AnchorsMay
May
Spring 2021
Spring 2021
Anniversary 2022
Anniversary 2022
Sygna Suit
Sygna Suit

May

Picture Name Role Base Rarity
May Artwork
Standard Outfit EX Outfit
May Tech ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingSteven Poke Fair Scout (August 10th 2022 - August 28th 2022) - 0.084%
Courtney Spotlight Scout (August 5th 2022 - August 28th 2022) - 0.084%
Looker Spotlight Scout (August 3rd 2022 - August 28th 2022) - 0.137%
Brendan Poke Fair Scout (July 31st 2022 - August 28th 2022) - 0.875%
May Poke Fair Scout (July 29th 2022 - August 28th 2022) - 2%
and more...

Pokédex Entry

Flavor Text
MayMay is a cheerful girl and the daughter of Professor Birch from the Hoenn region. She's great at taking care of others and loves cute Pokémon and conducting fieldwork.
May
Spring 2021
May is back in a cute egg-hunting outfit along with Lopunny, a reliable fieldwork assistant that excels at finding things. May loves her long, fluffy ears.
May
Anniversary 2022
May is back in a fancy outfit. She and Latias are taking the stage in shining glory to help Lear celebrate his Friendiversary with Hoopa.
May
Sygna Suit
May is back in a sygna suit, which fires up her fighting spirit. She traveled around Hoenn with her partner Blaziken, and they battle together with a deep bond.
Mindscape
May Mindscape

May's Pokémon

May & Mudkip

Picture Name Focal Move Type Weakness
Mudkip Image
English: Mudkip
Japan: Mizugorou
ミズゴロウ
French: Gobou
German: Hydropi
Korean: 물짱이
Water-type Grass-type
Passive Skills
Raging Rain 3: Powers up the user's moves when the weather is rainy.
Racing Rain 2: Quickly charges the move gauge when the weather is rainy.
Dizzying Power: The more the target's accuracy is lowered, the more it powers up the user's moves.
Theme Skills
Water Tech - Raises allies's Attack and Sp. Atk by 12 when using Water-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Main Character: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Space Cadet: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Contest Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
605 244 185 281 185 180
5 Star Max Potential Stats
705 284 225 321 225 220


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Water Gun Water-typeSpecial Category Move 20-24 100 1 (Gauge) Opponent
No additional effect
Rain Dance Water-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Field
Makes the weather rainy
Earth Power Ground-typeSpecial Category Move 99-118 100 3 (Gauge) Opponent
Has a very small chance of lowering the target's Sp. Def.
Ready for This?  Other Category Move   2 (Max Uses) Self
Charges the user's move gauge by two. Raises the user's Sp. Atk and critical-hit rate.


Sync Moves
NameTypeCategoryMax PowerTarget
Water Sync Beam Water-typeSpecial Category Move 200-240 Opponent
No additional effect


May & Marshtomp

Picture Name Focal Move Type Weakness
Marshtomp Image
English: Marshtomp
Japan: Numacraw
ヌマクロー
French: Flobio
German: Moorabbel
Korean: 늪짱이
Water-type Grass-type
Passive Skills
Raging Rain 3: Powers up the user's moves when the weather is rainy.
Racing Rain 2: Quickly charges the move gauge when the weather is rainy.
Dizzying Power: The more the target's accuracy is lowered, the more it powers up the user's moves.
Theme Skills
Water Tech - Raises allies's Attack and Sp. Atk by 12 when using Water-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Main Character: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Space Cadet: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Contest Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
642 248 188 302 188 183
5 Star Max Potential Stats
742 288 228 342 228 223


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Muddy Water Water-typeSpecial Category Move 116-139 85 3 (Gauge) All opponents
Has a moderate chance of lowering the target's accuracy.
Rain Dance Water-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Field
Makes the weather rainy
Earth Power Ground-typeSpecial Category Move 99-118 100 3 (Gauge) Opponent
Has a very small chance of lowering the target's Sp. Def.
Ready for This?  Other Category Move   2 (Max Uses) Self
Charges the user's move gauge by two. Raises the user's Sp. Atk and critical-hit rate.


