AnchorsBlue
Blue
Sygna Suit
Sygna Suit
Classic
Classic

Blue

Picture Name Role Base Rarity
Blue Artwork
Standard Outfit EX Outfit
Blue Strike ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingMarnie Poké Fair Scout (September 21st 2021 - October 5th 2021) - 0.181%
Blue Poké Fair Scout (September 18th 2021 - October 30th 2021) - 2%
Blue Poké Fair Scout (September 18th 2021 - October 30th 2021) - 0.181%
Red Poké Fair Scout (September 16th 2021 - October 30th 2021) - 0.181%
Super Spotlight Seasonal Scout (September 10th 2021 - September 17th 2021) - 0.100%
and more...

Pokédex Entry

Flavor Text
BlueThis highly skilled, powerhouse Trainer prominent in Kanto is the grandson of the famous Professor Oak. Red is both his lifelong rival and his best friend.
Blue
Sygna Suit
Blue is looking stylish in his sygna suit. With his Blastoise by his side, he has faced many strong opponents in his pursuit to become the greatest Trainer.
Blue
Classic
Blue is going back to the basics in the outfit he wore when he traveled the Kanto region. He's learned from his past mistakes and is still aiming to be number one.

Blue's Pokémon

Blue & Pidgeot

Picture Name Focal Move Type Weakness
Pidgeot Image
English: Pidgeot
Japan: Pigeot
ピジョット
French: Roucarnage
German: Tauboss
Korean: 피죤투
Flying-type Rock-type
Passive Skills
Acuity: Accuracy cannot be lowered.
Haste: Speed cannot be lowered.
Theme Skills
Flying Strike - Raises allies's Attack and Sp. Atk by 15 when using Flying-type attacks
Kanto: Raises allies's Attack and Sp. Atk by 2
Champion: Raises allies's Attack and Sp. Atk by 2
Rival: Raises allies's Attack and Sp. Atk by 2
Pallet Town: Raises allies's Attack and Sp. Atk by 2.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
569 142 186 424 186 340
5 Star Max Potential Stats
669 182 226 464 226 380


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Air Slash Flying-typeSpecial Category Move 45-54 95 2 Opponent
Has a moderate chance of making the target flinch
X Sp. Atk  Other Category Move   2 Self
Sharply raises the user's Sp. Atk
Air Cutter Flying-typeSpecial Category Move 43-51 95 2 All opponents
Critical hits land more easily
Smell Ya Later!  Other Category Move   2 Self
Raises the user's evasiveness, accuracy, and critical-hit rate.


Sync Moves
NameTypeCategoryMax PowerTarget
World-Swallowing Hurricane Flying-typeSpecial Category Move 160-192 Opponent
Become Mega Pidgeot


Blue & Pidgeot (Mega Pidgeot)

Picture Name Focal Move Type Weakness
Pidgeot Image
English: Pidgeot
Japan: Pigeot
ピジョット
French: Roucarnage
German: Tauboss
Korean: 피죤투
Flying-type Rock-type
Passive Skills
Acuity: Accuracy cannot be lowered.
Haste: Speed cannot be lowered.
Theme Skills
Flying Strike - Raises allies's Attack and Sp. Atk by 15 when using Flying-type attacks
Kanto: Raises allies's Attack and Sp. Atk by 2
Champion: Raises allies's Attack and Sp. Atk by 2
Rival: Raises allies's Attack and Sp. Atk by 2
Pallet Town: Raises allies's Attack and Sp. Atk by 2.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
569 142 186 508 186 407
5 Star Max Potential Stats
669 182 226 556 226 455


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Air Cutter Flying-typeSpecial Category Move 43-51 95 2 All opponents
Critical hits land more easily
X Sp. Atk  Other Category Move   2 Self
Sharply raises the user's Sp. Atk
Hurricane Flying-typeSpecial Category Move 126-151 70 3 Opponent
Never misses when the weather is rainy. Has a moderate chance of leaving the target confused.
Smell Ya Later!  Other Category Move   2 Self
Raises the user's evasiveness, accuracy, and critical-hit rate.


