AnchorsMay
May
Spring 2021
Spring 2021
Anniversary 2022
Anniversary 2022
Sygna Suit
Sygna Suit
May
May

May

Picture Name Role Base Rarity
May Artwork
Standard Outfit EX Outfit
May Tech ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingSuper Spotlight Variety Scout (April 18th 2024 - May 4th 2024) - 0.071%
Selene Costume Scout (April 14th 2024 - May 20th 2024) - 0.071%
Barry Costume Scout (April 12th 2024 - May 20th 2024) - 0.071%
Triple Feature Poke Fair Scout (April 5th 2024 - April 17th 2024) - 1.5%
Triple Feature Poke Fair Scout (April 5th 2024 - April 17th 2024) - 0.078%
and more...

Pokédex Entry

Flavor Text
MayMay is a cheerful girl and the daughter of Professor Birch from the Hoenn region. She's great at taking care of others and loves cute Pokémon and conducting fieldwork.
May
Spring 2021
May is back in a cute egg-hunting outfit along with Lopunny, a reliable fieldwork assistant that excels at finding things. May loves her long, fluffy ears.
May
Anniversary 2022
May is back in a fancy outfit. She and Latias are taking the stage in shining glory to help Lear celebrate his Friendiversary with Hoopa.
May
Sygna Suit
May is back in a sygna suit, which fires up her fighting spirit. She traveled around Hoenn with her partner Blaziken, and they battle together with a deep bond.
Mindscape
May Mindscape

May's Pokémon

May & Mudkip

Picture Name Focal Move Type Weakness
Mudkip Image
English: Mudkip
Japan: Mizugorou
ミズゴロウ
French: Gobou
German: Hydropi
Korean: 물짱이
Water-type Grass-type
Passive Skills
Raging Rain 3: Powers up the user's moves when the weather is rainy.
Racing Rain 2: Quickly charges the move gauge when the weather is rainy.
Dizzying Power: The more the target's accuracy is lowered, the more it powers up the user's moves.
Theme Skills
Water Tech - Raises allies's Attack and Sp. Atk by 12 when using Water-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Main Character: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Space Cadet: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Contest Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.
Expedition Skills
Soothing + 4 if Hoenn *3


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
633 256 195 295 195 188
5 Star Max Potential Stats
733 296 235 335 235 228


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Water Gun Water-typeSpecial Category Move 20-24 100 1 (Gauge) Opponent
No additional effect
Rain Dance Water-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Field
Makes the weather rainy
Earth Power Ground-typeSpecial Category Move 99-118 100 3 (Gauge) Opponent
Has a very small chance of lowering the target's Sp. Def.
Ready for This?  Other Category Move   2 (Max Uses) Self
Charges the user's move gauge by two. Raises the user's Sp. Atk and critical-hit rate.


Sync Moves
NameTypeCategoryMax PowerTarget
Water Sync Beam Water-typeSpecial Category Move 200-240 Opponent
No additional effect


May & Marshtomp

Picture Name Focal Move Type Weakness
Marshtomp Image
English: Marshtomp
Japan: Numacraw
ヌマクロー
French: Flobio
German: Moorabbel
Korean: 늪짱이
Water-type Grass-type
Passive Skills
Raging Rain 3: Powers up the user's moves when the weather is rainy.
Racing Rain 2: Quickly charges the move gauge when the weather is rainy.
Dizzying Power: The more the target's accuracy is lowered, the more it powers up the user's moves.
Theme Skills
Water Tech - Raises allies's Attack and Sp. Atk by 12 when using Water-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Main Character: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Space Cadet: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Contest Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.
Expedition Skills
Soothing + 4 if Hoenn *3


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
670 260 198 316 198 191
5 Star Max Potential Stats
770 300 238 356 238 231


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Muddy Water Water-typeSpecial Category Move 116-139 85 3 (Gauge) All opponents
Has a moderate chance of lowering the target's accuracy.
Rain Dance Water-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Field
Makes the weather rainy
Earth Power Ground-typeSpecial Category Move 99-118 100 3 (Gauge) Opponent
Has a very small chance of lowering the target's Sp. Def.
Ready for This?  Other Category Move   2 (Max Uses) Self
Charges the user's move gauge by two. Raises the user's Sp. Atk and critical-hit rate.


