AnchorsSygna Suit
Sygna Suit
Red
Red

Red

Sygna Suit
Picture Name Role Base Rarity
Red Artwork
Standard Outfit EX Outfit
Red Strike ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingRed Poké Fair Scout (September 16th 2021 - October 30th 2021) - 2%
5-Select Poké Fair Scout ×11 (August 28th - September 16th 2021) - 0.333%
Triple Feature Poké Fair Scout - 72 Hours Only (July 28th 2021) - 1.5%
Triple Feature Poké Fair Scout (December 17th 2020 - January 1st 2021) - 1.5%
Sygna Suit Red Poké Fair Scout (August 28th - September 28th 2020) - 2%
and more...

Pokédex Entry

Flavor Text
Red
Sygna Suit
The silent type, this legendary, awesome Pokémon Trainer hardly talks at all. His best friend, Blue, is also his rival.
Red
Red is feeling brand-new in this outfit that he wore back when he traveled the Kanto region. He often thinks about the friends he's made on his journeys.

Red's Pokémon

Red & Charizard

Picture Name Focal Move Type Weakness
Charizard Image
English: Charizard
Japan: Lizardon
リザードン
French: Dracaufeu
German: Glurak
Korean: 리자몽
Fire-type Rock-type
Passive Skills
Propulsion 1: Has a small chance of reducing the user's sync move countdown by one when the user's move is successful.
Piercing Gaze: Moves never miss.
Move Gauge Refresh 4: Has a chance (50%) of charging the user's move gauge by one when a move is successful.
Theme Skills
Fire Strike - Raises allies's Attack and Sp. Atk by 15 when using Fire-type attacks
Kanto: Raises allies's Attack and Sp. Atk by 2
Main Character: Raises allies's Attack and Sp. Atk by 2
Sygna Suit: Raises allies's Attack and Sp. Atk by 2
Pallet Town: Raises allies's Attack and Sp. Atk by 2.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
732 424 145 424 145 297
5 Star Max Potential Stats
832 464 185 464 185 337


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Heat Wave Fire-typeSpecial Category Move 109-130 90 3 All opponents
Has a very small chance of leaving the target burned.
Dire Hit +  Other Category Move   2 Self
Sharply raises the user's critical hit rate
Blast Burn Fire-typeSpecial Category Move 178-213 90 4 Opponent
No additional effect
My Destiny!  Other Category Move   2 Self
Drastically raises the user's Sp. Atk and Speed. Lowers the user's Defense and Sp. Def. If Charizard has Mega Evolved, drastically raises the user's Attack.


Sync Moves
NameTypeCategoryMax PowerTarget
Living Legend Blast Burn Fire-typeSpecial Category Move 160-192 Opponent
Become Mega Charizard X until the end of battle. Raises the user's critical-hit rate.
EX Sync Effect: Move targets all Opponents


Red & Charizard (Mega Charizard X)

Picture Name Focal Move Type Weakness
Charizard Image
English: Charizard
Japan: Lizardon
リザードン
French: Dracaufeu
German: Glurak
Korean: 리자몽
Fire-type Rock-type
Passive Skills
Propulsion 1: Has a small chance of reducing the user's sync move countdown by one when the user's move is successful.
Piercing Gaze: Moves never miss.
Move Gauge Refresh 4: Has a chance (50%) of charging the user's move gauge by one when a move is successful.
Theme Skills
Fire Strike - Raises allies's Attack and Sp. Atk by 15 when using Fire-type attacks
Kanto: Raises allies's Attack and Sp. Atk by 2
Main Character: Raises allies's Attack and Sp. Atk by 2
Sygna Suit: Raises allies's Attack and Sp. Atk by 2
Pallet Town: Raises allies's Attack and Sp. Atk by 2.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
732 508 145 508 145 297
5 Star Max Potential Stats
832 556 185 556 185 337


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Heat Wave Fire-typeSpecial Category Move 109-130 90 3 All opponents
Has a very small chance of leaving the target burned.
Flare Blitz Fire-typePhysical Category Move 123-147 100 3 Opponent
Unfreezes the user. The user also takes 25% of the damage it dealt to the target. Has a very small chance of leaving the target burned.
Blast Burn Fire-typeSpecial Category Move 178-213 90 4 Opponent
No additional effect
My Destiny!  Other Category Move   2 Self
Drastically raises the user's Sp. Atk and Speed. Lowers the user's Defense and Sp. Def. If Charizard has Mega Evolved, drastically raises the user's Attack.


