Sophocles

Picture Name Role Base Rarity
Sophocles Artwork Sophocles Tech ☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingLusamine Master Fair Scout (November 30th 2021 - December 29th 2021) - 1.052%
Grimsley Spotlight Scout (November 26th 2021 - December 10th 2021) - 1.052%
Jasmine Seasonal Scout (November 18th - December 10th 2021) - 1.052%
Guzma Seasonal Scout (November 11th - December 10th 2021) - 1.052%
Iris and Diantha Poké Fair Scout (November 9th 2021 - November 23rd 2021) - 1.052%
and more...

Pokédex Entry

Flavor Text
SophoclesThis young Trainer serves as one of the captains of the Alola region. Despite his youthfulness, he is an awesome engineer who has invented many devices.

Sophocles's Pokémon

Sophocles & Togedemaru

Picture Name Focal Move Type Weakness
Togedemaru Image
English: Togedemaru
Japan: Togedemaru
トゲデマル
French: Togedemaru
German: Togedemaru
Korean: 토게데마루
Electric-type Ground-type
Passive Skills
Endurance: When the user enters battle with full HP, applies the Enduring effect to it.
Theme Skills
Electric Tech - Raises allies's Attack and Sp. Atk by 12 when using Electric-type attacks. Raises the maximum HP of all allied sync pairs by 12
Alola: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Trial Giver: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Gadgeteer: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Observatory Cousin: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
546 243 156 158 182 409
5 Star Stats
586 263 176 178 202 429
5 Star Max Potential Stats
626 283 196 198 222 449


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Zing Zap Electric-typePhysical Category Move 42-50 100 2 Opponent
Has a moderate chance of making the target flinch
X Sp. Def  Other Category Move   2 Self
Sharply raises the user's Sp. Def
Nuzzle Electric-typePhysical Category Move 20-24 100 3 Opponent
Leaves the target paralyzed
The Power of Science!  Other Category Move   2 Self
Drastically raises the user's Attack and Speed. Sharply lowers the user's Defense.


Sync Moves
NameTypeCategoryMax PowerTarget
Whiz Kid Gigavolt Havoc Electric-typePhysical Category Move 200-240 Opponent
Its power increases if the target is flinching


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Def 5 Sp. Def 5 2 24 1
Zing Zap: Power 4 Zing Zap: Power Up 4 3 36 1
Zing Zap: Power 4 Zing Zap: Power Up 4 3 36 1
Zing Zap: Power 4 Zing Zap: Power Up 4 3 36 1
Zing Zap: Move Gauge Refresh 3 Move: Zing Zap Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Lithe Prevents the user from getting paralyzed. 5 60 2
Zing Zap: Power 4 Zing Zap: Power Up 4 3 36 1
Zing Zap: Trip Up 2 Move: Zing Zap Has a chance (30%) of lowering the target's Speed by one stat rank when the user's attack move against it is successful. 7 84 2
Zing Zap: Aggravation 1 Move: Zing Zap Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 10 120 3
Attack 10 Attack 10 4 48 2
Zing Zap: Trip Up 4 Move: Zing Zap Has a chance (50%) of lowering the target's Speed by one stat rank when the user's attack move against it is successful. 10 120 3
Defense 5 Defense 5 2 24 1
Nuzzle: Power 4 Nuzzle: Power Up 4 3 36 1
Nuzzle: Power 4 Nuzzle: Power Up 4 3 36 1
Nuzzle: Power 4 Nuzzle: Power Up 4 3 36 2
Speed 5 Speed 5 2 24 1
Nuzzle: Move Gauge Refresh 9 Move: Nuzzle Charges the user's move gauge by one when its move is successful. 8 96 2
Nuzzle: Paralysis Synergy 2 Move: Nuzzle Powers up the user's moves when the target is paralyzed. 8 96 2
Unbending Defense cannot be lowered. 7 84 3
Superduper Effective 5 Powers up moves that are super effective. 10 120 3
Defense 5 Defense 5 2 24 1
Nuzzle: Power 4 Nuzzle: Power Up 4 3 36 1
HP 10 HP 10 2 24 1
Nuzzle: Power 4 Nuzzle: Power Up 4 3 36 1
Sp. Def 10 Sp. Def 10 4 48 2
X Sp. Def: MP Refresh 2 Move: X Sp. Def Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Static Shock 5 Powers up the user's sync moves when the target is paralyzed. 8 96 3
Survivor Mentality 2 Reduces damage when the user is hit by a special attack move while in a pinch. 8 96 2
Unyielding 2 When the user's Enduring effect activates and the user has 1 HP remaining, has a chance (30%) of applying the Enduring effect to the user again. 10 120 3
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Attack 5 Attack 5 2 24 1
Zing Zap: Power 4 Zing Zap: Power Up 4 3 36 1
Zing Zap: Power 4 Zing Zap: Power Up 4 3 36 2
The Power of Science!: MP Refresh 2 Move: The Power of Science! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Speed 20 Speed 20 7 84 2
Cakewalk The more the target's Speed is lowered, the more it powers up the user's sync moves. 10 120 3
Paralysis Synergy 3 Powers up the user's moves when the target is paralyzed. 10 120 3
Whiz Kid Gigavolt Havoc: Power 25 Whiz Kid Gigavolt Havoc: Power Up 25 5 60 3
Whiz Kid Gigavolt Havoc: Power 25 Whiz Kid Gigavolt Havoc: Power Up 25 5 60 3