AnchorsAdaman
Adaman
Adaman
Adaman
Special Costume
Special Costume

Adaman

Picture Name Role Base Rarity
Adaman Artwork
Standard Outfit EX Outfit
Adaman
RoleTech
EX RoleSprint
☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingAdaman Master Fair Scout (November 21st 2024 - December 25th 2024) - 1%
5 Star Select Costume Scout x11 A (September 5th 2024 - September 20th 2024) - 0.087%
Leaf Mix Scout (September 1st 2024 - January 1st 2025) - 0.020%
Blue Mix Scout (May 1st 2024 - September 1st 2024) - 0.022%
Adaman Costume Scout (March 14th 2024 - April 3rd 2024) - 2%
and more...

Pokédex Entry

Flavor Text
AdamanThis leader of the Diamond Clan from the Hisui region values his time and can be a little impatient, but he's also a caring and dependable ally.
Adaman
(Lodge)
Adaman is wearing a special outfit. While looking up at the moon his Ursaluna loves, the two of them dance the night away and forget the passage of time.
Mindscape
Adaman Mindscape

Adaman's Pokémon

Adaman & Leafeon

Picture Name Focal Move Type Weakness
Leafeon Image
English: Leafeon
Japan: Leafia
リーフィア
French: Phyllali
German: Folipurba
Korean: 리피아
Grass-type Flying-type
Passive Skills
Sinnoh Pride (Master): Powers up the physical attack moves of all allied sync pairs by 20%. Reduces physical attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Sinnoh theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)
Time Flows over Hisui: Makes the weather sunny the first time the user enters a battle each battle. Makes the weather sunny after using the user's sync move. Powers up the user's moves when the weather is sunny.
Clutch Critical: Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves, sync move, or max moves.
Critical Freebie 9: Applies the Free Move Next effect to the user when it lands a critical hit
Theme Skills
Grass Tech - Raises allies's Attack and Sp. Atk by 12 when using Grass-type attacks. Raises the maximum HP of all allied sync pairs by 12
Sinnoh: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Nature Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Knowledgeable: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.
Expedition Skills
Soothing + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
608 472 219 354 200 330
5 Star Max Potential Stats
708 512 259 394 240 370
5 Star Max Potential EX Role Stats
768 532 259 414 240 410


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Leaf Blade Grass-typePhysical Category Move 80-96 100 3 (Gauge) Opponent
Critical hits land more easily.
Synthesis Grass-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Self
Restores the user's HP by approximately 50% of its maximum HP. HP is restored by 60% instead when the weather is sunny, and 40% when the weather is rainy or during a hailstorm or a sandstorm.
Razor-Sharp Razor Leaf Grass-typePhysical Category Move 150-180 100 2 (Gauge)
2 (Max Uses)
All opponents
Activation Condition: When the user uses any move once.
Deactivation Condition: When this move is used.
Critical hits land more easily. Lowers the target's Defense by 1 stat rank. Lowers the target's Grass Type Rebuff by 1 rank. In addition, lowers the target's Defense by 1 stat rank when the weather is sunny.
No Time Like the Present!  Other Category Move   1 (Max Uses) Self
Raises the user's Attack by 6 stat ranks. Raises the user's Defense by 4 stat ranks. Reduces the user's sync move countdown by 1 when the weather is sunny.


