Anchors | ![]() Lacey | ![]() Lacey | ![]() Fall 2025 |
Lacey | |||||||
Picture | Name | Role | Base Rarity | ||||
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Lacey |
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☆☆☆☆☆ |
Obtaining Methods
Pokédex Entry
Flavor Text | |
Lacey | This member of Blueberry Academy's BB League Elite Four is a reliable person who has a weakness for anything cute. She is also the daughter of Clay, the Miner King of Driftveil Gym. |
Lacey Fall 2025 | Lacey is ready to enjoy the Midnight Parade together with her mischievous Whimsicott. She's been aiming to be deviously cute. |
Mindscape |
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Lacey's Pokémon
Lacey & Granbull | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Star Student's Whispers: Reduces damage when an ally is hit by an attack move or sync move while the Move Gauge Acceleration effect applies to the allied field of play. Protects all allied sync pairs against critical hits when the Move Gauge Acceleration effect applies to the allied field of play. Extends the duration of the Move Gauge Acceleration effect when the Move Gauge Acceleration effect is applied to the allied field of play. Fairy Zone Hit: Stat ↓ Twice 9: Grants the following effect two times when the user's attack move is successful while the zone is a Fairy Zone: Lowers one of the target's following stats by one stat rank at random: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. Soften Up 1: Critical hits land more easily when the user attacks with a sync move. The Miner King's Daughter (Superawakened): Reduces the user's sync move countdown by one the first time it enters a battle each battle. Powers up the user's sync move when the Move Gauge Acceleration effect applies to the allied field of play. Extends the duration of the Fairy Zone when the zone turns into a Fairy Zone while the user is on the field. | |||||||||||||
Theme Skills | |||||||||||||
Fairy Field: Raises the maximum HP of all allied sync pairs by 12. Raises the Speed of all allied sync pairs by 12 Paldea: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1 Elite Four: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1 Fancy Lady: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1. | |||||||||||||
Expedition Skills | |||||||||||||
Soothing + 3 Fiery -1 |
Standard Max Level (Lv. 200) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
878 | 480 | 251 | 592 | 226 | 364 |
5 Star Max Potential Stats | |||||
978 | 520 | 291 | 632 | 266 | 404 |
5 Star Max Potential EX Role Stats | |||||
1038 | 540 | 291 | 652 | 266 | 444 |
5 Star Max Potential EX Role & Superawakened Stats | |||||
1141 | 594 | 320 | 717 | 292 | 488 |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
MG → On Field: Team Condition Nullification | Prevents all allied sync pairs from being inflicted with status conditions, flinching, becoming confused, or becoming trapped when the Move Gauge Acceleration effect applies to the allied field of play. | 10 | 120 | 4 |
MG → On Field: Team S-Moves ↑ 3 | Powers up the sync moves of all allied sync pairs when the Move Gauge Acceleration effect applies to the allied field of play. | 10 | 120 | 5 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
1st S-Move on Opp: Stat Ranks ↓ ×2 | If the target's stats are lowered, the amount of decrease is doubled the first time the user's sync move targeting the opponent is successful each battle. This effect can activate only once per battle. | 10 | 120 | 4 |
S-Move: Team Special Boost ↑2 9 | Increases the Special Moves ↑ Next effect of all allied sync pairs by two ranks after using the user's sync move. | 10 | 120 | 5 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Dazzling Gleam: Power 3 | Dazzling Gleam: Power ↑ 3 | 3 | 36 | 1 |
Dazzling Gleam: Power 3 | Dazzling Gleam: Power ↑ 3 | 3 | 36 | 1 |
Dazzling Gleam: Power 3 | Dazzling Gleam: Power ↑ 3 | 3 | 36 | 2 |
Dazzling Gleam: Move Gauge Refresh 3 | Move: Dazzling Gleam: Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
Sp. Atk 10 | Sp. Atk 10 | 4 | 48 | 2 |
Power Play | The more the target's stats are lowered, the more it powers up the user's sync move. | 10 | 120 | 3 |
Catalyst | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. | 10 | 120 | 3 |
HP 10 | HP 10 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Love Dazzling Gleam: Power 3 | Love Dazzling Gleam: Power ↑ 3 | 3 | 36 | 1 |
Love Dazzling Gleam: Power 3 | Love Dazzling Gleam: Power ↑ 3 | 3 | 36 | 1 |
