Florian

Picture Name Role Base Rarity
Florian Artwork
Standard Outfit EX Outfit
Florian
RoleStrike
EX RoleTech
☆☆☆☆☆

Obtaining Methods

Summon Location

Pokédex Entry

Flavor Text
FlorianThis Uva Academy student from Paldea is full of curiosity and has a weakness for mysterious things. He came from a different world than Juliana and the others.
Mindscape
Florian Mindscape

Florian's Pokémon

Florian & Miraidon

Picture Name Focal Move Type Weakness
Miraidon Image
English: Miraidon
Japan: Miraidon
ミライドン
French: Miraidon
German: Miraidon
Korean: 미라이돈
Electric-type Fairy-type
Passive Skills
Paldea Spirit (Master): Powers up the special attack moves of all allied sync pairs by 20%. Reduces special attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Paldea theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)
Ravenous Engine: The user’s Sp. Atk increases 30% when the terrain is Electric Terrain. Turns the field of play’s terrain into Electric Terrain the first time the user enters a battle each battle. Extends the duration of Electric Terrain when the terrain turns into Electric Terrain while the user is on the field.
Unstoppable Curiosity: Reduces the user’s sync move countdown by three the first time it uses Electric Terrain each battle. Restores one MP of the user’s buddy move the first time it uses Electric Terrain each battle.
Fuel Economy 2: Decreases the amount of move gauge slots the user's Pokémon needs to use moves by 2.

Guaranteed Cookie Skill
Sync Damage Guard: Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.
Theme Skills
Electric Strike - Raises allies's Attack and Sp. Atk by 15 when using Electric-type attacks
Paldea: Raises allies's Attack and Sp. Atk by 2
Main Character: Raises allies's Attack and Sp. Atk by 2
Cook: Raises allies's Attack and Sp. Atk by 2
Knowledgeable: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Fiery + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
695 308 140 354 168 370
5 Star Max Potential Stats
795 348 180 394 208 410
5 Star Max Potential EX Role Stats
855 368 200 414 228 410


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Electro Drift Electric-typeSpecial Category Move 152-182 100 4 (Gauge) Opponent
This attack’s power increases 30% when it is super effective.
Electric Terrain Electric-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Field
Turns the field into Electric Terrain
V Electro Drift Electric-typeSpecial Category Move 350-420 4 (Gauge)
1 (Max Uses)
All opponents
Activation Condition: When the field of play’s terrain turns into Electric Terrain.
Deactivation Condition: When the field of play’s terrain is no longer Electric Terrain.
Never misses. Except in certain circumstances, successful hits with this attack become critical hits. This attack’s power increases 30% when it is super effective. The power of this move is not lowered even if there are multiple targets. Increases the user’s Sync Move ↑ Next effect by 10 ranks.
Treasure Hunt Time!  Other Category Move   1 (Max Uses) Self
Raises the user’s Sp. Atk by six stat ranks. Raises the user’s critical-hit rate by three stat ranks. In addition, raises the user’s Speed by six stat ranks when the terrain is Electric Terrain.


Sync Moves
NameTypeCategoryMax PowerTarget
Ripening Grapes Future Electro Drift Electric-typeSpecial Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
1st Status P-Move MP 0: Sync CD ↓ 3 Reduces the user’s sync move countdown by three the first time the remaining MP for the status moves of its Pokémon is zero each battle. 0 5 5
Electric Terrain: Team Brain Gain 9 Move: Electric Terrain Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user’s move is successful. 0 5 4
Sp. Atk 5 Sp. Atk 5 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
Electro Drift: Power 2 Electro Drift: Power ↑ 2 3 36 1
Electro Drift: Power 2 Electro Drift: Power ↑ 2 3 36 1
Electro Drift: Power 2 Electro Drift: Power ↑ 2 3 36 2
Grounding Wire Prevents the user from flinching, becoming confused, or becoming trapped when the terrain is Electric Terrain. 9 108 2
Sp. Atk 10 Sp. Atk 10 4 48 2
Electro Drift: Electric Terrain Hit: Special Boost ↑1 4 Move: Electro Drift Has a chance (50%) of increasing the user’s Special Moves ↑ Next effect by one rank when its attack move is successful while the terrain is Electric Terrain. 10 120 3
Electro Drift: Hit: Sp. Def ↓2 9 Move: Electro Drift Lowers the target’s Sp. Def by two stat ranks when the user’s attack move against it is successful. 10 120 3
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Haste Speed cannot be lowered. 5 60 1
Sp. Def 5 Sp. Def 5 2 24 1
HP 10 HP 10 2 24 1
Electro Drift: Power 2 Electro Drift: Power ↑ 2 3 36 1
Electro Drift: Power 2 Electro Drift: Power ↑ 2 3 36 2
Electro Drift: Move Gauge Refresh 2 Move: Electro Drift Has a chance (30%) of charging the user’s move gauge by one when its move is successful. 7 84 2
Sp. Atk 10 Sp. Atk 10 4 48 2
Electro Drift: Ramming Speed Move: Electro Drift The more the user’s Speed is raised, the more it powers up the user’s moves. 10 120 3
1st S-Move: Restore Status P-Move MP 1 Restores one MP for the status moves of the user’s Pokémon the first time the user’s sync move is used each battle. 10 120 3
Defense 5 Defense 5 2 24 1
Dauntless Sp. Atk cannot be lowered. 5 60 1
Sp. Def 5 Sp. Def 5 2 24 1
V Electro Drift: Power 2 V Electro Drift: Power ↑ 2 3 36 1
V Electro Drift: Power 2 V Electro Drift: Power ↑ 2 3 36 2
V Electro Drift: Power 2 V Electro Drift: Power ↑ 2 3 36 2
Shock Recovery 1 Restores the user’s HP whenever its Pokémon takes an action when the terrain is Electric Terrain. 8 96 2
Power Induction 3 Powers up the user’s moves when the terrain is Electric Terrain. 10 120 3
Brainpower The more the user’s Sp. Atk is raised, the more it powers up its sync move. 10 120 3
Speed 5 Speed 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
HP 10 HP 10 2 24 1
V Electro Drift: Power 2 V Electro Drift: Power ↑ 2 3 36 1
V Electro Drift: Power 2 V Electro Drift: Power ↑ 2 3 36 2
Treasure Hunt Time!: MP Refresh 2 Move: Treasure Hunt Time! Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Turbo Charge 2 Quickly charges the move gauge when the field is Electric Terrain. 9 108 2
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 10 120 3
Sync Induction 5 Powers up sync moves when the field is Electric Terrain. 10 120 3
Ripening Grapes Future Electro Drift: Power 25 Ripening Grapes Future Electro Drift: Power ↑ 25 5 60 3
Ripening Grapes Future Electro Drift: Power 25 Ripening Grapes Future Electro Drift: Power ↑ 25 5 60 3