Sync Moves
NameTypeCategoryMax PowerTarget
Accelerating Time Razor Leaf Grass-typePhysical Category Move 200-240 Opponent
The more the user's Attack is raised, the greater the power of this attack.
EX Sync Effect: Power * 1.5
EX Role Sync Effect (Sprint): The first time the user's sync move is used each battle, the sync move countdown is reduced by three.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Attack 5 Attack 5 2 24 1
Speed 5 Speed 5 2 24 1
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
Leaf Blade: Power 3 Leaf Blade: Power Up 3 3 36 1
Leaf Blade: Power 3 Leaf Blade: Power Up 3 3 36 2
Leaf Blade: Power 3 Leaf Blade: Power Up 3 3 36 1
Leaf Blade: Move Gauge Refresh 3 Move: Leaf Blade Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Enfeeble 2 Lowers the Defense of all opposing sync pairs by 2 stat ranks when the user enters a battle. 10 120 3
Insult to Injury The more the target's Defense is lowered, the more it powers up the user's moves. 10 120 2
Critical Strike 2 Powers up the user's attacks when they become critical hits. 10 120 3
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
HP 10 HP 10 2 24 1
Sunscreen 2 Reduces damage when the user is hit by an attack move while the weather is sunny. 8 96 2
Attack 5 Attack 5 2 24 1
Criticonfuse 9 Leaves the target confused when the user's move is a critical hit. 7 84 2
Synthesis: Master Healer 1 Move: Synthesis Increases the amount of HP restored by the user's healing moves. 10 120 2
Synthesis: MP Refresh 2 Move: Synthesis Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Synthesis: Mighty Physical Boost 9 Move: Synthesis Increases the user's Physical Moves Up Next effect by 2 ranks when its move is successful. 10 120 3
Speed 5 Speed 5 2 24 1
B Razor Leaf: Power 2 B Razor Leaf: Power Up 2 3 36 1
B Razor Leaf: Power 2 B Razor Leaf: Power Up 2 3 36 1
B Razor Leaf: Power 2 B Razor Leaf: Power Up 2 3 36 1
Solar Shield Status conditions cannot be inflicted on the user when the weather is sunny. 7 84 2
Speeding Sun 2 Quickly charges the move gauge when the weather is sunny. 9 108 2
Solar Flare 5 Powers up the user's sync move when the weather is sunny. 10 120 3
HP 30 HP 30 5 60 2
Drought Alert 5 Extends the duration of sunny weather when the weather turns sunny while the user is on the field. 10 120 3
HP 10 HP 10 2 24 1
Headstrong Attack cannot be lowered. 5 60 1
Attack 5 Attack 5 2 24 1
Speed 5 Speed 5 2 24 1
Leaf Blade: Power 3 Leaf Blade: Power Up 3 3 36 1
Leaf Blade: Power 3 Leaf Blade: Power Up 3 3 36 1
Leaf Blade: Brawn Gain 2 Move: Leaf Blade Has a chance (30%) of increasing the user's Physical Moves Up Next effect by 1 rank when its move is successful. 8 96 2
No Time Like the Present!: MP Refresh 2 Move: No Time Like the Present! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
No Time Like the Present!: Shielding Strikes 2 Move: No Time Like the Present! Raises the user's Defense by 2 stat ranks when its move is successful. 8 96 2
Sync Damage Guard Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. 10 120 3
Haymaker The more the user's Attack is raised, the more it powers up the user's sync move. 10 120 3
Accelerating Time Razor Leaf: Power 25 Accelerating Time Razor Leaf: Power Up 25 5 60 3
Accelerating Time Razor Leaf: Power 25 Accelerating Time Razor Leaf: Power Up 25 5 60 3

Adaman (Lodge)

Picture Name Role Base Rarity
Adaman Artwork Adaman Support ☆☆☆☆

 

Mindscape
Adaman (Lodge) Mindscape


Adaman & Vaporeon

Picture Name Focal Move Type Weakness
Vaporeon Image
English: Vaporeon
Japan: Showers
シャワーズ
French: Aquali
German: Aquana
Korean: 샤미드
Water-type Electric-type
Passive Skills
Endurance: When the user enters battle with full HP, applies the Enduring effect to it.
Rain Gear 2: Reduces damage when the user is hit by an attack move while the weather is rainy.
Revenge Boost 2: Has a chance (30%) of charging the user's move gauge by one when the user is hit by an attack move.
Theme Skills
Water Support: Raises the maximum HP of all allied sync pairs by 30
Sinnoh: Raises the maximum HP of all allied sync pairs by 4
Nature Lover: Raises the maximum HP of all allied sync pairs by 4
Knowledgeable: Raises the maximum HP of all allied sync pairs by 4
Expedition Skills
Wistful + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
564 184 234 220 244 255
5 Star Stats
604 204 254 240 264 275
5 Star Max Potential Stats
644 224 274 260 284 295


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Bubble Beam Water-typeSpecial Category Move 49-58 100 2 (Gauge) Opponent
Has a very small chance of lowering the target's Speed
X Defense All  Other Category Move   2 (Max Uses) All allies
Sharply raises the Defense of all allied sync pairs
Protect Normal-typeOther Category Move   2 (Gauge)
1 (Max Uses)
Self
Applies the Damage Guard Next effect to the user.
A Sight to See!  Other Category Move   2 (Max Uses) All allies
Raises the user's Sp. Def by 2 stat ranks. Raises the Sp. Atk of all allied sync pairs by 2 stat ranks. Applies the Gradual Healing effect to the user when the weather is rainy.