Love Dazzling Gleam: Power 3 | Love Dazzling Gleam: Power ↑ 3 | 3 | 36 | 2 |
Speedy Entry 2 | Raises the user's Speed by two stat ranks when it enters a battle. | 5 | 60 | 2 |
Quick Tempo | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. | 7 | 84 | 2 |
MG → On Field: Attack Move DR 2 | Reduces damage when the user is hit by an attack move while the Move Gauge Acceleration effect applies to the allied field of play. | 10 | 120 | 3 |
Head Start 1 | Reduces the user's sync move countdown by one the first time it enters a battle each battle. | 10 | 120 | 3 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Unflappable | Prevents the user from flinching. | 5 | 60 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Love Dazzling Gleam: Power 3 | Love Dazzling Gleam: Power ↑ 3 | 3 | 36 | 1 |
Love Dazzling Gleam: Power 3 | Love Dazzling Gleam: Power ↑ 3 | 3 | 36 | 1 |
Love Dazzling Gleam: Move Gauge Refresh 3 | Move: Love Dazzling Gleam: Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
Potion: MP Refresh 2 | Move: Potion: Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Potion: Master Healer 1 | Move: Potion: Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 2 |
Potion: MP Refresh 2 | Move: Potion: Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 3 |
Potion: Master Healer 1 | Move: Potion: Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Dazzling Gleam: Power 3 | Dazzling Gleam: Power ↑ 3 | 3 | 36 | 1 |
Dazzling Gleam: Power 3 | Dazzling Gleam: Power ↑ 3 | 3 | 36 | 1 |
HP 20 | HP 20 | 4 | 48 | 2 |
Share the Cuteness!: Hit and Heal 9 | Move: Share the Cuteness!: Applies the Gradual Healing effect to the user when its move is successful. | 7 | 84 | 2 |
Share the Cuteness!: MP Refresh 2 | Move: Share the Cuteness!: Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Unfortuitous 9 | Lowers one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 10 | 120 | 3 |
Sharpened Mind 5 | Powers up the user's moves when its Sp. Atk is raised. | 10 | 120 | 3 |
Cuteness Is Real Strength Dazzling Gleam: Power 25 | Cuteness Is Real Strength Dazzling Gleam: Power ↑ 25 | 5 | 60 | 3 |
Cuteness Is Real Strength Dazzling Gleam: Power 25 | Cuteness Is Real Strength Dazzling Gleam: Power ↑ 25 | 5 | 60 | 3 |
Lacey | |||
Picture | Name | Role | Base Rarity |
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Lacey | Sprint | ☆☆☆☆ |
Mindscape |
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Lacey & Alcremie (Ruby Swirl - Blueberry Sweet) | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Head Start 1: Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. Mind Games 9: Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful. Catalyzing Infliction: Applies the Move Gauge Acceleration effect to the allied field of play when the user's Pokémon uses a status move. | |||||||||||||
Theme Skills | |||||||||||||
Fairy Sprint: Raises allies's Attack and Sp. Atk by 12 when using Fairy-type attacks. Raises the Speed of all allied sync pairs by 12 Paldea: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1 Elite Four: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1 Fancy Lady: Raises allies's Attack and Sp. Atk by 1. Raises the Speed of all allied sync pairs by 1 | |||||||||||||
Expedition Skills | |||||||||||||
Fiery + 2 |
Standard Max Level (Lv. 200) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
815 | 168 | 170 | 500 | 205 | 391 |
5 Star Stats | |||||
855 | 188 | 190 | 520 | 225 | 411 |
5 Star Max Potential Stats | |||||
895 | 208 | 210 | 540 | 245 | 431 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
So Many Cute Things Fairy Beam | ![]() | ![]() |
200-240 | Opponent | ||
The more the target's Sp. Def is lowered, the greater the power of this attack. |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Disarming Voice: Power 3 | Disarming Voice: Power ↑ 3 | 3 | 36 | 1 |
Disarming Voice: Power 3 | Disarming Voice: Power ↑ 3 | 3 | 36 | 1 |
Disarming Voice: Power 3 | Disarming Voice: Power ↑ 3 | 3 | 36 | 2 |
Disarming Voice: Move Gauge Refresh 3 | Move: Disarming Voice: Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
Trip Up 4 | Has a chance (50%) of lowering the target's Speed by one stat rank when the user's attack move against it is successful. | 8 | 96 | 2 |
Sharp Entry 1 | Raises the user's critical-hit rate by one stat rank when it enters a battle. | 10 | 120 | 3 |
Adrenaline 1 | Reduces the sync move countdown by one the first time the user's sync move is used each battle. | 10 | 120 | 3 |
