Anchors | Mallow | Palentine's 2023 | Mallow |
Mallow | |||
Picture | Name | Role | Base Rarity |
|
Mallow | Tech | ☆☆☆☆☆ |
Obtaining Methods
Pokédex Entry
Flavor Text | |
Mallow | Mallow is a captain on Akala Island in Alola and works at a restaurant where she hones her skills as a chef. Her cooking is unique but popular among some. |
Mallow Palentine's 2023 | Mallow is making apple pies for Palentine's and working hard to perfect her mightiest apple pie recipe. Her partner Pokémon Appletun evolved using a Sweet Apple. |
Mindscape |
Mallow's Pokémon
Mallow & Tsareena | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Confusion Synergy 5: Powers up the user's moves when the target is confused. Solar Shield: Status conditions cannot be inflicted on the user when the weather is sunny. Power Posture: The more the target's Attack is lowered, the more it powers up the user's moves. | |||||||||||||
Theme Skills | |||||||||||||
Grass Tech - Raises allies's Attack and Sp. Atk by 12 when using Grass-type attacks. Raises the maximum HP of all allied sync pairs by 12 Alola: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Trial Giver: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Cook: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1. | |||||||||||||
Expedition Skills | |||||||||||||
Soothing + 3 Fiery -1 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
705 | 374 | 209 | 234 | 209 | 240 |
5 Star Max Potential Stats | |||||
805 | 414 | 249 | 274 | 249 | 280 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Bold-Flavored Bloom Doom | 200-240 | Opponent | ||||
This move's power increases if the target is confused. | ||||||
EX Sync Effect: Power * 1.5 |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP + 10 | HP + 10 | 0 | 5 | 1 |
Attack + 5 | Attack + 5 | 0 | 5 | 1 |
Defense + 5 | Defense + 5 | 0 | 5 | 1 |
Attack + 5 | Attack + 5 | 0 | 5 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 0 | 5 | 1 |
Speed + 5 | Speed + 5 | 0 | 5 | 1 |
Attack + 5 | Attack + 5 | 2 | 24 | 1 |
Defense + 5 | Defense + 5 | 2 | 24 | 1 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Power Whip: Power Up 3 | Power Whip: Power Up 3 | 4 | 48 | 1 |
Power Whip: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Power Whip: Power Up 3 | Power Whip: Power Up 3 | 4 | 48 | 2 |
Power Whip: Power Up 3 | Power Whip: Power Up 3 | 4 | 48 | 1 |
Power Whip: Accuracy Up 5 | Power Whip: Accuracy Up 5 | 5 | 60 | 2 |
HP + 30 | HP + 30 | 7 | 84 | 3 |
Solar Flare 5 | Powers up sync moves when the weather is sunny. | 8 | 96 | 2 |
Critical Strike 1 | Powers up attacks if they become critical hits. | 10 | 120 | 3 |
Attack + 5 | Attack + 5 | 2 | 24 | 1 |
Wide Awake | Prevents the Pokémon from falling asleep. | 4 | 48 | 1 |
Defense + 5 | Defense + 5 | 2 | 24 | 1 |
Teeter Dance: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Trop Kick: Power Up 4 | Trop Kick: Power Up 4 | 3 | 36 | 1 |
Trop Kick: Power Up 4 | Trop Kick: Power Up 4 | 3 | 36 | 2 |
Speed + 10 | Speed + 10 | 4 | 48 | 2 |
Teeter Dance: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 7 | 84 | 3 |
Stop Hitting Yourself 5 | Raises the chance that an opponent will attack themselves due to being confused. | 10 | 120 | 3 |
Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Mallow Special!: MP Refresh 2 | Has a moderate chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Power Whip: Accuracy Up 5 | Power Whip: Accuracy Up 5 | 5 | 60 | 1 |
Speeding Sun 3 | Quickly charges the move gauge when the weather is sunny. | 8 | 96 | 2 |
Power Whip: Power Up 3 | Power Whip: Power Up 3 | 4 | 48 | 2 |
Speed + 20 | Speed + 20 | 7 | 84 | 3 |
HP + 20 | HP + 20 | 4 | 48 | 2 |
Charging Sun 3 | Powers up moves when the weather is sunny. | 10 | 120 | 3 |
Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
Attack + 5 | Attack + 5 | 2 | 24 | 1 |
Trop Kick: Power Up 4 | Trop Kick: Power Up 4 | 3 | 36 | 1 |
Trop Kick: Move Gauge Refresh 3 | Has a moderately good chance of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Trop Kick: Power Up 4 | Trop Kick: Power Up 4 | 3 | 36 | 1 |
Trop Kick: Power Up 4 | Trop Kick: Power Up 4 | 3 | 36 | 2 |
Trop Kick: Power Up 4 | Trop Kick: Power Up 4 | 3 | 36 | 2 |
Pecking Order | The more the target's Attack is lowered, the more it powers up sync moves. | 8 | 96 | 2 |
Trop Kick: Power Posture | The more the target's Attack has been lowered, the more it powers up moves. | 10 | 120 | 3 |