Sync Moves
NameTypeCategoryMax PowerTarget
Water Sync Beam Water-typeSpecial Category Move 200-240 Opponent
No additional effect


May & Swampert

Picture Name Focal Move Type Weakness
Swampert Image
English: Swampert
Japan: Laglarge
ラグラージ
French: Laggron
German: Sumpex
Korean: 대짱이
Water-type Grass-type
Passive Skills
Raging Rain 3: Powers up the user's moves when the weather is rainy.
Racing Rain 2: Quickly charges the move gauge when the weather is rainy.
Dizzying Power: The more the target's accuracy is lowered, the more it powers up the user's moves.
Theme Skills
Water Tech - Raises allies's Attack and Sp. Atk by 12 when using Water-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Main Character: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Space Cadet: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Contest Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
705 255 194 322 194 189
5 Star Max Potential Stats
805 303 234 362 234 237


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Muddy Water Water-typeSpecial Category Move 116-139 85 3 (Gauge) All opponents
Has a moderate chance of lowering the target's accuracy.
Rain Dance Water-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Field
Makes the weather rainy
Earth Power Ground-typeSpecial Category Move 99-118 100 3 (Gauge) Opponent
Has a very small chance of lowering the target's Sp. Def.
Ready for This?  Other Category Move   2 (Max Uses) Self
Charges the user's move gauge by two. Raises the user's Sp. Atk and critical-hit rate.


Sync Moves
NameTypeCategoryMax PowerTarget
Best Buddy Muddy Water Water-typeSpecial Category Move 160-192 Opponent
Become Mega Swampert until the end of battle. This move's power increases when the weather is rainy.


May & Swampert (Mega Swampert)

Picture Name Focal Move Type Weakness
Swampert Image
English: Swampert
Japan: Laglarge
ラグラージ
French: Laggron
German: Sumpex
Korean: 대짱이
Water-type Grass-type
Passive Skills
Raging Rain 5: Powers up the user's moves when the weather is rainy.
Racing Rain 4: Quickly charges the move gauge when the weather is rainy.
Dizzying Power: The more the target's accuracy is lowered, the more it powers up the user's moves.
Theme Skills
Water Tech - Raises allies's Attack and Sp. Atk by 12 when using Water-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Main Character: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Space Cadet: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Contest Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
705 255 232 386 194 189
5 Star Max Potential Stats
805 295 280 434 234 229


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Muddy Water Water-typeSpecial Category Move 116-139 85 3 (Gauge) All opponents
Has a moderate chance of lowering the target's accuracy.
Rain Dance Water-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Field
Makes the weather rainy
Earth Power Ground-typeSpecial Category Move 99-118 100 3 (Gauge) Opponent
Has a very small chance of lowering the target's Sp. Def.
Ready for This?  Other Category Move   2 (Max Uses) Self
Charges the user's move gauge by two. Raises the user's Sp. Atk and critical-hit rate.


Sync Moves
NameTypeCategoryMax PowerTarget
Best Buddy Muddy Water Water-typeSpecial Category Move 160-192 Opponent
Become Mega Swampert until the end of battle. This move's power increases when the weather is rainy.
EX Sync Effect: Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Speed + 5 Speed + 5 2 24 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Muddy Water: Power Up 3 Muddy Water: Power Up 3 4 48 1
Muddy Water: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 84 1
Muddy Water: Power Up 3 Muddy Water: Power Up 3 4 48 2
Muddy Water: Power Up 3 Muddy Water: Power Up 3 4 48 1
Muddy Water: Accuracy Up 5 Muddy Water: Accuracy Up 5 4 48 2
Speed + 20 Speed + 20 7 84 3
Dire Rain 1 Critical hits land more easily when an attack move is used while the weather is rainy. 8 96 2
Power Reserves 4 Powers up moves in a pinch. 10 120 3
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Earth Power: Power Up 2 Earth Power: Power Up 2 3 36 1
Ready for ThisUp: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Speed + 10 Speed + 10 4 48 2
Earth Power: Power Up 2 Earth Power: Power Up 2 3 36 1
Earth Power: Power Up 2 Earth Power: Power Up 2 3 36 2
Hide and Sync The more the target's accuracy has been lowered, the more it powers up sync moves. 8 96 2
Defense + 20 Defense + 20 7 84 3
On a Roll 1 Raises the chance of lowering stat values with the additional effects of moves. 10 120 3
Sp. Def + 5 Sp. Def + 5 2 24 1
Muddy Water: Power Up 3 Muddy Water: Power Up 3 4 48 1
Rain Dance: Move Gauge Refresh 4 Has a good chance of charging the user's move gauge by one when a move is successful. 7 84 1
Muddy Water: Accuracy Up 5 Muddy Water: Accuracy Up 5 4 48 1
Muddy Water: Power Up 3 Muddy Water: Power Up 3 4 48 2
Rain Dance: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
Inclement Intellect 6 Has a great chance of raising the user's Sp. Atk when the weather is rainy and an attack is successful. 10 120 3
Sp. Def + 10 Sp. Def + 10 4 48 2
Refreshing Rain 1 Restores the Pokémon's HP whenever it takes an action when the weather is rainy. 10 120 3
HP + 10 HP + 10 2 24 1
Defense + 5 Defense + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Earth Power: Power Up 2 Earth Power: Power Up 2 3 36 1
Earth Power: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 84 1
Earth Power: Power Up 2 Earth Power: Power Up 2 3 36 1
Sand Shelter Protects the Pokémon from damage from a sandstorm. 4 48 2
Earth Power: Power Up 2 Earth Power: Power Up 2 3 36 2
Sp. Atk + 10 Sp. Atk + 10 4 48 2
HP + 30 HP + 30 7 84 3
Earth Power: Surging Sand 5 Powers up moves in a sandstorm. 10 120 3
Best Buddy Muddy Water: Power Up 25 Best Buddy Muddy Water: Power Up 25 5 60 3
Best Buddy Muddy Water: Power Up 25 Best Buddy Muddy Water: Power Up 25 5 60 3

