AnchorsElio
Elio
Elio
Elio
Alt
Alt
Neo Champion
Neo Champion

Elio

Picture Name Role Base Rarity
Elio Artwork
Standard Outfit EX Outfit
Elio Support ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingVol. 34 Monthly Poke Fair Scout (June 1st 2025 - July 1st 2025) - 0.106%
Selene Master Fair Scout (June 1st 2025 - July 9th 2025) - 0.143%
Elio Master Fair Scout (May 30th 2025 - July 9th 2025) - 1%
Elio Master Fair Scout (May 30th 2025 - July 9th 2025) - 0.143%
Sygna Suit Gladion Master Fair Scout (May 25th 2025 - June 25th 2025) - 0.143%
and more...

Pokédex Entry

Flavor Text
ElioThis Trainer loves Pokémon and adventure. He continues to train in the Alola island challenge, and his skills have even gained him recognition from Professor Kukui.
Elio
Elio's wearing a different outfit than usual so he can be even better friends with Ultra Beasts. Today, he and his partner Stakataka are taking a calm walk, as always.
Elio
Alt
Elio is dressed in an outfit honoring his earned title: Neo Champion of Pasio. His courage shines even brighter than the sun.
Mindscape
Elio Mindscape

Elio's Pokémon

Elio & Popplio

Picture Name Focal Move Type Weakness
Popplio Image
English: Popplio
Japan: Ashimari
アシマリ
French: Otaquin
German: Robball
Korean: 누리공
Water-type Grass-type
Passive Skills
Propelling Move 5: Has a chance (60%) of charging the user's move gauge by one when its Pokémon uses a move.
First Aid 4: Restores the user's HP by approximately 50% of its maximum HP the first time it is in a pinch each battle.
Team Inflict and Heal 3: Has a chance (40%) of restoring the HP of all allied sync pairs when a status move used by the user's Pokémon is successful.

Guaranteed Cookie Skill
Field Special DR: Applies the Special Damage Reduction effect to the allied field of play the first time the user enters a battle each battle.
Theme Skills
Water Support - Raises the maximum HP of all allied sync pairs by 30
Alola: Raises the maximum HP of all allied sync pairs by 4
Main Character: Raises the maximum HP of all allied sync pairs by 4
Nature Lover: Raises the maximum HP of all allied sync pairs by 4
Alola Adventurer: Raises the maximum HP of all allied sync pairs by 4.
Expedition Skills
Wistful + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
524 237 220 282 243 236
5 Star Max Potential Stats
624 277 260 322 283 276


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Water Gun Water-typeSpecial Category Move 20-24 100 1 (Gauge) Opponent
No additional effect
X Sp. Def All  Other Category Move   2 (Max Uses) All allies
Sharply raises the Sp. Def of all allied Sync Pairs
Sing Normal-typeOther Category Move   45 1 (Gauge) Opponent
Puts the target to sleep
We've Got Tricks!  Other Category Move   1 (Max Uses) All allies
Raises the Speed of all allied sync pairs. Uses a maximum of three slots of the user's move gauge. Based on the amount used, this move raises all allied sync pairs' Attack and Sp. Atk by up to 4 stat ranks


Sync Moves
NameTypeCategoryMax PowerTarget
Water Sync Beam Water-typeSpecial Category Move 200-240 Opponent
No additional effect


Elio & Brionne

Picture Name Focal Move Type Weakness
Brionne Image
English: Brionne
Japan: Osyamari
オシャマリ
French: Otarlette
German: Marikeck
Korean: 키요공
Water-type Grass-type
Passive Skills
Propelling Move 5: Has a chance (60%) of charging the user's move gauge by one when its Pokémon uses a move.
First Aid 4: Restores the user's HP by approximately 50% of its maximum HP the first time it is in a pinch each battle.
Team Inflict and Heal 3: Has a chance (40%) of restoring the HP of all allied sync pairs when a status move used by the user's Pokémon is successful.

