AnchorsArven
Arven
Arven
Arven
Holiday 2025
Holiday 2025
Arven
Arven

Arven

Picture Name Role Base Rarity
Arven Artwork
Standard Outfit EX Outfit
Arven
RoleSupport
EX RoleTech
☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingMarnie EX Fair Scout (March 14th 2025 - April 11th 2026) - 0.5%
Vol. 43 Monthly Poke Fair Scout (March 1st 2026 - April 1st 2026) - 0.095%
Presents x2! Juliana EX Master Fair (March 2nd 2026 - April 9th 2026) - 0.010%
Presents x2! Florian EX Master Fair (February 28th 2026 - April 9th 2026) - 0.010%
Presents x2! Red EX Master Fair (February 27th 2026 - April 13th 2026) - 0.010%
and more...

Pokédex Entry

Flavor Text
ArvenThis Trainer attends an academy in Paldea. He appears to be unfriendly but is actually kind and passionate. He's aiming to be a chef who can help Pokémon feel better.
Arven
Holiday 2025
Arven is enjoying a winter party and cooking up some spicy dishes with Scovillain's sauce. The apron and outfit Arven is wearing are a gift from his friends.
Mindscape
Arven Mindscape

Arven's Pokémon

Arven & Mabosstiff

Picture Name Focal Move Type Weakness
Mabosstiff Image
English: Mabosstiff
Japan: Maiftif
マフィティフ
French: Dogrino
German: Mastifioso
Korean: 마피티프
Dark-type Bug-type
Passive Skills
Trusty Arven's Chockablock Cheer: Reduces MP by one for the user's moves that have the Berry effect tag and grants all of the following effects when the user's HP is left at half or below after it is hit by an attack move or sync move: Restores the HP of all allied sync pairs by approximately 30% of their maximum HP. In addition, restores the user's HP by approximately 20% of its maximum HP.
Herba Mystica Effects: Except in certain circumstances, reduces damage when the user is hit by an attack move while the remaining MP for its moves that have the Berry effect tag is zero.
Hit Restrained Opp: Team 1 of 5 Stats ↑ 9: Raises one of the following stats of all allied sync pairs by one stat rank at random when the user's attack move is successful against a restrained opponent: Attack, Defense, Sp. Atk, Sp. Def, or Speed.
Bursting with Energy (Superawakened): Powers up the moves and sync moves of all allied sync pairs when the target is restrained. Lowers the target's Defense by one stat rank when the user's attack move against it is successful.

Guaranteed Cookie Skill
Danger Dodge 2: Raises the user's evasiveness by two stat ranks the first time its HP drops to half or below each battle.
Debut or 1st S-Move: Sync CD ↓ 1: Reduces the user's sync move countdown by one the first time it enters a battle each battle. Reduces the sync move countdown by one the first time the user's sync move is used each battle.

Tower Cookie 2 Skill
Arven's Focused Effort: Turns the field of play's zone into a Dark Zone the first time the user enters a battle each battle. (A Dark Zone powers up Dark-type attacks.) Extends the duration of the Dark Zone when the zone turns into a Dark Zone while the user is on the field.
Theme Skills
Dark Support - Raises the maximum HP of all allied sync pairs by 30
Paldea: Raises the maximum HP of all allied sync pairs by 4
Rival: Raises the maximum HP of all allied sync pairs by 4
Cook: Raises the maximum HP of all allied sync pairs by 4
Knowledgeable: Raises the maximum HP of all allied sync pairs by 4.
Expedition Skills
Rare + 2
Soothing -2


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
878 214 398 208 372 393
5 Star Max Potential Stats
978 254 438 248 412 433
5 Star Max Potential EX Role Stats
1038 274 458 268 432 433
5 Star Max Potential EX Role & Superawakened Stats
1141 301 503 294 475 476
5 Star Max Potential EX Role & Superawakened Stats (Level 4 or 5)
1291 301 523 294 495 476


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Bite Dark-typePhysical Category Move 42-50 100 2 (Gauge) Opponent
Has a moderate chance of making the target flinch
Sitrus Berry  Other Category Move   3 (Max Uses) Self
Restores an ally's HP by approximately 20% of its maximum HP.
Bounce Back Jaw Lock Dark-typePhysical Category Move 150-180 1 (Gauge) Opponent
Activation Condition:
When the user uses any moves one time.
Deactivation Condition:
Cannot be deactivated.
Never misses. Applies the Restrain effect to the target and the user. If the remaining MP for the user's Sitrus Berry is one or more when attacking with this move, reduces those MP by one and increases the Physical Moves ↑ Next effect of all allied sync pairs by two ranks. If the remaining MP for the user's Sitrus Berry is zero when attacking with this move, restores its HP by approximately 10% of its maximum HP.
Here You Go!  Other Category Move   2 (Max Uses) All allies
Raises the Attack and critical-hit rate of all allied sync pairs by two stat ranks. In addition, raises the Attack and Defense of all allied sync pairs by two stat ranks when the user is restrained.


