AnchorsAcerola
Acerola
Fall 2020
Fall 2020

Acerola

Picture Name Role Base Rarity
Acerola Artwork Acerola Tech ☆☆☆☆☆

Obtaining Methods

Summon Location
Main StoryComplete Chapter 17: Ghostly Trio - Ghostly Trio: Part 2
Sync Pair ScoutingAcerola Seasonal Scout (October 15th 2020 - October 29th 2020) - 2%

Acerola's Pokémon

Acerola & Palossand

Picture Name Focal Move Type Weakness
Palossand Image
English: Palossand
Japan: Sirodethna
シロデスナ
French: Trépassable
German: Colossand
Korean: 모래성이당
Ghost-type Ice-type
Passive Skills
Sand Fortress: Stats cannot be lowered in a sandstorm.
Type Skills
Ghost Tech - Raises allies's Attack and Sp. Atk by 12 when using Ghost-type attacks. Raises the maximum HP of all allied sync pairs by 12.


Standard Max Level (Lv. 125) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
502 163 174 126 164 210
5 Star Max Potential Stats
602 203 214 166 204 250


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Astonish Ghost-typePhysical Category Move 12-14 100 1 Opponent
Has a moderate chance of making the target flinch
X Defense  Other Category Move   2 Self
Sharply raises the user's Defense
Sandstorm Rock-typeOther Category Move   2 Field
Causes a sandstorm
Over Here!  Other Category Move   2 Self
Makes opponent focus their attacks on the user. Makes the user gradually heal itself


Sync Moves
NameTypeCategoryMax PowerTarget
Never-Ending Royal Nightmare Ghost-typePhysical Category Move 200-240 Opponent
The more the user's Defense has been raised, the greater the power of this move


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 5 HP + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Attack + 5 Sp. Attack + 5 0 5 1
Sp. Defense + 5 Sp. Defense + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
Speed 5 Speed 5 2 24 1
Attack 5 Attack 5 2 24 1
Soothing Sand 1 Restores the Pokémon's HP whenever it takes an action during a sandstorm. 5 60 1
X Defense: MP Refresh 3 Move: X Defense Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 2
Sp. Def 5 Sp. Def 5 2 24 1
Attack 10 Attack 10 4 48 2
Backfire 1 Lowers the Attack and Sp. Atk of all opposing sync pairs just before the user faints. 7 84 3
Tough Cookie The more the user's Defense has been raised, the more it powers up moves. 7 84 2
Defense 20 Defense 20 8 96 3
Astonish: Power 5 Astonish: Power Up 5 2 24 1
Astonish: Power 5 Astonish: Power Up 5 2 24 1
Astonish: Aggravation 1 Move: Astonish Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 10 120 1
Astonish: Power 6 Astonish: Power Up 6 3 36 2
Astonish: Power 5 Astonish: Power Up 5 2 24 1
Astonish: Power 6 Astonish: Power Up 6 3 36 2
Surging Sand 5 Powers up moves in a sandstorm. 10 120 2
Harry 5 Powers up moves when the target is flinching. 8 96 3
Astonish: Move Gauge Refresh 4 Move: Astonish Has a good chance of increasing the user's move gauge by one when a move is successful. 6 72 3
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Over Here!: MP Refresh 2 Move: Over Here! Occasionally restores one MP of the move used if the move is successful. 7 84 1
Speed 5 Speed 5 2 24 1
HP 20 HP 20 4 48 2
Over Here!: MP Refresh 2 Move: Over Here! Occasionally restores one MP of the move used if the move is successful. 7 84 2
HP 20 HP 20 4 48 3
Toughen Up 4 Has a good chance of raising the user's Defense when the user is hit by an attack move. 7 84 2
Tighten Up 4 Has a good chance of raising the user's Sp. Def when the user is hit by an attack move. 7 84 3
Sp. Def 5 Sp. Def 5 2 24 1
Sandstorm: MP Refresh 3 Move: Sandstorm Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
HP 10 HP 10 2 24 1
Attack 5 Attack 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Sandstorm: Flag Bearer 9 Move: Sandstorm Raises the Attack of all allied sync pairs when the user's Pokémon uses a move. 10 120 1
Sand Shelter Protects the Pokémon from damage from a sandstorm. 3 36 2
Sandstorm: Focus Group 4 Move: Sandstorm Has a good chance of raising the critical-hit rate of all allied sync pairs when the user's Pokémon uses a move. 7 84 2
Sandstorm: Move Gauge Refresh 3 Move: Sandstorm Has a moderately good chance of increasing the user's move gauge by one when a move is successful. 5 60 2
Sandstorm: Move Gauge Refresh 3 Move: Sandstorm Has a moderately good chance of increasing the user's move gauge by one when a move is successful. 5 60 3
Attack 20 Attack 20 10 120 3
Never-Ending Royal Nightmare: Power 25 Never-Ending Royal Nightmare: Power Up 25 5 60 3
Never-Ending Royal Nightmare: Power 25 Never-Ending Royal Nightmare: Power Up 25 5 60 3

