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General | Location | Attacks | Stats | Egg Moves | 5th Gen Dex | 3rd Gen Dex | ![]() |
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This Pokédex is for Diamond, Pearl, Platinum, HeartGold, SoulSilver. If you're looking for the Sword & Shield or Brilliant Diamond & Shining Pearl, Check out Mew Pokémon Sword & Shield data |
Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
Images | ||||||||||||
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Name | Jp. Name | No. | Gender Ratio | Type | ||||
Mew | Myuu ミュウ |
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Mew is Genderless | ![]() |
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Ability: Synchronize | ||||||||
Synchronize: When this Pokémon becomes POISON, PARALYZE, or BURN, so does the opponent. However, Fire-type and Water Veil ability Pokémon cannot be BURNed, Poison-type and Steel-type and Immunity ability Pokémon cannot be POISONed, and Limber ability Pokémon cannot be PARALYZEd. | ||||||||
Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||
New Specie Pokémon | 1'04" | 8.8lbs | 45 | 30,720 | ||||
Experience Growth | Base Happiness | Effort Values Earned | Colour | Safari Zone Flee Rate | ||||
1,059,860 Points Medium Slow |
100 | 3 HP Point(s) |
Pink | 0 |
Damage Taken | ||||||||||||||||
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*1 | *1 | *1 | *1 | *1 | *1 | *0.5 | *1 | *1 | *1 | *0.5 | *2 | *1 | *2 | *1 | *2 | *1 |
Wild Hold Item | Egg Groups |
![]() Lum Berry - 100% |
Mew cannot breed |
Evolutionary Chain | |
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Flavour Text | |
Diamond | Because it can use all kinds of moves, many scientists believe MEW to be the ancestor of Pokémon. |
Pearl | |
Platinum | |
HeartGold | Apparently, it appears only to those people who are pure of heart and have a strong desire to see it. |
SoulSilver | Its DNA is said to contain the genetic codes of all Pokémon, so it can use all kinds of techniques. |
Location | |||
Game | Location | ||
Ruby | Trade from Emerald | ||
Sapphire | Trade from Emerald | ||
Emerald | Faraway Island | ||
FireRed | Trade from Emerald | ||
LeafGreen | Trade from Emerald | ||
Colosseum | Trade from Emerald | ||
XD | Trade from Emerald | ||
Diamond |
Transfer from GBA via Pal Park Transfer from Ranch |
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Pearl |
Transfer from GBA via Pal Park Transfer from Ranch |
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Platinum | None - Pal Park from 3rd Gen | ||
HeartGold | Trade from DPt | ||
SoulSilver | Trade from DPt |
Diamond/Pearl/Platinum/HeartGold/SoulSilver Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Pound | ![]() | ![]() | 40 | 100 | 35 | -- | ||
The foe is physically pounded with a long tail or a foreleg, etc. | |||||||||
— | Transform | ![]() | ![]() | -- | -- | 10 | -- | ||
The user transforms into a copy of the foe right down to having the same move set. | |||||||||
10 | Mega Punch | ![]() | ![]() | 80 | 85 | 20 | -- | ||
The foe is slugged by a punch thrown with muscle-packed power. | |||||||||
20 | Metronome | ![]() | ![]() | -- | -- | 10 | -- | ||
The user waggles a finger and stimulates the brain into randomly using nearly any move. | |||||||||
30 | Psychic | ![]() | ![]() | 90 | 100 | 10 | 10 | ||
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | |||||||||
40 | Barrier | ![]() | ![]() | -- | -- | 30 | -- | ||
The user throws up a sturdy wall that sharply raises its Defense stat. | |||||||||
50 | Ancientpower | ![]() | ![]() | 60 | 100 | 5 | 10 | ||
The user attacks with a prehistoric power. It may also raise all the user's stats at once. | |||||||||
60 | Amnesia | ![]() | ![]() | -- | -- | 20 | -- | ||
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |||||||||
70 | Me First | ![]() | ![]() | -- | -- | 20 | -- | ||
The user tries to cut ahead of the foe to steal and use the foe's intended move with greater power. | |||||||||
80 | Baton Pass | ![]() | ![]() | -- | -- | 40 | -- | ||
The user switches places with a party Pokémon in waiting, passing along any stat changes. | |||||||||
90 | Nasty Plot | ![]() | ![]() | -- | -- | 20 | -- | ||
The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk. | |||||||||
100 | Aura Sphere | ![]() | ![]() | 90 | -- | 20 | -- | ||
The user looses a blast of aura power from deep within its body. This move is certain to hit. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM01 | Focus Punch | ![]() |
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150 | 100 | 20 | -- | ||
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | |||||||||
TM02 | Dragon Claw | ![]() |
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80 | 100 | 15 | -- | ||