Sync Moves
NameTypeCategoryMax PowerTarget
Living Legend Blast Burn Fire-typeSpecial Category Move 160-192 Opponent
Become Mega Charizard X until the end of battle. Raises the user's critical-hit rate.
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Heat Wave: Power 3 Heat Wave: Power Up 3 4 48 1
Attack + 20 Attack + 20 10 120 1
Heat Wave: Power 3 Heat Wave: Power Up 3 4 48 1
Heat Wave: Power 3 Heat Wave: Power Up 3 4 48 2
Dire Hit +: MP Refresh 3 Move: Dire Hit + Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 2
Heat Wave: Power 3 Heat Wave: Power Up 3 5 60 2
Heat Wave: Power 3 Heat Wave: Power Up 3 5 60 3
Heat Wave: Power 3 Heat Wave: Power Up 3 5 60 3
Speed + 5 Speed + 5 2 24 1
Flare Blitz: Power 6 Flare Blitz: Power Up 6 3 36 1
Flare Blitz: Power 6 Flare Blitz: Power Up 6 3 36 1
Flare Blitz: Power 6 Flare Blitz: Power Up 6 3 36 1
My Destiny!: MP Refresh 3 Move: My Destiny! Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Standfast 5 Reduces recoil damage received from using moves that have recoil in the effect tag. 6 72 1
Flare Blitz: Power 6 Flare Blitz: Power Up 6 3 36 2
HP + 20 HP + 20 5 60 2
Haymaker The more the user's Attack has been raised, the more it powers up sync moves. 10 120 2
Standfast 5 Reduces recoil damage received from using moves that have recoil in the effect tag. 6 72 3
Adrenaline 1 Reduces the sync move countdown by one when a sync move is used for the first time. 10 120 3
Speed + 10 Speed + 10 4 48 1
Blast Burn: Power 4 Blast Burn: Power Up 4 5 60 1
Speed + 10 Speed + 10 4 48 1
Speed + 10 Speed + 10 4 48 1
Blast Burn: Power 4 Blast Burn: Power Up 4 5 60 2
Power Reserves 2 Powers up moves in a pinch. 10 120 2
Blast Burn: Power 4 Blast Burn: Power Up 4 5 60 2
Rejuvenate 6 Increases the user's move gauge by six after using a sync move. 10 120 3
Blast Burn: Power 4 Blast Burn: Power Up 4 5 60 3
Sp. Atk + 5 Sp. Atk + 5 4 48 1
Defense + 5 Defense + 5 3 36 1
Speed + 5 Speed + 5 3 36 1
Sp. Def + 5 Sp. Def + 5 3 36 1
Sp. Atk + 5 Sp. Atk + 5 4 48 2
My Destiny!: Stat's Quo 4 Move: My Destiny! Has a good chance of returning the user's lowered stats to normal when a move is successful. 10 120 2
Sp. Atk + 5 Sp. Atk + 5 4 48 2
Solar Flare 5 Powers up sync moves when the weather is sunny. 10 120 3
Speeding Sun 2 Quickly charges the move gauge when the weather is sunny. 8 96 3
Living Legend Blast Burn: Power 25 Living Legend Blast Burn: Power Up 25 5 60 3
Living Legend Blast Burn: Power 25 Living Legend Blast Burn: Power Up 25 5 60 3

Red

Picture Name Role Base Rarity
Red Artwork
Standard Outfit EX Outfit
Red Support ☆☆☆☆☆

 

Red & Snorlax

Picture Name Focal Move Type Weakness
Snorlax Image
English: Snorlax
Japan: Kabigon
カビゴン
French: Ronflex
German: Relaxo
Korean: 잠만보
Normal-type Fighting-type
Passive Skills
MAX Regen: Applies the Gradual Healing effect to the user after using its max move.
Team Alert Mind 1: Raises the Defense of all allied sync pairs by 1 stat rank when the user's HP drops to half or below.
Group Moral Support 4: Has a chance (50%) of raising the Sp. Def of all allied sync pairs by one stat rank when the user's Trainer uses a move.
Theme Skills
Normal Support - Raises the maximum HP of all allied sync pairs by 30
Kanto: Raises the maximum HP of all allied sync pairs by 4
Main Character: Raises the maximum HP of all allied sync pairs by 4
Pallet Town: Raises the maximum HP of all allied sync pairs by 4
Passionate Spirit: Raises the maximum HP of all allied sync pairs by 4