Sync Moves
NameTypeCategoryMax PowerTarget
Water Sync Beam Water-typeSpecial Category Move 200-240 Opponent
No additional effect


May & Swampert

Picture Name Focal Move Type Weakness
Swampert Image
English: Swampert
Japan: Laglarge
ラグラージ
French: Laggron
German: Sumpex
Korean: 대짱이
Water-type Grass-type
Passive Skills
Raging Rain 3: Powers up the user's moves when the weather is rainy.
Racing Rain 2: Quickly charges the move gauge when the weather is rainy.
Dizzying Power: The more the target's accuracy is lowered, the more it powers up the user's moves.
Theme Skills
Water Tech - Raises allies's Attack and Sp. Atk by 12 when using Water-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Main Character: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Space Cadet: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Contest Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.
Expedition Skills
Soothing + 4 if Hoenn *3


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
735 267 204 338 204 197
5 Star Max Potential Stats
835 315 244 378 244 245


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Muddy Water Water-typeSpecial Category Move 116-139 85 3 (Gauge) All opponents
Has a moderate chance of lowering the target's accuracy.
Rain Dance Water-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Field
Makes the weather rainy
Earth Power Ground-typeSpecial Category Move 99-118 100 3 (Gauge) Opponent
Has a very small chance of lowering the target's Sp. Def.
Ready for This?  Other Category Move   2 (Max Uses) Self
Charges the user's move gauge by two. Raises the user's Sp. Atk and critical-hit rate.


Sync Moves
NameTypeCategoryMax PowerTarget
Best Buddy Muddy Water Water-typeSpecial Category Move 160-192 Opponent
Become Mega Swampert until the end of battle. This move's power increases when the weather is rainy.


May & Swampert (Mega Swampert)

Picture Name Focal Move Type Weakness
Swampert Image
English: Swampert
Japan: Laglarge
ラグラージ
French: Laggron
German: Sumpex
Korean: 대짱이
Water-type Grass-type
Passive Skills
Raging Rain 5: Powers up the user's moves when the weather is rainy.
Racing Rain 4: Quickly charges the move gauge when the weather is rainy.
Dizzying Power: The more the target's accuracy is lowered, the more it powers up the user's moves.
Theme Skills
Water Tech - Raises allies's Attack and Sp. Atk by 12 when using Water-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Main Character: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Space Cadet: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Contest Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1.
Expedition Skills
Soothing + 4 if Hoenn *3


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
735 267 244 405 204 197
5 Star Max Potential Stats
835 307 292 453 244 237


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Muddy Water Water-typeSpecial Category Move 116-139 85 3 (Gauge) All opponents
Has a moderate chance of lowering the target's accuracy.
Rain Dance Water-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Field
Makes the weather rainy
Earth Power Ground-typeSpecial Category Move 99-118 100 3 (Gauge) Opponent
Has a very small chance of lowering the target's Sp. Def.
Ready for This?  Other Category Move   2 (Max Uses) Self
Charges the user's move gauge by two. Raises the user's Sp. Atk and critical-hit rate.


Sync Moves
NameTypeCategoryMax PowerTarget
Best Buddy Muddy Water Water-typeSpecial Category Move 160-192 Opponent
Become Mega Swampert until the end of battle. This move's power increases when the weather is rainy.
EX Sync Effect: Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Speed + 5 Speed + 5 2 24 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Muddy Water: Power Up 3 Muddy Water: Power Up 3 4 48 1
Muddy Water: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 84 1
Muddy Water: Power Up 3 Muddy Water: Power Up 3 4 48 2
Muddy Water: Power Up 3 Muddy Water: Power Up 3 4 48 1
Muddy Water: Accuracy Up 5 Muddy Water: Accuracy Up 5 4 48 2
Speed + 20 Speed + 20 7 84 3
Dire Rain 1 Critical hits land more easily when an attack move is used while the weather is rainy. 8 96 2
Power Reserves 4 Powers up moves in a pinch. 10 120 3
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Earth Power: Power Up 2 Earth Power: Power Up 2 3 36 1
Ready for ThisUp: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Speed + 10 Speed + 10 4 48 2
Earth Power: Power Up 2 Earth Power: Power Up 2 3 36 1
Earth Power: Power Up 2 Earth Power: Power Up 2 3 36 2
Hide and Sync The more the target's accuracy has been lowered, the more it powers up sync moves. 8 96 2
Defense + 20 Defense + 20 7 84 3
On a Roll 1 Raises the chance of lowering stat values with the additional effects of moves. 10 120 3
Sp. Def + 5 Sp. Def + 5 2 24 1
Muddy Water: Power Up 3 Muddy Water: Power Up 3 4 48 1
Rain Dance: Move Gauge Refresh 4 Has a good chance of charging the user's move gauge by one when a move is successful. 7 84 1
Muddy Water: Accuracy Up 5 Muddy Water: Accuracy Up 5 4 48 1
Muddy Water: Power Up 3 Muddy Water: Power Up 3 4 48 2
Rain Dance: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
Inclement Intellect 6 Has a great chance of raising the user's Sp. Atk when the weather is rainy and an attack is successful. 10 120 3
Sp. Def + 10 Sp. Def + 10 4 48 2
Refreshing Rain 1 Restores the Pokémon's HP whenever it takes an action when the weather is rainy. 10 120 3
HP + 10 HP + 10 2 24 1
Defense + 5 Defense + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Earth Power: Power Up 2 Earth Power: Power Up 2 3 36 1
Earth Power: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 84 1
Earth Power: Power Up 2 Earth Power: Power Up 2 3 36 1
Sand Shelter Protects the Pokémon from damage from a sandstorm. 4 48 2
Earth Power: Power Up 2 Earth Power: Power Up 2 3 36 2
Sp. Atk + 10 Sp. Atk + 10 4 48 2
HP + 30 HP + 30 7 84 3
Earth Power: Surging Sand 5 Powers up moves in a sandstorm. 10 120 3
Best Buddy Muddy Water: Power Up 25 Best Buddy Muddy Water: Power Up 25 5 60 3
Best Buddy Muddy Water: Power Up 25 Best Buddy Muddy Water: Power Up 25 5 60 3