The user slashes the foe with huge, sharp claws. | |||||||||
TM03 | Water Pulse | ![]() |
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60 | 100 | 20 | 20 | ||
The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | |||||||||
TM04 | Calm Mind | ![]() |
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-- | -- | 20 | -- | ||
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||||
TM05 | Roar | ![]() |
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-- | 100 | 20 | -- | ||
The foe is scared off, to be replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
TM06 | Toxic | ![]() |
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-- | 85 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM07 | Hail | ![]() |
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-- | -- | 10 | -- | ||
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||||||
TM08 | Bulk Up | ![]() |
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-- | -- | 20 | -- | ||
The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats. | |||||||||
TM09 | Bullet Seed | ![]() |
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10 | 100 | 30 | -- | ||
The user forcefully shoots seeds at the foe. Two to five seeds are shot in rapid succession. | |||||||||
TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM12 | Taunt | ![]() |
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-- | 100 | 20 | -- | ||
The foe is taunted into a rage that allows it to use only attack moves for two to four turns. | |||||||||
TM13 | Ice Beam | ![]() |
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95 | 100 | 10 | 10 | ||
The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | |||||||||
TM14 | Blizzard | ![]() |
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120 | 70 | 5 | 10 | ||
A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM16 | Light Screen | ![]() |
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-- | -- | 30 | -- | ||
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water- type moves. | |||||||||
TM19 | Giga Drain | ![]() |
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60 | 100 | 10 | -- | ||
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. | |||||||||
TM20 | Safeguard | ![]() |
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-- | -- | 25 | -- | ||
The user creates a protective field that prevents status problems for five turns. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM22 | Solarbeam | ![]() |
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120 | 100 | 10 | -- | ||
A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. | |||||||||
TM23 | Iron Tail | ![]() |
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100 | 75 | 15 | 30 | ||
The foe is slammed with a steel-hard tail. It may also lower the target's Defense stat. | |||||||||
TM24 | Thunderbolt | ![]() |
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95 | 100 | 15 | 10 | ||
A strong electric blast is loosed at the foe. It may also leave the foe paralyzed. | |||||||||
TM25 | Thunder | ![]() |
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120 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the foe to inflict damage. It may also leave the target paralyzed. | |||||||||
TM26 | Earthquake | ![]() |
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100 | 100 | 10 | -- | ||
The user sets off an earthquake that hits all the Pokémon in the battle. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM28 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
TM29 | Psychic | ![]() |
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90 | 100 | 10 | 10 | ||
The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | |||||||||
TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | 20 | ||
The user hurls a shadowy blob at the foe. It may also lower the foe's Sp. Def stat. | |||||||||
TM31 | Brick Break | ![]() |
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75 | 100 | 15 | -- | ||
The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM33 | Reflect | ![]() |
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-- | -- | 20 | -- | ||
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||||
TM34 | Shock Wave | ![]() |
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60 | -- | 20 | -- | ||
The user strikes the foe with a quick jolt of electricity. This attack cannot be evaded. | |||||||||
TM35 | Flamethrower | ![]() |
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95 | 100 | 15 | 10 | ||
The foe is scorched with an intense blast of fire. The target may also be left with a burn. | |||||||||
TM36 | Sludge Bomb | ![]() |
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90 | 100 | 10 | 30 | ||
