AnchorsArven
Arven
Arven
Arven

Arven

Picture Name Role Base Rarity
Arven Artwork
Standard Outfit EX Outfit
Arven
RoleSupport
EX RoleTech
☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingArven Poke Fair Scout (December 1st 2024 - January 1st 2025) - 2%
Leaf Mix Scout (September 1st 2024 - January 1st 2025) - 0.020%
Arven Poke Fair Scout (August 10th 2024 - August 28th 2024) - 2%

Pokédex Entry

Flavor Text
ArvenThis Trainer attends an academy in Paldea. He appears to be unfriendly but is actually kind and passionate. He's aiming to be a chef who can help Pokémon feel better.
Mindscape
Arven Mindscape

Arven's Pokémon

Arven & Mabosstiff

Picture Name Focal Move Type Weakness
Mabosstiff Image
English: Mabosstiff
Japan: Maiftif
マフィティフ
French: Dogrino
German: Mastifioso
Korean: 마피티프
Dark-type Bug-type
Passive Skills
Trusty Arven's Chockablock Cheer: Reduces MP by one for the user's moves that have the Berry effect tag and grants all of the following effects when the user's HP is left at half or below after it is hit by an attack move or sync move: Restores the HP of all allied sync pairs by approximately 30% of their maximum HP. In addition, restores the user's HP by approximately 20% of its maximum HP.
Herba Mystica Effects: Except in certain circumstances, reduces damage when the user is hit by an attack move while the remaining MP for its moves that have the Berry effect tag is zero.
Hit Restrained Opp: Team 1 of 5 Stats ↑ 9: Raises one of the following stats of all allied sync pairs by one stat rank at random when the user's attack move is successful against a restrained opponent: Attack, Defense, Sp. Atk, Sp. Def, or Speed.

Guaranteed Cookie Skill
Danger Dodge 2: Raises the user's evasiveness by two stat ranks the first time its HP drops to half or below each battle.
Theme Skills
Dark Support - Raises the maximum HP of all allied sync pairs by 30
Paldea: Raises the maximum HP of all allied sync pairs by 4
Rival: Raises the maximum HP of all allied sync pairs by 4
Cook: Raises the maximum HP of all allied sync pairs by 4
Knowledgeable: Raises the maximum HP of all allied sync pairs by 4.
Expedition Skills
Rare + 2
Soothing -2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
718 174 318 168 302 313
5 Star Max Potential Stats
818 214 358 208 342 353
5 Star Max Potential EX Role Stats
878 234 378 228 362 353


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Bite Dark-typePhysical Category Move 42-50 100 2 (Gauge) Opponent
Has a moderate chance of making the target flinch
Sitrus Berry  Other Category Move   3 (Max Uses) Self
Restores an ally's HP by approximately 20% of its maximum HP.
Bounce Back Jaw Lock Dark-typePhysical Category Move 150-180 1 (Gauge) Opponent
Activation Condition:
When the user uses any moves one time.
Deactivation Condition:
Cannot be deactivated.
Never misses. Applies the Restrain effect to the target and the user. If the remaining MP for the user's Sitrus Berry is one or more when attacking with this move, reduces those MP by one and increases the Physical Moves ↑ Next effect of all allied sync pairs by two ranks. If the remaining MP for the user's Sitrus Berry is zero when attacking with this move, restores its HP by approximately 10% of its maximum HP.
Here You Go!  Other Category Move   2 (Max Uses) All allies
Raises the Attack and critical-hit rate of all allied sync pairs by two stat ranks. In addition, raises the Attack and Defense of all allied sync pairs by two stat ranks when the user is restrained.