May Spring 2021

Picture Name Role Base Rarity
May Artwork
Standard Outfit EX Outfit
May Strike ☆☆☆☆☆

 

Mindscape
May Spring 2021 Mindscape


May & Lopunny

Picture Name Focal Move Type Weakness
Lopunny Image
English: Lopunny
Japan: Mimilop
ミミロップ
French: Lockpin
German: Schlapor
Korean: 이어롭
Normal-type Fighting-type
Passive Skills
Sync Morph: Changes the user's sync move type the first time its sync move is used each battle.
Revenge Boost 5: Has a chance (60%) of charging the user's move gauge by one when the user is hit by an attack move.
Solo Fanfare 6: Raises the user's Attack by 6 stat ranks the first time its sync move is used each battle.
Theme Skills
Normal Strike - Raises allies's Attack and Sp. Atk by 15 when using Normal-type attacks
Hoenn: Raises allies's Attack and Sp. Atk by 2
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 2
Researcher: Raises allies's Attack and Sp. Atk by 2
Battle Partner: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Fiery + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
660 374 163 262 175 306
5 Star Max Potential Stats
760 414 203 302 215 346


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Headbutt Normal-typePhysical Category Move 53-63 100 2 (Gauge) Opponent
Has a moderate chance of making the target flinch
Potion  Other Category Move   2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP
X Defense All  Other Category Move   2 (Max Uses) All allies
Sharply raises the Defense of all allied sync pairs
Hippity Hoppity!  Other Category Move   2 (Max Uses) All allies
If used by Lopunny, sharply raises the Speed of all allied Sync Pairs.
If used by Lopunny, sharply raises the user's evasiveness.
If used by Mega Lopunny, raises the user's accuracy
If used by Mega Lopunny, drastically raises the user's evasiveness


Sync Moves
NameTypeCategoryMax PowerTarget
Heart-Thumping Normal Impact Normal-typePhysical Category Move 200-240 Opponent
Become Mega Lopunny until the end of battle. After this sync move is used for the first time, it becomes Fighting-type until the end of battle.
EX Sync Effect: Move targets all Opponents


May & Lopunny (Mega Lopunny)

Picture Name Focal Move Type Weakness
Lopunny Image
English: Lopunny
Japan: Mimilop
ミミロップ
French: Lockpin
German: Schlapor
Korean: 이어롭
Normal-type Fighting-type
Passive Skills
Sync Morph: Changes the user's sync move type the first time its sync move is used each battle.
Propelling Strike 5: Has a chance (60%) of charging the user's move gauge by one when its attack move is successful.
Solo Fanfare 6: Raises the user's Attack by 6 stat ranks the first time its sync move is used each battle.
Theme Skills
Normal Strike - Raises allies's Attack and Sp. Atk by 15 when using Normal-type attacks
Hoenn: Raises allies's Attack and Sp. Atk by 2
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 2
Researcher: Raises allies's Attack and Sp. Atk by 2
Battle Partner: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Fiery + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
660 448 163 262 175 367
5 Star Max Potential Stats
760 488 203 318 215 407


