Anchors | ![]() Wally | ![]() Sygna Suit |
Wally | |||
Picture | Name | Role | Base Rarity |
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Wally | Strike | ☆☆☆☆☆ |
Obtaining Methods
Pokédex Entry
Flavor Text | |
Wally | Known as a boy who loves Pokémon, adventures, and battling, he has put everything into growing stronger as a Pokémon Trainer. |
Wally Sygna Suit | Wally's in a sygna suit and has formed a new sync pair with Gardevoir. Something about it fills him with nostalgia |
Mindscape |
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Wally's Pokémon
Wally & Gallade | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Posthaste 9: Raises the user's Speed by two stat ranks when it is hit by an attack move. | |||||||||||||
Theme Skills | |||||||||||||
Fighting Strike - Raises allies's Attack and Sp. Atk by 15 when using Fighting-type attacks Hoenn: Raises allies's Attack and Sp. Atk by 2 Rival: Raises allies's Attack and Sp. Atk by 2 Battle Facility Foe: Raises allies's Attack and Sp. Atk by 2 Passionate Spirit: Raises allies's Attack and Sp. Atk by 2. | |||||||||||||
Expedition Skills | |||||||||||||
Rare + 2 Wistful -2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
537 | 403 | 141 | 360 | 172 | 256 |
5 Star Max Potential Stats | |||||
637 | 443 | 181 | 400 | 212 | 296 |
Wally & Gallade (Mega Gallade) | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Posthaste 9: Raises the user's Speed by two stat ranks when it is hit by an attack move. Zero In 1: Critical hits land more easily when the user's attack move is used. Fast-Track 2: Has a chance (30%) of raising the user's Speed by one stat rank after its Pokémon uses a move. | |||||||||||||
Theme Skills | |||||||||||||
Fighting Strike - Raises allies's Attack and Sp. Atk by 15 when using Fighting-type attacks Hoenn: Raises allies's Attack and Sp. Atk by 2 Rival: Raises allies's Attack and Sp. Atk by 2 Battle Facility Foe: Raises allies's Attack and Sp. Atk by 2 Passionate Spirit: Raises allies's Attack and Sp. Atk by 2. | |||||||||||||
Expedition Skills | |||||||||||||
Rare + 2 Wistful -2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
537 | 483 | 141 | 431 | 172 | 256 |
5 Star Max Potential Stats | |||||
637 | 531 | 181 | 479 | 212 | 296 |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP + 10 | HP + 10 | 0 | 5 | 1 |
Attack + 5 | Attack + 5 | 0 | 5 | 1 |
Defense + 5 | Defense + 5 | 0 | 5 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 0 | 5 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 0 | 5 | 1 |
Speed + 5 | Speed + 5 | 0 | 5 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 3 | 36 | 1 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 3 | 36 | 1 |
Focus Blast: Power 2 | Focus Blast: Power Up 2 | 3 | 36 | 1 |
Focus Blast: Move Gauge Refresh 3 | Move: Focus Blast Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Focus Blast: Power 2 | Focus Blast: Power Up 2 | 3 | 36 | 1 |
Focus Blast: Power 2 | Focus Blast: Power Up 2 | 3 | 36 | 2 |
Grand Entry 1 | Raises the user's Sp. Atk when the Pokémon enters a battle. | 6 | 72 | 2 |
Focus Blast: Accuracy 10 | Focus Blast: Accuracy Up 10 | 5 | 60 | 2 |
Focus Blast: Power 5 | Focus Blast: Power Up 5 | 3 | 36 | 3 |
Focus Blast: Power 5 | Focus Blast: Power Up 5 | 3 | 36 | 3 |
Sp. Atk + 10 | Sp. Atk + 10 | 5 | 60 | 1 |
HP + 10 | HP + 10 | 2 | 24 | 1 |
Close Combat: Power 5 | Close Combat: Power Up 5 | 2 | 24 | 1 |
HP + 10 | HP + 10 | 2 | 24 | 1 |
Close Combat: Move Gauge Refresh 3 | Move: Close Combat Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 1 |
Close Combat: Power 5 | Close Combat: Power Up 5 | 2 | 24 | 1 |
Cakewalk | The more the target's Speed is lowered, the more it powers up sync moves. | 8 | 96 | 2 |
Close Combat: Power 5 | Close Combat: Power Up 5 | 2 | 24 | 2 |
Attack + 10 | Attack + 10 | 5 | 60 | 2 |
Fierce Entry 1 | Raises the user's Attack when the Pokémon enters a battle. | 6 | 72 | 3 |
Close Combat: Stat's Quo 4 | Move: Close Combat Has a good chance of returning the user's lowered stats to normal when a move is successful. | 6 | 72 | 3 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Defense + 5 | Defense + 5 | 2 | 24 | 1 |