Sync Moves
NameTypeCategoryMax PowerTarget
World-Swallowing Hurricane Flying-typeSpecial Category Move 160-192 Opponent
Become Mega Pidgeot
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Air Slash: Power Up 5 Air Slash: Power Up 5 3 36 1
Air Slash: Power Up 5 Air Slash: Power Up 5 3 36 1
Air Slash: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Air Slash: Accuracy Up 5 Air Slash: Accuracy Up 5 4 48 1
Air Slash: Power Up 5 Air Slash: Power Up 5 3 36 2
Air Slash: Power Up 5 Air Slash: Power Up 5 3 36 2
Look Alive 2 Has a moderate chance of increasing the user's evasiveness when the user is hit by an attack move. 6 72 2
HP + 20 HP + 20 4 48 3
Harry 5 Powers up moves when the target is flinching. 10 120 3
Sp. Def + 5 Sp. Def + 5 2 24 1
Hurricane: Power Up 3 Hurricane: Power Up 3 4 48 1
Smell Ya Later!: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Defense + 5 Defense + 5 2 24 1
Hurricane: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 84 1
Hurricane: Accuracy Up 10 Hurricane: Accuracy Up 10 6 72 1
Mind Swell 2 Has a moderate chance of raising the user's Sp. Atk when the user's Pokémon uses a move. 8 96 2
Hurricane: Power Up 3 Hurricane: Power Up 3 4 48 2
Sp. Atk + 20 Sp. Atk + 20 7 84 2
Hurricane: Power Up 3 Hurricane: Power Up 3 4 48 3
Air Cutter: Critical Strike 3 Powers up attacks if they become critical hits. 10 120 3
Air Slash: Power Up 5 Air Slash: Power Up 5 4 48 1
HP + 10 HP + 10 2 24 1
Smell Ya Later!: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Air Cutter: Power Up 4 Air Cutter: Power Up 4 4 48 1
Air Slash: Aggravation 1 Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 10 120 2
Defense + 10 Defense + 10 4 48 2
Brutal Clarity The more the user's accuracy has been raised, the more it powers up moves. 8 96 2
Hurricane: Accuracy Up 10 Hurricane: Accuracy Up 10 6 72 3
World-Swallowing Hurricane: Power Up 25 World-Swallowing Hurricane: Power Up 25 5 60 3
Speed + 5 Speed + 5 2 24 1
Air Cutter: Power Up 4 Air Cutter: Power Up 4 2 24 1
Air Cutter: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Air Slash: Accuracy Up 5 Air Slash: Accuracy Up 5 4 48 1
Pinpoint Entry 1 Raises the user's accuracy when the Pokémon enters a battle. 8 96 2
Air Cutter: Power Up 4 Air Cutter: Power Up 4 2 24 2
Air Cutter: Power Up 4 Air Cutter: Power Up 4 2 24 2
Sp. Def + 20 Sp. Def + 20 7 84 3
World-Swallowing Hurricane: Power Up 25 World-Swallowing Hurricane: Power Up 25 5 60 3
World-Swallowing Hurricane: Power Up 25 World-Swallowing Hurricane: Power Up 25 5 60 3
World-Swallowing Hurricane: Power Up 25 World-Swallowing Hurricane: Power Up 25 5 60 3

Blue Sygna Suit

Picture Name Role Base Rarity
Blue Artwork
Standard Outfit EX Outfit
Blue Support ☆☆☆☆☆

 

Blue & Blastoise

Picture Name Focal Move Type Weakness
Blastoise Image
English: Blastoise
Japan: Kamex
カメックス
French: Tortank
German: Turtok
Korean: 거북왕
Water-type Electric-type
Passive Skills
Force Field 4: Has a good chance of raising the Sp. Def of all allied sync pairs when the user's Pokémon uses a move.
Team Shout 9: Raises the Attack or Sp. Atk—or both—of all allied sync pairs when the user is hit by an attack move.
Safety Net: Makes all allied sync pairs able to endure the next hit they take when a sync move is used for the first time.
Theme Skills
Water Support - Raises the maximum HP of all allied sync pairs by 30
Kanto: Raises the maximum HP of all allied sync pairs by 4
Rival: Raises the maximum HP of all allied sync pairs by 4
Sygna Suit: Raises the maximum HP of all allied sync pairs by 4
Pallet Town: Raises the maximum HP of all allied sync pairs by 4


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
684 166 298 190 298 166
5 Star Max Potential Stats
784 206 338 230 338 206


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Water Pulse Water-typeSpecial Category Move 47-56 100 2 Opponent
Has a small chance of leaving the target confused
X Defense All  Other Category Move   2 All allies
Sharply raises the Defense of all allied sync pairs
To the Top!  Other Category Move   2 Self
Makes move gauges accelerate on the allied field of play. Raises the critical-hit rate of all allied sync pairs.
Hydro Cannon Water-typeSpecial Category Move 178-213 90 4 Opponent
No additional effect


Sync Moves
NameTypeCategoryMax PowerTarget
Triumphant Hydro Cannon Water-typeSpecial Category Move 160-192 Opponent
Become Mega Blastoise until the end of battle. The more the user's Defense has been raised, the greater the power of this move.
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.


