Hassel

Picture Name Role Base Rarity
Hassel Artwork
Standard Outfit EX Outfit
Hassel
RoleField
EX RoleStrike
☆☆☆☆☆

Obtaining Methods

Summon Location
Mindscape
Hassel Mindscape

Hassel's Pokémon

Hassel & Baxcalibur

Picture Name Focal Move Type Weakness
Baxcalibur Image
English: Baxcalibur
Japan: Seglaive
セグレイブ
French: Glaivodo
German: Espinodon
Korean: 드닐레이브
Dragon-type Fighting-type
Passive Skills
Paldea Rush (Master): Reduces the user's sync move countdown by one the first time it enters a battle each battle. When used in a co-op battle, reduces the user's sync move countdown by one the first time your team enters a battle each battle instead. The more allied sync pairs with the Paldea theme you have on your team, the greater the reduction is. (Each additional sync pair increases the reduction by one, and the maximum reduction is three.) The effects do not stack if you have more than one sync pair on your team with passive skills of the same name.
Dragon of the Final Fortress: Prevents all allied sync pairs from getting burned. Raises the user's Attack by four stat ranks when it enters a battle. Raises the user's critical-hit rate by three stat ranks when it enters a battle.
Move on Opp: Team-Synced Stat ↓2 9: Lowers one of the target's following stats by two stat ranks at random when the user's move targeting that opponent is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. (The same stat is lowered for all opponents when the move is successful against multiple targets.)
1st S-Move on Opp: Stat Ranks ↓ ×2: If the target's stats are lowered, the amount of decrease is doubled the first time the user's sync move targeting the opponent is successful each battle. This effect can activate only once per battle.
The Roaring Dragon (Superawakened): Reduces the user's sync move countdown by one the first time its Trainer uses a move each battle. Powers up the moves of all allied sync pairs when the zone is a Dragon Zone. Lowers the Defense of all opposing sync pairs by three stat ranks when the user enters a battle.
Theme Skills
Dragon Field: Raises the maximum HP of all allied sync pairs by 12. Raises the Speed of all allied sync pairs by 12
Paldea: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1
Elite Four: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1
Cape: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1
Veteran Trainer: Raises the maximum HP of all allied sync pairs by 1. Raises the Speed of all allied sync pairs by 1.
Expedition Skills
Soothing + 3
Fiery -1


Standard Max Level (Lv. 200) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
880 490 253 353 252 408
5 Star Max Potential Stats
980 530 293 393 292 448
5 Star Max Potential EX Role Stats
1040 570 293 433 292 448
5 Star Max Potential EX Role & Superawakened Stats
1144 627 322 476 321 492


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Breaking Swipe Dragon-typePhysical Category Move 30-36 100 2 (Gauge) All opponents
Lowers the target's attack
Leer Normal-typeOther Category Move   1 (Gauge) Opponent
Lowers the target's Defense
Top Glaive Rush Dragon-typePhysical Category Move 350-420 1 (Max Uses) All opponents
Activation Condition: When the user uses any move once.
Deactivation Condition: Cannot be deactivated.