The user attacks by hurling filthy sludge at the foe. It may also poison the target. | |||||||||
TM37 | Sandstorm | ![]() |
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-- | -- | 10 | -- | ||
A five-turn sand- storm is summoned to hurt all combatant types except Rock, Ground, and Steel. | |||||||||
TM38 | Fire Blast | ![]() |
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120 | 85 | 5 | 10 | ||
The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. | |||||||||
TM39 | Rock Tomb | ![]() |
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50 | 80 | 10 | 100 | ||
Boulders are hurled at the foe. It also lowers the foe's Speed by preventing its movement. | |||||||||
TM40 | Aerial Ace | ![]() |
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60 | -- | 20 | -- | ||
The user confounds the foe with speed, then slashes. The attack lands without fail. | |||||||||
TM41 | Torment | ![]() |
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-- | 100 | 15 | -- | ||
The user torments and enrages the foe, making it incapable of using the same move twice in a row. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | |||||||||
TM43 | Secret Power | ![]() |
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70 | 100 | 20 | 30 | ||
The user attacks with a secret power. Its added effects vary depending on the user's environment. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | |||||||||
TM46 | Thief | ![]() |
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40 | 100 | 10 | -- | ||
The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | |||||||||
TM47 | Steel Wing | ![]() |
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70 | 90 | 25 | 10 | ||
The foe is hit with wings of steel. It may also raise the user's Defense stat. | |||||||||
TM48 | Skill Swap | ![]() |
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-- | -- | 10 | -- | ||
The user employs its psychic power to exchange abilities with the foe. | |||||||||
TM49 | Snatch | ![]() |
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-- | -- | 10 | -- | ||
The user steals the effects of any healing or stat- changing move the foe attempts to use. | |||||||||
TM50 | Overheat | ![]() |
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140 | 90 | 5 | 100 | ||
The user attacks the foe at full power. The attack's recoil sharply reduces the user's Sp. Atk stat. | |||||||||
TM51 | Roost | ![]() |
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-- | -- | 10 | -- | ||
The user lands and rests its body. It restores the user's HP by up to half of its max HP. | |||||||||
TM52 | Focus Blast | ![]() |
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120 | 70 | 5 | 10 | ||
The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | |||||||||
TM53 | Energy Ball | ![]() |
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80 | 100 | 10 | 10 | ||
The user draws power from nature and fires it at the foe. It may also lower the target's Sp. Def. | |||||||||
TM54 | False Swipe | ![]() |
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40 | 100 | 40 | -- | ||
A restrained attack that prevents the foe from fainting. The target is left with at least 1 HP. | |||||||||
TM55 | Brine | ![]() |
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65 | 100 | 10 | -- | ||
If the foe's HP is down to about half, this attack will hit with double the power. | |||||||||
TM56 | Fling | ![]() |
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?? | 100 | 10 | -- | ||
The user flings its held item at the foe to attack. Its power and effects depend on the item. | |||||||||
TM57 | Charge Beam | ![]() |
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50 | 90 | 10 | 70 | ||
The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat. | |||||||||
TM58 | Endure | ![]() |
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-- | -- | 10 | -- | ||
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||||||
TM59 | Dragon Pulse | ![]() |
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90 | 100 | 10 | -- | ||
The foe is attacked with a shock wave generated by the user's gaping mouth. | |||||||||
TM60 | Drain Punch | ![]() |
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60 | 100 | 5 | -- | ||
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | |||||||||
TM61 | Will-o-wisp | ![]() |
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-- | 75 | 15 | -- | ||
The user shoots a sinister, bluish white flame at the foe to inflict a burn. | |||||||||
TM62 | Silver Wind | ![]() |
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60 | 100 | 5 | 10 | ||
The foe is attacked with powdery scales blown by wind. It may also raise all the user's stats. | |||||||||
TM63 | Embargo | ![]() |
