AnchorsSabrina
Sabrina
New Year
New Year

Sabrina

Picture Name Role Base Rarity
Sabrina Artwork
Standard Outfit EX Outfit
Sabrina Support ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingTriple Feature Variety Scout (November 21st 2024 - December 6th 2024) - 0.067%
Super Spotlight Variety Scout (November 21st 2024 - December 6th 2024) - 0.067%
Adaman Master Fair Scout (November 21st 2024 - December 25th 2024) - 0.161%
Dexio Poke Fair Scout (November 17th 2024 - December 6th 2024) - 0.111%
Sina Poke Fair Scout (November 15th 2024 - December 6th 2024) - 0.111%
and more...

Pokédex Entry

Flavor Text
SabrinaA powerful psychic herself, this Gym Leader who uses Psychic types can see the future with her precognitive powers. She allegedly does not like conflict.
Sabrina
New Year
Sabrina is in a festive outfit to celebrate the new year. She soothes her mind, which at times shows her glimpses of the future, by listening to the chime of Chingling's bell.
Mindscape
Sabrina Mindscape

Sabrina's Pokémon

Sabrina & Alakazam

Picture Name Focal Move Type Weakness
Alakazam Image
English: Alakazam
Japan: Foodin
フーディン
French: Alakazam
German: Simsala
Korean: 후딘
Psychic-type Dark-type
Passive Skills
Unflappable: Prevents the user from flinching.
Speedy Entry 1: Raises the user's Speed by 1 stat ranks when it enters a battle.
Dauntless: Sp. Atk cannot be lowered.
Theme Skills
Psychic Support - Raises the maximum HP of all allied sync pairs by 30
Kanto: Raises the maximum HP of all allied sync pairs by 4
Gym Leader: Raises the maximum HP of all allied sync pairs by 4
Supernatural: Raises the maximum HP of all allied sync pairs by 4.
Expedition Skills
Soothing + 1
Wistful + 1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
564 75 190 260 288 386
5 Star Max Potential Stats
664 115 230 300 328 426


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Psybeam Psychic-typeSpecial Category Move 48-57 100 2 (Gauge) Opponent
Has a very small chance of leaving the target confused
Dire Hit All  Other Category Move   2 (Max Uses) All allies
Raises the critical hit rate of all allied sync pairs
Sixth Sense!  Other Category Move   2 (Max Uses) Ally
Restores a bit of an ally's HP. Drastically raises an ally's Sp. Atk. Raises an ally's accuracy.
Reflect Psychic-typeOther Category Move   3 (Gauge)
2 (Max Uses)
All allies
Reduces physical damage done to the allied field of play.


Sync Moves
NameTypeCategoryMax PowerTarget
ESP Prodigy Psywave Psychic-typeSpecial Category Move 160-192 Opponent
Become Mega Alakazam until the end of battle


Sabrina & Alakazam (Mega Alakazam)

Picture Name Focal Move Type Weakness
Alakazam Image
English: Alakazam
Japan: Foodin
フーディン
French: Alakazam
German: Simsala
Korean: 후딘
Psychic-type Dark-type
Passive Skills
Unflappable: Prevents the user from flinching.
Speedy Entry 1: Raises the user's Speed by 1 stat ranks when it enters a battle.
Dauntless: Sp. Atk cannot be lowered.
Theme Skills
Psychic Support - Raises the maximum HP of all allied sync pairs by 30
Kanto: Raises the maximum HP of all allied sync pairs by 4
Gym Leader: Raises the maximum HP of all allied sync pairs by 4
Supernatural: Raises the maximum HP of all allied sync pairs by 4.
Expedition Skills
Soothing + 1
Wistful + 1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
564 75 190 311 288 463
5 Star Max Potential Stats
664 115 230 359 328 511


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Psychic Psychic-typeSpecial Category Move 99-118 100 3 (Gauge) Opponent
Has a very small chance of lowering the target's Sp. Def
Dire Hit All  Other Category Move   2 (Max Uses) All allies
Raises the critical hit rate of all allied sync pairs
Sixth Sense!  Other Category Move   2 (Max Uses) Ally
Restores a bit of an ally's HP. Drastically raises an ally's Sp. Atk. Raises an ally's accuracy.
Reflect Psychic-typeOther Category Move   3 (Gauge)
2 (Max Uses)
All allies
Reduces physical damage done to the allied field of play.