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Move Gauge Boost  Other Category Move   2 (Max Uses) Self
Increases the user's move gauge by three.
Potion  Other Category Move   2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP
High Jump Kick Fighting-typePhysical Category Move 135-162 90 3 (Gauge) Opponent
If it fails, the user takes damage equal to half its maximum HP.
Hippity Hoppity!  Other Category Move   2 (Max Uses) All allies
If used by Lopunny, sharply raises the Speed of all allied Sync Pairs.
If used by Lopunny, sharply raises the user's evasiveness.
If used by Mega Lopunny, raises the user's accuracy
If used by Mega Lopunny, drastically raises the user's evasiveness


Sync Moves
NameTypeCategoryMax PowerTarget
Heart-Thumping Normal Impact Normal-typePhysical Category Move 200-240 Opponent
Become Mega Lopunny until the end of battle. After this sync move is used for the first time, it becomes Fighting-type until the end of battle.
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Attack + 5 Attack + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Attack + 5 Attack + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
High Jump Kick: Power 3 High Jump Kick: Power Up 3 4 48 1
High Jump Kick: Power 3 High Jump Kick: Power Up 3 4 48 1
High Jump Kick: Power 3 High Jump Kick: Power Up 3 4 48 2
High Jump Kick: Move Gauge Refresh 2 Move: High Jump Kick Has a moderate chance of charging the user's move gauge by one when a move is successful. 7 84 2
High Jump Kick: Power 3 High Jump Kick: Power Up 3 4 48 2
Propeller 1 Has a small chance of reducing the sync move countdown by one when the user's Pokémon uses a move. 10 120 3
Heart-Thumping Fighting Impact: Power 25 Heart-Thumping Fighting Impact: Power Up 25 5 60 3
Speed + 5 Speed + 5 2 24 1
HP + 10 HP + 10 2 24 1
Defense + 5 Defense + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Headbutt: Move Gauge Refresh 2 Move: Headbutt Has a moderate chance of charging the user's move gauge by one when a move is successful. 7 84 1
Headbutt: Power 4 Headbutt: Power Up 4 3 36 1
Headbutt: Power 4 Headbutt: Power Up 4 3 36 2
Headbutt: Power 4 Headbutt: Power Up 4 3 36 2
Potion: MP Refresh 2 Move: Potion Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
Impatient 1 Has a small chance of reducing the user's sync move countdown by one when the user is hit by an attack move. 10 120 3
Heart-Thumping Normal Impact: Power 25 Heart-Thumping Normal Impact: Power Up 25 5 60 3
Attack + 5 Attack + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Lithe Prevents the Pokémon from getting paralyzed. 4 48 1
HP + 10 HP + 10 2 24 1
X Defense All: MP Refresh 2 Move: X Defense All Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
Speed + 10 Speed + 10 4 48 2
Headbutt: Power 4 Headbutt: Power Up 4 3 36 2
HP + Advantage 3 The more HP the user has remaining, the more it powers up moves. 10 120 3
Endurance If the Pokémon enters battle with full HP, allows it to endure the next hit it takes that would reduce it to 0 HP. 10 120 3
Defense + 5 Defense + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
HP + 10 HP + 10 2 24 1
Attack + 5 Attack + 5 2 24 1
Move Gauge Boost: MP Refresh 2 Move: Move Gauge Boost Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
Hippity Hoppity!: MP Refresh 2 Move: Hippity Hoppity! Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
High Jump Kick: Power 3 High Jump Kick: Power Up 3 4 48 2
Speed + 20 Speed + 20 7 84 3
Ramming Speed The more the user's Speed has been raised, the more it powers up moves. 10 120 3
Heart-Thumping Fighting Impact: Power 25 Heart-Thumping Fighting Impact: Power Up 25 5 60 3
Heart-Thumping Normal Impact: Power 25 Heart-Thumping Normal Impact: Power Up 25 5 60 3

May Anniversary 2022

Picture Name Role Base Rarity
May Artwork
Standard Outfit EX Outfit
May
RoleTech
EX RoleField
☆☆☆☆☆

 