Acerola Fall 2020

Picture Name Role Base Rarity
Acerola Artwork
Standard Outfit EX Outfit
Acerola Tech ☆☆☆☆☆

 

Acerola & Mimikyu

Picture Name Focal Move Type Weakness
Mimikyu Image
English: Mimikyu
Japan: Mimikkyu
ミミッキュ
French: Mimiqui
German: Mimigma
Korean: 따라큐
Ghost-type Steel-type
Passive Skills
Criticonfuse 9: Leaves the target confused when the user lands a critical hit.
Opportunistic 9: Lowers the target's Defense when an attack is successful against a confused opponent.
Disguise: Protects the Pokémon from damage from a single attack move. After this passive skill takes effect, the Pokémon shifts from Disguised Form to Busted Form.
Type Skills
Ghost TechRaises allies's Attack and Sp. Atk by 12 when using Ghost-type attacks. Raises the maximum HP of all allied sync pairs by 12


Standard Max Level (Lv. 125) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
510 237 166 208 166 252
5 Star Max Potential Stats
610 277 206 248 206 292


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Shadow Claw Ghost-typePhysical Category Move 40-48 100 2 Opponent
Critical hits land more easily
Shadow Sneak Ghost-typePhysical Category Move 75-90 100 3 Opponent
No additional effect
Boo!  Other Category Move   2 Self
Sharply raises the user's Attack. When in Disguised Form, raises the user's critical-hit rate. When in Busted Form, raises the user's Defense and Sp. Def.
Phantom Force Ghost-typePhysical Category Move 160-192 100 3 Opponent
The user takes on a phantom presence stance. After a set time, this presence fades and the user attacks. No other actions can be taken while in phantom presence. Opponents' moves will not hit the user while it is in this presence. If the user is hit by a sync move while in phantom presence, the presence will fade.


Sync Moves
NameTypeCategoryMax PowerTarget
Trick-or-Treat Shadow Claw Ghost-typePhysical Category Move 200-240 Opponent
Its power increases if the target is confused
EX Sync Effect: Power * 1.5


Acerola & Mimikyu (Busted Form)

Picture Name Focal Move Type Weakness
Mimikyu Image
English: Mimikyu
Japan: Mimikkyu
ミミッキュ
French: Mimiqui
German: Mimigma
Korean: 따라큐
Ghost-type Steel-type
Passive Skills
Criticonfuse 9: Leaves the target confused when the user lands a critical hit.
Opportunistic 9: Lowers the target's Defense when an attack is successful against a confused opponent.
Disguise: Protects the Pokémon from damage from a single attack move. After this passive skill takes effect, the Pokémon shifts from Disguised Form to Busted Form.
Type Skills
Ghost TechRaises allies's Attack and Sp. Atk by 12 when using Ghost-type attacks. Raises the maximum HP of all allied sync pairs by 12


Standard Max Level (Lv. 125) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
510 237 166 208 166 252
5 Star Max Potential Stats
610 277 206 248 206 292


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Shadow Claw Ghost-typePhysical Category Move 40-48 100 2 Opponent
Critical hits land more easily
Shadow Sneak Ghost-typePhysical Category Move 75-90 100 3 Opponent
No additional effect
Boo!  Other Category Move   2 Self
Sharply raises the user's Attack. When in Disguised Form, raises the user's critical-hit rate. When in Busted Form, raises the user's Defense and Sp. Def.
Phantom Force Ghost-typePhysical Category Move 160-192 100 3 Opponent
The user takes on a phantom presence stance. After a set time, this presence fades and the user attacks. No other actions can be taken while in phantom presence. Opponents' moves will not hit the user while it is in this presence. If the user is hit by a sync move while in phantom presence, the presence will fade.