Blue & Blastoise (Mega Blastoise)

Picture Name Focal Move Type Weakness
Blastoise Image
English: Blastoise
Japan: Kamex
カメックス
French: Tortank
German: Turtok
Korean: 거북왕
Water-type Electric-type
Passive Skills
Force Field 4: Has a good chance of raising the Sp. Def of all allied sync pairs when the user's Pokémon uses a move.
Team Shout 9: Raises the Attack or Sp. Atk—or both—of all allied sync pairs when the user is hit by an attack move.
Safety Net: Makes all allied sync pairs able to endure the next hit they take when a sync move is used for the first time.
Theme Skills
Water Support - Raises the maximum HP of all allied sync pairs by 30
Kanto: Raises the maximum HP of all allied sync pairs by 4
Rival: Raises the maximum HP of all allied sync pairs by 4
Sygna Suit: Raises the maximum HP of all allied sync pairs by 4
Pallet Town: Raises the maximum HP of all allied sync pairs by 4


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
684 166 357 190 357 166
5 Star Max Potential Stats
784 206 405 230 405 206


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Water Pulse Water-typeSpecial Category Move 47-56 100 2 Opponent
Has a small chance of leaving the target confused
X Defense All  Other Category Move   2 All allies
Sharply raises the Defense of all allied sync pairs
To the Top!  Other Category Move   2 Self
Makes move gauges accelerate on the allied field of play. Raises the critical-hit rate of all allied sync pairs.
Hydro Cannon Water-typeSpecial Category Move 178-213 90 4 Opponent
No additional effect


Sync Moves
NameTypeCategoryMax PowerTarget
Triumphant Hydro Cannon Water-typeSpecial Category Move 160-192 Opponent
Become Mega Blastoise until the end of battle. The more the user's Defense has been raised, the greater the power of this move.
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
HP + 10 HP + 10 2 24 1
Water Pulse: Power Up 5 Water Pulse: Power Up 5 3 36 1
Speed + 5 Speed + 5 2 24 1
Water Pulse: Power Up 5 Water Pulse: Power Up 5 3 36 1
Water Pulse: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Water Pulse: Power Up 5 Water Pulse: Power Up 5 3 36 2
Water Pulse: Power Up 5 Water Pulse: Power Up 5 3 36 1
Water Pulse: Power Up 5 Water Pulse: Power Up 5 3 36 2
Party Crashers Ensures the next attack of all allied sync pairs will be a critical hit when the Pokémon enters the battle for the first time. 15 180 3
Speed + 5 Speed + 5 2 24 2
Endurance If the Pokémon enters battle with full HP, allows it to endure a single overwhelming attack with 1 HP left. 10 120 3
Speed + 5 Speed + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Natural Remedy Once per battle, removes all status conditions from the user when the user is inflicted by any status condition. 5 60 1
Sp. Atk + 10 Sp. Atk + 10 4 48 2
To the Top!: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 2
Racing Rain 2 Quickly charges the move gauge when the weather is rainy. 8 96 2
To the Top!: Move Gauge Refresh 9 Charges the user's move gauge by one when a move is successful. 7 84 3
Raging Rain 3 Powers up moves when the weather is rainy. 8 96 3
Speed + 5 Speed + 5 2 24 1
Hydro Cannon: Power Up 3 Hydro Cannon: Power Up 3 4 48 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Hydro Cannon: Power Up 3 Hydro Cannon: Power Up 3 4 48 1
Hydro Cannon: Accuracy Up 10 Hydro Cannon: Accuracy Up 10 7 84 1
Hydro Cannon: Power Up 3 Hydro Cannon: Power Up 3 4 48 2
Hydro Cannon: Power Up 3 Hydro Cannon: Power Up 3 4 48 1
Hydro Cannon: Power Up 3 Hydro Cannon: Power Up 3 4 48 2
Refreshing Rain 1 Restores the Pokémon's HP whenever it takes an action when the weather is rainy. 8 96 3
Hydro Cannon: Move Gauge Refresh 4 Has a good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Hydro Cannon: Propulsion 2 Has a moderate chance of reducing the user's sync move countdown by one when the user's move is successful. 15 180 3
Speed + 5 Speed + 5 2 24 1
HP + 10 HP + 10 2 24 1
X Defense All: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user once during battle. 5 60 1
Speed + 5 Speed + 5 2 24 2
Sp. Def + 10 Sp. Def + 10 4 48 2
Smart Cookie The more the user's Sp. Def has been raised, the more it powers up moves. 7 84 2
Wise Entry 2 Sharply raises the user's Sp. Def when the Pokémon enters a battle. 10 120 3
Impervious Stats cannot be lowered. 10 120 3
Triumphant Hydro Cannon: Power Up 25 Triumphant Hydro Cannon: Power Up 25 5 60 3
Triumphant Hydro Cannon: Power Up 25 Triumphant Hydro Cannon: Power Up 25 5 60 3
Team Fist Bump 2 Has a moderate chance of restoring the HP of all allied sync pairs when an attack is successful 8 96 2
Team Triage Tank 2 Has a moderate chance of restoring the HP of all allied sync pairs when the user is hit by an attack move 8 96 3
Sp. Atk + 10 Sp. Atk + 10 4 48 2
To the Top!: Pep Rally 1 Raises the Speed of all allied Sync Pairs when a move is successful 6 72 1
Adrenaline 1 Reduces the sync move countdown by one when a sync move is used for the first time. 10 120 2
Water Pulse: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 3