Sync Moves
NameTypeCategoryMax PowerTarget
Chef's Spicy Comeuppance Dark-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.
EX Role Sync Effect (Tech): Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Unflappable Prevents the user from flinching. 5 60 2
Team Sentry Entry 2 Raises the Defense of all allied sync pairs by two stat ranks when the user enters a battle. 9 108 4
Healthy Buffer 5 Reduces damage when the user is hit by an attack move when its HP is full. 10 120 5
Lithe Prevents the user from getting paralyzed. 5 60 2
Restrained Scope 5 Has a chance (60%) of lowering the target's accuracy by one stat rank when the user's attack move is successful against a restrained opponent. 10 120 4
Hit Restrained Opp: Attack ↓ & Sp. Atk ↓ 9 Lowers the target's Attack and Sp. Atk by one stat rank when the user's attack move is successful against a restrained opponent. 10 120 5
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Unbending Defense cannot be lowered. 5 60 1
Bite: Power 4 Bite: Power ↑ 4 3 36 1
Bite: Power 4 Bite: Power ↑ 4 3 36 2
Bite: Power 4 Bite: Power ↑ 4 3 36 1
Here You Go!: Team Hit and Heal Move: Here You Go! Applies the Gradual Healing effect to all allied sync pairs when the user's move is successful. 9 108 2
1st S-Move: Team Physical Boost 2 Increases the Physical Moves ↑ Next effect of all allied sync pairs by two ranks the first time the user's sync move is used each battle. 10 120 3
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Bite: Aggravation 1 Move: Bite Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 8 96 3
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Bite: Power 4 Bite: Power ↑ 4 3 36 1
Bite: Power 4 Bite: Power ↑ 4 3 36 2
Bite: Move Gauge Refresh 3 Move: Bite Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
Here You Go!: MP Refresh 2 Move: Here You Go! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Sync Damage Guard Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. 10 120 3
Team Sync Cure 9 Removes all status conditions from all allied sync pairs after using the user's sync move. 10 120 3
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Attack 5 Attack 5 2 24 1
Speed 5 Speed 5 2 24 1
Bounce Back Jaw Lock: Power 4 Bounce Back Jaw Lock: Power ↑ 4 3 36 1
Bounce Back Jaw Lock: Power 4 Bounce Back Jaw Lock: Power ↑ 4 3 36 2
Bounce Back Jaw Lock: Power 4 Bounce Back Jaw Lock: Power ↑ 4 3 36 1
Bite: Fast-Track 9 Move: Bite Raises the user's Speed by one stat rank when its Pokémon uses a move. 9 108 2
Hit Restrained Opp: Team 1 of 5 Stats ↑ 9 Raises one of the following stats of all allied sync pairs by one stat rank at random when the user's attack move is successful against a restrained opponent: Attack, Defense, Sp. Atk, Sp. Def, or Speed. 10 120 3
Bounce Back Jaw Lock: Move Gauge Refresh 3 Move: Bounce Back Jaw Lock Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
Impervious The user's stats cannot be lowered. 10 120 3
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Attack 5 Attack 5 2 24 1
Bounce Back Jaw Lock: Power 4 Bounce Back Jaw Lock: Power ↑ 4 3 36 2
Bounce Back Jaw Lock: Power 4 Bounce Back Jaw Lock: Power ↑ 4 3 36 2
Sitrus Berry: Master Healer 1 Move: Sitrus Berry Increases the amount of HP restored by the user's healing moves. 10 120 2
Safety Net Applies the Enduring effect to all allied sync pairs the first time the user's sync move is used each battle. 10 120 3
Vigilance Protects the user against critical hits. 10 120 3
Chef's Spicy Comeuppance: Power 25 Chef's Spicy Comeuppance: Power ↑ 25 5 60 3
Chef's Spicy Comeuppance: Power 25 Chef's Spicy Comeuppance: Power ↑ 25 5 60 3

Arven

Picture Name Role Base Rarity
Arven Artwork Arven Support ☆☆☆☆

 

