Bea

Picture Name Role Base Rarity
Bea Artwork
Standard Outfit EX Outfit
Bea Strike ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingLusamine Master Fair Scout (November 30th 2021 - December 29th 2021) - 0.203%
Grimsley Spotlight Scout (November 26th 2021 - December 10th 2021) - 0.096%
Jasmine Seasonal Scout (November 18th - December 10th 2021) - 0.096%
Guzma Seasonal Scout (November 11th - December 10th 2021) - 0.096%
Iris and Diantha Poké Fair Scout (November 9th 2021 - November 23rd 2021) - 0.135%
and more...

Pokédex Entry

Flavor Text
BeaThis Gym Leader is a karate prodigy from Galar who is highly disciplined and trains daily. She also loves sweets, but she likes to keep that a secret.

Bea's Pokémon

Bea & Sirfetch'd

Picture Name Focal Move Type Weakness
Sirfetch'd Image
English: Sirfetch'd
Japan: Neginite
ネギガナイト
French: Palarticho
German: Lauchzelot
Korean: 창파나이트
Fighting-type Psychic-type
Passive Skills
Sharp Entry 2: Sharply raises the user's critical-hit rate when the Pokémon enters a battle.
Critical Strike 3: Powers up attacks if they become critical hits.
Steady Aim: Critical-hit rate cannot be lowered.
Theme Skills
Fighting Strike - Raises allies's Attack and Sp. Atk by 15 when using Fighting-type attacks
Galar: Raises allies's Attack and Sp. Atk by 2
Gym Leader: Raises allies's Attack and Sp. Atk by 2
Body Builder: Raises allies's Attack and Sp. Atk by 2
Sweet Tooth: Raises allies's Attack and Sp. Atk by 2.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
628 380 124 226 122 227
5 Star Max Potential Stats
728 420 164 266 162 267


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Meteor Assault Fighting-typePhysical Category Move 160-192 100 4 Opponent
No additional effect
X Attack  Other Category Move   2 Self
Sharply raises the user's Attack
X Speed  Other Category Move   2 Self
Sharply raises the user's Speed
Hold Strong!  Other Category Move   2 Self
Sharply raises the user's Defense. Raises the user's evasiveness. Makes the user gradually heal itself


Sync Moves
NameTypeCategoryMax PowerTarget
Worthy Foe Meteor Assault Fighting-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Speed + 5 Speed + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Attack + 5 Attack + 5 2 24 1
Attack + 5 Attack + 5 2 24 1
Meteor Assault: Power 2 Meteor Assault: Power Up 2 3 36 1
Speed + 10 Speed + 10 4 48 1
Meteor Assault: Power 2 Meteor Assault: Power Up 2 3 36 2
Meteor Assault: Move Gauge Refresh 1 Move: Meteor Assault Has a small chance of charging the user's move gauge by one when a move is successful. 7 84 2
Worthy Foe Meteor Assault: Power 25 Worthy Foe Meteor Assault: Power Up 25 5 60 2
Worthy Foe Meteor Assault: Power 25 Worthy Foe Meteor Assault: Power Up 25 5 60 3
Meteor Assault: Critical Charge 9 Move: Meteor Assault Charges the user's move gauge by one when the user lands a critical hit. 10 120 3
Defense + 5 Defense + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
HP + 10 HP + 10 2 24 1
HP + 10 HP + 10 2 24 1
Meteor Assault: Power 2 Meteor Assault: Power Up 2 3 36 1
Attack + 10 Attack + 10 4 48 1
Critical Ferocity 2 Has a moderate chance of raising the user's Attack when the user's move is a critical hit. 8 96 2
Hold Strong!: MP Refresh 2 Move: Hold Strong! Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
Worthy Foe Meteor Assault: Power 25 Worthy Foe Meteor Assault: Power Up 25 5 60 2
Worthy Foe Meteor Assault: Power 25 Worthy Foe Meteor Assault: Power Up 25 5 60 3
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 10 120 3
Sp. Def + 5 Sp. Def + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Meteor Assault: Power 2 Meteor Assault: Power Up 2 3 36 1
Nervous Energy 1 Raises the user's Speed whenever the user is confused, flinching, or trapped. 6 72 1
X Speed: MP Refresh 2 Move: X Speed Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
Meteor Assault: Power 2 Meteor Assault: Power Up 2 3 36 2
Agile Entry 1 Raises the user's evasiveness when the Pokémon enters a battle. 7 84 2
Meteor Assault: Critical Clock 1 Move: Meteor Assault Has a small chance of reducing the sync move countdown by one when the user lands a critical hit. 10 120 3
Inertia The higher the user's Speed, the more it powers up sync moves. 10 120 3
Defense + 5 Defense + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
X Speed: MP Refresh 2 Move: X Speed Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
HP + 10 HP + 10 2 24 1
Speed + 10 Speed + 10 4 48 2
X Attack: MP Refresh 2 Move: X Attack Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
Meteor Assault: Power 2 Meteor Assault: Power Up 2 3 36 2
On the Run 3 Once per battle, drastically raises the user's evasiveness in a pinch. 8 96 3
Sharp Entry 1 Raises the user's critical-hit rate when the Pokémon enters a battle. 10 120 3
Worthy Foe Meteor Assault: Power 25 Worthy Foe Meteor Assault: Power Up 25 5 60 3
Worthy Foe Meteor Assault: Power 25 Worthy Foe Meteor Assault: Power Up 25 5 60 3