Guaranteed Cookie Skill
Field Special DR: Applies the Special Damage Reduction effect to the allied field of play the first time the user enters a battle each battle.
Theme Skills
Water Support - Raises the maximum HP of all allied sync pairs by 30
Alola: Raises the maximum HP of all allied sync pairs by 4
Main Character: Raises the maximum HP of all allied sync pairs by 4
Nature Lover: Raises the maximum HP of all allied sync pairs by 4
Alola Adventurer: Raises the maximum HP of all allied sync pairs by 4.
Expedition Skills
Wistful + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
568 241 224 286 262 239
5 Star Max Potential Stats
668 281 264 326 302 279


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Water Gun Water-typeSpecial Category Move 20-24 100 1 (Gauge) Opponent
No additional effect
X Sp. Def All  Other Category Move   2 (Max Uses) All allies
Sharply raises the Sp. Def of all allied Sync Pairs
Sing Normal-typeOther Category Move   45 1 (Gauge) Opponent
Puts the target to sleep
We've Got Tricks!  Other Category Move   1 (Max Uses) All allies
Raises the Speed of all allied sync pairs. Uses a maximum of three slots of the user's move gauge. Based on the amount used, this move raises all allied sync pairs' Attack and Sp. Atk by up to 4 stat ranks


Sync Moves
NameTypeCategoryMax PowerTarget
Water Sync Beam Water-typeSpecial Category Move 200-240 Opponent
No additional effect


Elio & Primarina

Picture Name Focal Move Type Weakness
Primarina Image
English: Primarina
Japan: Ashirene
アシレーヌ
French: Oratoria
German: Primarene
Korean: 누리레느
Water-type Grass-type
Passive Skills
Propelling Move 5: Has a chance (60%) of charging the user's move gauge by one when its Pokémon uses a move.
First Aid 4: Restores the user's HP by approximately 50% of its maximum HP the first time it is in a pinch each battle.
Team Inflict and Heal 3: Has a chance (40%) of restoring the HP of all allied sync pairs when a status move used by the user's Pokémon is successful.

Guaranteed Cookie Skill
Field Special DR: Applies the Special Damage Reduction effect to the allied field of play the first time the user enters a battle each battle.
Theme Skills
Water Support - Raises the maximum HP of all allied sync pairs by 30
Alola: Raises the maximum HP of all allied sync pairs by 4
Main Character: Raises the maximum HP of all allied sync pairs by 4
Nature Lover: Raises the maximum HP of all allied sync pairs by 4
Alola Adventurer: Raises the maximum HP of all allied sync pairs by 4.
Expedition Skills
Wistful + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
623 248 231 294 272 245
5 Star Max Potential Stats
723 288 271 334 312 285


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Sparkling Aria Water-typeSpecial Category Move 100-120 100 3 (Gauge) All opponents
No additional effect
X Sp. Def All  Other Category Move   2 (Max Uses) All allies
Sharply raises the Sp. Def of all allied Sync Pairs
Sing Normal-typeOther Category Move   45 1 (Gauge) Opponent
Puts the target to sleep
We've Got Tricks!  Other Category Move   1 (Max Uses) All allies
Raises the Speed of all allied sync pairs. Uses a maximum of three slots of the user's move gauge. Based on the amount used, this move raises all allied sync pairs' Attack and Sp. Atk by up to 4 stat ranks