HP 10 | HP 10 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
X Sp. Atk: MP Refresh 2 | Move: X Sp. Atk: Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
Dragon Guard | Reduces damage when the user is attacked by Dragon-type moves. | 8 | 96 | 2 |
Satisfied Snicker 9 | Lowers the target's Sp. Atk by one stat rank when the user's attack move against it is successful. | 10 | 120 | 3 |
1st T-Move: Defense ↑ & Sp. Def ↑ 2 | Raises the user's Defense and Sp. Def by two stat ranks the first time its Trainer uses a move each battle. | 10 | 120 | 3 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Light Screen: MP Refresh 2 | Move: Light Screen: Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
First Aid 1 | Restores the user's HP by approximately 10% of its maximum HP the first time it is in a pinch each battle. | 8 | 96 | 2 |
HP 20 | HP 20 | 4 | 48 | 2 |
Use Status P-Move: Special Boost ↑1 9 | Increases the user's Special Moves ↑ Next effect by one rank when its Pokémon uses a status move. | 10 | 120 | 3 |
Light Screen: Physical Damage Reducer 9 | Move: Light Screen: Applies the Physical Damage Reduction effect to the allied field of play when the user's move is successful. | 10 | 120 | 3 |
HP 10 | HP 10 | 2 | 24 | 1 |
Wide Awake | Prevents the user from falling asleep. | 5 | 60 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Disarming Voice: Power 3 | Disarming Voice: Power ↑ 3 | 3 | 36 | 1 |
Disarming Voice: Power 3 | Disarming Voice: Power ↑ 3 | 3 | 36 | 1 |
A Fine Idea!: MP Refresh 2 | Move: A Fine Idea!: Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Sp. Atk 10 | Sp. Atk 10 | 4 | 48 | 2 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Brain Sync 5 | Powers up the user's sync move when its Sp. Atk is raised. | 10 | 120 | 3 |
Speed ↑: Moves ↑ 5 | Powers up the user's moves when its Speed is raised. | 10 | 120 | 3 |
So Many Cute Things Fairy Beam: Power 25 | So Many Cute Things Fairy Beam: Power ↑ 25 | 5 | 60 | 3 |
So Many Cute Things Fairy Beam: Power 25 | So Many Cute Things Fairy Beam: Power ↑ 25 | 5 | 60 | 3 |
Lacey Fall 2025 | |||||||
Picture | Name | Role | Base Rarity | ||||
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Lacey |
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☆☆☆☆☆ |
Mindscape |
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Lacey & Whimsicott | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Debut: Dark S-Tera: The user Sync Terastallizes into Dark type the first time it enters a battle each battle. Tricks Galore!: Has a chance (30% each) of granting the following effects when the user’s attack move is successful: Makes the target flinch. Leaves the target confused. Leaves the target trapped. User Sets Dark Zone: Team Special Boost ↑1 9: Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user turns the field of play’s zone into a Dark Zone. Guaranteed Cookie Skill Dark Zone: Attack Move DR 2: Reduces damage when the user is hit by an attack move while the zone is a Dark Zone. | |||||||||||||
Theme Skills | |||||||||||||
Dark Support: Raises the maximum HP of all allied sync pairs by 30 Paldea: Raises the maximum HP of all allied sync pairs by 4 Elite Four: Raises the maximum HP of all allied sync pairs by 4 Seasonal Outfit: Raises the maximum HP of all allied sync pairs by 4 Fancy Lady: Raises the maximum HP of all allied sync pairs by 4 | |||||||||||||
Expedition Skills | |||||||||||||
Standard Max Level (Lv. 200) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
870 | 270 | 411 | 326 | 394 | 441 |
5 Star Max Potential Stats | |||||
970 | 310 | 451 | 366 | 434 | 481 |
5 Star Max Potential EX Role Stats | |||||
1030 | 310 | 471 | 366 | 454 | 521 |
Terastallized Moves | ||||||
Name | Type | Category | Max Power | Move Slots | Target | |
Spinel Tera Blast | ![]() | ![]() |
150-180 | 1 (Gauge) | All opponents | |
Raises the user’s Defense and Sp. Def by one stat rank. |
Lacey & Whimsicott (Tera: Dark) | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Let's Be Cute AND Bad!: Reduces the user’s sync move countdown by one when it Sync Terastallizes. Turns the field of play’s zone into a Dark Zone when the user Sync Terastallizes. (A Dark Zone powers up Dark-type attacks.) Tricks Galore!: Has a chance (30% each) of granting the following effects when the user’s attack move is successful: Makes the target flinch. Leaves the target confused. Leaves the target trapped. User Sets Dark Zone: Team Special Boost ↑1 9: Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user turns the field of play’s zone into a Dark Zone. Guaranteed Cookie Skill Dark Zone: Attack Move DR 2: Reduces damage when the user is hit by an attack move while the zone is a Dark Zone. | |||||||||||||
