Bellelba | |||||||
| Picture | Name | Role | Base Rarity | ||||
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Bellelba |
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☆☆☆☆☆ |
Obtaining Methods
| Summon Location | |
| Sync Pair Scouting | Super Spotlight Costume Scout (June 6th 2025 - June 24th 2025) - 0.5% Dawn Mix Scout (May 1st 2025 - September 1st 2025) - 0.017% Lucas Mix Scout (January 1st 2025 - May 1st 2025) - 0.018% 5 Star Select Costume Scout x11 B (September 6th 2024 - September 20th 2024) - 0.086% Leaf Mix Scout (September 1st 2024 - January 1st 2025) - 0.020% and more... |
Pokédex Entry
| Flavor Text | |
| Bellelba | Queen of the Land of Enchantment, she wields terrifying magic. She abducts people through a mysterious door and steadily extracts their life force. |
| Mindscape |
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Bellelba's Pokémon
Bellelba & Swoobat | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Rules of the Enchanted Land: The user's Defense and Sp. Def increase 20% when effects that apply only to the allied field of play are in effect. Extends the duration of the Critical-Hit Defense effect when the Critical-Hit Defense effect applies to the allied field of play. Allied Field Effect & Hit: Free Move Next 9: Applies the Free Move Next effect to the user when its attack move is successful while effects that apply only to the allied field of play are in effect. Crit-Hit Defense: Physical & Special DR: Applies the Physical Damage Reduction effect and the Special Damage Reduction effect to the allied field of play when the user applies the Critical-Hit Defense effect. Guaranteed Cookie Skill Aggravation 1: Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | |||||||||||||
| Theme Skills | |||||||||||||
| Psychic Support - Raises the maximum HP of all allied sync pairs by 30 Unova: Raises the maximum HP of all allied sync pairs by 4 Special Costume: Raises the maximum HP of all allied sync pairs by 4 Artistic: Raises the maximum HP of all allied sync pairs by 4 Grown Woman: Raises the maximum HP of all allied sync pairs by 4. | |||||||||||||
| Expedition Skills | |||||||||||||
| Wistful + 2 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 815 | 265 | 357 | 204 | 357 | 497 |
| 5 Star Max Potential Stats | |||||
| 915 | 305 | 397 | 244 | 397 | 537 |
| 5 Star Max Potential EX Role Stats | |||||
| 975 | 305 | 417 | 244 | 417 | 577 |
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP 10 | HP 10 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
| Speed 5 | Speed 5 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Zen Headbutt: Power 4 | Zen Headbutt: Power ↑ 4 | 3 | 36 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Zen Headbutt: Power 4 | Zen Headbutt: Power ↑ 4 | 3 | 36 | 1 |
| Zen Headbutt: Accuracy 10 | Zen Headbutt: Accuracy ↑ 10 | 5 | 60 | 2 |
| Zen Headbutt: Power 4 | Zen Headbutt: Power ↑ 4 | 3 | 36 | 1 |
| Zen Headbutt: Move Gauge Refresh 3 | Move: Zen Headbutt Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
| Give Me Energy!: Team Critical Command 9 | Move: Give Me Energy! Raises the critical-hit rate of all allied sync pairs by one stat rank when the user's Trainer uses a move. | 10 | 120 | 3 |
| Premonition 2 | Reduces damage when the user is hit by an attack move while the terrain is Psychic Terrain. | 9 | 108 | 2 |
| Catalytic Acceleration | Applies the Move Gauge Acceleration effect to the allied field of play after using the user's sync move. | 10 | 120 | 3 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Zen Headbutt: Power 4 | Zen Headbutt: Power ↑ 4 | 3 | 36 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Zen Headbutt: Power 4 | Zen Headbutt: Power ↑ 4 | 3 | 36 | 1 |
| Take Hit: Team Sp. Atk ↑ 9 | Raises the Sp. Atk of all allied sync pairs by one stat rank when the user is hit by an attack move. | 10 | 120 | 2 |
| Defense 10 | Defense 10 | 4 | 48 | 2 |
| Tighten Up 9 | Raises the user's Sp. Def by one stat rank when it is hit by an attack move. | 8 | 96 | 2 |
| Persisting Barrier 5 | Extends the duration of the Special Damage Reduction effect when the Special Damage Reduction effect applies to the allied field of play. | 10 | 120 | 3 |
| Zen Headbutt: Aggravation 1 | Move: Zen Headbutt Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | 10 | 120 | 3 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Unbending | Defense cannot be lowered. | 5 | 60 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Potion: MP Refresh 2 | Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Potion: Master Healer 1 | Move: Potion Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 2 |
| Potion: MP Refresh 2 | Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
| Critical Shield: MP Refresh 1 | Move: Critical Shield Has a chance (20%) of restoring one MP of the user's move when that move is successful. | 8 | 96 | 2 |
| Potion: Master Healer 1 | Move: Potion Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
| Stalwart | Sp. Def cannot be lowered. | 5 | 60 | 1 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| HP 20 | HP 20 | 4 | 48 | 2 |
| Team Beef Up 9 | Raises the Attack of all allied sync pairs by one stat rank when the user is hit by an attack move. | 10 | 120 | 2 |
| Toughen Up 9 | Raises the user's Defense by one stat rank when it is hit by an attack move. | 8 | 96 | 2 |
| First Aid 4 | Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. | 10 | 120 | 3 |
| Persisting Shield 5 | Extends the duration of the Physical Damage Reduction effect when the Physical Damage Reduction effect applies to the allied field of play. | 10 | 120 | 3 |
| Rule the Enchanted Land Psychic Impact: Power 25 | Rule the Enchanted Land Psychic Impact: Power ↑ 25 | 5 | 60 | 3 |
| Rule the Enchanted Land Psychic Impact: Power 25 | Rule the Enchanted Land Psychic Impact: Power ↑ 25 | 5 | 60 | 3 |