Never misses. The power of this move is not lowered even if there are multiple targets. Applies the Enduring effect to the user. Applies the Physical Move Break effect and Special Move Break effect to the user. The more the currently targeted opponent's stats are lowered, the more the user's sync move countdown will be reduced (by zero to four) the first time this attack move is successful each battle.
Don't Let It Drag On!  Other Category Move   1 (Max Uses) An ally
Turns the field of play's zone into an EX Dragon Zone. (An EX Dragon Zone powers up Dragon-type attacks.) Applies the Free Move Next effect to an ally. Increases the Physical Moves ↑ Next effect of an ally by three ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
The Roaring Dragon's Glaive Rush Dragon-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.
EX Role Sync Effect (Strike): Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Dragon Zone: HP Recovery 1 Restores the user's HP whenever its Pokémon takes an action when the zone is a Dragon Zone. 8 96 2
Breaking Swipe: Hit: Interference (1 Kind) 9 Move: Breaking Swipe Leaves the target either flinching, confused, or trapped when the user's attack move against it is successful. 10 120 4
Dragon Zone Extension 3 Extends the duration of the Dragon Zone when the zone turns into a Dragon Zone while the user is on the field. 10 120 5
Dragon Zone: Interference Immunity Prevents the user from flinching, becoming confused, or becoming trapped when the zone is a Dragon Zone. 8 96 2
Leer: P-Move: Team Sync Move Boost ↑1 9 Move: Leer Increases the Sync Move ↑ Next effect of all allied sync pairs by one rank when the user's Pokémon uses a move. 10 120 4
Top Glaive Rush: 1st Move: Restore MP 1 Move: Top Glaive Rush Restores one MP of the user's move the first time that move is successful each battle. 10 120 5
Speed 5 Speed 5 2 24 1
Breaking Swipe: Power 4 Breaking Swipe: Power ↑ 4 3 36 1
Sp. Def 5 Sp. Def 5 2 24 1
Breaking Swipe: Power 4 Breaking Swipe: Power ↑ 4 3 36 1
Breaking Swipe: Move Gauge Refresh 3 Move: Breaking Swipe Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
Leer: Move Gauge Refresh 3 Move: Leer Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
Catalytic Infliction Applies the Move Gauge Acceleration effect to the allied field of play the first time the user's Pokémon uses a status move each battle. 8 96 2
Terrify 3 Lowers the Attack of all opposing sync pairs by three stat ranks when the user enters a battle. 10 120 3
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 10 120 3
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Attack 5 Attack 5 2 24 1
Speed 5 Speed 5 2 24 1
Breaking Swipe: Power 4 Breaking Swipe: Power ↑ 4 3 36 1
Breaking Swipe: Power 4 Breaking Swipe: Power ↑ 4 3 36 1
Breaking Swipe: Power 4 Breaking Swipe: Power ↑ 4 3 36 2
Don't Let It Drag On!: Move on Ally: Supereffective ↑ Next 9 Move: Don't Let It Drag On! When the user's move targeting an allied sync pair (excluding field effects) is successful, applies the Supereffective ↑ Next effect to the allied sync pair affected by the move. 8 96 2
Speed 10 Speed 10 4 48 2
Don't Let It Drag On!: Move on Ally: Damage Guard Next 9 Move: Don't Let It Drag On! When the user's move targeting an allied sync pair (excluding field effects) is successful, applies the Damage Guard Next effect to the allied sync pair affected by the move. 10 120 3
Power Play The more the target's stats are lowered, the more it powers up the user's sync move. 10 120 3
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Attack 5 Attack 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Top Glaive Rush: Power 3 Top Glaive Rush: Power ↑ 3 3 36 1
Top Glaive Rush: Power 3 Top Glaive Rush: Power ↑ 3 3 36 1
Top Glaive Rush: Move Gauge Refresh 3 Move: Top Glaive Rush Has a chance (40%) of charging the user's move gauge by one when its move is successful. 7 84 2
Healthy Healing Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. 8 96 2
HP 20 HP 20 4 48 2
Haymaker The more the user's Attack is raised, the more it powers up the user's sync move. 10 120 3
Fierce Entry 2 Raises the user's Attack by two stat ranks when it enters a battle. 10 120 3
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Top Glaive Rush: Power 3 Top Glaive Rush: Power ↑ 3 3 36 1
Top Glaive Rush: Power 3 Top Glaive Rush: Power ↑ 3 3 36 1
Top Glaive Rush: Power 3 Top Glaive Rush: Power ↑ 3 3 36 2
Draconic Acceleration 2 Quickly charges the move gauge when the zone is a Dragon Zone. 9 108 2
Dragon Zone: Attack Move DR 2 Reduces damage when the user is hit by an attack move while the zone is a Dragon Zone. 8 96 2
S-Move: Team Physical Boost ↑2 9 Increases the Physical Moves ↑ Next effect of all allied sync pairs by two ranks after using the user's sync move. 10 120 3
Head Start 1 Reduces the user's sync move countdown by one the first time it enters a battle each battle. 10 120 3
The Roaring Dragon's Glaive Rush: Power 25 The Roaring Dragon's Glaive Rush: Power ↑ 25 5 60 3
The Roaring Dragon's Glaive Rush: Power 25 The Roaring Dragon's Glaive Rush: Power ↑ 25 5 60 3