Sync Moves
NameTypeCategoryMax PowerTarget
Sunshine Oceanic Operetta Water-typeSpecial Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Sparkling Aria: Power 3 Sparkling Aria: Power Up 3 4 48 1
Power Reserves 4 Powers up moves in a pinch. 6 72 2
Sparkling Aria: Power 3 Sparkling Aria: Power Up 3 4 48 1
Sparkling Aria: Move Gauge Refresh 2 Move: Sparkling Aria Has a moderate chance of charging the user's move gauge by one when a move is successful. 7 84 2
Sparkling Aria: Mind Games 4 Move: Sparkling Aria Has a good chance of lowering the target's Sp. Def when an attack is successful. 10 120 3
Sparkling Aria: Power 3 Sparkling Aria: Power Up 3 4 48 2
Team Sync Cure 9 Removes all status conditions from all allied sync pairs after using a sync move. 10 120 3
Speed + 5 Speed + 5 2 24 1
Unbending Defense + cannot be lowered. 5 60 1
HP + 10 HP + 10 2 24 1
Defense + 5 Defense + 5 2 24 1
HP + 20 HP + 20 4 48 2
Good Night-mare 3 Powers up moves when the target is asleep. 8 96 2
Sing: Move Gauge Refresh 1 Move: Sing Has a small chance of charging the user's move gauge by one when a move is successful. 7 84 2
Impatient 1 Has a small chance of reducing the user's sync move countdown by one when the user is hit by an attack move. 10 120 3
Sparkling Aria: Defense Crush 4 Move: Sparkling Aria Has a good chance of lowering the target's Defense when an attack against it is successful. 10 120 3
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Haste Speed + cannot be lowered. 5 60 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Defense + 10 Defense + 10 4 48 2
Speed + 5 Speed + 5 2 24 1
We've Got Tricks!: MP Refresh 1 Move: We've Got Tricks! Has a small chance of restoring one MP of the move used if the move is successful. 7 84 2
Sparkling Aria: Trip Up 4 Move: Sparkling Aria Has a good chance of lowering the target's Speed when an attack is successful. 8 96 3
Sentry Entry 1 Raises the user's Defense when the Pokémon enters a battle. 7 84 2
Sparkling Aria: Team Fast-Track 4 Move: Sparkling Aria Has a good chance of raising the Speed of all allied sync pairs when the user's Pokémon uses a move. 10 120 3
Sp. Def + 5 Sp. Def + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Sparkling Aria: Power 3 Sparkling Aria: Power Up 3 4 48 1
X Sp. Def All: MP Refresh 2 Move: X Sp. Def All Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Sparkling Aria: Power 3 Sparkling Aria: Power Up 3 4 48 2
Sp. Def + 10 Sp. Def + 10 4 48 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user once during battle. 8 96 2
Sp. Atk + 20 Sp. Atk + 20 7 84 3
Team Critical Nightmare 3 Has a moderately good chance of raising the critical-hit rate of all allied sync pairs when an attack move is successful against an opponent that is asleep. 8 96 3
Sunshine Oceanic Operetta: Power 25 Sunshine Oceanic Operetta: Power Up 25 5 60 3
Sunshine Oceanic Operetta: Power 25 Sunshine Oceanic Operetta: Power Up 25 5 60 3

Elio

Picture Name Role Base Rarity
Elio Artwork
Standard Outfit EX Outfit
Elio
RoleTech
EX RoleSupport
☆☆☆☆☆

 

Mindscape
Elio  Mindscape


Elio & Espeon

Picture Name Focal Move Type Weakness
Espeon Image
English: Espeon
Japan: Eifie
エーフィ
French: Mentali
German: Psiana
Korean: 에브이
Psychic-type Bug-type
Passive Skills
Weird World: Turns the field of play's terrain into Psychic Terrain after using the user's sync move.
Psychic Terrain: Team Condition Nullification: Prevents all allied sync pairs from being inflicted with status conditions, flinching, becoming confused, or becoming trapped when the terrain is Psychic Terrain.
P-Move/S-Move on Opp: Sp. Def ?2 9: Lowers the target's Sp. Def by 2 stat ranks when the user's Pokémon uses a move targeting that opponent. Lowers the target's Sp. Def by 2 stat ranks after using the user's sync move targeting that opponent.
Theme Skills
Psychic Tech: Raises allies's Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12
Alola: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Main Character: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Nature Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Alola Adventurer: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Expedition Skills
Soothing + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
680 354 174 441 187 354
5 Star Max Potential Stats
780 394 214 481 227 394
5 Star Max Potential EX Role Stats
840 394 254 481 267 394


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Confusion Psychic-typeSpecial Category Move 18-21 100 1 (Gauge) Opponent
Has a very small chance of leaving the target confused
Morning Sun Normal-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Self
Restores the user's HP by approximately 50% of its maximum HP. HP is restored by 60% instead when the weather is sunny, and 40% when the weather is rainy or during a hailstorm or a sandstorm.
Psychic Psychic-typeSpecial Category Move 99-118 100 3 (Gauge) Opponent
Has a very small chance of lowering the target's Sp. Def
Mysterious Power!  Other Category Move   2 (Max Uses) All allies
Raises the user's Sp. Atk by 2 stat ranks. Raises the critical-hit rate of all allied sync pairs by 1 stat rank.