Mindscape
Arven  Mindscape


Arven & Nacli

Picture Name Focal Move Type Weakness
Nacli Image
English: Nacli
Japan: Kojio
コジオ
French: Selutin
German: Geosali
Korean: 베베솔트
Rock-type Steel-type
Passive Skills
Status Immunity: Status conditions cannot be inflicted on the user.
Ghost Guard: Reduces damage when the user is attacked by Ghost-type moves.
Stat Share 9: When a status move used by the user's Pokémon raises its stats only, raises the same stats by the same amount for all allied sync pairs instead.
Theme Skills
Rock Support: Raises the maximum HP of all allied sync pairs by 30
Paldea: Raises the maximum HP of all allied sync pairs by 4
Rival: Raises the maximum HP of all allied sync pairs by 4
Cook: Raises the maximum HP of all allied sync pairs by 4
Knowledgeable: Raises the maximum HP of all allied sync pairs by 4
Expedition Skills
 


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
626 138 241 118 210 316
5 Star Stats
666 158 261 138 230 336
5 Star Max Potential Stats
706 178 281 158 250 356


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Smack Down Rock-typePhysical Category Move 20-24 100 1 (Gauge) Opponent
No additional effect
Recover Normal-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Self
Restores the user's HP by approximately 50% of its maximum HP.
Iron Defense Steel-typeOther Category Move   2 (Gauge) Self
Raises the user's Defense by 2 stat ranks.
Give It a Taste!  Other Category Move   2 (Max Uses) All allies
Raises the Attack of all allied sync pairs by two stat ranks. Raises the critical-hit rate of all allied sync pairs by one stat rank.


Sync Moves
NameTypeCategoryMax PowerTarget
Serving a Salty Defeat Rock Impact Rock-typePhysical Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Smack Down: Power 4 Smack Down: Power ↑ 4 3 36 1
Smack Down: Power 4 Smack Down: Power ↑ 4 3 36 2
Smack Down: Power 4 Smack Down: Power ↑ 4 3 36 1
Smack Down: Move Gauge Refresh 3 Move: Smack Down Has a chance (40%) of charging the user’s move gauge by one when its move is successful. 7 84 2
Sterner Stuff 2 Reduces damage when the user is hit by a physical attack move. 10 120 3
Defense 10 Defense 10 4 48 2
Overwhelm 9 Lowers the target’s Attack by one stat rank when the user’s attack move against it is successful. 10 120 3
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
Stalwart Sp. Def cannot be lowered. 5 60 2
Unbending Defense cannot be lowered. 5 60 2
Catalytic Infliction Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s Pokémon uses a status move each battle. 10 120 2
Iron Defense: Acumen 9 Move: Iron Defense Raises the user’s Sp. Def by one stat rank when its Pokémon uses a move. 10 120 3
Iron Defense: Move Gauge Refresh 9 Move: Iron Defense Charges the user’s move gauge by one when its move is successful. 10 120 3
Sp. Def 5 Sp. Def 5 2 24 1
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
Smack Down: Power 4 Smack Down: Power ↑ 4 3 36 1
Sp. Def 5 Sp. Def 5 2 24 2
Smack Down: Power 4 Smack Down: Power ↑ 4 3 36 1
Give It a Taste!: MP Refresh 2 Move: Give It a Taste! Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Team Sync Regen Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. 10 120 3
HP 20 HP 20 4 48 2
Endurance Applies the Enduring effect to the user if its HP is full when it enters a battle. 10 120 3
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Sp. Def 5 Sp. Def 5 2 24 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Speed 5 Speed 5 2 24 2
Recover: Move Gauge Refresh 9 Move: Recover Charges the user’s move gauge by one when its move is successful. 9 108 2
Recover: Master Healer 1 Move: Recover Increases the amount of HP restored by the user’s healing moves. 10 120 3
Recover: MP Refresh 2 Move: Recover Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 3
Serving a Salty Defeat Rock Impact: Power 25 Serving a Salty Defeat Rock Impact: Power ↑ 25 5 60 3
Serving a Salty Defeat Rock Impact: Power 25 Serving a Salty Defeat Rock Impact: Power ↑ 25 5 60 3