Sync Moves
NameTypeCategoryMax PowerTarget
Chef's Spicy Comeuppance Dark-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.
EX Role Sync Effect (Tech): Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Unflappable Prevents the user from flinching. 5 60 2
Team Sentry Entry 2 Raises the Defense of all allied sync pairs by two stat ranks when the user enters a battle. 9 108 4
Healthy Buffer 5 Reduces damage when the user is hit by an attack move when its HP is full. 10 120 5
Lithe Prevents the user from getting paralyzed. 5 60 2
Restrained Scope 5 Has a chance (60%) of lowering the target's accuracy by one stat rank when the user's attack move is successful against a restrained opponent. 10 120 4
Hit Restrained Opp: Attack ↓ & Sp. Atk ↓ 9 Lowers the target's Attack and Sp. Atk by one stat rank when the user's attack move is successful against a restrained opponent. 10 120 5
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Unbending Defense cannot be lowered. 5 60 1
Bite: Power 4 Bite: Power ↑ 4 3 36 1
Bite: Power 4 Bite: Power ↑ 4 3 36 2
Bite: Power 4 Bite: Power ↑ 4 3 36 1
Here You Go!: Team Hit and Heal Move: Here You Go! Applies the Gradual Healing effect to all allied sync pairs when the user's move is successful. 9 108 2
1st S-Move: Team Physical Boost 2 Increases the Physical Moves ↑ Next effect of all allied sync pairs by two ranks the first time the user's sync move is used each battle. 10 120 3
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Bite: Aggravation 1 Move: Bite Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 8 96 3
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Bite: Power 4 Bite: Power ↑ 4 3 36 1
Bite: Power 4 Bite: Power ↑ 4 3 36 2
Bite: Move Gauge Refresh 3 Move: Bite Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
Here You Go!: MP Refresh 2 Move: Here You Go! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Sync Damage Guard Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. 10 120 3
Team Sync Cure 9 Removes all status conditions from all allied sync pairs after using the user's sync move. 10 120 3
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Attack 5 Attack 5 2 24 1
Speed 5 Speed 5 2 24 1
Bounce Back Jaw Lock: Power 4 Bounce Back Jaw Lock: Power ↑ 4 3 36 1
Bounce Back Jaw Lock: Power 4 Bounce Back Jaw Lock: Power ↑ 4 3 36 2
Bounce Back Jaw Lock: Power 4 Bounce Back Jaw Lock: Power ↑ 4 3 36 1
Bite: Fast-Track 9 Move: Bite Raises the user's Speed by one stat rank when its Pokémon uses a move. 9 108 2
Hit Restrained Opp: Team 1 of 5 Stats ↑ 9 Raises one of the following stats of all allied sync pairs by one stat rank at random when the user's attack move is successful against a restrained opponent: Attack, Defense, Sp. Atk, Sp. Def, or Speed. 10 120 3
Bounce Back Jaw Lock: Move Gauge Refresh 3 Move: Bounce Back Jaw Lock Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
Impervious The user's stats cannot be lowered. 10 120 3
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Attack 5 Attack 5 2 24 1
Bounce Back Jaw Lock: Power 4 Bounce Back Jaw Lock: Power ↑ 4 3 36 2
Bounce Back Jaw Lock: Power 4 Bounce Back Jaw Lock: Power ↑ 4 3 36 2
Sitrus Berry: Master Healer 1 Move: Sitrus Berry Increases the amount of HP restored by the user's healing moves. 10 120 2
Safety Net Applies the Enduring effect to all allied sync pairs the first time the user's sync move is used each battle. 10 120 3
Vigilance Protects the user against critical hits. 10 120 3
Chef's Spicy Comeuppance: Power 25 Chef's Spicy Comeuppance: Power ↑ 25 5 60 3
Chef's Spicy Comeuppance: Power 25 Chef's Spicy Comeuppance: Power ↑ 25 5 60 3

Arven (Lodge)

Picture Name Role Base Rarity
Arven Artwork Arven Support ☆☆☆☆

 

