AnchorsLance
Lance
New Year 2021
New Year 2021
Lance
Lance

Lance

Picture Name Role Base Rarity
Lance Artwork
Standard Outfit EX Outfit
Lance Strike ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingSuper Spotlight Variety Scout (April 18th 2024 - May 4th 2024) - 0.5%
5 Star Select Variety Scout x11 (March 5th 2024 - March 19th 2024) - 0.077%
Super Spotlight Seasonal Scout (January 4th 2024 - January 18th 2024) - 0.33%
Red Mix Scout (November 1st 2023 - May 1st 2024) - 0.025%
Red Mix Scout (November 1st 2023 - May 1st 2024) - 0.025%
and more...

Pokédex Entry

Flavor Text
LanceThe Indigo League Champion prefers his battles fair and square, and many find his caring demeanor very endearing.
Lance
New Year 2021
Lance returns in traditional clothing from his hometown. Rumor has it he's been searching the shops on Pasio for a cape that matches the Gyarados pattern on his new outfit.
Lance
The Indigo League Champion prefers his battles fair and square, and many find his caring demeanor very endearing.
Mindscape
Lance Mindscape

Lance's Pokémon

Lance & Dragonite

Picture Name Focal Move Type Weakness
Dragonite Image
English: Dragonite
Japan: Kairyu
カイリュー
French: Dracolosse
German: Dragoran
Korean: 망나뇽
Dragon-type Ice-type
Passive Skills
Dragon Shift: Normal-type moves become Dragon-type moves.
Lithe: Prevents the user from getting paralyzed.
Unflappable: Prevents the user from flinching.
Theme Skills
Dragon Strike - Raises allies's Attack and Sp. Atk by 15 when using Dragon-type attacks
Kanto: Raises allies's Attack and Sp. Atk by 2
Champion: Raises allies's Attack and Sp. Atk by 2
Cape: Raises allies's Attack and Sp. Atk by 2
Dragon Cousin: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Fiery + 3
Soothing -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
594 475 183 474 184 283
5 Star Max Potential Stats
694 515 223 514 224 323


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Dragon Claw Dragon-typePhysical Category Move 50-60 100 2 (Gauge) Opponent
No additional effect
Potion  Other Category Move   2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP
Hyper Beam Normal-typeSpecial Category Move 223-267 90 4 (Gauge) Opponent
No additional effect
Now or Never!  Other Category Move   2 (Max Uses) Self
Increases the user's move gauge by six. The user takes damage equal to half of its remaining HP.


