| Anchors | Penny | Penny |
Penny | |||||||
| Picture | Name | Role | Base Rarity | ||||
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Penny |
|
☆☆☆☆☆ |
Obtaining Methods
Pokédex Entry
| Flavor Text | |
| Penny | This Trainer who loves "Veevees" attends an academy in Paldea. She has a shy personality but is knowledgeable about machines. |
| Mindscape |
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Penny's Pokémon
Penny & Sylveon | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| 1st Hit: Fairy Rebuff ?: Lowers the target's Fairy Type Rebuff by 1 rank the first time the user's attack move is successful each battle. Mind Games 9: Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful. Team Smart Command 9: Increases the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user's Trainer uses a move. Twinkling Star (Superawakened): Reduces the sync move countdown by three the first time the user's sync move is used each battle. Reduces attack move damage taken by allies when the Type Rebuff of an opponent that attacked them is lowered. Guaranteed Cookie Skill Sync Damage Guard: Applies the Damage Guard Next effect to the user the first time its sync move is used each battle. | |||||||||||||
| Theme Skills | |||||||||||||
| Fairy Support - Raises the maximum HP of all allied sync pairs by 30 Paldea: Raises the maximum HP of all allied sync pairs by 4 Team Star: Raises the maximum HP of all allied sync pairs by 4 Glasses: Raises the maximum HP of all allied sync pairs by 4 Gadgeteer: Raises the maximum HP of all allied sync pairs by 4. | |||||||||||||
| Expedition Skills | |||||||||||||
| Wistful + 2 | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 815 | 209 | 369 | 260 | 408 | 391 |
| 5 Star Max Potential Stats | |||||
| 915 | 249 | 409 | 300 | 448 | 431 |
| 5 Star Max Potential EX Role Stats | |||||
| 975 | 289 | 409 | 340 | 448 | 431 |
| 5 Star Max Potential EX Role & Superawakened Stats | |||||
| 1072 | 317 | 449 | 374 | 492 | 474 |
| 5 Star Max Potential EX Role & Superawakened Stats (Level 4 or 5) | |||||
| 1222 | 317 | 469 | 374 | 512 | 474 |
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP 10 | HP 10 | 0 | 5 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 0 | 5 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
| Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
| Speed 5 | Speed 5 | 0 | 5 | 1 |
| Natural Remedy | Removes all status conditions from the user the first time it is inflicted by any status condition each battle. | 7 | 84 | 2 |
| Unfortuitous 9 | Lowers one of the target's following stats by one stat rank at random when the user's attack move against it is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. | 10 | 120 | 4 |
| 1st S-Move on Opp: Fairy Rebuff ? | Lowers the target's Fairy Type Rebuff by 1 rank the first time the user's sync move targeting the opponent is successful each battle. This effect can activate only once per battle. | 12 | 144 | 5 |
| Quick Cure | Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. | 7 | 84 | 2 |
| Veevee Power!: Move: Crit Defense 9 | Move: Veevee Power! Applies the Critical-Hit Defense effect to the allied field of play when the user's move is successful. | 10 | 120 | 4 |
| Veevee Power!: Team Brain Gain 9 | Move: Veevee Power! Increases the Special Moves ? Next effect of all allied sync pairs by 1 rank when the user's move is successful. | 10 | 120 | 5 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
| Disarming Voice: Power 3 | Disarming Voice: Power ? 3 | 3 | 36 | 1 |
| Flabbergast 4 | Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. | 7 | 84 | 2 |
| Disarming Voice: Power 3 | Disarming Voice: Power ? 3 | 3 | 36 | 1 |
| Disarming Voice: Power 3 | Disarming Voice: Power ? 3 | 3 | 36 | 2 |