May Spring 2021

Picture Name Role Base Rarity
May Artwork
Standard Outfit EX Outfit
May Strike ☆☆☆☆☆

 

Mindscape
May Spring 2021 Mindscape


May & Lopunny

Picture Name Focal Move Type Weakness
Lopunny Image
English: Lopunny
Japan: Mimilop
ミミロップ
French: Lockpin
German: Schlapor
Korean: 이어롭
Normal-type Fighting-type
Passive Skills
Sync Morph: Changes the user's sync move type the first time its sync move is used each battle.
Revenge Boost 5: Has a chance (60%) of charging the user's move gauge by one when the user is hit by an attack move.
Solo Fanfare 6: Raises the user's Attack by 6 stat ranks the first time its sync move is used each battle.
Theme Skills
Normal Strike - Raises allies's Attack and Sp. Atk by 15 when using Normal-type attacks
Hoenn: Raises allies's Attack and Sp. Atk by 2
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 2
Researcher: Raises allies's Attack and Sp. Atk by 2
Battle Partner: Raises allies's Attack and Sp. Atk by 2


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
630 356 155 250 167 292
5 Star Max Potential Stats
730 396 195 290 207 332


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Headbutt Normal-typePhysical Category Move 53-63 100 2 (Gauge) Opponent
Has a moderate chance of making the target flinch
Potion  Other Category Move   2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP
X Defense All  Other Category Move   2 (Max Uses) All allies
Sharply raises the Defense of all allied sync pairs
Hippity Hoppity!  Other Category Move   2 (Max Uses) All allies
If used by Lopunny, sharply raises the Speed of all allied Sync Pairs.
If used by Lopunny, sharply raises the user's evasiveness.
If used by Mega Lopunny, raises the user's accuracy
If used by Mega Lopunny, drastically raises the user's evasiveness


Sync Moves
NameTypeCategoryMax PowerTarget
Heart-Thumping Normal Impact Normal-typePhysical Category Move 200-240 Opponent
Become Mega Lopunny until the end of battle. After this sync move is used for the first time, it becomes Fighting-type until the end of battle.
EX Sync Effect: Move targets all Opponents


May & Lopunny (Mega Lopunny)

Picture Name Focal Move Type Weakness
Lopunny Image
English: Lopunny
Japan: Mimilop
ミミロップ
French: Lockpin
German: Schlapor
Korean: 이어롭
Normal-type Fighting-type
Passive Skills
Sync Morph: Changes the user's sync move type the first time its sync move is used each battle.
Propelling Strike 5: Has a chance (60%) of charging the user's move gauge by one when its attack move is successful.
Solo Fanfare 6: Raises the user's Attack by 6 stat ranks the first time its sync move is used each battle.
Theme Skills
Normal Strike - Raises allies's Attack and Sp. Atk by 15 when using Normal-type attacks
Hoenn: Raises allies's Attack and Sp. Atk by 2
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 2
Researcher: Raises allies's Attack and Sp. Atk by 2
Battle Partner: Raises allies's Attack and Sp. Atk by 2