Trop Kick: Overwhelm 9 | Lowers the target's Attack when an attack is successful. | 10 | 120 | 3 |
Bold-Flavored Bloom Doom: Power Up 25 | Bold-Flavored Bloom Doom: Power Up 25 | 5 | 60 | 3 |
Bold-Flavored Bloom Doom: Power Up 25 | Bold-Flavored Bloom Doom: Power Up 25 | 5 | 60 | 3 |
Mallow Palentine's 2023 | |||
Picture | Name | Role | Base Rarity |
|
Mallow | Support | ☆☆☆☆☆ |
Mindscape |
Mallow & Appletun | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Team Fist Bump 9: Restores the HP of all allied sync pairs when the user's attack move is successful. Midpoint Mend 5: Restores the user's HP by approximately 50% of its maximum HP the first time its HP drops to half or below each battle. Initial S-Move: Team HP Recovery (M) 2: Restores the HP of all allied sync pairs by approximately 40% of their maximum HP the first time the user's sync move is used each battle. | |||||||||||||
Theme Skills | |||||||||||||
Dragon Support: Raises the maximum HP of all allied sync pairs by 30 Alola: Raises the maximum HP of all allied sync pairs by 4 Seasonal Outfit: Raises the maximum HP of all allied sync pairs by 4 Pigtails: Raises the maximum HP of all allied sync pairs by 4 Cook: Raises the maximum HP of all allied sync pairs by 4 | |||||||||||||
Expedition Skills | |||||||||||||
Soothing + 2 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
593 | 164 | 307 | 210 | 282 | 251 |
5 Star Max Potential Stats | |||||
693 | 204 | 347 | 250 | 322 | 291 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Quality Ingredients Dragon Beam | 250-300 | Opponent | ||||
No additional effect | ||||||
EX Sync Effect: Power * 1.5 |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Dragon Pulse: Power 3 | Dragon Pulse: Power Up 3 | 3 | 36 | 1 |
Dragon Pulse: Power 3 | Dragon Pulse: Power Up 3 | 3 | 36 | 2 |
Dragon Pulse: Power 3 | Dragon Pulse: Power Up 3 | 3 | 36 | 1 |
Dragon Pulse: Move Gauge Refresh 3 | Move: Dragon Pulse Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Hype Up 9 | Raises the Sp. Atk of all allied sync pairs by one stat rank when the user's Pokémon uses a move. | 10 | 120 | 3 |
HP 40 | HP 40 | 7 | 84 | 2 |
Dragon Pulse: Staggering 4 | Move: Dragon Pulse Has a chance (50%) of making the target flinch when the user's attack move against it is successful. | 10 | 120 | 3 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Apple Acid: Power 3 | Apple Acid: Power Up 3 | 3 | 36 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Apple Acid: Power 3 | Apple Acid: Power Up 3 | 3 | 36 | 1 |
Defense 20 | Defense 20 | 7 | 84 | 2 |
Sterner Stuff 2 | Reduces damage when the user is hit by a physical attack move. | 7 | 84 | 2 |
Order Up!: MP Refresh 2 | Move: Order Up! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Order Up!: Catalytic Kick 9 | Move: Order Up! Applies the Move Gauge Acceleration effect to the allied field of play when the user's move is successful. | 10 | 120 | 3 |
Impervious | The user's stats cannot be lowered. | 10 | 120 | 3 |
HP 10 | HP 10 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Apple Acid: Power 3 | Apple Acid: Power Up 3 | 3 | 36 | 1 |
Apple Acid: Power 3 | Apple Acid: Power Up 3 | 3 | 36 | 2 |
Apple Acid: Power 3 | Apple Acid: Power Up 3 | 3 | 36 | 1 |
Apple Acid: Flabbergast 4 | Move: Apple Acid Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. | 8 | 96 | 2 |
Apple Acid: Trip Up 9 | Move: Apple Acid Lowers the target's Speed by 1 stat rank when the user's attack move against the target is successful. | 10 | 120 | 3 |
Triage Tank 4 | Has a chance (50%) of restoring the user's HP when it is hit by an attack move. | 8 | 96 | 2 |
Apple Acid: Move Gauge Refresh 9 | Move: Apple Acid Charges the user's move gauge by one when its move is successful. | 10 | 120 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Dragon Pulse: Power 3 | Dragon Pulse: Power Up 3 | 3 | 36 | 1 |
Dragon Pulse: Power 3 | Dragon Pulse: Power Up 3 | 3 | 36 | 1 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Dire Hit All +: MP Refresh 2 | Move: Dire Hit All + Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Team Sync Cure 9 | Removes all status conditions from all allied sync pairs after using the user's sync move. | 10 | 120 | 2 |
Revenge Boost 9 | Charges the user's move gauge by one when it is hit by an attack move. | 10 | 120 | 3 |