Sync Moves
NameTypeCategoryMax PowerTarget
Unrivaled Outrage Dragon-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Attack + 5 Attack + 5 2 24 1
Hyper Beam: Power Up 3 Hyper Beam: Power Up 3 4 48 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Natural Remedy Once per battle, removes all status conditions from the user when the user is inflicted by any status condition. 5 60 1
Hyper Beam: Power Up 3 Hyper Beam: Power Up 3 4 48 1
Sp. Atk + 5 Sp. Atk + 5 2 24 3
Hyper Beam: Move Gauge Refresh 4 Has a good chance of charging the user's move gauge by one when a move is successful. 6 72 3
Revenge Boost 3 Has a moderately good chance of charging the user's move gauge by one when the user is hit by an attack move. 7 84 3
Hyper Beam: Accuracy Up 10 Hyper Beam: Accuracy Up 10 10 120 3
Unrivaled Outrage: Power Up 25 Unrivaled Outrage: Power Up 25 5 60 3
Defense + 5 Defense + 5 2 24 1
HP + 10 HP + 10 2 24 1
Dragon Claw: Power Up 4 Dragon Claw: Power Up 4 3 36 1
Attack + 5 Attack + 5 2 24 1
Dragon Claw: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Dragon Claw: Power Up 4 Dragon Claw: Power Up 4 3 36 1
Dragon Claw: Power Up 4 Dragon Claw: Power Up 4 3 36 3
Defense + 10 Defense + 10 4 48 3
Dragon Claw: Mad Strength 2 Has a moderate chance of raising the Pokémon's Attack when one of its attacks is successful. 7 84 3
Burst In Ensures that the user's next attack will be a critical hit when the Pokémon enters a battle. 10 120 3
Unrivaled Outrage: Power Up 25 Unrivaled Outrage: Power Up 25 5 60 3
Defense + 5 Defense + 5 2 24 1
Dragon Claw: Power Up 4 Dragon Claw: Power Up 4 3 36 1
Now or Never!: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Sp. Def + 10 Sp. Def + 10 4 48 1
Sp. Atk + 20 Sp. Atk + 20 9 108 3
Unrivaled Outrage: Power Up 25 Unrivaled Outrage: Power Up 25 5 60 3
Dragon Claw: Power Up 4 Dragon Claw: Power Up 4 3 36 3
Special Reserves 3 Once per battle, drastically raises the user's Sp. Atk when in a pinch. 10 120 3
Build Up Ensures that the user's next attack will be a critical hit after using a sync move. 10 120 3
Speed + 5 Speed + 5 2 24 1
Hyper Beam: Power Up 3 Hyper Beam: Power Up 3 4 48 1
Potion: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
HP + 10 HP + 10 2 24 1
Potion: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 3
Unrivaled Outrage: Power Up 25 Unrivaled Outrage: Power Up 25 5 60 3
Hyper Beam: Power Up 3 Hyper Beam: Power Up 3 4 48 3
Healthy Healing Makes the user gradually heal itself if its HP is full when it enters a battle. 7 84 3
Rejuvenate 6 Charges the user's move gauge by six after using a sync move. 10 120 3
Unrivaled Outrage: Power Up 25 Unrivaled Outrage: Power Up 25 5 60 3
Freezing Terror Blizzard: Power 25 Freezing Terror Blizzard: Power Up 25 5 60 3

Lance New Year 2021

Picture Name Role Base Rarity
Lance Artwork
Standard Outfit EX Outfit
Lance Strike ☆☆☆☆☆

 

Mindscape
Lance New Year 2021 Mindscape


Lance & Gyarados

Picture Name Focal Move Type Weakness
Gyarados Image
English: Gyarados
Japan: Gyarados
ギャラドス
French: Léviator
German: Garados
Korean: 갸라도스
Flying-type Electric-type
Passive Skills
Flying Shift: Normal-type moves become Flying-type moves.
Power Flux 5: The fuller the move gauge when moves are selected, the more this powers up moves.
Adrenaline 1: Reduces the sync move countdown by 1 the first time the user's sync move is used each battle.
Theme Skills
Flying Strike - Raises allies's Attack and Sp. Atk by 15 when using Flying-type attacks
Kanto: Raises allies's Attack and Sp. Atk by 2
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 2
Battle Partner: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Fiery + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
665 383 142 410 167 236
5 Star Max Potential Stats
765 423 182 450 207 276


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Bounce Flying-typePhysical Category Move 182-218 85 3 (Gauge) Opponent
The user begins bouncing. After a set time, the user stops bouncing and attacks. Has a moderate chance of leaving the target paralyzed. No other actions can be taken while bouncing. Most moves used by opponents will not hit the user while it is bouncing. If the user is hit by a sync move while bouncing, it will stop bouncing.
Potion  Other Category Move   2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP
Hyper Beam Normal-typeSpecial Category Move 223-267 90 4 (Gauge) Opponent
No additional effect
Superior Might!  Other Category Move   2 (Max Uses) Self
Charges the user's move gauge by three. Raises the user's Attack, Sp. Atk, and accuracy. The user takes damage equal to 33% of its remaining HP.