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
630 427 155 250 167 350
5 Star Max Potential Stats
730 467 195 306 207 390


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Move Gauge Boost  Other Category Move   2 (Max Uses) Self
Increases the user's move gauge by three.
Potion  Other Category Move   2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP
High Jump Kick Fighting-typePhysical Category Move 135-162 90 3 (Gauge) Opponent
If it fails, the user takes damage equal to half its maximum HP.
Hippity Hoppity!  Other Category Move   2 (Max Uses) All allies
If used by Lopunny, sharply raises the Speed of all allied Sync Pairs.
If used by Lopunny, sharply raises the user's evasiveness.
If used by Mega Lopunny, raises the user's accuracy
If used by Mega Lopunny, drastically raises the user's evasiveness


Sync Moves
NameTypeCategoryMax PowerTarget
Heart-Thumping Normal Impact Normal-typePhysical Category Move 200-240 Opponent
Become Mega Lopunny until the end of battle. After this sync move is used for the first time, it becomes Fighting-type until the end of battle.
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Attack + 5 Attack + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Attack + 5 Attack + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
High Jump Kick: Power 3 High Jump Kick: Power Up 3 4 48 1
High Jump Kick: Power 3 High Jump Kick: Power Up 3 4 48 1
High Jump Kick: Power 3 High Jump Kick: Power Up 3 4 48 2
High Jump Kick: Move Gauge Refresh 2 Move: High Jump Kick Has a moderate chance of charging the user's move gauge by one when a move is successful. 7 84 2
High Jump Kick: Power 3 High Jump Kick: Power Up 3 4 48 2
Propeller 1 Has a small chance of reducing the sync move countdown by one when the user's Pokémon uses a move. 10 120 3
Heart-Thumping Fighting Impact: Power 25 Heart-Thumping Fighting Impact: Power Up 25 5 60 3
Speed + 5 Speed + 5 2 24 1
HP + 10 HP + 10 2 24 1
Defense + 5 Defense + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Headbutt: Move Gauge Refresh 2 Move: Headbutt Has a moderate chance of charging the user's move gauge by one when a move is successful. 7 84 1
Headbutt: Power 4 Headbutt: Power Up 4 3 36 1
Headbutt: Power 4 Headbutt: Power Up 4 3 36 2
Headbutt: Power 4 Headbutt: Power Up 4 3 36 2
Potion: MP Refresh 2 Move: Potion Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
Impatient 1 Has a small chance of reducing the user's sync move countdown by one when the user is hit by an attack move. 10 120 3
Heart-Thumping Normal Impact: Power 25 Heart-Thumping Normal Impact: Power Up 25 5 60 3
Attack + 5 Attack + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Lithe Prevents the Pokémon from getting paralyzed. 4 48 1
HP + 10 HP + 10 2 24 1
X Defense All: MP Refresh 2 Move: X Defense All Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
Speed + 10 Speed + 10 4 48 2
Headbutt: Power 4 Headbutt: Power Up 4 3 36 2
HP + Advantage 3 The more HP the user has remaining, the more it powers up moves. 10 120 3
Endurance If the Pokémon enters battle with full HP, allows it to endure the next hit it takes that would reduce it to 0 HP. 10 120 3
Defense + 5 Defense + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
HP + 10 HP + 10 2 24 1
Attack + 5 Attack + 5 2 24 1
Move Gauge Boost: MP Refresh 2 Move: Move Gauge Boost Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
Hippity Hoppity!: MP Refresh 2 Move: Hippity Hoppity! Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
High Jump Kick: Power 3 High Jump Kick: Power Up 3 4 48 2
Speed + 20 Speed + 20 7 84 3
Ramming Speed The more the user's Speed has been raised, the more it powers up moves. 10 120 3
Heart-Thumping Fighting Impact: Power 25 Heart-Thumping Fighting Impact: Power Up 25 5 60 3
Heart-Thumping Normal Impact: Power 25 Heart-Thumping Normal Impact: Power Up 25 5 60 3

May Anniversary 2022

Picture Name Role Base Rarity
May Artwork
Standard Outfit EX Outfit
May Tech ☆☆☆☆☆

 