Dire Hit: MP Refresh 3 | Move: Dire Hit Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Ramming Speed | The more the user's Speed has been raised, the more it powers up moves. | 10 | 120 | 2 |
Here I Come!: MP Refresh 3 | Move: Here I Come! Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 2 |
Sp. Def + 10 | Sp. Def + 10 | 4 | 48 | 2 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user once during battle. | 5 | 60 | 3 |
Critical Strike 1 | Powers up attacks if they become critical hits. | 10 | 120 | 3 |
Sp. Def + 10 | Sp. Def + 10 | 4 | 48 | 1 |
Low Sweep: Power 5 | Low Sweep: Power Up 5 | 3 | 36 | 1 |
Natural Remedy | Once per battle, removes all status conditions from the user when the user is inflicted by any status condition. | 5 | 60 | 1 |
Low Sweep: Power 5 | Low Sweep: Power Up 5 | 3 | 36 | 1 |
Low Sweep: Power 5 | Low Sweep: Power Up 5 | 3 | 36 | 2 |
Low Sweep: Move Gauge Refresh 3 | Move: Low Sweep Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 6 | 72 | 2 |
Low Sweep: Power 5 | Low Sweep: Power Up 5 | 3 | 36 | 2 |
Critical Strike 1 | Powers up attacks if they become critical hits. | 10 | 120 | 3 |
Endurance | If the Pokémon enters battle with full HP, allows it to endure a single overwhelming attack with 1 HP left. | 10 | 120 | 3 |
Rallying Close Combat: Power 25 | Rallying Close Combat: Power Up 25 | 5 | 60 | 3 |
Rallying Close Combat: Power 25 | Rallying Close Combat: Power Up 25 | 5 | 60 | 3 |
Attack 20 | Attack 20 | 0 | 5 | 1 |
Here I Come!: Ferocious Moves 9 | Move: Here I Come! Raises the user's Attack and Sp. Atk by 1 stat rank when its move is successful. | 3 | 36 | 2 |
Dire Hit: Critical Eye 2 | Move: Dire Hit Raises the user's critical-hit rate by 2 stat ranks when its move is successful. | 5 | 60 | 3 |
Sp. Atk 20 | Sp. Atk 20 | 0 | 5 | 1 |
Speedster's Sync 5 | Powers up the user's sync move when its Speed is raised. | 3 | 36 | 2 |
HP 50 | HP 50 | 5 | 60 | 3 |
Wally Sygna Suit | |||
Picture | Name | Role | Base Rarity |
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Wally | Tech | ☆☆☆☆☆ |
Mindscape |
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Wally & Gardevoir (Shiny Gardevoir) | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Head Start 1: Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. Gobsmack 4: Has a chance (50%) of leaving the target confused when the user's attack move against it is successful. Team Speedy Entry 2: Raises the Speed of all allied sync pairs by 2 stat ranks when the user enters a battle. | |||||||||||||
Theme Skills | |||||||||||||
Fairy TechRaises allies's Attack and Sp. Atk by 12 when using Fairy-type attacks. Raises the maximum HP of all allied sync pairs by 12 Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Rival: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Sygna Suit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Passionate Spirit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 | |||||||||||||
Expedition Skills | |||||||||||||
Rare + 2 Fiery -2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
675 | 308 | 209 | 518 | 212 | 254 |
5 Star Max Potential Stats | |||||
775 | 348 | 249 | 558 | 252 | 294 |
Wally & Gardevoir (Shiny Mega Gardevoir) | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Head Start 2: Reduces the user's sync move countdown by 2 the first time it enters a battle each battle. Gobsmack 4: Has a chance (50%) of leaving the target confused when the user's attack move against it is successful. Team Speedy Entry 2: Raises the Speed of all allied sync pairs by 2 stat ranks when the user enters a battle. | |||||||||||||
Theme Skills | |||||||||||||
Fairy TechRaises allies's Attack and Sp. Atk by 12 when using Fairy-type attacks. Raises the maximum HP of all allied sync pairs by 12 Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Rival: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Sygna Suit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Passionate Spirit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 | |||||||||||||
Expedition Skills | |||||||||||||
Rare + 2 Fiery -2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