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-- | 100 | 15 | -- | ||
It prevents the foe from using its held item. Its Trainer is also prevented from using items on it. | |||||||||
TM64 | Explosion | ![]() |
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250 | 100 | 5 | -- | ||
The user explodes to inflict damage on all Pokémon in battle. The user faints upon using this move. | |||||||||
TM65 | Shadow Claw | ![]() |
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70 | 100 | 15 | -- | ||
The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio. | |||||||||
TM66 | Payback | ![]() |
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50 | 100 | 10 | -- | ||
If the user can use this attack after the foe attacks, its power is doubled. | |||||||||
TM67 | Recycle | ![]() |
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-- | -- | 10 | -- | ||
The user recycles a held item that has been used in battle so it can be used again. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the foe using every bit of its power. The user must rest on the next turn. | |||||||||
TM69 | Rock Polish | ![]() |
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-- | -- | 20 | -- | ||
The user polishes its body to reduce drag. It can sharply raise the Speed stat. | |||||||||
TM70 | Flash | ![]() |
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-- | 100 | 20 | -- | ||
The user flashes a light that cuts the foe's accuracy. It can also be used to illuminate caves. | |||||||||
TM71 | Stone Edge | ![]() |
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100 | 80 | 5 | -- | ||
The user stabs the foe with a sharpened stone. It has a high critical-hit ratio. | |||||||||
TM72 | Avalanche | ![]() |
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60 | 100 | 10 | -- | ||
An attack move that inflicts double the damage if the user has been hurt by the foe in the same turn. | |||||||||
TM73 | Thunder Wave | ![]() |
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-- | 100 | 20 | -- | ||
A weak electric charge is launched at the foe. It causes paralysis if it hits. | |||||||||
TM74 | Gyro Ball | ![]() |
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?? | 100 | 5 | -- | ||
The user tackles the foe with a high-speed spin. The slower the user, the greater the damage. | |||||||||
TM75 | Swords Dance | ![]() |
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-- | -- | 30 | -- | ||
A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat. | |||||||||
TM76 | Stealth Rock | ![]() |
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-- | -- | 20 | -- | ||
The user lays a trap of levitating stones around the foe. The trap hurts foes that switch into battle. | |||||||||
TM77 | Psych Up | ![]() |
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-- | -- | 10 | -- | ||
The user hypnotizes itself into copying any stat change made by the foe. | |||||||||
TM78 | Captivate | ![]() |
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-- | 100 | 20 | -- | ||
If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | |||||||||
TM79 | Dark Pulse | ![]() |
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80 | 100 | 15 | 20 | ||
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. | |||||||||
TM80 | Rock Slide | ![]() |
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75 | 90 | 10 | 30 | ||
Large boulders are hurled at the foe to inflict damage. It may also make the target flinch. | |||||||||
TM81 | X-scissor | ![]() |
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80 | 100 | 15 | -- | ||
The user slashes at the foe by crossing its scythes or claws as if they were a pair of scissors. | |||||||||
TM82 | Sleep Talk | ![]() |
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-- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | |||||||||
TM83 | Natural Gift | ![]() |
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?? | 100 | 15 | -- | ||
The user draws power to attack by using its held Berry. The Berry determines its type and power. | |||||||||
TM84 | Poison Jab | ![]() |
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80 | 100 | 20 | 30 | ||
The foe is stabbed with a tentacle or arm steeped in poison. It may also poison the foe. | |||||||||
TM85 | Dream Eater | ![]() |
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100 | 100 | 15 | -- | ||
An attack that works only on a sleeping foe. It absorbs half the damage caused to heal the user's HP. | |||||||||
TM86 | Grass Knot | ![]() |
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?? | 100 | 20 | -- | ||
The user snares the foe with grass and trips it. The heavier the foe, the greater the damage. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | |||||||||