Mindscape
May Anniversary 2022 Mindscape


May & Latias

Picture Name Focal Move Type Weakness
Latias Image
English: Latias
Japan: Latias
ラティアス
French: Latias
German: Latias
Korean: 라티아스
Psychic-type Ice-type
Passive Skills
Added Insult: The more the target's Sp. Atk and Sp. Def are lowered, the more it powers up the user's moves.
Psychic Freebie 9: Applies the Free Move Next effect to the user when its attack move is successful while the terrain is Psychic Terrain.
On a Roll 1: Raises the chance of lowering stat values with the additional effects of moves.
Theme Skills
Psychic TechRaises allies's Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Free Spirit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Battle Partner: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
599 268 165 356 166 353
5 Star Max Potential Stats
699 308 205 396 206 393


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Mist Ball Psychic-typeSpecial Category Move 100-120 100 3 (Gauge) Opponent
Has a chance (50%) of lowering the target's Sp. Atk by 1 stat rank.
Psychic Wish  Other Category Move   2 (Gauge)
2 (Max Uses)
Field
Turns the terrain into Psychic Terrain.
X Sp. Atk All  Other Category Move   All allies
Sharply raises the Sp. Atk of all allied sync pairs
Best Friends!  Other Category Move   1 (Max Uses) Allied Field
Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user's Defense and Sp. Def by 2 stat ranks. Raises the user's critical-hit rate by 1 stat rank.


Sync Moves
NameTypeCategoryMax PowerTarget
Friendship Forging Mist Ball Psychic-typeSpecial Category Move 160-192 Opponent
Become Mega Latias until the end of battle. The more the target's Sp. Atk is lowered, the greater the power of this move.
EX Sync Effect: Power * 1.5


May & Latias (Mega Latias)

Picture Name Focal Move Type Weakness
Latias Image
English: Latias
Japan: Latias
ラティアス
French: Latias
German: Latias
Korean: 라티아스
Psychic-type Ice-type
Passive Skills
Added Insult: The more the target's Sp. Atk and Sp. Def are lowered, the more it powers up the user's moves.
Psychic Freebie 9: Applies the Free Move Next effect to the user when its attack move is successful while the terrain is Psychic Terrain.
Unexpected Benefit x2: Raises the chance of lowering stat values with the additional effects of moves. When an opponent's stat is lowered by the additional effects of the user's moves, it is lowered by double the stat ranks.
Theme Skills
Psychic TechRaises allies's Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Free Spirit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Battle Partner: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
599 268 165 423 165 353
5 Star Max Potential Stats
699 308 205 463 205 393


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Mist Ball Psychic-typeSpecial Category Move 100-120 100 3 (Gauge) Opponent
Has a chance (50%) of lowering the target's Sp. Atk by 1 stat rank.
Psychic Wish  Other Category Move   2 (Gauge)
2 (Max Uses)
Field
Turns the terrain into Psychic Terrain.
X Sp. Atk All  Other Category Move   All allies
Sharply raises the Sp. Atk of all allied sync pairs
Best Friends!  Other Category Move   1 (Max Uses) Allied Field
Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user's Defense and Sp. Def by 2 stat ranks. Raises the user's critical-hit rate by 1 stat rank.