Sync Moves
NameTypeCategoryMax PowerTarget
Shining High Shattered Psyche Poison-typeSpecial Category Move 200-240 Opponent
The more the target's Sp. Def is lowered, the greater the power of this attack.
EX Sync Effect: Power * 1.5
EX Role Sync Effect (Support): Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
HP 10 HP 10 2 24 1
Confusion: Power 4 Confusion: Power ? 4 3 36 1
Confusion: Power 4 Confusion: Power ? 4 3 36 2
Confusion: Power 4 Confusion: Power ? 4 3 36 1
Confusion: Move Gauge Refresh 3 Move: Confusion Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Confusion: Aggravation 9 Move: Confusion Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 9 108 3
Stop Hitting Yourself 5 Raises the chance that an opponent will attack themselves due to being confused. 7 84 2
Smarty-Pants The more the target's Sp. Def is lowered, the more it powers up the user's sync move. 10 120 3
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Psychic: Power 3 Psychic: Power ? 3 3 36 1
Psychic: Power 3 Psychic: Power ? 3 3 36 2
Psychic: Power 3 Psychic: Power ? 3 3 36 1
Psychic: On a Roll 2 Move: Psychic Raises the chance of lowering stat values with the additional effects of the user's moves. 8 96 2
Sp. Atk 10 Sp. Atk 10 4 48 2
Psychic: Move Gauge Refresh 9 Move: Psychic Charges the user's move gauge by one when its move is successful. 8 96 3
Brainteaser The more the target's Sp. Def is lowered, the more it powers up the user's moves. 10 120 3
Speed 5 Speed 5 2 24 1
Psychic: Power 3 Psychic: Power ? 3 3 36 1
Stalwart Sp. Def cannot be lowered. 5 60 1
Psychic: Power 3 Psychic: Power ? 3 3 36 1
Weird Recovery 1 Restores the user's HP whenever its Pokémon takes an action when the terrain is Psychic Terrain. 8 96 2
Mysterious Power!: MP Refresh 3 Move: Mysterious Power! Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 2
Mysterious Power!: Full-Bracing Command 9 Move: Mysterious Power! Raises the user's Defense and Sp. Def by 1 stat rank when its Trainer uses a move. 7 84 3
Precognition 2 Quickly charges the user's move gauge when the terrain is Psychic Terrain. 8 96 2
P-Move/S-Move on Opp: Attack?2 9 Lowers the target's Attack by 2 stat ranks when the user's Pokémon uses a move targeting that opponent. Lowers the target's Attack by 2 stat ranks after using the user's sync move targeting that opponent. 10 120 3
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
HP 10 HP 10 2 24 1
Clearheaded Prevents the user from becoming confused. 5 60 1
Confusion: Power 4 Confusion: Power ? 4 3 36 1
Confusion: Power 4 Confusion: Power ? 4 3 36 2
Morning Sun: Move Gauge Refresh 3 Move: Morning Sun Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Safety Tether Applies the Enduring effect to the user the first time its sync move is used each battle. 10 120 2
Morning Sun: MP Refresh 2 Move: Morning Sun Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Morning Sun: Master Healer 1 Move: Morning Sun Increases the amount of HP restored by the user's healing moves. 10 120 3
Shining High Shattered Psyche: Power 25 Shining High Shattered Psyche: Power ? 25 5 60 3
Shining High Shattered Psyche: Power 25 Shining High Shattered Psyche: Power ? 25 5 60 3

Elio Alt

Picture Name Role Base Rarity
Elio Artwork
Standard Outfit EX Outfit
Elio
RoleSupport
EX RoleSprint
☆☆☆☆☆