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
698 224 268 200 288 239
5 Star Max Potential Stats
798 264 308 240 328 279


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Body Slam Normal-typePhysical Category Move 53-63 100 2 Opponent
Has a moderate chance of leaving the target paralyzed.
Mini Potion All  Other Category Move   2 All allies
Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
Rock Smash Fighting-typePhysical Category Move 46-55 100 2 Opponent
Has a good chance of lowering the target's Defense
You and Me!  Other Category Move   2 Ally
Reduces the sync move countdown of an allied sync pair by 1. Raises an ally's critical-hit rate by 2 stat ranks. Applies the Supereffective Next effect to an ally.


Sync Moves
NameTypeCategoryMax PowerTarget
Heaviest Sleeper Normal Impact Normal-typePhysical Category Move 300-360 Opponent
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.


Max Moves
NameTypeCategoryMax PowerTarget
G-Max Replenish Normal-typePhysical Category Move 400-480 Opponent
Restores 1 MP of the user's moves.
Max Knuckle Fighting-typePhysical Category Move 400-480 Opponent
Raises the Attack of all allied sync pairs by 2 stat ranks.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Defense 5 Defense 5 2 24 1
Body Slam: Power 3 Body Slam: Power Up 3 3 36 1
Attack 5 Attack 5 2 24 1
HP 20 HP 20 4 48 1
Body Slam: Power 3 Body Slam: Power Up 3 3 36 1
Body Slam: Power 3 Body Slam: Power Up 3 3 36 2
Body Slam: Power 3 Body Slam: Power Up 3 3 36 1
Body Slam: Move Gauge Refresh 3 Move: Body Slam Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Flag Bearer 3 Has a chance (40%) of raising the Attack of all allied sync pairs by one stat rank when the user's Pokémon uses a move. 7 84 3
Sp. Def 10 Sp. Def 10 4 48 2
Safety Net Applies the Enduring effect to all allied sync pairs the first time the user's sync move is used each battle. 10 120 3
Speed 5 Speed 5 2 24 1
Rock Smash: Power 3 Rock Smash: Power Up 3 3 36 1
Sp. Def 5 Sp. Def 5 2 24 1
Rock Smash: Power 3 Rock Smash: Power Up 3 3 36 1
Rock Smash: On a Roll 1 Move: Rock Smash Raises the chance of lowering stat values with the additional effects of moves. 7 84 2
Rock Smash: Power 3 Rock Smash: Power Up 3 3 36 2
Rock Smash: Move Gauge Refresh 3 Move: Rock Smash Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Max Knuckle: Power 100 Max Knuckle: Power Up 100 8 96 3
Adrenaline 1 Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. 9 108 3
Speed 5 Speed 5 2 24 1
Rock Smash: Power 3 Rock Smash: Power Up 3 3 36 1
Sp. Def 5 Sp. Def 5 2 24 1
Rock Smash: Power 3 Rock Smash: Power Up 3 3 36 1
Rock Smash: Power 3 Rock Smash: Power Up 3 3 36 1
Antitoxin Prevents the user from getting poisoned or badly poisoned. 5 60 2
Speed 10 Speed 10 4 48 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 6 72 2
Mini Potion All: Master Healer 1 Move: Mini Potion All Increases the amount of HP restored by the user's healing moves. 10 120 3
Defense 10 Defense 10 4 48 2
Mini Potion All: MP Refresh 2 Move: Mini Potion All Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Defense 5 Defense 5 2 24 1
Attack 5 Attack 5 2 24 1
HP 10 HP 10 2 24 1
You and Me!: MP Refresh 2 Move: You and Me! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Body Slam: Power 3 Body Slam: Power Up 3 3 36 2
Body Slam: Hostile Environment 1 Move: Body Slam Raises the chance of inflicting status conditions with the additional effects of moves. 7 84 2
MAX Group Therapy 9 Removes all status conditions from all allied sync pairs after using the user's max move. 8 96 2
MAX Shielding Strikes 2 Raises the user's Defense by 2 stat ranks after using its max move. 8 96 3
G-Max Replenish: Power 100 G-Max Replenish: Power Up 100 8 96 3
Heaviest Sleeper Normal Impact: Power 25 Heaviest Sleeper Normal Impact: Power Up 25 5 60 3
Heaviest Sleeper Normal Impact: Power 25 Heaviest Sleeper Normal Impact: Power Up 25 5 60 3