675 | 308 | 209 | 621 | 254 | 254 |
5 Star Max Potential Stats | |||||
775 | 348 | 249 | 669 | 302 | 294 |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Disarming Voice: Superduper Effective 5 | Move: Disarming Voice Powers up moves that are super effective. | 8 | 96 | 2 |
Discombobulate 9 | Lowers the target's accuracy by one stat rank when the user's attack move against it is successful. | 10 | 120 | 4 |
Fairy Wish: Team Brain Gain 9 | Move: Fairy Wish Increases the Special Moves Up Next effect of all allied sync pairs by 1 rank when the user's move is successful. | 10 | 120 | 5 |
Quick Tempo | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | 7 | 84 | 2 |
Head Start 1 | Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. | 10 | 120 | 4 |
Fairy Zone Extension 3 | Extends the duration of the Fairy Zone when the zone turns into a Fairy Zone while the user is on the field. | 10 | 120 | 5 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Disarming Voice: Power 4 | Disarming Voice: Power Up 4 | 3 | 36 | 1 |
Disarming Voice: Power 4 | Disarming Voice: Power Up 4 | 3 | 36 | 2 |
Disarming Voice: Power 4 | Disarming Voice: Power Up 4 | 3 | 36 | 1 |
Disarming Voice: Move Gauge Refresh 3 | Move: Disarming Voice Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Overpower | The more the target's Sp. Atk is lowered, the more it powers up the user's moves. | 10 | 120 | 3 |
Disarming Voice: Foul Fighting 5 | Move: Disarming Voice Powers up the user's moves against targets that are flinching, confused, or trapped. | 10 | 120 | 2 |
Sharp Entry 1 | Raises the user's critical-hit rate by 1 stat rank when it enters a battle. | 10 | 120 | 3 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
B Dazzling Gleam: Power 3 | B Dazzling Gleam: Power Up 3 | 3 | 36 | 1 |
I Won't Fall Behind!: Ramp Up 1 | Move: I Won't Fall Behind! Raises the user's Sp. Atk by 1 stat rank when its move is successful. | 8 | 96 | 2 |
I Won't Fall Behind!: MP Refresh 2 | Move: I Won't Fall Behind! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 1 |
B Dazzling Gleam: Power 3 | B Dazzling Gleam: Power Up 3 | 3 | 36 | 2 |
Team Speedy Entry 1 | Raises the Speed of all allied sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 2 |
Devastation | The more the target's Sp. Atk is lowered, the more it powers up the user's sync move. | 10 | 120 | 3 |
Discourage 2 | Lowers the Sp. Atk of all opposing sync pairs by 2 stat ranks when the user enters a battle. | 10 | 120 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Disarming Voice: Power 4 | Disarming Voice: Power Up 4 | 3 | 36 | 1 |
Fairy Wish: Move Gauge Refresh 3 | Move: Fairy Wish Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Sp. Def 10 | Sp. Def 10 | 4 | 48 | 1 |
Disarming Voice: Power 4 | Disarming Voice: Power Up 4 | 3 | 36 | 2 |
Whimsical Acceleration 2 | Quickly charges the move gauge when the zone is a Fairy Zone. | 8 | 96 | 2 |
Status Immunity | Status conditions cannot be inflicted on the user. | 10 | 120 | 3 |
Whimsical Stability | The user's stats cannot be lowered when the zone is a Fairy Zone. | 9 | 108 | 2 |
Fairy Wish: MP Refresh 2 | Move: Fairy Wish Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Dauntless | Sp. Atk cannot be lowered. | 5 | 60 | 1 |
B Dazzling Gleam: Power 3 | B Dazzling Gleam: Power Up 3 | 3 | 36 | 1 |
B Dazzling Gleam: Power 3 | B Dazzling Gleam: Power Up 3 | 3 | 36 | 1 |
B Dazzling Gleam: Power 3 | B Dazzling Gleam: Power Up 3 | 3 | 36 | 2 |
Gobsmack 2 | Has a chance (30%) of leaving the target confused when the user's attack move against it is successful. | 7 | 84 | 2 |
Sp. Atk 20 | Sp. Atk 20 | 7 | 84 | 2 |
Interference Sync 5 | Powers up the user's sync move against targets that are flinching, confused, or trapped. | 9 | 108 | 3 |
Mind Boggler 9 | Lowers the target's Sp. Def by one stat rank when the user's attack move is successful against a flinching, confused, or trapped opponent. | 10 | 120 | 3 |
Take On the World Dazzling Gleam: Power 25 | Take On the World Dazzling Gleam: Power Up 25 | 5 | 60 | 3 |
Take On the World Dazzling Gleam: Power 25 | Take On the World Dazzling Gleam: Power Up 25 | 5 | 60 | 3 |