Vigilance | Protects the user against critical hits. | 10 | 120 | 3 |
Quality Ingredients Dragon Beam: Power 25 | Quality Ingredients Dragon Beam: Power Up 25 | 5 | 60 | 3 |
Quality Ingredients Dragon Beam: Power 25 | Quality Ingredients Dragon Beam: Power Up 25 | 5 | 60 | 3 |
Mallow (Variety) | |||
Picture | Name | Role | Base Rarity |
|
Mallow | Support | ☆☆☆☆☆ |
Mindscape |
Mallow & Shiinotic | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
"Absorbs Hit": Attack Down: Lowers the target's Attack by 1 stat rank when the user's attack move that has the absorbs effect tag is successful. Hit Paralyzed Opp: Recover HP 9: Restores the user's HP when its attack move is successful against a paralyzed opponent. Status Immunity: Status conditions cannot be inflicted on the user. | |||||||||||||
Theme Skills | |||||||||||||
Grass Support: Raises the maximum HP of all allied sync pairs by 30 Alola: Raises the maximum HP of all allied sync pairs by 4 Trial Giver: Raises the maximum HP of all allied sync pairs by 4 Cook: Raises the maximum HP of all allied sync pairs by 4 | |||||||||||||
Expedition Skills | |||||||||||||
Wistful + 3 Fiery -1 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
660 | 92 | 287 | 236 | 313 | 265 |
5 Star Max Potential Stats | |||||
760 | 132 | 327 | 276 | 353 | 305 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Strong Kick to it Bloom Doom | 250-300 | Opponent | ||||
No additional effect |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Giga Drain: Power 3 | Giga Drain: Power Up 3 | 3 | 36 | 1 |
Giga Drain: Power 3 | Giga Drain: Power Up 3 | 3 | 36 | 2 |
Giga Drain: Power 3 | Giga Drain: Power Up 3 | 3 | 36 | 1 |
HP 20 | HP 20 | 4 | 48 | 2 |
Giga Drain: Master Healer 1 | Move: Giga Drain Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
Catalyst | Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. | 10 | 120 | 2 |
Giga Drain: Move Gauge Refresh 9 | Move: Giga Drain Charges the user's move gauge by one when its move is successful. | 10 | 120 | 3 |
HP 10 | HP 10 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Racing Rain 2 | Quickly charges the move gauge when the weather is rainy. | 9 | 108 | 1 |
Refreshing Rain 1 | Restores the user's HP whenever its Pokémon takes an action while the weather is rainy. | 8 | 96 | 2 |
X Sp. Def All: MP Refresh 2 | Move: X Sp. Def All Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
X Sp. Def All: Shielded 1 | Move: X Sp. Def All Raises the Defense of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 2 |
Endurance | When the user enters battle with full HP, applies the Enduring effect to it. | 10 | 120 | 3 |
Revenge Boost 9 | Charges the user's move gauge by one when it is hit by an attack move. | 10 | 120 | 3 |
HP 10 | HP 10 | 2 | 24 | 1 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
Giga Drain: Power 3 | Giga Drain: Power Up 3 | 3 | 36 | 1 |
Today's Special!: MP Refresh 2 | Move: Today's Special! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
Giga Drain: Power 3 | Giga Drain: Power Up 3 | 3 | 36 | 1 |
Today's Special!: Hit and Heal 9 | Move: Today's Special! Applies the Gradual Healing effect to the user when its move is successful. | 9 | 108 | 2 |
"Absorbs" Hit: Sp. Atk Up 9 | Lowers the target's Sp. Atk by 1 stat rank when the user's attack move that has the absorbs effect tag is successful. | 10 | 120 | 3 |
Today's Special!: Pep Rally 1 | Move: Today's Special! Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. | 8 | 96 | 2 |
Team Sharp Entry 1 | Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 3 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Stalwart | Sp. Def cannot be lowered. | 5 | 60 | 1 |
Stun Spore: Move Gauge Refresh 3 | Move: Stun Spore Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
Sp. Def 10 | Sp. Def 10 | 4 | 48 | 2 |
Stun Spore: Accuracy 10 | Stun Spore: Accuracy Up 10 | 5 | 60 | 2 |
Hit Paralyzed Opp: Recover HP 4 | Has a chance (50%) of restoring the user's HP when its attack move is successful against a paralyzed opponent. | 10 | 120 | 3 |
S-Move: Team HP Recovery (M) 1 | Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. | 10 | 120 | 3 |
Strong Kick to It Bloom Doom: Power 25 | Strong Kick to It Bloom Doom: Power Up 25 | 5 | 60 | 3 |
Strong Kick to It Bloom Doom: Power 25 | Strong Kick to It Bloom Doom: Power Up 25 | 5 | 60 | 3 |