 

Mindscape
Elio Alt Mindscape


Elio & Stakataka

Picture Name Focal Move Type Weakness
Stakataka Image
English: Stakataka
Japan: Tsundetsunde
ツンデツンデ
French: Ama-Ama
German: Muramura
Korean: 차곡차곡
Rock-type Ground-type
Passive Skills
1st T-Move: Defense ↑ & Sp. Def ↑ 6: Raises the user's Defense and Sp. Def by six stat ranks the first time its Trainer uses a move each battle.
Set Allied/Entire Field Effect: Team Attack ↑ & Sp. Atk ↑ 9: Raises the Attack and Sp. Atk of all allied sync pairs by one stat rank when the user activates a field effect on either the entire field of play or the allied field of play.
Impervious: Stats cannot be lowered.
Ultra Stacked (Superawakened): Reduces the user's sync move countdown by one the first time it enters a battle each battle. Stats cannot be lowered for all allied sync pairs when the zone is a Rock Zone. Turns the field of play's zone into a Rock Zone the first time the user's sync move is used each battle. (A Rock Zone powers up Rock-type attacks.)

Guaranteed Cookie Skill
Sync Damage Guard: Applies the Damage Guard Next effect to the user the first time its sync move is used each battle.
Theme Skills
Rock Support: Raises the maximum HP of all allied sync pairs by 30
Alola: Raises the maximum HP of all allied sync pairs by 4
Main Character: Raises the maximum HP of all allied sync pairs by 4
Passionate Spirit: Raises the maximum HP of all allied sync pairs by 4
Alola Adventurer: Raises the maximum HP of all allied sync pairs by 4
Expedition Skills
Wistful + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
685 184 338 164 318 250
5 Star Max Potential Stats
785 224 378 204 358 290
5 Star Max Potential EX Role Stats
845 244 378 224 358 330
5 Star Max Potential EX Role & Superawakened Stats
929 268 415 246 393 363
5 Star Max Potential EX Role & Superawakened Stats (Level 4 or 5)
1079 268 435 246 413 363


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Smack Down Rock-typePhysical Category Move 20-24 100 1 (Gauge) Opponent
No additional effect
Alola Solidarity  Other Category Move   2 (Gauge)
2 (Max Uses)
Allied Side
Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank. Applies Alola Circle (Defensive) to the allied field of play. Alola Circle (Defensive) grants all of the following effects: Powers up the moves and sync moves of all allied sync pairs by 5%. Reduces attack move and sync move damage taken by all allied sync pairs by 10%. The more sync pairs with the Alola theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 5% and reduces damage by 5%. The maximum power-up is 20%, and the maximum damage reduction is 25%.)
Ginormous Rock Tomb Rock-typePhysical Category Move 120-144 100 2 (Gauge)
2 (Max Uses)
All opponents
Activation Condition:
When the user's Defense is raised to its maximum stat rank.
Deactivation Condition:
When the user's Defense is not raised to its maximum stat rank.
Lowers the target's Speed by two stat ranks. Turns the field of play's zone into a Rock Zone. (A Rock Zone powers up Rock-type attacks.) Increases the Physical Moves ↑ Next effect and Special Moves ↑ Next effect of all allied sync pairs by one rank.
Ultra Endurance!  Other Category Move   2 (Max Uses) All allies
Restores the HP of all allied sync pairs by approximately 20% of their maximum HP. In addition, restores the user's HP by approximately 20% of its maximum HP. Applies the Gradual Healing effect to all allied sync pairs.


