Lenora

Picture Name Role Base Rarity
Lenora Artwork
Standard Outfit EX Outfit
Lenora
RoleSupport
EX RoleTech
☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingTriple Feature Variety Scout (November 21st 2024 - December 6th 2024) - 0.067%
Super Spotlight Variety Scout (November 21st 2024 - December 6th 2024) - 0.067%
Dexio Poke Fair Scout (November 17th 2024 - December 6th 2024) - 0.111%
Sina Poke Fair Scout (November 15th 2024 - December 6th 2024) - 0.111%
Eri Poke Fair Scout (November 9th 2024 - November 27th 2024) - 0.111%
and more...

Pokédex Entry

Flavor Text
LenoraThis director of Unova's Nacrene Museum has handed over her position as a Normal-type Gym Leader to Cheren due to her busy schedule.
Mindscape
Lenora Mindscape

Lenora's Pokémon

Lenora & Watchog

Picture Name Focal Move Type Weakness
Watchog Image
English: Watchog
Japan: Miruhog
ミルホッグ
French: Miradar
German: Kukmarda
Korean: 보르그
Normal-type Fighting-type
Passive Skills
Use Status P-Move on Opp: Sp. Def ? 9: Lowers the target's Special Defense by 1 stat rank when the user's Pokémon uses a status move targeting that opponent.
Debut: Field Special DR: Applies the Special Damage Reduction field effect to the allied field of play the first time the user enters a battle each battle.
Team Pinpoint Entry 2: Raises the accuracy of all allied sync pairs by 2 stat ranks when the user enters a battle.
Theme Skills
Normal Support - Raises the maximum HP of all allied sync pairs by 30
Unova: Raises the maximum HP of all allied sync pairs by 4
Knowledgeable: Raises the maximum HP of all allied sync pairs by 4
Rock Lover: Raises the maximum HP of all allied sync pairs by 4.
Expedition Skills
Wistful + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
662 230 302 210 302 256
5 Star Max Potential Stats
762 270 342 250 342 296
5 Star Max Potential EX Role Stats
822 290 362 270 362 296


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Facade Normal-typePhysical Category Move 47-56 100 2 (Gauge) Opponent
Its power is doubled when the user is poisoned, badly poisoned, paralyzed, or burned. Ignores lowered Attack from burns.
X Sp. Def All  Other Category Move   2 (Max Uses) All allies
Sharply raises the Sp. Def of all allied Sync Pairs
Leer Normal-typeOther Category Move   1 (Gauge) Opponent
Lowers the target's Defense
Research Time!  Other Category Move   2 (Max Uses) All allies
Restores the HP of all allied sync pairs by approximately 20% of their maximum HP. Charges the user's move gauge by 2 for each allied sync pair on the field. When used in a co-op battle, charges the move gauges of all allied players by 2 instead.


Sync Moves
NameTypeCategoryMax PowerTarget
Museum Director Normal Impact Normal-typePhysical Category Move 300-360 Opponent
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.
EX Role Sync Effect (Tech): Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
Facade: Power 3 Facade: Power Up 3 3 36 1
Facade: Power 3 Facade: Power Up 3 3 36 2
Facade: Power 3 Facade: Power Up 3 3 36 1
Facade: Fleet Feet 1 Move: Facade Raises the user's Speed by 1 stat rank when its move is successful. 8 96 2
Hit: Team Attack Up 9 Raises the Attack of all allied sync pairs by 1 stat rank when the user's attack move is successful. 10 120 3
Facade: Move Gauge Refresh 3 Move: Facade Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Facade: Staggering 2 Move: Facade Has a chance (30%) of making the target flinch when the user's attack move against it is successful. 10 120 3
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
Facade: Power 3 Facade: Power Up 3 3 36 1
Facade: Power 3 Facade: Power Up 3 3 36 1
Unflappable Prevents the user from flinching. 5 60 2
HP 20 HP 20 4 48 2
Research Time!: MP Refresh 2 Move: Research Time! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Research Time!: Group Therapy Move: Research Time! Removes all status conditions from all allied sync pairs when a move is successful. 10 120 3
Research Time!: Master Healer 1 Move: Research Time! Increases the amount of HP restored by the user's healing moves. 10 120 3
Sp. Def 5 Sp. Def 5 2 24 1
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
X Sp. Def All: MP Refresh 2 Move: X Sp. Def All Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Attack 5 Attack 5 2 24 1
Leer: Move Gauge Refresh 3 Move: Leer Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Team Sharp Entry 1 Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. 10 120 3
Survivor Mentality 2 Reduces damage when the user is hit by a special attack move while it is in a pinch. 7 84 2
Hit: Team Sp. Atk Up 9 Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user's attack move is successful. 10 120 3
HP 10 HP 10 2 24 1
Stalwart Sp. Def cannot be lowered. 5 60 1
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
HP 20 HP 20 4 48 2
Sync Regen Applies the Gradual Healing effect to the user after using its sync move. 8 96 2
Safety Tether Applies the Enduring effect to the user the first time its sync move is used each battle. 10 120 3
Rejuvenate 6 Charges the user's move gauge by 6 after using a sync move. 10 120 3
Museum Director Normal Impact: Power 25 Museum Director Normal Impact: Power Up 25 5 60 3
Museum Director Normal Impact: Power 25 Museum Director Normal Impact: Power Up 25 5 60 3