Mindscape
Arven (Lodge) Mindscape


Arven & Nacli

Picture Name Focal Move Type Weakness
Nacli Image
English: Nacli
Japan: Kojio
コジオ
French: Selutin
German: Geosali
Korean: 베베솔트
Rock-type Steel-type
Passive Skills
Status Immunity: Status conditions cannot be inflicted on the user.
Ghost Guard: Reduces damage when the user is attacked by Ghost-type moves.
Stat Share 9: When a status move used by the user's Pokémon raises its stats only, raises the same stats by the same amount for all allied sync pairs instead.
Theme Skills
Rock Support: Raises the maximum HP of all allied sync pairs by 30
Paldea: Raises the maximum HP of all allied sync pairs by 4
Rival: Raises the maximum HP of all allied sync pairs by 4
Cook: Raises the maximum HP of all allied sync pairs by 4
Knowledgeable: Raises the maximum HP of all allied sync pairs by 4
Expedition Skills
 


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
766 168 301 148 260 396
5 Star Stats
806 188 321 168 280 416
5 Star Max Potential Stats
846 208 341 188 300 436


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Smack Down Rock-typePhysical Category Move 20-24 100 1 (Gauge) Opponent
No additional effect
Recover Normal-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Self
Restores the user's HP by approximately 50% of its maximum HP.
Iron Defense Steel-typeOther Category Move   2 (Gauge) Self
Raises the user's Defense by 2 stat ranks.
Give It a Taste!  Other Category Move   2 (Max Uses) All allies
Raises the Attack of all allied sync pairs by two stat ranks. Raises the critical-hit rate of all allied sync pairs by one stat rank.


Sync Moves
NameTypeCategoryMax PowerTarget
Serving a Salty Defeat Rock Impact Rock-typePhysical Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Smack Down: Power 4 Smack Down: Power ↑ 4 3 36 1
Smack Down: Power 4 Smack Down: Power ↑ 4 3 36 2
Smack Down: Power 4 Smack Down: Power ↑ 4 3 36 1
Smack Down: Move Gauge Refresh 3 Move: Smack Down Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
Sterner Stuff 2 Reduces damage when the user is hit by a physical attack move. 10 120 3
Defense 10 Defense 10 4 48 2
Overwhelm 9 Lowers the target's Attack by one stat rank when the user's attack move against it is successful. 10 120 3
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
Stalwart Sp. Def cannot be lowered. 5 60 2
Unbending Defense cannot be lowered. 5 60 2
Catalytic Infliction Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's Pokémon uses a status move each battle. 10 120 2
Iron Defense: Acumen 9 Move: Iron Defense Raises the user's Sp. Def by one stat rank when its Pokémon uses a move. 10 120 3
Iron Defense: Move Gauge Refresh 9 Move: Iron Defense Charges the user's move gauge by one when its move is successful. 10 120 3
Sp. Def 5 Sp. Def 5 2 24 1
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
Smack Down: Power 4 Smack Down: Power ↑ 4 3 36 1
Sp. Def 5 Sp. Def 5 2 24 2
Smack Down: Power 4 Smack Down: Power ↑ 4 3 36 1
Give It a Taste!: MP Refresh 2 Move: Give It a Taste! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Team Sync Regen Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. 10 120 3
HP 20 HP 20 4 48 2
Endurance Applies the Enduring effect to the user if its HP is full when it enters a battle. 10 120 3
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Sp. Def 5 Sp. Def 5 2 24 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Speed 5 Speed 5 2 24 2
Recover: Move Gauge Refresh 9 Move: Recover Charges the user's move gauge by one when its move is successful. 9 108 2
Recover: Master Healer 1 Move: Recover Increases the amount of HP restored by the user's healing moves. 10 120 3
Recover: MP Refresh 2 Move: Recover Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Serving a Salty Defeat Rock Impact: Power 25 Serving a Salty Defeat Rock Impact: Power ↑ 25 5 60 3
Serving a Salty Defeat Rock Impact: Power 25 Serving a Salty Defeat Rock Impact: Power ↑ 25 5 60 3

Arven Holiday 2025

Picture Name Role Base Rarity
Arven Artwork
Standard Outfit EX Outfit
Arven
RoleTech
EX Rolesupport
☆☆☆☆☆

 

Mindscape
Arven Holiday 2025 Mindscape


Arven & Scovillain

Picture Name Focal Move Type Weakness
Scovillain Image
English: Scovillain
Japan: Scovillain
スコヴィラン
French: Scovilain
German: Halupenjo
Korean: 스코빌런
Fire-type Rock-type
Passive Skills
Appetizing Super-Spicy Cooking: Reduces MP by one for the user's moves that have the Berry effect tag and reduces its sync move countdown by one after your team's sync pair uses their sync move.
Arven's Special Hot Sauce: Reduces the user's sync move countdown by two after using its sync move while the remaining MP for its moves that have the Berry effect tag is one or more.
BOGO 9: Applies the Free Move Next effect to the user when its move is successful.