Sync Moves
NameTypeCategoryMax PowerTarget
Stacked-Up Emotions Continental Crush Rock-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.
EX Role Sync Effect (Sprint): The first time the user's sync move is used each battle, the sync move countdown is reduced by three.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Circle: MG → 2 Quickly charges the move gauge when a circle applies to the allied field of play. 8 96 2
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 10 120 4
Alola C (Defensive) Extension 5 Extends the duration of Alola Circle (Defensive) when Alola Circle (Defensive) is applied to the allied field of play. 10 120 5
Lithic Healing 1 Restores the user's HP whenever its Pokémon takes an action when the zone is a Rock Zone. 8 96 2
Rock Zone Extension 3 Extends the duration of the Rock Zone when the zone turns into a Rock Zone while the user is on the field. 10 120 4
Vigilance Protects the user against critical hits. 10 120 5
Defense 5 Defense 5 2 24 1
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Smack Down: Power 4 Smack Down: Power ↑ 4 3 36 1
Smack Down: Power 4 Smack Down: Power ↑ 4 3 36 2
Smack Down: Power 4 Smack Down: Power ↑ 4 3 36 1
Smack Down: Move Gauge Refresh 2 Move: Smack Down Has a chance (30%) of charging the user's move gauge by one when its move is successful. 7 84 2
Rock Zone: Team Physical DR 2 Reduces physical attack move damage taken by allies when the zone is a Rock Zone. 10 120 3
Defense 20 Defense 20 7 84 2
Smack Down: Move Gauge Refresh 9 Move: Smack Down Charges the user's move gauge by one when its move is successful. 10 120 3
Speed 5 Speed 5 2 24 1
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Sp. Def 5 Sp. Def 5 2 24 1
Smack Down: Power 4 Smack Down: Power ↑ 4 3 36 1
Smack Down: Power 4 Smack Down: Power ↑ 4 3 36 2
HP 20 HP 20 4 48 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Alola Solidarity: MP Refresh 2 Move: Alola Solidarity Has a chance (30%) of restoring one MP of the user's move when that move is successful. 10 120 3
Ultra Endurance!: MP Refresh 3 Move: Ultra Endurance! Has a chance (40%) of restoring one MP of the user's move when that move is successful. 10 120 3
Sp. Def 5 Sp. Def 5 2 24 1
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Ginormous Rock Tomb: Power 4 Ginormous Rock Tomb: Power ↑ 4 3 36 1
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Ginormous Rock Tomb: Power 4 Ginormous Rock Tomb: Power ↑ 4 3 36 1
Team Pinpoint Entry 1 Raises the accuracy of all allied sync pairs by one stat rank when the user enters a battle. 8 96 2
Rock Zone: Team Special DR 2 Reduces special attack move damage taken by allies when the zone is a Rock Zone. 10 120 3
Sp. Def 20 Sp. Def 20 7 84 2
Team Sharp Entry 1 Raises the critical-hit rate of all allied sync pairs by one stat rank when the user enters a battle. 10 120 3
HP 10 HP 10 2 24 1
Attack 5 Attack 5 2 24 1
Ginormous Rock Tomb: Power 4 Ginormous Rock Tomb: Power ↑ 4 3 36 1
Ginormous Rock Tomb: Power 4 Ginormous Rock Tomb: Power ↑ 4 3 36 1
Speed 20 Speed 20 7 84 2
Ginormous Rock Tomb: Power 4 Ginormous Rock Tomb: Power ↑ 4 3 36 2
HP 20 HP 20 4 48 2
Hit: Team Attack ↑ 9 Raises the Attack of all allied sync pairs by one stat rank when the user's attack move is successful. 10 120 3
Hit: Team Sp. Atk ↑ 9 Raises the Sp. Atk of all allied sync pairs by one stat rank when the user's attack move is successful. 10 120 3
Stacked-Up Emotions Continental Crush: Power 25 Stacked-Up Emotions Continental Crush: Power ↑ 25 5 60 3
Stacked-Up Emotions Continental Crush: Power 25 Stacked-Up Emotions Continental Crush: Power ↑ 25 5 60 3

Elio Neo Champion

Picture Name Role Base Rarity
Elio Artwork
Standard Outfit EX Outfit
Elio
RoleStrike
EX RoleSprint
☆☆☆☆☆

 

Mindscape
Elio Neo Champion Mindscape


Elio & Necrozma (Dusk Mane (Shiny))