Blue Classic

Picture Name Role Base Rarity
Blue Artwork
Standard Outfit EX Outfit
Blue Strike ☆☆☆☆☆

 

Blue & Aerodactyl

Picture Name Focal Move Type Weakness
Aerodactyl Image
English: Aerodactyl
Japan: Ptera
プテラ
French: Ptéra
German: Aerodactyl
Korean: 프테라
Rock-type Water-type
Passive Skills
Rock Shift: Normal-type moves become Rock-type moves.
Combo Freebie 2: Has a chance (30%) of applying the Free Move Next effect to the user when its attack move is successful.
Endurance: When the user enters battle with full HP, applies the Enduring effect to it.
Theme Skills
Rock Strike - Raises allies's Attack and Sp. Atk by 15 when using Rock-type attacks
Kanto: Raises allies's Attack and Sp. Atk by 2
Rival: Raises allies's Attack and Sp. Atk by 2
Pallet Town: Raises allies's Attack and Sp. Atk by 2
Passionate Spirit: Raises allies's Attack and Sp. Atk by 2


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
602 336 138 356 138 400
5 Star Max Potential Stats
702 376 178 396 178 440


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Hyper Beam Normal-typeSpecial Category Move 223-267 90 4 Opponent
No additional effect
Dire Hit All +  Other Category Move   2 All allies
Sharply raises the critical hit rate of all allied sync pairs
Ancient Power Rock-typeSpecial Category Move 47-56 100 2 Opponent
Has a very small chance of raising hte user's Attack, Defense, Speed, Sp. Atk, and Sp. Def
Bonjour!  Other Category Move   Self
Raises the user's Attack and Sp. Atk by 3 stat ranks. Lowers the user's Defense and Sp. Def by 1 stat rank. When used by Mega Aerodactyl, also raises the user's Speed by 3 stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
No Competition Stone Edge Rock-typePhysical Category Move 160-192 Opponent
Become Mega Aerodactyl until the end of battle.
EX Sync Effect: Move targets all Opponents


Blue & Aerodactyl (Mega Aerodactyl)

Picture Name Focal Move Type Weakness
Aerodactyl Image
English: Aerodactyl
Japan: Ptera
プテラ
French: Ptéra
German: Aerodactyl
Korean: 프테라
Rock-type Water-type
Passive Skills
Rock Shift: Normal-type moves become Rock-type moves.
Combo Freebie 2: Has a chance (30%) of applying the Free Move Next effect to the user when its attack move is successful.
Recoil Removal: Negates recoil damage when using moves that have recoil in the effect tag.
Theme Skills
Rock Strike - Raises allies's Attack and Sp. Atk by 15 when using Rock-type attacks
Kanto: Raises allies's Attack and Sp. Atk by 2
Rival: Raises allies's Attack and Sp. Atk by 2
Pallet Town: Raises allies's Attack and Sp. Atk by 2
Passionate Spirit: Raises allies's Attack and Sp. Atk by 2