Guaranteed Cookie Skill
Team Smart Start 1: Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user enters a battle.
Theme Skills
Fire Tech: Raises allies's Attack and Sp. Atk by 12 when using Fire-type attacks. Raises the maximum HP of all allied sync pairs by 12
Paldea: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Rival: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Cook: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Expedition Skills
Rare + 2
Fiery -2


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
882 408 248 592 248 404
5 Star Max Potential Stats
982 448 288 632 288 444
5 Star Max Potential EX Role Stats
982 448 288 632 288 444


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Fire Blast Fire-typeSpecial Category Move 116-139 85 3 (Gauge) Opponent
Has a very small chance of leaving the target burned.
Lum Berry  Other Category Move   3 (Max Uses) An ally
Removes all status conditions from an ally.
Super-Spicy Overheat Fire-typeSpecial Category Move 250-300 2 (Gauge) Opponent
Activation Condition: When the user uses any move once
Deactivation Condition: When this move is used
Never misses. Increases the Special Moves ↑ Next effect of all allied sync pairs by one to four ranks at random. (The increase is the same for all allied sync pairs.)
Lemme Show Off!  Other Category Move   1 (Max Uses) Self
Raises the user's Sp. Atk by four stat ranks. Raises the user's accuracy by one stat rank. Raises the user's critical-hit rate by three stat ranks. Increases the user's Special Moves ↑ Next effect by one rank.


Sync Moves
NameTypeCategoryMax PowerTarget
Real Spicy Flavor Fire Beam Fire-typeSpecial Category Move 200-240 Opponent
The more the user's Sp. Atk is raised, the greater the power of this attack.
EX Sync Effect: Move targets all Opponents
EX Role Sync Effect (support):


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Fire Blast: Power 4 Fire Blast: Power ↑ 4 3 36 1
Fire Blast: Power 4 Fire Blast: Power ↑ 4 3 36 2
Fire Blast: Power 4 Fire Blast: Power ↑ 4 3 36 1
Sync Regen Applies the Gradual Healing effect to the user after using its sync move. 7 84 2
Scorching Sync 9 Powers up the user's sync move when the target is burned. 10 120 3
Fire Blast: Accuracy 10 Fire Blast: Accuracy ↑ 10 5 60 2
Fire Blast: Hostile Environment 9 Move: Fire Blast Raises the chance of inflicting status conditions with the additional effects of moves. 10 120 3
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Super-Spicy Overheat: Power 4 Super-Spicy Overheat: Power ↑ 4 3 36 1
Super-Spicy Overheat: Power 4 Super-Spicy Overheat: Power ↑ 4 3 36 2
Super-Spicy Overheat: Power 4 Super-Spicy Overheat: Power ↑ 4 3 36 1
Grand Entry 2 Raises the user's Sp. Atk by two stat ranks when it enters a battle. 10 120 2
Debut: Special Boost 1 Increases the user's Special Moves ↑ Next effect by one rank the first time it enters a battle each battle. 8 96 2
Sharpened Mind 3 Powers up the user's moves when its Sp. Atk is raised. 10 120 3
Staggering 4 Has a chance (50%) of making the target flinch when the user's attack move against it is successful. 10 120 3
Speed 5 Speed 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Super-Spicy Overheat: Power 4 Super-Spicy Overheat: Power ↑ 4 3 36 1
Super-Spicy Overheat: Power 4 Super-Spicy Overheat: Power ↑ 4 3 36 1
Super-Spicy Overheat: Move Gauge Refresh 3 Move: Super-Spicy Overheat Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
Sp. Atk 10 Sp. Atk 10 4 48 2
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 10 120 3
Catalytic Acceleration Applies the Move Gauge Acceleration effect to the allied field of play after using the user's sync move. 8 96 2
Brainpower The more the user's Sp. Atk is raised, the more it powers up its sync move. 10 120 3
Sp. Atk 5 Sp. Atk 5 2 24 1
Wide Awake Prevents the user from falling asleep. 5 60 1
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
Fire Blast: Power 4 Fire Blast: Power ↑ 4 3 36 1
Fire Blast: Power 4 Fire Blast: Power ↑ 4 3 36 1
Fire Blast: Move Gauge Refresh 3 Move: Fire Blast Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
Lemme Show Off!: Move: Team Sync Move Boost ↑1 9 Move: Lemme Show Off! Increases the Sync Move ↑ Next effect of all allied sync pairs by one rank when the user's move is successful. 7 84 2
Lemme Show Off!: MP Refresh 2 Move: Lemme Show Off! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Solar Sync Makes the weather sunny the first time the user's sync move is used each battle. 10 120 3
S-Move: Team-Synced Special Boost 1–4 9 Increases the Special Moves ↑ Next effect of all allied sync pairs by one to four ranks at random after using the user's sync move. (The increase is the same for all allied sync pairs.) 10 120 3
Real Spicy Flavor Fire Beam: Power 25 Real Spicy Flavor Fire Beam: Power ↑ 25 5 60 3
Real Spicy Flavor Fire Beam: Power 25 Real Spicy Flavor Fire Beam: Power ↑ 25 5 60 3