Sync Moves
NameTypeCategoryMax PowerTarget
Friendship Forging Mist Ball Psychic-typeSpecial Category Move 160-192 Opponent
Become Mega Latias until the end of battle. The more the target's Sp. Atk is lowered, the greater the power of this move.
EX Sync Effect: Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Mist Ball: Move Gauge Refresh 3 Move: Mist Ball Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 1
Mist Ball: Power 3 Mist Ball: Power Up 3 3 36 2
Sp. Atk 5 Sp. Atk 5 2 24 1
Mist Ball: Power 3 Mist Ball: Power Up 3 3 36 2
Devastation The more the target’s Sp. Atk is lowered, the more it powers up the user’s sync moves. 10 120 3
Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle. 9 108 2
Overpower The more the target’s Sp. Atk is lowered, the more it powers up the user’s moves. 10 120 3
Speed 5 Speed 5 2 24 1
Dauntless Sp. Atk cannot be lowered. 5 60 1
Mist Ball: Power 3 Mist Ball: Power Up 3 3 36 1
Sp. Atk 10 Sp. Atk 10 4 48 2
HP 10 HP 10 2 24 1
X Sp. Atk All: MP Refresh 3 Move: X Sp. Atk All Has a chance (40%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Morale Boost 4 Has a chance (50%) of raising the user’s Sp. Atk by one stat rank when its Trainer uses a move. 7 84 2
Dismay 2 Lowers the Sp. Atk of all opposing sync pairs by 2 stat ranks the first time the user enters a battle each battle. 10 120 3
Super Syncer Applies the Supereffective Up Next effect to the user the first time its sync move is used each battle. 9 108 3
Sp. Def 5 Sp. Def 5 2 24 1
Stalwart Sp. Def cannot be lowered. 5 60 1
Mist Ball: Power 3 Mist Ball: Power Up 3 3 36 1
HP 10 HP 10 2 24 1
Sp. Def 10 Sp. Def 10 4 48 2
Weird Immunity Status conditions cannot be inflicted on the user when the terrain is Psychic Terrain. 6 72 2
Psychic Wish: MP Refresh 3 Move: Psychic Wish Has a chance (40%) of restoring one MP of the user’s move when that move is successful. 7 84 3
Moral Support 4 Has a chance (50%) of raising the user’s Sp. Def by one stat rank when its Trainer uses a move. 7 84 2
Psychic Wish: Propulsion 9 Move: Psychic Wish Reduces the user’s sync move countdown by one when its move is successful. 12 144 3
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
Best Friends!: Move Gauge Refresh 3 Move: Best Friends! Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 1
Speed 5 Speed 5 2 24 1
Mist Ball: Power 3 Mist Ball: Power Up 3 3 36 2
Mist Ball: Power 3 Mist Ball: Power Up 3 3 36 2
Best Friends!: MP Refresh 3 Move: Best Friends! Has a chance (40%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Smarty-Pants The more the target’s Sp. Def is lowered, the more it powers up the user’s sync moves. 10 120 3
Brainteaser The more the target’s Sp. Def is lowered, the more it powers up the user’s moves. 10 120 3
Friendship Forging Mist Ball: Power 25 Friendship Forging Mist Ball: Power Up 25 5 60 3
Friendship Forging Mist Ball: Power 25 Friendship Forging Mist Ball: Power Up 25 5 60 3

May Sygna Suit

Picture Name Role Base Rarity
May Artwork
Standard Outfit EX Outfit
May Tech ☆☆☆☆☆

 

Mindscape
May Sygna Suit Mindscape


May & Blaziken

Picture Name Focal Move Type Weakness
Blaziken Image
English: Blaziken
Japan: Bursyamo
バシャーモ
French: Braségali
German: Lohgock
Korean: 번치코
Fire-type Flying-type
Passive Skills
Head Start 2: Reduces the user's sync move countdown by 2 the first time it enters a battle each battle.
Team Debut Dash 2: Raises the Speed of all allied sync pairs by 2 stat ranks the first time the user enters a battle each battle.
Defense Crush 9: Lowers the target's Defense by one stat rank when the user's attack move against it is successful.
Theme Skills
Fire TechRaises allies's Attack and Sp. Atk by 12 when using Fire-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Main Character: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Sygna Suit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Pigtails: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
648 424 176 336 176 358
5 Star Max Potential Stats
748 464 216 376 216 398


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Blaze Kick Fire-typePhysical Category Move 140-168 90 4 (Gauge) Opponent
Critical hits land more easily. Has a chance (10%) of leaving the target burned.
Dire Hit All +  Other Category Move   2 (Max Uses) All allies
Sharply raises the critical hit rate of all allied sync pairs
Low Sweep Fighting-typePhysical Category Move 30-36 100 2 (Gauge) Opponent
Lowers the target's Speed
Fired Up!  Other Category Move   1 (Max Uses) Allied Field
Applies the Move Gauge Acceleration effect to the allied field of play. Reduces the user's sync move countdown by 1. Raises the user's Attack by 4 stat ranks. Raises the user's accuracy by 1 stat rank.