TM88 | Pluck | ![]() |
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60 | 100 | 20 | -- | ||
The user pecks the foe. If the foe is holding a Berry, the user plucks it and gains its effect. | |||||||||
TM89 | U-turn | ![]() |
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70 | 100 | 20 | -- | ||
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM91 | Flash Cannon | ![]() |
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80 | 100 | 10 | 10 | ||
The user gathers all its light energy and releases it at once. It may also lower the foe's Sp. Def stat. | |||||||||
TM92 | Trick Room | ![]() |
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-- | -- | 5 | -- | ||
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||||
HM01 | Cut | ![]() |
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50 | 95 | 30 | -- | ||
The foe is cut with a scythe or a claw. It can also be used to cut down thin trees. | |||||||||
HM02 | Fly | ![]() |
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90 | 95 | 15 | -- | ||
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town. | |||||||||
HM03 | Surf | ![]() |
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95 | 100 | 15 | -- | ||
It swamps the entire battlefield with a giant wave. It can also be used for crossing water. | |||||||||
HM04 | Strength | ![]() |
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80 | 100 | 15 | -- | ||
The foe is slugged with a punch thrown at maximum power. It can also be used to move boulders. | |||||||||
HM05 DPt | Defog | ![]() |
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-- | -- | 15 | -- | ||
It reduces the foe's evasion stat. It also removes spikes, light screens, etc. | |||||||||
HM05 HGSS | Whirlpool | ![]() |
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15 | 70 | 15 | -- | ||
Traps the foe inside a whirlpool that lasts for two to five turns. The user can pass through whirlpools. | |||||||||
HM06 | Rock Smash | ![]() |
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40 | 100 | 15 | 50 | ||
The user hits with a punch that may lower the target's Defense. It can also smash cracked boulders. | |||||||||
HM07 | Waterfall | ![]() |
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80 | 100 | 15 | 20 | ||
The user charges at the foe rapidly, and may make it flinch. It can also be used to climb a waterfall. | |||||||||
HM08 | Rock Climb | ![]() |
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90 | 85 | 20 | 20 | ||
A charging attack that may also leave the foe confused. It can also be used to scale rocky walls. |
Platinum/HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Air Cutter | ![]() |
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55 | 95 | 25 | -- | ||
The user launches razorlike wind to slash the foe. It has a high critical-hit ratio. | ||||||||
Dive | ![]() |
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80 | 100 | 10 | -- | ||
A two-turn attack. The user dives underwater on the first turn, then hits on the next turn. | ||||||||
Fire Punch | ![]() |
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75 | 100 | 15 | 10 | ||
The foe is punched with a fiery fist. It may leave the target with a burn. | ||||||||
Fury Cutter | ![]() |
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10 | 95 | 20 | -- | ||
The foe is slashed with scythes or claws. Its power increases if it hits in succession. | ||||||||
Ice Punch | ![]() |
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75 | 100 | 15 | 10 | ||
The foe is punched with an icy fist. It may leave the target frozen. | ||||||||
Icy Wind | ![]() |
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55 | 95 | 15 | 100 | ||
The user attacks with a gust of chilled air. It also lowers the target's Speed stat. | ||||||||
Knock Off | ![]() |
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20 | 100 | 20 | -- | ||
The user slaps down the foe's held item, preventing the item from being used during the battle. | ||||||||
Ominous Wind | ![]() |
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60 | 100 | 5 | 10 | ||
The user creates a gust of repulsive wind. It may also raise all the user's stats at once. | ||||||||
Sucker Punch | ![]() |
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80 | 100 | 5 | -- | ||
This move enables the user to attack first. It fails if the foe is not readying an attack, however. | ||||||||
Trick | ![]() |
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-- | 100 | 10 | -- | ||
The user catches the foe off guard and swaps the foe's held item with its own. | ||||||||
Thunderpunch | ![]() |
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75 | 100 | 15 | 10 | ||
The foe is punched with an electrified fist. It may leave the target with paralysis. | ||||||||