Sync Moves
NameTypeCategoryMax PowerTarget
Come On Already Water Beam Water-typeSpecial Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Bubble Beam: Power 3 Bubble Beam: Power Up 3 3 36 1
Bubble Beam: Power 3 Bubble Beam: Power Up 3 3 36 2
Bubble Beam: Power 3 Bubble Beam: Power Up 3 3 36 1
Bubble Beam: On a Roll 4 Move: Bubble Beam Raises the chance of lowering stat values with the additional effects of moves. 8 96 2
On the Run 2 Raises the user's evasiveness by 2 stat ranks the first time it is in a pinch each battle. 10 120 3
Sp. Def 10 Sp. Def 10 4 48 2
S-Move: HP Recovery (M) 1 Restores the user's HP by approximately 20% of its maximum HP after using its sync move. 10 120 3
HP 10 HP 10 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
X Defense All: MP Refresh 2 Move: X Defense All Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Tough Sync 3 Powers up the user's sync move when its Defense is raised. 7 84 2
Defense 10 Defense 10 4 48 2
Catalytic Acceleration Applies the Move Gauge Acceleration effect to the allied field of play after using the user's sync move. 10 120 3
X Defense All: Pep Rally 1 Move: X Defense All Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. 10 120 3
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Bubble Beam: Power 3 Bubble Beam: Power Up 3 3 36 1
Bubble Beam: Power 3 Bubble Beam: Power Up 3 3 36 1
Bubble Beam: Move Gauge Refresh 3 Move: Bubble Beam Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Sp. Def 5 Sp. Def 5 2 24 1
A Sight to See!: MP Refresh 2 Move: A Sight to See! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Sync Wall Applies the Critical-Hit Defense effect to the allied field of play the first time the user's sync move is used each battle. 10 120 3
Speed 10 Speed 10 4 48 2
Team Grand Entry 1 Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user enters a battle. 10 120 3
Sp. Atk 5 Sp. Atk 5 2 24 1
Stalwart Sp. Def cannot be lowered. 5 60 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Rainy Immunity Status conditions cannot be inflicted on the user when the weather is rainy. 7 84 2
HP 20 HP 20 4 48 2
Protect: Move Gauge Refresh 3 Move: Protect Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
First Aid 2 Restores the user's HP by approximately 20% of its maximum HP the first time it is in a pinch each battle. 8 96 3
Racing Rain 3 Quickly charges the move gauge when the weather is rainy. 10 120 3
Come On Already Water Beam: Power 25 Come On Already Water Beam: Power Up 25 5 60 3
Come On Already Water Beam: Power 25 Come On Already Water Beam: Power Up 25 5 60 3

Adaman Special Costume

Picture Name Role Base Rarity
Adaman Artwork
Standard Outfit EX Outfit
Adaman
RoleStrike
EX RoleSupport
☆☆☆☆☆

 

Mindscape
Adaman Special Costume Mindscape


Adaman & Ursaluna

Picture Name Focal Move Type Weakness
Ursaluna Image
English: Ursaluna
Japan: Gachiguma
ガチグマ
French: Ursaking
German: Ursaluna
Korean: 다투곰
Ground-type Water-type
Passive Skills
Burning Dance: Powers up the user's moves when it is affected by a status condition. Ignores the reduction of the user's Attack due to being burned.
Outrun 3: Quickly charges the move gauge when the user is affected by a status condition.
Status Cond: S-Moves ↑ 9: Powers up the user's sync move when it is affected by a status condition.

Guaranteed Cookie Skill
Physical Boost 1: Increases the user’s Physical Moves ↑ Next effect by one rank when it enters a battle.
Theme Skills
Ground Strike - Raises allies's Attack and Sp. Atk by 15 when using Ground-type attacks
Sinnoh: Raises allies's Attack and Sp. Atk by 2
Special Costume: Raises allies's Attack and Sp. Atk by 2
Nature Lover: Raises allies's Attack and Sp. Atk by 2
Artistic: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Fiery + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
772 313 143 231 143 277
5 Star Max Potential Stats
872 353 183 271 183 317
5 Star Max Potential EX Role Stats
932 353 223 271 223 317