Sync Moves
NameTypeCategoryMax PowerTarget
All About Us Blaze Kick Fire-typePhysical Category Move 160-192 Opponent
Become Mega Blaziken until the end of battle. The more the target's Defense is lowered, the greater the power of this attack.
EX Sync Effect: Power * 1.5


May & Blaziken (Mega Blaziken)

Picture Name Focal Move Type Weakness
Blaziken Image
English: Blaziken
Japan: Bursyamo
バシャーモ
French: Braségali
German: Lohgock
Korean: 번치코
Fire-type Flying-type
Passive Skills
Fuel Economy 1: Decreases the amount of move gauge slots the user's Pokémon needs to use moves by 1.
Propulsion 1: Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful.
Defense Destroyer 9: Lowers the target's Defense by 2 stat ranks when the user's attack move against the target is successful.
Theme Skills
Fire TechRaises allies's Attack and Sp. Atk by 12 when using Fire-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Main Character: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Sygna Suit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Pigtails: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
648 508 176 336 176 429
5 Star Max Potential Stats
748 556 216 376 216 477


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Blaze Kick Fire-typePhysical Category Move 140-168 90 4 (Gauge) Opponent
Critical hits land more easily. Has a chance (10%) of leaving the target burned.
Dire Hit All +  Other Category Move   2 (Max Uses) All allies
Sharply raises the critical hit rate of all allied sync pairs
Low Sweep Fighting-typePhysical Category Move 30-36 100 2 (Gauge) Opponent
Lowers the target's Speed
Fired Up!  Other Category Move   1 (Max Uses) Allied Field
Applies the Move Gauge Acceleration effect to the allied field of play. Reduces the user's sync move countdown by 1. Raises the user's Attack by 4 stat ranks. Raises the user's accuracy by 1 stat rank.


Sync Moves
NameTypeCategoryMax PowerTarget
All About Us Blaze Kick Fire-typePhysical Category Move 160-192 Opponent
Become Mega Blaziken until the end of battle. The more the target's Defense is lowered, the greater the power of this attack.
EX Sync Effect: Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Blaze Kick: Power 2 Blaze Kick: Power Up 2 3 36 1
Blaze Kick: Power 2 Blaze Kick: Power Up 2 3 36 2
Blaze Kick: Power 2 Blaze Kick: Power Up 2 3 36 1
Blaze Kick: Move Gauge Refresh 3 Move: Blaze Kick Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Insult to Injury The more the target's Defense is lowered, the more it powers up the user's moves. 10 120 3
Attack 20 Attack 20 7 84 2
Fierce Entry 2 Raises the user's Attack by 2 stat ranks when it enters a battle. 10 120 3
Speed 5 Speed 5 2 24 1
Attack 5 Attack 5 2 24 1
Low Sweep: Move Gauge Refresh 3 Move: Low Sweep Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Low Sweep: Power 3 Low Sweep: Power Up 3 3 36 2
Low Sweep: Power 3 Low Sweep: Power Up 3 3 36 1
Low Sweep: Power 3 Low Sweep: Power Up 3 3 36 2
Speed 20 Speed 20 7 84 2
Trip Up 9 Lowers the target's Speed by 1 stat rank when the user's attack move against the target is successful. 10 120 3
Cakewalk The more the target's Speed is lowered, the more it powers up the user's sync move. 10 120 3
Speed 5 Speed 5 2 24 1
Flameproof Prevents the user from getting burned. 5 60 1
HP 10 HP 10 2 24 1
Low Sweep: Power 3 Low Sweep: Power Up 3 3 36 1
Low Sweep: Power 3 Low Sweep: Power Up 3 3 36 2
Fired Up!: MP Refresh 2 Move: Fired Up! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Adrenaline 1 Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. 10 120 3
Fired Up!: Slippery 2 Move: Fired Up! Raises the user's evasiveness by 2 stat ranks when its move is successful. 9 108 2
All About Us Blaze Kick: Power 25 All About Us Blaze Kick: Power Up 25 5 60 3
Attack 5 Attack 5 2 24 1
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Blaze Kick: Accuracy 10 Blaze Kick: Accuracy Up 10 5 60 1
Blaze Kick: Power 2 Blaze Kick: Power Up 2 3 36 1
Dire Hit All +: MP Refresh 2 Move: Dire Hit All + Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Blaze Kick: Power 2 Blaze Kick: Power Up 2 3 36 2
Fast-Track 9 Raises the user's Speed by one stat rank after its Pokémon uses a move. 9 108 2
Speeding Sun 2 Quickly charges the move gauge when the weather is sunny. 7 84 2
Inertia The more user's Speed is raised, the more it powers up the user's sync move. 10 120 3
All About Us Blaze Kick: Power 25 All About Us Blaze Kick: Power Up 25 5 60 3
All About Us Blaze Kick: Power 25 All About Us Blaze Kick: Power Up 25 5 60 3
All About Us Blaze Kick: Power 25 All About Us Blaze Kick: Power Up 25 5 60 3