Sync Moves
NameTypeCategoryMax PowerTarget
ESP Prodigy Psywave Psychic-typeSpecial Category Move 160-192 Opponent
Become Mega Alakazam until the end of battle
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Psybeam: Power 4 Psybeam: Power Up 4 2 24 1
Psybeam: Power 4 Psybeam: Power Up 4 2 24 1
Psybeam: Power 4 Psybeam: Power Up 4 3 36 1
Speed + 10 Speed + 10 4 48 1
Psybeam: Power 5 Psybeam: Power Up 5 3 36 2
Psybeam: Power 5 Psybeam: Power Up 5 3 36 1
Sp. Atk + 20 Sp. Atk + 20 7 84 2
Psybeam: Power 5 Psybeam: Power Up 5 3 36 3
Psybeam: Move Gauge Refresh 2 Move: Psybeam Occasionally increases the user's move gauge by one when a move is successful. 5 60 2
Psybeam: Move Gauge Refresh 2 Move: Psybeam Occasionally increases the user's move gauge by one when a move is successful. 5 60 3
Defense + 5 Defense + 5 2 24 1
Psychic: Power 5 Psychic: Power Up 5 3 36 1
Defense + 5 Defense + 5 2 24 1
Psychic: Move Gauge Refresh 4 Move: Psychic Has a good chance of increasing the user's move gauge by one when a move is successful. 8 96 1
Psychic: Power 5 Psychic: Power Up 5 3 36 2
Psychic: Power 5 Psychic: Power Up 5 3 36 2
Psychic: Power 5 Psychic: Power Up 5 3 36 2
Critical Countdown 1 Has a small chance of reducing the sync move countdown by one when the user lands a critical hit. 10 120 3
S-Move: HP Recovery (M) 1 Restores the user's HP after using a sync move. 10 120 3
Defense + 5 Defense + 5 2 24 1
HP + 10 HP + 10 2 24 1
HP + 10 HP + 10 2 24 1
Sixth Sense!: MP Refresh 3 Move: Sixth Sense! Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Grand Entry 1 Raises the user's Sp. Atk when the Pokémon enters a battle. 6 72 1
Dire Hit All: MP Refresh 3 Move: Dire Hit All Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 2
Sp. Atk + 10 Sp. Atk + 10 4 48 1
On the Ropes 3 Reduces damage when the Pokémon is in a pinch and is hit by a physical attack move. 8 96 2
Sp. Def + 10 Sp. Def + 10 5 60 3
Dire Hit All: Critical Squad 1 Move: Dire Hit All Raises the critical-hit rate of all allied sync pairs when a move is successful. 6 72 2
Sixth Sense!: Ramp Up 1 Move: Sixth Sense! Raises the user's Sp. Atk when a move is successful. 7 84 3
Sp. Def + 5 Sp. Def + 5 2 24 1
Speed + 10 Speed + 10 4 48 1
Sp. Def + 10 Sp. Def + 10 4 48 1
Reflect: MP Refresh 4 Move: Reflect Has a good chance of restoring one MP of the move used if the move is successful. 6 72 1
Sp. Atk + 10 Sp. Atk + 10 4 48 2
Reflect: Move Gauge Refresh 3 Move: Reflect Has a moderately good chance of increasing the user's move gauge by one when a move is successful. 5 60 2
Reflect: Move Gauge Refresh 3 Move: Reflect Has a moderately good chance of increasing the user's move gauge by one when a move is successful. 5 60 2
Reflect: Pep Rally 2 Move: Reflect Sharply raises the Speed of all allied sync pairs when a move is successful. 7 84 3
Critical Strike 2 Powers up attacks if they become critical hits. 10 120 3
ESP Prodigy Psywave: Power 25 ESP Prodigy Psywave: Power Up 25 5 60 3
ESP Prodigy Psywave: Power 25 ESP Prodigy Psywave: Power Up 25 5 60 3
HP 40 HP 40 0 5 1
Entry Freebie Applies the Free Move Next effect to the user when it enters a battle. 3 36 2
Endure Again Except in certain circumstances, when the user’s Enduring effect activates for the first time and the user has 1 HP remaining, applies the Enduring effect to the user again each battle. 5 60 3
Defense 20 Defense 20 0 5 1
Sixth Sense!: Master Healer 1 Move: Sixth Sense! Increases the amount of HP restored by the user’s healing moves. 3 36 2
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 5 60 3

Sabrina New Year

Picture Name Role Base Rarity
Sabrina Artwork
Standard Outfit EX Outfit
Sabrina Support ☆☆☆☆☆

 

Mindscape
Sabrina New Year Mindscape


Sabrina & Chingling

Picture Name Focal Move Type Weakness
Chingling Image
English: Chingling
Japan: Lisyan
リーシャン
French: Korillon
German: Klingplim
Korean: 랑딸랑
Psychic-type Bug-type
Passive Skills
Team Smart Command 2: Has a chance (30%) of increasing the Special Moves ↑ Next effect of all allied sync pairs by one rank when the user's Trainer uses a move.
Sharp Teamwork 2: Has a chance (30%) of raising the critical-hit rate of all allied sync pairs by one stat rank when the user's attack move is successful.
Aggravation 4: Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
Theme Skills
Psychic Support: Raises the maximum HP of all allied sync pairs by 30
Kanto: Raises the maximum HP of all allied sync pairs by 4
Seasonal Outfit: Raises the maximum HP of all allied sync pairs by 4
Supernatural: Raises the maximum HP of all allied sync pairs by 4
Expedition Skills
Wistful + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
721 92 247 128 247 332
5 Star Max Potential Stats
821 132 287 168 287 372


