Clemont

Picture Name Role Base Rarity
Clemont Artwork Clemont Tech ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingGloria Poké Fair Scout (March 4th 2021 - March 19th 2021) - 0.205%
Marnie Poké Fair Scout (February 26th 2021 - March 18th 2021) - 0.205%
Leon Master Scout (February 26th 2021 - March 18th 2021) - 0.282%
Lance and Sygna Suit Cynthia Poké Fair Scout (February 22nd - March 4th 2021) - 0.179%
Piers Spotlight Scout (February 18th 2021 - March 4th 2021) - 0.108%
and more...

Pokédex Entry

Flavor Text
ClemontThis Lumiose City Gym Leader has a burning passion for inventing. His scientific discoveries lead the path to the future and help out a large number of other Trainers.

Clemont's Pokémon

Clemont & Heliolisk

Picture Name Focal Move Type Weakness
Heliolisk Image
English: Heliolisk
Japan: Elezard
エレザード
French: Iguolta
German: Elezard
Korean: 일레도리자드
Electric-type Fighting-type
Passive Skills
Piercing Gaze: Moves never miss.
Charging Sun 5: Powers up moves when the weather is sunny.
HP Advantage 4: The more HP the user has remaining, the more it powers up moves.
Theme Skills
Electric Tech - Raises allies's Attack and Sp. Atk by 12 when using Electric-type attacks. Raises the maximum HP of all allied sync pairs by 12
Kalos: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Gym Leader: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Glasses: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Gadgeteer: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.


Standard Max Level (Lv. 130) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
544 109 194 275 194 405
5 Star Max Potential Stats
644 149 234 315 234 445


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Electroweb Electric-typeSpecial Category Move 39- 95 2 All opponents
Lowers the target's Speed
Mud-Slap Ground-typeSpecial Category Move 13-15 90 1 Opponent
Lowers the target's accuracy
Activate!  Other Category Move   2 Self
Raises the user's Speed and evasiveness. Ensures that the user's next attack will be a critical hit.
Parabolic Charge Electric-typeSpecial Category Move 46-55 100 2 All opponents
Restores the user's HP based on the amount of damage dealt to the target.


Sync Moves
NameTypeCategoryMax PowerTarget
Light-Up-the-World Thunderbolt Electric-typeSpecial Category Move 200-240 Opponent
The more the target's Speed is lowered, the greater the power of this move


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 5 HP + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Attack + 5 Sp. Attack + 5 0 5 1
Sp. Defense + 5 Sp. Defense + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Speed 5 Speed 5 2 24 1
Electroweb: Power 4 Electroweb: Power + 4 2 24 1
Electroweb: Power 4 Electroweb: Power + 4 3 36 1
Electroweb: Power 4 Electroweb: Power + 4 2 24 1
Electroweb: Power 4 Electroweb: Power + 4 3 36 1
Sp. Atk 5 Sp. Atk 5 3 36 1
Electroweb: Power 4 Electroweb: Power + 4 3 36 2
Electroweb: Move Gauge Refresh 3 Move: Electroweb Has a moderately good chance of increasing the user's move gauge by one when a move is successful. 6 72 2
Electroweb: Satisfied Snarl 2 Move: Electroweb Occasionally lowers the target's Sp. Atk when a move targeting that opponent is successful. 9 108 2
Sp. Atk 10 Sp. Atk 10 5 60 3
Mud-Slap: Move Gauge Refresh 3 Move: Mud-Slap Has a moderately good chance of increasing the user's move gauge by one when a move is successful. 5 60 3
Speed 5 Speed 5 2 24 1
Sp. Def 10 Sp. Def 10 4 48 1
Activate!: MP Refresh 2 Move: Activate! Occasionally restores one MP of the move used if the move is successful. 8 96 1
HP 20 HP 20 5 60 2
Sp. Atk 5 Sp. Atk 5 3 36 1
Activate!: MP Refresh 2 Move: Activate! Occasionally restores one MP of the move used if the move is successful. 7 84 2
Cakewalk The more the target's Speed is lowered, the more it powers up sync moves. 7 84 2
Surging Sand 5 Powers up moves in a sandstorm. 7 84 3
Sands of Time 2 Quickly charges the move gauge in a sandstorm. 8 96 3
Sp. Def 5 Sp. Def 5 2 24 1
Refreshing Rain 1 Restores the Pokémon's HP whenever it takes an action when the weather is rainy. 6 72 1
Defense 10 Defense 10 4 48 1
Dizzying Power The more the target's accuracy is lowered, the more it powers up moves. 7 84 2
HP 20 HP 20 5 60 1
Sp. Def 10 Sp. Def 10 4 48 2
Mud-Slap: Ramp Up 1 Move: Mud-Slap Raises the user's Sp. Atk when a move is successful. 8 96 2
Raging Rain 5 Powers up moves when the weather is rainy. 7 84 3
Parabolic Charge: Master Healer 1 Move: Parabolic Charge Increases the amount of HP restored by the user's healing moves. 13 156 3
HP 10 HP 10 2 24 1
Parabolic Charge: Power 2 Parabolic Charge: Power + 2 2 24 1
Parabolic Charge: Power 2 Parabolic Charge: Power + 2 3 36 1
Parabolic Charge: Power 2 Parabolic Charge: Power + 2 2 24 1
Parabolic Charge: Power 2 Parabolic Charge: Power + 2 3 36 1
Speed 5 Speed 5 2 24 1
Parabolic Charge: Power 2 Parabolic Charge: Power + 2 3 36 2
Parabolic Charge: Move Gauge Refresh 3 Move: Parabolic Charge Has a moderately good chance of increasing the user's move gauge by one when a move is successful. 6 72 2
Speed 10 Speed 10 4 48 2
Sp. Atk 10 Sp. Atk 10 5 60 3
Mud-Slap: Move Gauge Refresh 3 Move: Mud-Slap Has a moderately good chance of increasing the user's move gauge by one when a move is successful. 5 60 3
Light-Up-the-World Thunderbolt: Power 25 Light-Up-the-World Thunderbolt: Power + 25 5 60 3
Light-Up-the-World Thunderbolt: Power 25 Light-Up-the-World Thunderbolt: Power + 25 5 60 3