Arven Academy

Picture Name Role Base Rarity
Arven Artwork
Standard Outfit EX Outfit
Arven
RoleStrike
EX RoleTech
☆☆☆☆☆

 

Mindscape
Arven Academy Mindscape


Arven & Skwovet

Picture Name Focal Move Type Weakness
Skwovet Image
English: Skwovet
Japan: Hoshigarisu
ホシガリス
French: Rongourmand
German: Raffel
Korean: 탐리스
Normal-type Fighting-type
Passive Skills
Theme Skills
Normal Strike - Raises allies's Attack and Sp. Atk by 15 when using Normal-type attacks
Paldea: Raises allies's Attack and Sp. Atk by 2
Rival: Raises allies's Attack and Sp. Atk by 2
Cook: Raises allies's Attack and Sp. Atk by 2
Knowledgeable: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Rare + 2
Soothing -1
Wistful -1


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
260 176 52 176 52 396
5 Star Max Potential Stats
360 216 92 216 92 436
5 Star Max Potential EX Role Stats
420 236 112 236 112 436


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Body Slam Normal-typePhysical Category Move 53-63 100 2 (Gauge) Opponent
Has a moderate chance of leaving the target paralyzed.


Academy Selection Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Brutal Swing Dark-typePhysical Category Move 50-60 100 2 (Gauge) All opponents
No additional effect
Defensive Studies  Other Category Move   2 (Max Uses) Self
Raises the user's Defense and Sp. Def by two stat ranks.
Dire Hit +  Other Category Move   2 (Max Uses) Self
Sharply raises the user's critical hit rate
Double-Edge Normal-typePhysical Category Move 167-200 100 3 (Gauge) Opponent
The user also takes 25% of the damage it dealt to the target
Hyper Voice Normal-typeSpecial Category Move 63-75 100 2 (Gauge) All opponents
No additional effect
Mud-Slap Ground-typeSpecial Category Move 13-15 90 1 (Gauge) Opponent
Lowers the target's accuracy
Offense Studies  Other Category Move   2 (Max Uses) Self
Raises the user's Attack and Sp. Atk by two stat ranks.
X Evasion  Other Category Move   2 (Max Uses) Self
Raises the user's evasiveness by two stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
No Leftovers Normal Impact Normal-typePhysical Category Move 300-360 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
Dauntless Sp. Atk cannot be lowered. Fiery Orb(s) x40 5 1
Ghost Guard Reduces damage when the user is attacked by Ghost-type moves. Fiery Orb(s) x40 5 1
Headstrong Attack cannot be lowered. Fiery Orb(s) x40 5 1
Attack 10 Attack 10 0 5 1
HP 20 HP 20 0 5 1
Sp. Atk 10 Sp. Atk 10 0 5 1
Attack 10 Attack 10 0 0 1
Learn Move: Dire Hit + Raises the user’s critical-hit rate by two stat ranks. Category: Status TM Orb(s) x1 0 1
Dire Hit +: MP Refresh 2 Move: Dire Hit + Has a chance (30%) of restoring one MP of the user’s move when that move is successful. Leafy Orb(s) x40 0 1
Dire Hit +: Power Combo 9 Move: Dire Hit + Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank when its move is successful. Leafy Orb(s) x80 0 1
Dire Hit +: Critical Eye 1 Move: Dire Hit + Raises the user’s critical-hit rate by one stat rank when its move is successful. Leafy Orb(s) x60
Sparky Orb(s) x60
5 1
Dire Hit +: Power Combo 9 Move: Dire Hit + Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by one rank when its move is successful. Leafy Orb(s) x80
Sparky Orb(s) x80
0 1
Dire Hit +: 1st T-Move: Sync CD ↓ 1 Move: Dire Hit + Reduces the user’s sync move countdown by one the first time its Trainer uses a move each battle. Leafy Orb(s) x100
Sparky Orb(s) x100
0 1
Learn Move: Double-Edge The user also takes 25% of the damage it dealt to the target. Type: Normal TM Orb(s) x1 5 1