Sync Moves
NameTypeCategoryMax PowerTarget
Trick-or-Treat Shadow Claw Ghost-typePhysical Category Move 200-240 Opponent
Its power increases if the target is confused
EX Sync Effect: Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 5 HP + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Attack + 5 Sp. Attack + 5 0 5 1
Sp. Defense + 5 Sp. Defense + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
HP +10 HP +10 0 5 1
Attack +5 Attack +5 0 5 1
Defense +5 Defense +5 0 5 1
Attack +5 Attack +5 0 5 1
Sp. Def +5 Sp. Def +5 0 5 1
Speed +5 Speed +5 0 5 1
Attack +5 Attack +5 2 24 1
Speed +5 Speed +5 2 24 1
Phantom Force: Power Up 3 Phantom Force: Power Up 3 5 60 1
Headstrong Attack cannot be lowered. 5 60 1
Fuzzy Strike 5 Powers up sync moves when the target is confused. 8 96 1
Confusion Synergy 2 Powers up moves when the target is confused. 8 96 2
Phantom Force: Power Up 3 Phantom Force: Power Up 3 5 60 1
Phantom Force: Power Up 3 Phantom Force: Power Up 3 5 60 2
Phantom Force: MP Refresh 2 Has Up moderate chance of restoring one MP of the move used if the move is successful. 7 84 3
HP +30 HP +30 6 72 2
Confusion Synergy 3 Powers up moves when the target is confused. 9 108 3
Defense +5 Defense +5 2 24 1
Shadow Claw: Power Up 6 Shadow Claw: Power Up 6 5 60 1
Sp. Def +10 Sp. Def +10 4 48 1
Fast-Track 2 Has Up moderate chance of raising the Pokémon’s Speed after it uses Up move. 9 108 2
Shadow Sneak: Power Up 6 Shadow Sneak: Power Up 6 5 60 1
Shadow Sneak: Power Up 6 Shadow Sneak: Power Up 6 5 60 2
Power Flux 5 The fuller the move gauge, the more this powers up moves. 10 120 2
Speed +20 Speed +20 6 72 3
Shadow Sneak: MP Refresh 2 Has Up moderate chance of restoring one MP of the move used if the move is successful. 7 84 3
Sp. Def +5 Sp. Def +5 2 24 1
Shadow Sneak: Power Up 6 Shadow Sneak: Power Up 6 5 60 1
Boo!: MP Refresh 2 Has Up moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Shadow Sneak: Power Up 6 Shadow Sneak: Power Up 6 5 60 1
Amped Up 1 Raises the Pokémon’s Speed when it lands Up critical hit. 7 84 2
Defense +20 Defense +20 6 72 2
HP Advantage 3 The more HP the user has remaining, the more it powers up moves. 9 108 3
Shadow Sneak: Critical Strike 2 Powers up attacks if they become critical hits. 8 96 2
Stop Hitting Yourself 5 Raises the chance that an opponent will attack themselves due to being confused. 10 120 3
Sp. Def +5 Sp. Def +5 2 24 1
Sp. Def +5 Sp. Def +5 2 24 1
Clearheaded Prevents the Pokémon from becoming confused. 5 60 1
Shadow Claw: Power Up 6 Shadow Claw: Power Up 6 5 60 1
Shadow Claw: Move Gauge Refresh 3 Has Up moderately good chance of charging the user’s move gauge by one when Up move is successful. 6 72 1
Shadow Claw: Power Up 6 Shadow Claw: Power Up 6 5 60 1
Phantom Force: Power Up 3 Phantom Force: Power Up 3 5 60 2
Shadow Claw: Power Up 6 Shadow Claw: Power Up 6 5 60 2
Boiling Point 2 Once per battle, sharply raises the user’s Attack when in Up pinch. 8 96 2
Attack +20 Attack +20 6 72 3
HP +30 HP +30 6 72 3
Trick-or-Treat Shadow Claw: Power Up 25 Trick-or-Treat Shadow Claw: Power Up 25 5 60 3
Trick-or-Treat Shadow Claw: Power Up 25 Trick-or-Treat Shadow Claw: Power Up 25 5 60 3