| Team Sharp Entry 1 | Raises the critical-hit rate of all allied sync pairs by 1 stat rank when the user enters a battle. | 10 | 120 | 3 |
| Brainpower | The more the user's Sp. Atk is raised, the more it powers up the user's sync move. | 10 | 120 | 2 |
| Disarming Voice: Move Gauge Refresh 9 | Move: Disarming Voice Charges the user's move gauge by one when its move is successful. | 7 | 84 | 3 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Stalwart | Sp. Def cannot be lowered. | 5 | 60 | 1 |
| Starry Draining Kiss: Power 3 | Starry Draining Kiss: Power ? 3 | 3 | 36 | 2 |
| Starry Draining Kiss: Power 3 | Starry Draining Kiss: Power ? 3 | 3 | 36 | 2 |
| Revenge Boost 4 | Has a chance (50%) of charging the user's move gauge by one when the user is hit by an attack move. | 7 | 84 | 2 |
| Veevee Power!: Propulsion 9 | Move: Veevee Power! Reduces the user's sync move countdown by one when its move is successful. | 10 | 120 | 3 |
| Sync Burst 1 | Restores 1 MP for the user the first time its sync move is used each battle. | 10 | 120 | 3 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
| Starry Draining Kiss: Power 3 | Starry Draining Kiss: Power ? 3 | 3 | 36 | 1 |
| Starry Draining Kiss: Power 3 | Starry Draining Kiss: Power ? 3 | 3 | 36 | 2 |
| Starry Draining Kiss: Power 3 | Starry Draining Kiss: Power ? 3 | 3 | 36 | 1 |
| Revenge Boost 4 | Has a chance (50%) of charging the user's move gauge by one when the user is hit by an attack move. | 7 | 84 | 2 |
| Starry Draining Kiss: Master Healer 1 | Move: Starry Draining Kiss Increases the amount of HP restored by the user's healing moves. | 10 | 120 | 3 |
| Group Dragon Guard | Reduces the damage all allied sync pairs take when attacked by Dragon-type moves. | 8 | 96 | 2 |
| Team Fist Bump 3 | Has a chance (40%) of restoring the HP of all allied sync pairs when the user's attack move is successful. | 10 | 120 | 3 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Disarming Voice: Power 3 | Disarming Voice: Power ? 3 | 3 | 36 | 1 |
| Clearheaded | Prevents the user from becoming confused. | 5 | 60 | 1 |
| Disarming Voice: Power 3 | Disarming Voice: Power ? 3 | 3 | 36 | 2 |
| Sp. Def 10 | Sp. Def 10 | 4 | 48 | 2 |
| X Sp. Def All: MP Refresh 2 | Move: X Sp. Def All Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Satisfied Snicker 9 | Lowers the target's Sp. Atk by 1 stat rank when the user's attack move against the target is successful. | 9 | 108 | 3 |
| X Sp. Def All: Shielded 1 | Move: X Sp. Def All Raises the Defense of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 3 |
| Bright Hacker's Disarming Voice: Power 25 | Bright Hacker's Disarming Voice: Power ? 25 | 5 | 60 | 3 |
| Bright Hacker's Disarming Voice: Power 25 | Bright Hacker's Disarming Voice: Power ? 25 | 5 | 60 | 3 |
Penny | |||||||
| Picture | Name | Role | Base Rarity | ||||
|
Penny |
|
☆☆☆☆ |
| Mindscape |
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Penny & Eevee | |||||||||||||
| Picture | Name | Focal Move Type | Weakness | ||||||||||
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| Passive Skills | |||||||||||||
| Recoil Removal 9: Negates recoil damage when using moves that have recoil in the effect tag. Sharpened Body 5: Powers up the user's moves when its Attack is raised. “Quick Move”: Physical Boost ↑1 9: Increases the user's Physical Moves ↑ Next effect by one rank when it uses a move that has the quick move effect tag. | |||||||||||||
| Theme Skills | |||||||||||||
| Normal Support: Raises the maximum HP of all allied sync pairs by 30 Paldea: Raises the maximum HP of all allied sync pairs by 4 Team Star: Raises the maximum HP of all allied sync pairs by 4 Glasses: Raises the maximum HP of all allied sync pairs by 4 Gadgeteer: Raises the maximum HP of all allied sync pairs by 4 | |||||||||||||