Double-Edge: Move Gauge Refresh 3 Move: Double-Edge Has a chance (40%) of charging the user’s move gauge by one when its move is successful. Leafy Orb(s) x40 0 1
Recoil Removal 9 Negates recoil damage when using moves that have the recoil effect tag. Leafy Orb(s) x80 0 1
Double-Edge: Power 100 Double-Edge: Power ↑ 100 Leafy Orb(s) x60
Sparky Orb(s) x60
0 1
Double-Edge: Hit: Physical Boost ↑1 9 Move: Double-Edge Increases the user’s Physical Moves ↑ Next effect by one rank when its attack move is successful. Leafy Orb(s) x80
Sparky Orb(s) x80
0 1
Double-Edge: Combo Freebie 9 Move: Double-Edge Applies the Free Move Next effect to the user when its attack move is successful. Leafy Orb(s) x100
Sparky Orb(s) x100
0 1
Attack 20 Attack 20 0 0 1
Attack 20 Attack 20 0 0 1
Attack 40 Attack 40 0 0 1
Attack 40 Attack 40 0 0 1
Attack 60 Attack 60 0 0 1
Learn Move: Brutal Swing No additional effect. Type: Dark TM Orb(s) x1 0 1
Brutal Swing: Move Gauge Refresh 3 Move: Brutal Swing Has a chance (40%) of charging the user’s move gauge by one when its move is successful. Leafy Orb(s) x40 0 1
Brutal Swing: Trip Up 9 Move: Brutal Swing Lowers the target’s Speed by one stat rank when the user’s attack move against it is successful. Leafy Orb(s) x80 0 1
Brutal Swing: Power 50 Brutal Swing: Power ↑ 50 Leafy Orb(s) x60
Sparky Orb(s) x60
0 1
Brutal Swing: Overwhelm 9 Move: Brutal Swing Lowers the target’s Attack by one stat rank when the user’s attack move against it is successful. Leafy Orb(s) x80
Sparky Orb(s) x80
0 1
Brutal Swing: Defense Crush 9 Move: Brutal Swing Lowers the target’s Defense by one stat rank when the user’s attack move against it is successful. Leafy Orb(s) x100
Sparky Orb(s) x100
0 1
Attack 20 Attack 20 0 0 1
Attack 20 Attack 20 0 0 1
Attack 40 Attack 40 0 0 1
Attack 40 Attack 40 0 0 1
Attack 60 Attack 60 0 0 1
Learn Move: Offense Studies Raises the user’s Attack and Sp. Atk by two stat ranks. Category: Status TM Orb(s) x1 0 1
Offense Studies: MP Refresh 2 Move: Offense Studies Has a chance (30%) of restoring one MP of the user’s move when that move is successful. Leafy Orb(s) x40 0 1
Offense Studies: Ramp Up 1 Move: Offense Studies Raises the user’s Sp. Atk by one stat rank when its move is successful. Leafy Orb(s) x80 0 1
Offense Studies: Berserker 1 Move: Offense Studies Raises the user’s Attack by one stat rank when its move is successful. Leafy Orb(s) x60
Sparky Orb(s) x60
0 1
Offense Studies: Critical Eye 2 Move: Offense Studies Raises the user’s critical-hit rate by two stat ranks when its move is successful. Leafy Orb(s) x80
Sparky Orb(s) x80
0 1
Offense Studies: Move: Physical Boost ↑2 & Special Boost ↑2 9 Move: Offense Studies Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by two ranks when its move is successful. Leafy Orb(s) x100
Sparky Orb(s) x100
0 1
Sp. Atk 10 Sp. Atk 10 0 0 1
Learn Move: X Evasion Raises the user’s evasiveness by two stat ranks. Category: Status TM Orb(s) x1 0 1
X Evasion: MP Refresh 2 Move: X Evasion Has a chance (30%) of restoring one MP of the user’s move when that move is successful. Leafy Orb(s) x40 0 1
X Evasion: Pep Rally 1 Move: X Evasion Raises the Speed of all allied sync pairs by one stat rank when the user’s move is successful. Leafy Orb(s) x80 0 1
X Evasion: Slippery Sidekicks 1 Move: X Evasion Raises the evasiveness of all allied sync pairs by one stat rank when the user’s move is successful. Leafy Orb(s) x60
Sparky Orb(s) x60
0 1
X Evasion: Move: Team Free Move Next 9 Move: X Evasion Applies the Free Move Next effect to all allied sync pairs when the user’s move is successful. Leafy Orb(s) x80
Sparky Orb(s) x80
0 1