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Confusion Psychic-typeSpecial Category Move 18-21 100 1 (Gauge) Opponent
Has a very small chance of leaving the target confused
X Sp. Atk All  Other Category Move   All allies
Sharply raises the Sp. Atk of all allied sync pairs
Condition Shield  Other Category Move   2 (Max Uses) Allied Field
Applies the Status Condition Defense effect to the allied field of play.
Clear Your Mind...  Other Category Move   2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP. Applies the Enduring effect to an ally.


Sync Moves
NameTypeCategoryMax PowerTarget
Peace and Tranquility Psychic Beam Psychic-typeSpecial Category Move 250-300
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.
Peace and Tranquility Psychic Beam Psychic-typeSpecial Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Powder Snow: Power 2 Powder Snow: Power ↑ 2 3 36 1
Powder Snow: Power 2 Powder Snow: Power ↑ 2 3 36 1
Powder Snow: Power 2 Powder Snow: Power ↑ 2 3 36 2
Speed 5 Speed 5 2 24 1
Powder Snow: Move Gauge Refresh 3 Move: Powder Snow Has a chance (40%) of charging the user’s move gauge by one when its move is successful. 7 84 2
1st S-Move: Team Accuracy ↓ & Evasiveness ↓ 2 Lowers the accuracy and evasiveness of all opposing sync pairs by two stat ranks the first time the user’s sync move is used each battle. 10 120 3
First Aid 2 Restores the user’s HP by approximately 20% of its maximum HP the first time it is in a pinch each battle. 8 96 2
Debut: Team 7 Stats ↓ 1 Lowers the Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, and evasiveness of all opposing sync pairs by one stat rank the first time the user enters a battle each battle. 10 120 3
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Blizzard of Cursed Ice: Power 2 Blizzard of Cursed Ice: Power ↑ 2 3 36 1
Blizzard of Cursed Ice: Power 2 Blizzard of Cursed Ice: Power ↑ 2 3 36 2
Blizzard of Cursed Ice: Power 2 Blizzard of Cursed Ice: Power ↑ 2 3 36 1
Interview Time!: MP Refresh 2 Move: Interview Time! Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Interview Time!: Critical Eye 1 Move: Interview Time! Raises the user’s critical-hit rate by one stat rank when its move is successful. 10 120 2
Brainpower The more the user’s Sp. Atk is raised, the more it powers up the user’s sync move. 10 120 3
1st S-Move: Restore B-Move MP 1 Restores one MP of the user’s buddy move the first time its sync move is used each battle. 10 120 3
Sp. Atk 5 Sp. Atk 5 2 24 1
Blizzard of Cursed Ice: Power 2 Blizzard of Cursed Ice: Power ↑ 2 3 36 1
Blizzard of Cursed Ice: Power 2 Blizzard of Cursed Ice: Power ↑ 2 3 36 1
Defense 5 Defense 5 2 24 1
Hail: MP Refresh 2 Move: Hail Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Hail: Interference Immunity Prevents the user from flinching, becoming confused, or becoming trapped during a hailstorm. 7 84 2
Hail Hit: Sp. Def ↓ 9 Lowers the target’s Sp. Def by one stat rank when the user’s attack move is successful during a hailstorm. 10 120 3
Hail Immunity Status conditions cannot be inflicted on the user during a hailstorm. 7 84 2
Hail: Move: Sync Move Boost ↑4 9 Move: Hail Increases the user’s Sync Move ↑ Next effect by four ranks when its move is successful. 10 120 3
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Powder Snow: Power 2 Powder Snow: Power ↑ 2 3 36 1
Powder Snow: Power 2 Powder Snow: Power ↑ 2 3 36 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Sp. Def 10 Sp. Def 10 4 48 2
Healing Hail 1 Restores the user’s HP whenever its Pokémon takes an action during a hailstorm. 8 96 2
Hasty Hail 2 Quickly charges the move gauge during a hailstorm. 9 108 2
Hail Alert 5 Extends the duration of a hailstorm when a hailstorm is caused while the user is on the field. 10 120 3
Hail: Team Moves ↑ 2 Powers up the moves of all allied sync pairs during a hailstorm. 10 120 3
Lost Soul on a Snowy Mountain Frost Beam: Power 25 Lost Soul on a Snowy Mountain Frost Beam: Power ↑ 25 5 60 3
Lost Soul on a Snowy Mountain Frost Beam: Power 25 Lost Soul on a Snowy Mountain Frost Beam: Power ↑ 25 5 60 3