| Expedition Skills | |||||||||||||
| Standard Max Level (Lv. 200) Stats | |||||
| HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
| 771 | 546 | 156 | 295 | 170 | 392 |
| 5 Star Stats | |||||
| 811 | 566 | 176 | 315 | 190 | 412 |
| 5 Star Max Potential Stats | |||||
| 851 | 586 | 196 | 335 | 210 | 432 |
| 5 Star Max Potential EX Role Stats | |||||
| 911 | 626 | 196 | 375 | 210 | 432 |
Sync Grid
| Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
| HP 10 | HP 10 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Defense 5 | Defense 5 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 0 | 5 | 1 |
| Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
| Speed 5 | Speed 5 | 0 | 5 | 1 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Double-Edge: Power 3 | Double-Edge: Power ↑ 3 | 3 | 36 | 1 |
| Double-Edge: Power 3 | Double-Edge: Power ↑ 3 | 3 | 36 | 2 |
| Double-Edge: Power 3 | Double-Edge: Power ↑ 3 | 3 | 36 | 2 |
| Take 'Em On!: MP Refresh 3 | Move: Take 'Em On! Has a chance (40%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
| Furious Brawn | The more the user's Attack is raised, the more it powers up the user's moves. | 10 | 120 | 3 |
| Fierce Entry 2 | Raises the user's Attack by two stat ranks when it enters a battle. | 10 | 120 | 3 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Double-Edge: Power 3 | Double-Edge: Power ↑ 3 | 3 | 36 | 1 |
| Double-Edge: Power 3 | Double-Edge: Power ↑ 3 | 3 | 36 | 2 |
| Double-Edge: Move Gauge Refresh 3 | Move: Double-Edge Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Attack 10 | Attack 10 | 4 | 48 | 2 |
| Hit: Evasiveness ↑ 9 | Raises the user's evasiveness by one stat rank when its attack move is successful. | 10 | 120 | 3 |
| Blind Spot | The more the user's evasiveness is raised, the more it powers up the user's sync move. | 10 | 120 | 3 |
| Defense 5 | Defense 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Sp. Def 5 | Sp. Def 5 | 2 | 24 | 1 |
| Quick Attack: Power 3 | Quick Attack: Power ↑ 3 | 3 | 36 | 1 |
| Quick Attack: Power 3 | Quick Attack: Power ↑ 3 | 3 | 36 | 2 |
| Protect: Move Gauge Refresh 3 | Move: Protect Has a chance (40%) of charging the user's move gauge by one when its move is successful. | 7 | 84 | 2 |
| Protect: Catalytic Infliction | Move: Protect Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's Pokémon uses a status move each battle. | 8 | 96 | 2 |
| Quick Combo 3 | Has a chance (40%) of restoring one MP for the user's moves that have the quick move effect tag when its attack move is successful. | 10 | 120 | 3 |
| 1st S-Move: Physical Boost 1 | Increases the user's Physical Moves ↑ Next effect by one rank the first time its sync move is used each battle. | 10 | 120 | 3 |
| Speed 5 | Speed 5 | 2 | 24 | 1 |
| Attack 5 | Attack 5 | 2 | 24 | 1 |
| HP 10 | HP 10 | 2 | 24 | 1 |
| Quick Attack: Power 3 | Quick Attack: Power ↑ 3 | 3 | 36 | 1 |
| Quick Attack: Power 3 | Quick Attack: Power ↑ 3 | 3 | 36 | 2 |
| Quick Attack: Power 3 | Quick Attack: Power ↑ 3 | 3 | 36 | 2 |
| Take 'Em On!: Hit and Heal 9 | Move: Take 'Em On! Applies the Gradual Healing effect to the user when its move is successful. | 8 | 96 | 2 |
| Gobsmack 4 | Has a chance (50%) of leaving the target confused when the user's attack move against it is successful. | 10 | 120 | 3 |
| Trip Up 9 | Lowers the target's Speed by one stat rank when the user's attack move against it is successful. | 10 | 120 | 3 |
| Veevee Power Normal Impact: Power 25 | Veevee Power Normal Impact: Power ↑ 25 | 5 | 60 | 3 |
| Veevee Power Normal Impact: Power 25 | Veevee Power Normal Impact: Power ↑ 25 | 5 | 60 | 3 |












