Claw: Power ? 25 5 60 3
Resonating Will Dragon Claw: Power 25 Resonating Will Dragon Claw: Power ? 25 5 60 3