Sync Moves
NameTypeCategoryMax PowerTarget
Rising Dragon Flying Impact Flying-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Attack + 5 Attack + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Hyper Beam: Accuracy Up 5 Hyper Beam: Accuracy Up 5 4 48 1
Defense + 5 Defense + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Hyper Beam: Power Up 3 Hyper Beam: Power Up 3 4 48 1
Hyper Beam: Accuracy Up 5 Hyper Beam: Accuracy Up 5 4 48 2
Hyper Beam: Move Gauge Refresh 2 Has a moderate chance of charging the user's move gauge by one when a move is successful. 7 84 2
Shower Power 5 Powers up sync moves when the weather is rainy. 8 96 2
Hyper Beam: Power Up 3 Hyper Beam: Power Up 3 4 48 3
Hyper Beam: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 84 3
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Bounce: Power Up 3 Bounce: Power Up 3 4 48 1
Attack + 5 Attack + 5 2 24 1
Bounce: MP Refresh 1 Has a small chance of restoring one MP of the move used if the move is successful. 7 84 1
Bounce: Accuracy Up 5 Bounce: Accuracy Up 5 4 48 1
Bounce: Accuracy Up 5 Bounce: Accuracy Up 5 4 48 2
Bounce: Power Up 3 Bounce: Power Up 3 4 48 2
Speed + 10 Speed + 10 4 48 2
Bounce: Dire Rain 2 Critical hits land more easily when an attack move is used while the weather is rainy. 10 120 3
Sync Quickening 1 Refreshes the number of times the user can use its quick moves by one after using a sync move. 10 120 3
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Bounce: Power Up 3 Bounce: Power Up 3 4 48 1
Torrential Tenacity Prevents the Pokémon from flinching, becoming confused, or becoming trapped when the weather is rainy. 8 96 1
HP + 10 HP + 10 2 24 1
Racing Rain 3 Quickly charges the move gauge when the weather is rainy. 8 96 2
Bounce: MP Refresh 1 Has a small chance of restoring one MP of the move used if the move is successful. 7 84 2
Bounce: Power Up 3 Bounce: Power Up 3 4 48 2
Pressure Cooker 9 Once per battle, reduces the user's sync move countdown by one when in a pinch. 10 120 3
Raging Rain 2 Powers up moves when the weather is rainy. 10 120 3
HP + 10 HP + 10 2 24 1
Superior Might!: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
HP + 10 HP + 10 2 24 1
Hyper Beam: Power Up 3 Hyper Beam: Power Up 3 4 48 1
Hyper Beam: Paralysis Synergy 1 Powers up moves when the target is paralyzed. 8 96 2
Terrify 1 Lowers the Attack of all opposing sync pairs when the Pokémon enters a battle. 10 120 2
Bounce: Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves. 8 96 2
Refreshing Rain 1 Restores the Pokémon's HP whenever it takes an action when the weather is rainy. 10 120 3
Carry On 1 Raises the user's Attack each time another Pokémon on the field of play faints. 10 120 3
Rising Dragon Flying Impact: Power Up 25 Rising Dragon Flying Impact: Power Up 25 5 60 3
Rising Dragon Flying Impact: Power Up 25 Rising Dragon Flying Impact: Power Up 25 5 60 3

Lance

Picture Name Role Base Rarity
Lance Artwork
Standard Outfit EX Outfit
Lance Tech ☆☆☆☆☆

 

Mindscape
Lance  Mindscape


Lance & Dragonair

Picture Name Focal Move Type Weakness
Dragonair Image
English: Dragonair
Japan: Hakuryu
ハクリュー
French: Draco
German: Dragonir
Korean: 신뇽
Dragon-type Fairy-type
Passive Skills
Dragon Shift: Normal-type moves become Dragon-type moves.
Shocked Hit Freebie 4: Has a chance (50%) of applying the Free Move Next effect to the user when its attack move is successful against a paralyzed opponent.
Afflict Dragon TR Down: Lowers the target's Dragon Type Rebuff by 1 rank the first time the user's Pokémon uses a status move targeting the opponent each battle. This effect can activate only once per battle.
Theme Skills
Dragon Tech: Raises allies's Attack and Sp. Atk by 12 when using Dragon-type attacks. Raises the maximum HP of all allied sync pairs by 12
Kanto: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Champion: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Cape: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Dragon Cousin: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Expedition Skills
Soothing + 3
Fiery -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
644 313 184 313 184 331
5 Star Max Potential Stats
744 353 224 353 224 371