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
602 403 138 427 138 400
5 Star Max Potential Stats
702 443 178 475 178 440


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Hyper Beam Normal-typeSpecial Category Move 223-267 90 4 Opponent
No additional effect
Double-Edge Normal-typePhysical Category Move 167-200 100 3 Opponent
The user also takes 25% of the damage it dealt to the target
Ancient Power Rock-typeSpecial Category Move 47-56 100 2 Opponent
Has a very small chance of raising hte user's Attack, Defense, Speed, Sp. Atk, and Sp. Def
Bonjour!  Other Category Move   Self
Raises the user's Attack and Sp. Atk by 3 stat ranks. Lowers the user's Defense and Sp. Def by 1 stat rank. When used by Mega Aerodactyl, also raises the user's Speed by 3 stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
No Competition Stone Edge Rock-typePhysical Category Move 160-192 Opponent
Become Mega Aerodactyl until the end of battle.
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Defense 5 Defense 5 2 24 1
Speed 10 Speed 10 4 48 1
Hyper Beam: Power 2 Hyper Beam: Power Up 2 4 48 1
Attack 5 Attack 5 2 24 1
Hyper Beam: Power 2 Hyper Beam: Power Up 2 4 48 1
Hyper Beam: Power 2 Hyper Beam: Power Up 2 4 48 1
Hyper Beam: Accuracy 10 Hyper Beam: Accuracy Up 10 5 60 2
Hyper Beam: Move Gauge Refresh 3 Move: Hyper Beam Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
No Competition Stone Edge: Power 25 No Competition Stone Edge: Power Up 25 5 60 2
Critical Strike 1 Powers up the user's attacks when they become critical hits. 10 120 3
Hyper Beam: Propulsion 1 Move: Hyper Beam Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful. 10 120 3
Sp. Def 5 Sp. Def 5 2 24 1
Ancient Power: Power 4 Ancient Power: Power Up 4 4 48 1
Ancient Power: Power 4 Ancient Power: Power Up 4 4 48 1
HP 10 HP 10 2 24 1
Ancient Power: Move Gauge Refresh 3 Move: Ancient Power Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Ancient Power: Power 4 Ancient Power: Power Up 4 4 48 1
Sharp Entry 1 Raises the user's critical-hit rate by 1 stat rank when it enters a battle. 8 96 2
Ancient Power: Swag Bag 1 Move: Ancient Power Raises the chance of raising stat values with the additional effects of moves. 8 96 2
No Competition Stone Edge: Power 25 No Competition Stone Edge: Power Up 25 5 60 2
Head Start 1 Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. 10 120 3
Haymaker The more the user's Attack is raised, the more it powers up the user's sync moves. 10 120 3
Double-Edge: Power 3 Double-Edge: Power Up 3 4 48 1
Double-Edge: Power 3 Double-Edge: Power Up 3 4 48 1
Dire Hit All +: MP Refresh 2 Move: Dire Hit All + Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Double-Edge: Power 3 Double-Edge: Power Up 3 4 48 1
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 10 120 2
Double-Edge: Power 3 Double-Edge: Power Up 3 4 48 2
Double-Edge: Superduper Effective 2 Move: Double-Edge Powers up moves that are super effective. 10 120 2
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 10 120 3
No Competition Stone Edge: Power 25 No Competition Stone Edge: Power Up 25 5 60 3
HP 20 HP 20 4 48 1
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Bonjour!: MP Refresh 2 Move: Bonjour! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Sands of Time 2 Quickly charges the move gauge during a sandstorm. 9 108 2
Hyper Beam: Power 2 Hyper Beam: Power Up 2 4 48 2
Hyper Beam: Power 2 Hyper Beam: Power Up 2 4 48 2
Surging Sand 1 Powers up the user's moves during a sandstorm. 9 108 3
No Competition Stone Edge: Power 25 No Competition Stone Edge: Power Up 25 5 60 3
No Competition Stone Edge: Power 25 No Competition Stone Edge: Power Up 25 5 60 3
No Competition Stone Edge: Power 25 No Competition Stone Edge: Power Up 25 5 60 3