Ridicure 4 Has a chance (50%) of restoring the user’s HP by approximately 20% of its maximum HP when an opponent’s attack move targeting the user misses. Leafy Orb(s) x100
Sparky Orb(s) x100
0 1
Learn Move: Mud-Slap Lowers the target’s accuracy by one stat rank. Type: Ground TM Orb(s) x1 0 1
Mud-Slap: Move Gauge Refresh 3 Move: Mud-Slap Has a chance (40%) of charging the user’s move gauge by one when its move is successful. Leafy Orb(s) x40 0 1
Mud-Slap: Accuracy 10 Mud-Slap: Accuracy ↑ 10 Leafy Orb(s) x80 0 1
Mud-Slap: Power 50 Mud-Slap: Power ↑ 50 Leafy Orb(s) x60
Sparky Orb(s) x60
0 1
Mud-Slap: Staggering 4 Move: Mud-Slap Has a chance (50%) of making the target flinch when the user’s attack move against it is successful. Leafy Orb(s) x80
Sparky Orb(s) x80
0 1
Mud-Slap: Hit: Sp. Def ↓2 9 Move: Mud-Slap Lowers the target’s Sp. Def by two stat ranks when the user’s attack move against it is successful. Leafy Orb(s) x100
Sparky Orb(s) x100
0 1
Sp. Atk 20 Sp. Atk 20 0 0 1
Sp. Atk 20 Sp. Atk 20 0 0 1
Sp. Atk 40 Sp. Atk 40 0 0 1
Sp. Atk 40 Sp. Atk 40 0 0 1
Sp. Atk 60 Sp. Atk 60 0 0 1
Learn Move: Hyper Voice No additional effect. Type: Normal TM Orb(s) x1 0 1
Hyper Voice: Move Gauge Refresh 3 Move: Hyper Voice Has a chance (40%) of charging the user’s move gauge by one when its move is successful. Leafy Orb(s) x40 0 1
Hyper Voice: Attack Trap 9 Move: Hyper Voice Leaves the target trapped when the user’s attack move against it is successful. Leafy Orb(s) x80 0 1
Hyper Voice: Power 50 Hyper Voice: Power ↑ 50 Leafy Orb(s) x60
Sparky Orb(s) x60
0 1
Hyper Voice: Satisfied Snicker 9 Move: Hyper Voice Lowers the target’s Sp. Atk by one stat rank when the user’s attack move against it is successful. Leafy Orb(s) x80
Sparky Orb(s) x80
0 1
Hyper Voice: Discombobulate 9 Move: Hyper Voice Lowers the target’s accuracy by one stat rank when the user’s attack move against it is successful. Leafy Orb(s) x100
Sparky Orb(s) x100
0 1
Sp. Atk 20 Sp. Atk 20 0 0 1
Sp. Atk 20 Sp. Atk 20 0 0 1
Sp. Atk 40 Sp. Atk 40 0 0 1
Sp. Atk 40 Sp. Atk 40 0 0 1
Sp. Atk 60 Sp. Atk 60 0 0 1
Learn Move: Defensive Studies Raises the user’s Defense and Sp. Def by two stat ranks. Category: Status TM Orb(s) x1 0 1
Defensive Studies: MP Refresh 2 Move: Defensive Studies Has a chance (30%) of restoring one MP of the user’s move when that move is successful. Leafy Orb(s) x40 0 1
Defensive Studies: Pep Rally 1 Move: Defensive Studies Raises the Speed of all allied sync pairs by one stat rank when the user’s move is successful. Leafy Orb(s) x80 0 1
Defensive Studies: Move: Team Def ↑ & Sp. Def ↑ 9 Move: Defensive Studies Raises the Defense and Sp. Def of all allied sync pairs by one stat rank when the user’s move is successful. Leafy Orb(s) x60
Sparky Orb(s) x60
0 1
Defensive Studies: Durable 9 Move: Defensive Studies Applies the Enduring effect to the user when its move is successful. Leafy Orb(s) x80
Sparky Orb(s) x80
0 1
Defensive Studies: Propulsion 9 Move: Defensive Studies Reduces the user’s sync move countdown by one when its move is successful. Leafy Orb(s) x100
Sparky Orb(s) x100
0 1
Body Slam: Move Gauge Refresh 3 Move: Body Slam Has a chance (40%) of charging the user’s move gauge by one when its move is successful. Fiery Orb(s) x40 0 1
Entry: Sync Move Boost 4 Increases the user’s Sync Move ↑ Next effect by four ranks when it enters a battle. Fiery Orb(s) x80 0 1
Body Slam: Gobsmack 4 Move: Body Slam Has a chance (50%) of leaving the target confused when the user’s attack move against it is successful. Fiery Orb(s) x80 0 1
Normal Zone: MG → 2 Quickly charges the move gauge when the zone is a Normal Zone. Fiery Orb(s) x80 0 1