Picture Name Focal Move Type Weakness
Necrozma Image
English: Necrozma
Japan: Necrozma
ネクロズマ
French: Necrozma
German: Necrozma
Korean: 네크로즈마
Steel-type Dark-type
Passive Skills
Alola Pride (Master): Powers up the physical attack moves of all allied sync pairs by 20%. Reduces physical attack move damage taken by all allied sync pairs by 25%. The more allied sync pairs with the Alola theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 15% and reduces damage by 3%. The maximum power-up is 50%, and the maximum damage reduction is 31%.)
The Beast That Devours the Sun: Increases the amount of move gauge slots needed to use attack moves by one and powers up moves. Raises the user's Attack by six stat ranks when it enters a battle. Except in certain circumstances, successful hits with the user's following attacks become critical hits: Pokémon's moves or sync move. Raises the sync buff of the user's team by one rank the first time its sync move is used each battle.
Limitless Power: Increases the user's Physical Moves ↑ Next effect by two ranks when an ally applies a circle to the allied field of play. Increases the user's Sync Move ↑ Next effect by three ranks when an ally applies a circle to the allied field of play.
Gentle Morning Sun: Reduces the MP for the user's Morning Sun by one and grants all of the following effects when its HP drops to half or below: Restores the user's HP by approximately 50% of its maximum HP. Increases the user's Physical Moves ↑ Next effect by two ranks.

Guaranteed Cookie Skill
Circle: S-Moves ↑ 4: Powers up the user's sync move when a circle applies to the allied field of play.
Theme Skills
Steel Strike - Raises allies's Attack and Sp. Atk by 15 when using Steel-type attacks
Alola: Raises allies's Attack and Sp. Atk by 2
Main Character: Raises allies's Attack and Sp. Atk by 2
Champion: Raises allies's Attack and Sp. Atk by 2
Nature Lover: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Fiery + 3
Soothing -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
711 508 166 436 166 328
5 Star Max Potential Stats
811 548 206 476 206 368
5 Star Max Potential EX Role Stats
871 568 206 496 206 408


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Sunsteel Strike Steel-typePhysical Category Move 100-120 100 3 (Gauge) Opponent
Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit. Opponents cannot endure this attack.
Morning Sun Normal-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Self
Restores the user's HP by approximately 50% of its maximum HP. HP is restored by 60% instead when the weather is sunny, and 40% when the weather is rainy or during a hailstorm or a sandstorm.
Solar Sunsteel Strike Steel-typePhysical Category Move 220-264 100 1 (Gauge) All opponents
Activation Condition: When your team's sync pair uses a sync move once.
Deactivation Condition: When this move is used.
Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit. Ignores the target's Enduring effect. Lowers the target's Defense by three stat ranks. The power of this move is not lowered even if there are multiple targets. If the remaining MP for the user's Morning Sun is one or more when attacking with this move, applies Alola Circle (Physical) to the allied field of play. Alola Circle (Physical) grants all of the following effects: Powers up the physical attack moves and physical sync moves of all allied sync pairs by 10%. Reduces physical attack move and physical sync move damage taken by all allied sync pairs by 5%. The more sync pairs with the Alola theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 10% and reduces damage by 3%. The maximum power-up is 40%, and the maximum damage reduction is 14%.)
Sunward Glory!  Other Category Move   1 (Max Uses) Allied Side
Reduces the user's sync move countdown by two. Increases the user's Physical Moves ↑ Next effect by two ranks. Increases the user's Sync Move ↑ Next effect by three ranks. Applies Alola Circle (Physical) to the allied field of play. Alola Circle (Physical) grants all of the following effects: Powers up the physical attack moves and physical sync moves of all allied sync pairs by 10%. Reduces physical attack move and physical sync move damage taken by all allied sync pairs by 5%. The more sync pairs with the Alola theme that are on the allied field of play, the higher these percentages are. (Each additional sync pair powers up moves and sync moves by 10% and reduces damage by 3%. The maximum power-up is 40%, and the maximum damage reduction is 14%.)