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Thunder Wave Electric-typeOther Category Move   90 2 (Gauge) Opponent
Leaves the target paralyzed
Dire Hit All +  Other Category Move   2 (Max Uses) All allies
Sharply raises the critical hit rate of all allied sync pairs
Hyper Beam Normal-typeSpecial Category Move 223-267 90 4 (Gauge) Opponent
No additional effect
Heart of Justice!  Other Category Move   1 (Max Uses) All allies
Reduces the user's sync move countdown by 1. Raises the user's Sp. Atk by 4 stat ranks. Raises the Speed of all allied sync pairs by 2 stat ranks. Raises the accuracy of all allied sync pairs by 1 stat rank. The user takes damage equal to 20% of its remaining HP.


Sync Moves
NameTypeCategoryMax PowerTarget
Virtually Unstoppable Dragon Beam Dragon-typeSpecial Category Move 200-240 Opponent
This attack's power increases when the target is paralyzed.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Hyper Beam: Power 2 Hyper Beam: Power Up 2 3 36 1
Hyper Beam: Power 2 Hyper Beam: Power Up 2 3 36 2
Hyper Beam: Power 2 Hyper Beam: Power Up 2 3 36 1
Hyper Beam: Move Gauge Refresh 2 Move: Hyper Beam Has a chance (30%) of charging the user's move gauge by one when a move is successful. 7 84 2
Paralysis Synergy 3 Powers up the user's moves when the target is paralyzed. 10 120 3
Hyper Beam: Accuracy 10 Hyper Beam: Accuracy Up 10 5 60 2
Hyper Beam: Move Gauge Refresh 4 Move: Hyper Beam Has a chance (50%) of charging the user's move gauge by one when a move is successful. 7 84 3
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
HP 10 HP 10 2 24 1
Hyper Beam: Power 2 Hyper Beam: Power Up 2 3 36 2
Hyper Beam: Power 2 Hyper Beam: Power Up 2 3 36 1
Paralysis Synergy 1 Powers up the user's moves when the target is paralyzed. 7 84 2
Sp. Atk 10 Sp. Atk 10 4 48 2
Brain Gain 2 Has a chance (30%) of increasing the user's Special Moves ? Next effect by 1 rank when its move is successful. 10 120 3
Quick Tempo Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. 10 120 3
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 1
Atmospheric Acceleration 2 Quickly charges the move gauge when weather conditions are in effect. 7 84 2
Heart of Justice!: MP Refresh 2 Move: Heart of Justice! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Brainpower The more the user's Sp. Atk is raised, the more it powers up the user's sync move. 10 120 3
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 10 120 2
Heart of Justice!: Ramp Up 2 Move: Heart of Justice! Raises the user's Sp. Atk by 2 stat ranks when its move is successful. 10 120 3
Sp. Atk 5 Sp. Atk 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
Lithe Prevents the user from getting paralyzed. 5 60 1
HP 10 HP 10 2 24 1
Sp. Atk 10 Sp. Atk 10 4 48 1
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Dire Hit All +: MP Refresh 2 Move: Dire Hit All + Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Thunder Wave: Accuracy 10 Thunder Wave: Accuracy Up 10 5 60 2
Static Shock 5 Powers up the user's sync move when the target is paralyzed. 10 120 3
Thunder Wave: Go Viral 4 Move: Thunder Wave When the user's status move is used and inflicted a status condition on an opponent, has a chance (50%) of inflicting the same status condition on all opposing sync pairs. 10 120 3
Virtually Unstoppable Dragon Beam: Power 25 Virtually Unstoppable Dragon Beam: Power Up 25 5 60 3
Virtually Unstoppable Dragon Beam: Power 25 Virtually Unstoppable Dragon Beam: Power Up 25 5 60 3