Saturn

Picture Name Role Base Rarity
Saturn Artwork
Standard Outfit EX Outfit
Saturn
RoleTech
EX RoleSupport
☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingTeam Galactic Variety Scout (September 16th - September 30th 2026) - 1%
Mindscape
Saturn Mindscape

Saturn's Pokémon

Saturn & Toxicroak

Picture Name Focal Move Type Weakness
Toxicroak Image
English: Toxicroak
Japan: Dokurog
ドクロッグ
French: Coatox
German: Toxiquak
Korean: 독개굴
Fighting-type Psychic-type
Passive Skills
Virulent Toxic Claws: When the user's status move is used and inflicted a status condition on an opponent, inflicts the same status condition on all opposing sync pairs. Lowers the Sp. Def of all opposing sync pairs by three stat ranks when the user's Pokémon uses a status move.
Hit Poisoned Opp: S-Move Boost ↑3 9: Increases the user's Sync Move ↑ Next effect by three ranks when its attack move is successful against a poisoned or badly poisoned opponent.
Opp Poisoned: Team S-Moves ↑ 3: Powers up the sync moves of all allied sync pairs when attacking a target that is poisoned or badly poisoned.
Theme Skills
Fighting Tech - Raises allies's Attack and Sp. Atk by 12 when using Fighting-type attacks. Raises the maximum HP of all allied sync pairs by 12
Sinnoh: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
VIllain: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Battle Partner: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.
Expedition Skills
 


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
828 510 245 566 245 368
5 Star Max Potential Stats
928 550 285 606 285 408
5 Star Max Potential EX Role Stats
988 550 325 606 325 408


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Vacuum Wave Fighting-typeSpecial Category Move 20-24 100 1 (Gauge) Opponent
No additional effect
X Sp. Def All  Other Category Move   2 (Max Uses) All allies
Sharply raises the Sp. Def of all allied Sync Pairs
Toxic Poison-typeOther Category Move   90 2 (Gauge) Opponent
Leaves the target badly poisoned
You're Tough, My Friend!  Other Category Move   1 (Max Uses) Self
Reduces the user's sync move countdown by one. Raises the user's Sp. Atk by four stat ranks. Raises the user's critical-hit rate by three stat ranks. Increases the user's Sync Move ↑ Next effect by five ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Boss-Assessing Commander Fighting Beam Poison-typeSpecial Category Move 200-240 Opponent
The more the target's Sp. Def is lowered, the greater the power of this attack.
EX Sync Effect: Power * 1.5
EX Role Sync Effect (Support): Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Vacuum Wave: Power 4 Vacuum Wave: Power ↑ 4 3 36 1
Vacuum Wave: Power 4 Vacuum Wave: Power ↑ 4 3 36 2
Vacuum Wave: Power 4 Vacuum Wave: Power ↑ 4 3 36 1
Water Guard Reduces damage when the user is attacked by Water-type moves. 8 96 2
Vacuum Wave: Move Gauge Refresh 9 Move: Vacuum Wave Charges the user's move gauge by one when its move is successful. 10 120 3
Toxic Power 3 Powers up the user's moves when the target is poisoned or badly poisoned. 8 96 2
Boss-Assessing Commander Fighting Beam: Power 25 Boss-Assessing Commander Fighting Beam: Power ↑ 25 5 60 3
Antitoxin Prevents the user from getting poisoned or badly poisoned. 5 60 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
HP 10 HP 10 2 24 1
Toxic: Move Gauge Refresh 3 Move: Toxic Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
Potent Toxin 2 Increases the amount of damage an opponent takes from being poisoned or badly poisoned. 8 96 2
Hit Poisoned Opp: HP Recovery 9 Restores the user's HP when its attack move is successful against a poisoned or badly poisoned opponent. 10 120 3
Boss-Assessing Commander Fighting Beam: Power 25 Boss-Assessing Commander Fighting Beam: Power ↑ 25 5 60 3
Defense 5 Defense 5 2 24 1
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Toxic: Accuracy 10 Toxic: Accuracy ↑ 10 5 60 2
Virulent Toxin 9 Powers up the user's sync move when the target is poisoned or badly poisoned. 10 120 3
X Sp. Def All: Barricade Buddies 1 Move: X Sp. Def All Raises the Sp. Def of all allied sync pairs by one stat rank when the user's move is successful. 8 96 2
Ruthless Toxin 9 Lowers one of the target's following stats by two stat ranks at random when the user's attack move is successful against a poisoned or badly poisoned opponent: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. 10 120 3
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Vacuum Wave: Power 4 Vacuum Wave: Power ↑ 4 3 36 1
Vacuum Wave: Power 4 Vacuum Wave: Power ↑ 4 3 36 1
Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's sync move is used each battle. 8 96 2
You're Tough, My Friend!: MP Refresh 2 Move: You're Tough, My Friend! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Sp. Atk 10 Sp. Atk 10 4 48 2
You're Tough, My Friend!: Ramp Up 2 Move: You're Tough, My Friend! Raises the user's Sp. Atk by two stat ranks when its move is successful. 10 120 3
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 10 120 3
Boss-Assessing Commander Fighting Beam: Power 25 Boss-Assessing Commander Fighting Beam: Power ↑ 25 5 60 3
Boss-Assessing Commander Fighting Beam: Power 25 Boss-Assessing Commander Fighting Beam: Power ↑ 25 5 60 3