Theme Skills | |||||||||||||
Dark Support: Raises the maximum HP of all allied sync pairs by 30 Paldea: Raises the maximum HP of all allied sync pairs by 4 Elite Four: Raises the maximum HP of all allied sync pairs by 4 Seasonal Outfit: Raises the maximum HP of all allied sync pairs by 4 Fancy Lady: Raises the maximum HP of all allied sync pairs by 4 | |||||||||||||
Expedition Skills | |||||||||||||
Standard Max Level (Lv. 200) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
870 | 270 | 411 | 326 | 394 | 441 |
5 Star Max Potential Stats | |||||
970 | 310 | 451 | 366 | 434 | 481 |
5 Star Max Potential EX Role Stats | |||||
1030 | 310 | 471 | 366 | 454 | 521 |
Terastallized Moves | ||||||
Name | Type | Category | Max Power | Move Slots | Target | |
Spinel Tera Blast | ![]() | ![]() |
150-180 | 1 (Gauge) | All opponents | |
Raises the user’s Defense and Sp. Def by one stat rank. |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Toxic: Move Gauge Refresh 3 | Move: Toxic Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 7 | 84 | 2 |
Toxic: Accuracy 10 | Toxic: Accuracy ↑ 10 | 5 | 60 | 1 |
Cuter and Cuter!: MP Refresh 2 | Move: Cuter and Cuter! Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
Opp Poisoned: Team Moves ↑ 2 | Powers up the moves of all allied sync pairs when attacking a target that is poisoned or badly poisoned. | 10 | 120 | 3 |
Toxic: Go Viral 9 | Move: Toxic When the user’s status move is used and inflicted a status condition on an opponent, inflicts the same status condition on all opposing sync pairs. | 9 | 108 | 2 |
Noxious Hit 9 | Lowers the target’s Attack and Sp. Atk by one stat rank when the user’s attack move is successful against a poisoned or badly poisoned opponent. | 10 | 120 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Spinel Tera Blast: Power 3 | Spinel Tera Blast: Power ↑ 3 | 3 | 36 | 1 |
Spinel Tera Blast: Power 3 | Spinel Tera Blast: Power ↑ 3 | 3 | 36 | 1 |
Spinel Tera Blast: Power 3 | Spinel Tera Blast: Power ↑ 3 | 3 | 36 | 2 |
Umbral Acceleration 2 | Quickly charges the move gauge when the zone is a Dark Zone. | 9 | 108 | 2 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Adrenaline 1 | Reduces the sync move countdown by one the first time the user’s sync move is used each battle. | 10 | 120 | 3 |
Vigilance | Protects the user against critical hits. | 10 | 120 | 3 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Spinel Tera Blast: Power 3 | Spinel Tera Blast: Power ↑ 3 | 3 | 36 | 1 |
Spinel Tera Blast: Power 3 | Spinel Tera Blast: Power ↑ 3 | 3 | 36 | 1 |
Spinel Tera Blast: Move Gauge Refresh 3 | Move: Spinel Tera Blast Has a chance (40%) of charging the user’s move gauge by one when its move is successful. | 7 | 84 | 2 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Sync Regen | Applies the Gradual Healing effect to the user after using its sync move. | 7 | 84 | 2 |
Dark Zone Extension 3 | Extends the duration of the Dark Zone when the zone turns into a Dark Zone while the user is on the field. | 10 | 120 | 3 |
Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
Team Grand Entry 2 | Raises the Sp. Atk of all allied sync pairs by two stat ranks when the user enters a battle. | 10 | 120 | 3 |
HP 10 | HP 10 | 2 | 24 | 1 |
Unflappable | Prevents the user from flinching. | 5 | 60 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Potion: MP Refresh 2 | Move: Potion Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 2 |
Potion: Master Healer 1 | Move: Potion Increases the amount of HP restored by the user’s healing moves. | 10 | 120 | 2 |
Team Strengthening Heal 9 | Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank when the user uses a move that has the heals effect tag. This effect can activate only once per battle. | 9 | 108 | 2 |
Potion: MP Refresh 2 | Move: Potion Has a chance (30%) of restoring one MP of the user’s move when that move is successful. | 7 | 84 | 3 |
Potion: Master Healer 1 | Move: Potion Increases the amount of HP restored by the user’s healing moves. | 10 | 120 | 3 |
Bad for a Day Tera Blast: Power 25 | Bad for a Day Tera Blast: Power ↑ 25 | 5 | 60 | 3 |
Bad for a Day Tera Blast: Power 25 | Bad for a Day Tera Blast: Power ↑ 25 | 5 | 60 | 3 |