AnchorsLance
Lance
New Year 2021
New Year 2021

Lance

Picture Name Role Base Rarity
Lance Artwork
Standard Outfit EX Outfit
Lance Strike ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingSuper Spotlight Seasonal Scout (September 10th 2021 - September 17th 2021) - 0.333%
Super Spotlight Poké Fair Scout (May 25th - June 8th 2021) - 0.5%
Lance and Sygna Suit Cynthia Poké Fair Scout (February 22nd - March 4th 2021) - 1.5%
Lance Seasonal Scout (January 1st 2021 - January 14th 2021) - 2%
Lance Poké Fair Spotlight Scout (August 20th - September 3rd) - 2%
and more...

Pokédex Entry

Flavor Text
LanceThe Indigo League Champion prefers his battles fair and square, and many find his caring demeanor very endearing.
Lance
New Year 2021
Lance returns in traditional clothing from his hometown. Rumor has it he's been searching the shops on Pasio for a cape that matches the Gyarados pattern on his new outfit.

Lance's Pokémon

Lance & Dragonite

Picture Name Focal Move Type Weakness
Dragonite Image
English: Dragonite
Japan: Kairyu
カイリュー
French: Dracolosse
German: Dragoran
Korean: 망나뇽
Dragon-type Ice-type
Passive Skills
Dragon Shift: Normal-type moves become Dragon-type moves.Dragon Shift: Normal-type moves become Dragon-type moves.
Lithe: Prevents the Pokémon from getting paralyzed.
Unflappable: Prevents the Pokémon from flinching.
Theme Skills
Dragon Strike - Raises allies's Attack and Sp. Atk by 15 when using Dragon-type attacks
Kanto: Raises allies's Attack and Sp. Atk by 2
Champion: Raises allies's Attack and Sp. Atk by 2
Cape: Raises allies's Attack and Sp. Atk by 2
Dragon Cousin: Raises allies's Attack and Sp. Atk by 2.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
568 451 175 450 176 269
5 Star Max Potential Stats
668 491 215 490 216 309


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Dragon Claw Dragon-typePhysical Category Move 50-60 100 2 Opponent
No additional effect
Potion  Other Category Move   2 Ally
Restores an ally's HP by approximately 40% of its maximum HP
Hyper Beam Normal-typeSpecial Category Move 223-267 90 4 Opponent
No additional effect
Now or Never!  Other Category Move   2 Self
Increases the user's move gauge by six. The user takes damage equal to half of its remaining HP.


Sync Moves
NameTypeCategoryMax PowerTarget
Unrivaled Outrage Dragon-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Attack + 5 Attack + 5 2 24 1
Hyper Beam: Power Up 3 Hyper Beam: Power Up 3 4 48 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Natural Remedy Once per battle, removes all status conditions from the user when the user is inflicted by any status condition. 5 60 1
Hyper Beam: Power Up 3 Hyper Beam: Power Up 3 4 48 1
Sp. Atk + 5 Sp. Atk + 5 2 24 3
Hyper Beam: Move Gauge Refresh 4 Has a good chance of charging the user's move gauge by one when a move is successful. 6 72 3
Revenge Boost 3 Has a moderately good chance of charging the user's move gauge by one when the user is hit by an attack move. 7 84 3
Hyper Beam: Accuracy Up 10 Hyper Beam: Accuracy Up 10 10 120 3
Unrivaled Outrage: Power Up 25 Unrivaled Outrage: Power Up 25 5 60 3
Defense + 5 Defense + 5 2 24 1
HP + 10 HP + 10 2 24 1
Dragon Claw: Power Up 4 Dragon Claw: Power Up 4 3 36 1
Attack + 5 Attack + 5 2 24 1
Dragon Claw: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Dragon Claw: Power Up 4 Dragon Claw: Power Up 4 3 36 1
Dragon Claw: Power Up 4 Dragon Claw: Power Up 4 3 36 3
Defense + 10 Defense + 10 4 48 3
Dragon Claw: Mad Strength 2 Has a moderate chance of raising the Pokémon's Attack when one of its attacks is successful. 7 84 3
Burst In Ensures that the user's next attack will be a critical hit when the Pokémon enters a battle. 10 120 3
Unrivaled Outrage: Power Up 25 Unrivaled Outrage: Power Up 25 5 60 3
Defense + 5 Defense + 5 2 24 1
Dragon Claw: Power Up 4 Dragon Claw: Power Up 4 3 36 1
Now or Never!: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Sp. Def + 10 Sp. Def + 10 4 48 1
Sp. Atk + 20 Sp. Atk + 20 9 108 3
Unrivaled Outrage: Power Up 25 Unrivaled Outrage: Power Up 25 5 60 3
Dragon Claw: Power Up 4 Dragon Claw: Power Up 4 3 36 3
Special Reserves 3 Once per battle, drastically raises the user's Sp. Atk when in a pinch. 10 120 3
Build Up Ensures that the user's next attack will be a critical hit after using a sync move. 10 120 3
Speed + 5 Speed + 5 2 24 1
Hyper Beam: Power Up 3 Hyper Beam: Power Up 3 4 48 1
Potion: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
HP + 10 HP + 10 2 24 1
Potion: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 3
Unrivaled Outrage: Power Up 25 Unrivaled Outrage: Power Up 25 5 60 3
Hyper Beam: Power Up 3 Hyper Beam: Power Up 3 4 48 3
Healthy Healing Makes the user gradually heal itself if its HP is full when it enters a battle. 7 84 3
Rejuvenate 6 Charges the user's move gauge by six after using a sync move. 10 120 3
Unrivaled Outrage: Power Up 25 Unrivaled Outrage: Power Up 25 5 60 3
Unrivaled Outrage: Power Up 25 Unrivaled Outrage: Power Up 25 5 60 3