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Facade Normal-typePhysical Category Move 47-56 100 2 (Gauge) Opponent
Its power is doubled when the user is poisoned, badly poisoned, paralyzed, or burned. Ignores lowered Attack from burns.
Potion  Other Category Move   2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP
Hazy Headlong Rush Ground-typePhysical Category Move 200-240 2 (Gauge) Opponent
Activation Condition: When the user is burned.
Deactivation Condition: When the user is not burned.
Never misses. The smaller the user's percentage of remaining HP, the greater the power of this attack.
Times Are Changing!  Other Category Move   1 (Max Uses) Self
Raises the user's Attack by six stat ranks. Raises the user's critical-hit rate by three stat ranks. Leaves the user burned.


Sync Moves
NameTypeCategoryMax PowerTarget
Moonlit Moves Ground Impact Ground-typePhysical Category Move 250-300 Opponent
No additional effect.
EX Sync Effect: Move targets all Opponents
EX Role Sync Effect (Support): Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
Antitoxin Prevents the user from getting poisoned or badly poisoned. 5 60 1
HP 10 HP 10 2 24 1
Hazy Headlong Rush: Power 4 Hazy Headlong Rush: Power ↑ 4 3 36 1
Hazy Headlong Rush: Power 4 Hazy Headlong Rush: Power ↑ 4 3 36 1
Hazy Headlong Rush: Power 4 Hazy Headlong Rush: Power ↑ 4 3 36 2
Hazy Headlong Rush: Move Gauge Refresh 3 Move: Hazy Headlong Rush Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Lessen Burn 9 Reduces damage from being burned. Mitigates the reduction of Attack due to being burned. 5 60 2
Haymaker The more the user's Attack is raised, the more it powers up the user's sync move. 10 120 3
Attack 30 Attack 30 10 120 3
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Facade: Power 4 Facade: Power ↑ 4 3 36 1
Attack 5 Attack 5 2 24 1
Facade: Move Gauge Refresh 3 Move: Facade Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Facade: Power 4 Facade: Power ↑ 4 3 36 1
Facade: Power 4 Facade: Power ↑ 4 3 36 2
Facade: Flabbergast 4 Move: Facade Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. 8 96 2
Times Are Changing!: MP Refresh 2 Move: Times Are Changing! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Burned Hit: MG ↑2 9 Charges the user's move gauge by two when its attack move is successful while burned. 10 120 3
Burned Hit: Physical Boost ↑1 9 Increases the user's Physical Moves ↑ Next effect by one rank when its attack move is successful while burned. 10 120 3
HP 10 HP 10 2 24 1
Attack 5 Attack 5 2 24 1
Hazy Headlong Rush: Power 4 Hazy Headlong Rush: Power ↑ 4 3 36 1
Hazy Headlong Rush: Power 4 Hazy Headlong Rush: Power ↑ 4 3 36 1
Initial Pinch Physical Boost 3 Increases the user's Physical Moves ↑ Next effect by three ranks the first time it is in a pinch each battle. 9 108 2
Potion: Master Healer 1 Move: Potion Increases the amount of HP restored by the user's healing moves. 10 120 2
Potion: MP Refresh 2 Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Pinch Push 3 Reduces the sync move countdown by three the first time the user is in a pinch each battle. 10 120 3
Danger Damage Guard Applies the Damage Guard Next effect to the user the first time its HP drops to half or below each battle. 9 108 3
HP 10 HP 10 2 24 1
Lithe Prevents the user from getting paralyzed. 5 60 1
Facade: Power 4 Facade: Power ↑ 4 3 36 1
Facade: Power 4 Facade: Power ↑ 4 3 36 1
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 10 120 2
Facade: Defense Crush 9 Move: Facade Lowers the target's Defense by one stat rank when the user's attack move against it is successful. 10 120 2
Pinch-Burned Hit: HP Recovery (M) 9 Restores the user's HP when its attack move is successful while burned and in a pinch. 10 120 2
Gritty 3 Powers up the user's moves when it is affected by a status condition. 10 120 3
Wounded Sync-Up 9 Powers up the user's sync move when its HP is reduced. 10 120 3
Moonlit Moves Ground Impact: Power 25 Moonlit Moves Ground Impact: Power ↑ 25 5 60 3
Moonlit Moves Ground Impact: Power 25 Moonlit Moves Ground Impact: Power ↑ 25 5 60 3