Vacuum Wave | ![]() |
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40 | 100 | 30 | -- | ||
The user whirls its fists to send a wave of pure vacuum at the foe. This move always goes first. | ||||||||
Zen Headbutt | ![]() |
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80 | 90 | 15 | 20 | ||
The user focuses its willpower to its head and rams the foe. It may also make the target flinch. | ||||||||
Helping Hand | ![]() |
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-- | -- | 20 | -- | ||
A move that boosts the power of the ally's attack in a Double Battle. | ||||||||
Last Resort | ![]() |
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130 | 100 | 5 | -- | ||
This move can be used only after the user has used all the other moves it knows in the battle. | ||||||||
Magnet Rise | ![]() |
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-- | -- | 10 | -- | ||
The user levitates using electrically generated magnetism for five turns. | ||||||||
Snore | ![]() |
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40 | 100 | 15 | 30 | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the foe flinch. | ||||||||
Spite | ![]() |
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-- | 100 | 10 | -- | ||
The user looses its grudge on the move last used by the foe by cutting 4 PP from it. | ||||||||
Swift | ![]() |
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60 | -- | 20 | -- | ||
Star-shaped rays are shot at the foe. This attack never misses. | ||||||||
Synthesis | ![]() |
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-- | -- | 5 | -- | ||
The user restores its own HP. The amount of HP regained varies with the weather. | ||||||||
Uproar | ![]() |
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50 | 100 | 10 | -- | ||
The user attacks in an uproar for two to five turns. Over that time, no one can fall asleep. | ||||||||
Ancientpower | ![]() |
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60 | 100 | 5 | 10 | ||
The user attacks with a prehistoric power. It may also raise all the user's stats at once. | ||||||||
Aqua Tail | ![]() |
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90 | 90 | 10 | -- | ||
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | ||||||||
Bounce | ![]() |
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85 | 85 | 5 | 30 | ||
The user bounces up high, then drops on the foe on the second turn. It may also paralyze the foe. | ||||||||
Earth Power | ![]() |
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90 | 100 | 10 | 10 | ||
The user makes the ground under the foe erupt with power. It may also lower the target's Sp. Def. | ||||||||
Endeavor | ![]() |
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?? | 100 | 5 | -- | ||
An attack move that cuts down the foe's HP to equal the user's HP. | ||||||||
Gastro Acid | ![]() |
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-- | 100 | 10 | -- | ||
The user hurls up its stomach acids on the foe. The fluid eliminates the effect of the foe's ability. | ||||||||
Gunk Shot | ![]() |
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120 | 70 | 5 | 30 | ||
The user shoots filthy garbage at the foe to attack. It may also poison the target. | ||||||||
Heat Wave | ![]() |
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100 | 90 | 10 | 10 | ||
The user exhales a heated breath on the foe to attack. It may also leave the target with a burn. | ||||||||
Iron Defense | ![]() |
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-- | -- | 15 | -- | ||
The user hardens its body's surface like iron, sharply raising its Defense stat. | ||||||||
Iron Head | ![]() |
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80 | 100 | 15 | 30 | ||
The foe slams the target with its steel-hard head. It may also make the target flinch. | ||||||||
Mud-slap | ![]() |
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20 | 100 | 10 | 100 | ||
The user hurls mud in the foe's face to inflict damage and lower its accuracy. | ||||||||
Outrage | ![]() |
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120 | 100 | 15 | -- | ||
The user rampages and attacks for two to three turns. However, it then becomes confused. | ||||||||
Rollout | ![]() |
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30 | 90 | 20 | -- | ||
The user continually rolls into the foe over five turns. It becomes stronger each time it hits. | ||||||||
Seed Bomb | ![]() |
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80 | 100 | 15 | -- | ||
The user slams a barrage of hard- shelled seeds down on the foe from above. | ||||||||
Signal Beam | ![]() |
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75 | 100 | 15 | 10 | ||