Lance New Year 2021

Picture Name Role Base Rarity
Lance Artwork
Standard Outfit EX Outfit
Lance Strike ☆☆☆☆☆

 

Lance & Gyarados

Picture Name Focal Move Type Weakness
Gyarados Image
English: Gyarados
Japan: Gyarados
ギャラドス
French: Léviator
German: Garados
Korean: 갸라도스
Flying-type Electric-type
Passive Skills
Flying Shift: Normal-type moves become Flying-type moves.
Power Flux 5: The fuller the move gauge, the more this powers up moves.
Adrenaline 1: Reduces the sync move countdown by one when a sync move is used for the first time.
Theme Skills
Flying Strike - Raises allies's Attack and Sp. Atk by 15 when using Flying-type attacks
Kanto: Raises allies's Attack and Sp. Atk by 2
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 2
Battle Partner: Raises allies's Attack and Sp. Atk by 2


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
635 365 136 390 159 224
5 Star Max Potential Stats
735 405 176 430 199 264


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Bounce Flying-typePhysical Category Move 182-218 85 3 Opponent
The user begins bouncing. After a set time, the user stops bouncing and attacks. Has a moderate chance of leaving the target paralyzed. No other actions can be taken while bouncing. Most moves used by opponents will not hit the user while it is bouncing. If the user is hit by a sync move while bouncing, it will stop bouncing.
Potion  Other Category Move   2 Ally
Restores an ally's HP by approximately 40% of its maximum HP
Hyper Beam Normal-typeSpecial Category Move 223-267 90 4 Opponent
No additional effect
Superior Might!  Other Category Move   2 Self
Charges the user's move gauge by three. Raises the user's Attack, Sp. Atk, and accuracy. The user takes damage equal to 33% of its remaining HP.


Sync Moves
NameTypeCategoryMax PowerTarget
Rising Dragon Flying Impact Flying-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Attack + 5 Attack + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Hyper Beam: Accuracy Up 5 Hyper Beam: Accuracy Up 5 4 48 1
Defense + 5 Defense + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Hyper Beam: Power Up 3 Hyper Beam: Power Up 3 4 48 1
Hyper Beam: Accuracy Up 5 Hyper Beam: Accuracy Up 5 4 48 2
Hyper Beam: Move Gauge Refresh 2 Has a moderate chance of charging the user's move gauge by one when a move is successful. 7 84 2
Shower Power 5 Powers up sync moves when the weather is rainy. 8 96 2
Hyper Beam: Power Up 3 Hyper Beam: Power Up 3 4 48 3
Hyper Beam: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 84 3
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Bounce: Power Up 3 Bounce: Power Up 3 4 48 1
Attack + 5 Attack + 5 2 24 1
Bounce: MP Refresh 1 Has a small chance of restoring one MP of the move used if the move is successful. 7 84 1
Bounce: Accuracy Up 5 Bounce: Accuracy Up 5 4 48 1
Bounce: Accuracy Up 5 Bounce: Accuracy Up 5 4 48 2
Bounce: Power Up 3 Bounce: Power Up 3 4 48 2
Speed + 10 Speed + 10 4 48 2
Bounce: Dire Rain 2 Critical hits land more easily when an attack move is used while the weather is rainy. 10 120 3
Sync Quickening 1 Refreshes the number of times the user can use its quick moves by one after using a sync move. 10 120 3
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Bounce: Power Up 3 Bounce: Power Up 3 4 48 1
Torrential Tenacity Prevents the Pokémon from flinching, becoming confused, or becoming trapped when the weather is rainy. 8 96 1
HP + 10 HP + 10 2 24 1
Racing Rain 3 Quickly charges the move gauge when the weather is rainy. 8 96 2
Bounce: MP Refresh 1 Has a small chance of restoring one MP of the move used if the move is successful. 7 84 2
Bounce: Power Up 3 Bounce: Power Up 3 4 48 2
Pressure Cooker 9 Once per battle, reduces the user's sync move countdown by one when in a pinch. 10 120 3
Raging Rain 2 Powers up moves when the weather is rainy. 10 120 3
HP + 10 HP + 10 2 24 1
Superior Might!: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
HP + 10 HP + 10 2 24 1
Hyper Beam: Power Up 3 Hyper Beam: Power Up 3 4 48 1
Hyper Beam: Paralysis Synergy 1 Powers up moves when the target is paralyzed. 8 96 2
Terrify 1 Lowers the Attack of all opposing sync pairs when the Pokémon enters a battle. 10 120 2
Bounce: Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves. 8 96 2
Refreshing Rain 1 Restores the Pokémon's HP whenever it takes an action when the weather is rainy. 10 120 3
Carry On 1 Raises the user's Attack each time another Pokémon on the field of play faints. 10 120 3
Rising Dragon Flying Impact: Power Up 25 Rising Dragon Flying Impact: Power Up 25 5 60 3
Rising Dragon Flying Impact: Power Up 25 Rising Dragon Flying Impact: Power Up 25 5 60 3