First Aid 4 Restores the user’s HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. Fiery Orb(s) x80 0 1
Static Boost 3 Powers up the user’s moves and sync move when the target is paralyzed. Fiery Orb(s) x60
Sparky Orb(s) x60
0 1
Body Slam: Hostile Environment 3 Move: Body Slam Raises the chance of inflicting status conditions with the additional effects of moves. Fiery Orb(s) x60
Sparky Orb(s) x60
0 1
Debut: Normal Zone Turns the field of play’s zone into a Normal Zone the first time the user enters a battle each battle. (A Normal Zone powers up Normal-type attacks.) Fiery Orb(s) x60
Sparky Orb(s) x60
0 1
1st S-Move: Normal Zone & Extension 5 Turns the field of play’s zone into a Normal Zone the first time the user’s sync move is used each battle. (A Normal Zone powers up Normal-type attacks.) Extends the duration of the Normal Zone when the zone turns into a Normal Zone while the user is on the field. Fiery Orb(s) x160
Sparky Orb(s) x160
0 1
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. Fiery Orb(s) x80 0 1
Entry: Physical Boost 1 Increases the user’s Physical Moves ↑ Next effect by one rank when it enters a battle. Fiery Orb(s) x60
Sparky Orb(s) x60
0 1
No Leftovers Normal Impact: Power 25 No Leftovers Normal Impact: Power ↑ 25 Fiery Orb(s) x60
Sparky Orb(s) x60
0 1
Circle: MG → 2 Quickly charges the move gauge when a circle applies to the allied field of play. Fiery Orb(s) x60
Sparky Orb(s) x60
0 1
1st S-Move: Physical & Special Boost 2 Increases the user’s Physical Moves ↑ Next effect and Special Moves ↑ Next effect by two ranks the first time its sync move is used each battle. Fiery Orb(s) x60
Sparky Orb(s) x60
0 1
Paldea C (Defensive) Extension 5 Extends the duration of Paldea Circle (Defensive) when Paldea Circle (Defensive) is applied to the allied field of play. Fiery Orb(s) x80
Sparky Orb(s) x80
0 1
1st S-Move: Paldea C (Def) on Field Applies Paldea Circle (Defensive) to the allied field of play the first time the user’s sync move is used each battle. Fiery Orb(s) x60
Sparky Orb(s) x60
0 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. Fiery Orb(s) x80 0 1
Entry: Special Boost 1 Increases the user’s Special Moves ↑ Next effect by one rank when it enters a battle. Fiery Orb(s) x60
Sparky Orb(s) x60
0 1
No Leftovers Normal Impact: Power 25 No Leftovers Normal Impact: Power ↑ 25 Fiery Orb(s) x60
Sparky Orb(s) x60
0 1
Circle: HP Recovery 1 Restores the user’s HP whenever its Pokémon takes an action when a circle applies to the allied field of play. Fiery Orb(s) x60
Sparky Orb(s) x60
0 1
Brawn Sync 5 Powers up the user’s sync move when its Attack is raised. Fiery Orb(s) x60
Sparky Orb(s) x60
0 1
Debut: Paldea C (Def) on Field Applies Paldea Circle (Defensive) to the allied field of play the first time the user enters a battle each battle. Fiery Orb(s) x80
Sparky Orb(s) x80
0 1
Head Start 1 Reduces the user’s sync move countdown by one the first time it enters a battle each battle. Fiery Orb(s) x60
Sparky Orb(s) x60
0 1
HP 20 HP 20 0 0 1
HP 20 HP 20 0 0 1
HP 20 HP 20 0 0 1
HP 20 HP 20 0 0 1
HP 40 HP 40 0 0 1
HP 40 HP 40 0 0 1
HP 40 HP 40 0 0 1
HP 60 HP 60 0 0 1
HP 60 HP 60 0 0 1
HP 60 HP 60 0 0 1
HP 80 HP 80 0 0 1
Defense 5 Defense 5 0 0 1
Defense 10 Defense 10 0 0 1
Defense 10 Defense 10 0 0 1
Defense 15 Defense 15 0 0 1
Defense 15 Defense 15 0 0 1
Defense 20 Defense 20 0 0 1
Defense 25 Defense 25 0 0 1
Defense 20 Defense 20 0 0 1
Sp. Def 5 Sp. Def 5 0 0 1
Sp. Def 10 Sp. Def 10 0 0 1
Sp. Def 10 Sp. Def 10 0 0 1
Sp. Def 15 Sp. Def 15 0 0 1
Sp. Def 15 Sp. Def 15 0 0 1
Sp. Def 20 Sp. Def 20 0 0 1
Sp. Def 25 Sp. Def 25 0 0 1
Sp. Def 20 Sp. Def 20 0 0 1