Sync Moves
NameTypeCategoryMax PowerTarget
Dusk Solar Eclipse Sunsteel Strike Steel-typePhysical Category Move 250-300 Opponent
Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit.
EX Sync Effect: Move targets all Opponents
EX Role Sync Effect (Sprint): The first time the user's sync move is used each battle, the sync move countdown is reduced by three.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Ally Sets Circle: Team Physical Boost ↑1 9 Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when an ally applies a circle to the allied field of play. 0 5 5
Trainer Sync Redemption 1 Restores one MP for the user's Trainer the first time its sync move is used each battle. 0 5 4
Attack 5 Attack 5 2 24 1
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Sunsteel Strike: Power 2 Sunsteel Strike: Power ↑ 2 3 36 1
Sunsteel Strike: Power 2 Sunsteel Strike: Power ↑ 2 3 36 1
Sunsteel Strike: Power 2 Sunsteel Strike: Power ↑ 2 3 36 2
Sunsteel Strike: Move Gauge Refresh 3 Move: Sunsteel Strike Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
Attack 10 Attack 10 4 48 2
Furious Brawn The more the user's Attack is raised, the more it powers up the user's moves. 10 120 3
Impervious The user's stats cannot be lowered. 10 120 3
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Sp. Def 5 Sp. Def 5 2 24 1
Solar Sunsteel Strike: Power 2 Solar Sunsteel Strike: Power ↑ 2 3 36 1
Solar Sunsteel Strike: Power 2 Solar Sunsteel Strike: Power ↑ 2 3 36 1
Speed 5 Speed 5 2 24 2
Take SE Hit: P-Move DR & S-Move DR 3 Reduces damage taken by the user from super effective moves and super effective sync moves. 9 108 2
Sunward Glory!: Mighty Command 9 Move: Sunward Glory! Increases the user's Physical Moves ↑ Next effect by one rank when its Trainer uses a move. 9 108 2
Endurance Applies the Enduring effect to the user if its HP is full when it enters a battle. 10 120 3
Circle: Team S-Moves ↑ 2 Powers up the sync moves of all allied sync pairs when a circle applies to the allied field of play. 10 120 3
HP 10 HP 10 2 24 1
Attack 5 Attack 5 2 24 1
Solar Sunsteel Strike: Power 2 Solar Sunsteel Strike: Power ↑ 2 3 36 1
Solar Sunsteel Strike: Power 2 Solar Sunsteel Strike: Power ↑ 2 3 36 1
Solar Sunsteel Strike: Power 2 Solar Sunsteel Strike: Power ↑ 2 3 36 2
Circle: HP Recovery 1 Restores the user's HP whenever its Pokémon takes an action when a circle applies to the allied field of play. 8 96 2
Circle: Attack Move DR 2 Reduces damage when the user is hit by an attack move while a circle applies to the allied field of play. 9 108 2
Circle: S-Moves ↑ 9 Powers up the user's sync move when a circle applies to the allied field of play. 10 120 3
Ally Sets Circle: Free Move Next 9 Applies the Free Move Next effect to the user when an ally applies a circle to the allied field of play. 10 120 3
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Sunsteel Strike: Power 2 Sunsteel Strike: Power ↑ 2 3 36 1
Attack 5 Attack 5 2 24 1
Morning Sun: MP Refresh 2 Move: Morning Sun Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Morning Sun: Master Healer 1 Move: Morning Sun Increases the amount of HP restored by the user's healing moves. 10 120 2
Sunsteel Strike: Power 2 Sunsteel Strike: Power ↑ 2 3 36 2
Super Sync 9 Applies the Supereffective ↑ Next effect to the user after using its sync move. 10 120 3
Hit: Sync Move Boost ↑2 9 Increases the user's Sync Move ↑ Next effect by two ranks when its attack move is successful. 10 120 3
Dusk Solar Eclipse Sunsteel Strike: Power 25 Dusk Solar Eclipse Sunsteel Strike: Power ↑ 25 5 60 3
Dusk Solar Eclipse Sunsteel Strike: Power 25 Dusk Solar Eclipse Sunsteel Strike: Power ↑ 25 5 60 3