The user attacks with a sinister beam of light. It may also confuse the target. | ||||||||
Superpower | ![]() |
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120 | 100 | 5 | -- | ||
The user attacks the foe with great power. However, it also lowers the user's Attack and Defense. | ||||||||
Twister | ![]() |
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40 | 100 | 20 | 20 | ||
The user whips up a vicious tornado to tear at the foe. It may also make the foe flinch. |
HeartGold/SoulSilver Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Super Fang | ![]() |
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?? | 90 | 10 | -- | ||
The user chomps hard on the foe with its sharp front fangs. It cuts the target's HP to half. | ||||||||
Pain Split | ![]() |
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-- | -- | 20 | -- | ||
The user adds its HP to the foe's HP, then equally shares the combined HP with the foe. | ||||||||
String Shot | ![]() |
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-- | 95 | 40 | -- | ||
The foe is bound with silk blown from the user's mouth. It reduces the target's Speed stat. | ||||||||
Tailwind | ![]() |
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-- | -- | 30 | -- | ||
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for three turns. | ||||||||
Gravity | ![]() |
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-- | -- | 5 | -- | ||
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitation. | ||||||||
Worry Seed | ![]() |
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-- | 100 | 10 | -- | ||
A seed that causes worry is planted on the foe. It prevents sleep by making its ability Insomnia. | ||||||||
Role Play | ![]() |
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-- | -- | 10 | -- | ||
The user mimics the foe completely, copying the foe's natural ability. | ||||||||
Magic Coat | ![]() |
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-- | -- | 15 | -- | ||
A barrier reflects back to the foe moves like Leech Seed and moves that damage status. | ||||||||
Heal Bell | ![]() |
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-- | -- | 5 | -- | ||
The user makes a soothing bell chime to heal the status problems of all the party Pokémon. | ||||||||
Low Kick | ![]() |
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?? | 100 | 20 | -- | ||
A powerful low kick that makes the foe fall over. It inflicts greater damage on heavier foes. | ||||||||
Sky Attack | ![]() |
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140 | 90 | 5 | 30 | ||
A second-turn attack move with a high critical-hit ratio. It may also make the target flinch. | ||||||||
Block | ![]() |
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-- | -- | 5 | -- | ||
The user blocks the foe's way with arms spread wide to prevent escape. | ||||||||
Bug Bite | ![]() |
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60 | 100 | 20 | -- | ||
The user bites the foe. If the foe is holding a Berry, the user eats it and gains its effect. | ||||||||
Headbutt | ![]() |
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70 | 100 | 15 | 30 | ||
The user attacks with its head. It may make the foe flinch. To find Pokémon, hit trees. |
Special Moves | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
---|---|---|---|---|---|---|---|---|
Hypnosis | ![]() | ![]() | -- | 70 | 20 | -- | ||
The user employs hypnotic suggestion to make the target fall into a deep sleep. | Known by Mew traded from Hayley | |||||||
Teleport | ![]() | ![]() | -- | -- | 20 | -- | ||
Use it to flee from any wild Pokémon. It can also warp to the last Pokémon Center visited. | Known by Mew traded from Hayley | |||||||
Synthesis | ![]() | ![]() | -- | -- | 5 | -- | ||
The user restores its own HP. The amount of HP regained varies with the weather. | Known by Mew traded from Hayley |
Base/Max Pokéathlon Stats | |||||||||
Speed | Power | Skill | Stamina | Jump | |||||
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Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 100 | 100 | 100 | 100 | 100 | 100 | |
Max Stats Hindering Nature |
Lv. 50 | 160 - 207 | 94 - 136 | 94 - 136 | 94 - 136 | 94 - 136 | 94 - 136 |
Lv. 100 | 310 - 404 | 184 - 269 | 184 - 269 | 184 - 269 | 184 - 269 | 184 - 269 | |
Max Stats Neutral Nature |
Lv. 50 | 160 - 207 | 105 - 152 | 105 - 152 | 105 - 152 | 105 - 152 | 105 - 152 |
Lv. 100 | 310 - 404 | 205 - 299 | 205 - 299 | 205 - 299 | 205 - 299 | 205 - 299 | |
Max Stats Beneficial Nature |
Lv. 50 | 160 - 207 | 115 - 167 | 115 - 167 | 115 - 167 | 115 - 167 | 115 - 167 |
Lv. 100 | 310 - 404 | 225 - 328 | 225 - 328 | 225 - 328 | 225 - 328 | 225 - 328 |
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