Mindscape
May Anniversary 2022 Mindscape


May & Latias

Picture Name Focal Move Type Weakness
Latias Image
English: Latias
Japan: Latias
ラティアス
French: Latias
German: Latias
Korean: 라티아스
Psychic-type Ice-type
Passive Skills
Added Insult: The more the target's Sp. Atk and Sp. Def are lowered, the more it powers up the user's moves.
Psychic Freebie 9: Applies the Free Move Next effect to the user when its attack move is successful while the terrain is Psychic Terrain.
On a Roll 1: Raises the chance of lowering stat values with the additional effects of moves.
Theme Skills
Psychic Tech: Raises allies's Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Free Spirit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Battle Partner: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Expedition Skills
Soothing + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
627 282 173 374 174 371
5 Star Max Potential Stats
727 322 213 414 214 411
5 Star Max Potential EX Role Stats
787 322 233 414 234 451


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Mist Ball Psychic-typeSpecial Category Move 100-120 100 3 (Gauge) Opponent
Has a chance (50%) of lowering the target's Sp. Atk by 1 stat rank.
Psychic Wish  Other Category Move   2 (Gauge)
2 (Max Uses)
Field
Turns the terrain into Psychic Terrain.
X Sp. Atk All  Other Category Move   All allies
Sharply raises the Sp. Atk of all allied sync pairs
Best Friends!  Other Category Move   1 (Max Uses) Allied Field
Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user's Defense and Sp. Def by 2 stat ranks. Raises the user's critical-hit rate by 1 stat rank.


Sync Moves
NameTypeCategoryMax PowerTarget
Friendship Forging Mist Ball Psychic-typeSpecial Category Move 160-192 Opponent
Become Mega Latias until the end of battle. The more the target's Sp. Atk is lowered, the greater the power of this move.
EX Sync Effect: Power * 1.5
EX Role Sync Effect (Field): Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.


May & Latias (Mega Latias)

Picture Name Focal Move Type Weakness
Latias Image
English: Latias
Japan: Latias
ラティアス
French: Latias
German: Latias
Korean: 라티아스
Psychic-type Ice-type
Passive Skills
Added Insult: The more the target's Sp. Atk and Sp. Def are lowered, the more it powers up the user's moves.
Psychic Freebie 9: Applies the Free Move Next effect to the user when its attack move is successful while the terrain is Psychic Terrain.
Unexpected Benefit x2: Raises the chance of lowering stat values with the additional effects of moves. When an opponent's stat is lowered by the additional effects of the user's moves, it is lowered by double the stat ranks.
Theme Skills
Psychic Tech: Raises allies's Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Free Spirit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Battle Partner: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Expedition Skills
Soothing + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
627 282 173 448 208 371
5 Star Max Potential Stats
727 322 213 488 248 411
5 Star Max Potential EX Role Stats
787 322 233 488 268 451


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Mist Ball Psychic-typeSpecial Category Move 100-120 100 3 (Gauge) Opponent
Has a chance (50%) of lowering the target's Sp. Atk by 1 stat rank.
Psychic Wish  Other Category Move   2 (Gauge)
2 (Max Uses)
Field
Turns the terrain into Psychic Terrain.
X Sp. Atk All  Other Category Move   All allies
Sharply raises the Sp. Atk of all allied sync pairs
Best Friends!  Other Category Move   1 (Max Uses) Allied Field
Applies the Move Gauge Acceleration effect to the allied field of play. Raises the user's Defense and Sp. Def by 2 stat ranks. Raises the user's critical-hit rate by 1 stat rank.


Sync Moves
NameTypeCategoryMax PowerTarget
Friendship Forging Mist Ball Psychic-typeSpecial Category Move 160-192 Opponent
Become Mega Latias until the end of battle. The more the target's Sp. Atk is lowered, the greater the power of this move.
EX Sync Effect: Power * 1.5
EX Role Sync Effect (Field): Implements the following field effect just before the user's sync move is used the first time each battle. Extends the field effect duration only that time.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Mist Ball: Move Gauge Refresh 3 Move: Mist Ball Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 1
Mist Ball: Power 3 Mist Ball: Power Up 3 3 36 2
Sp. Atk 5 Sp. Atk 5 2 24 1
Mist Ball: Power 3 Mist Ball: Power Up 3 3 36 2
Devastation The more the target’s Sp. Atk is lowered, the more it powers up the user’s sync moves. 10 120 3
Catalyst Applies the Move Gauge Acceleration effect to the allied field of play the first time the user’s sync move is used each battle. 9 108 2
Overpower The more the target’s Sp. Atk is lowered, the more it powers up the user’s moves. 10 120 3
Speed 5 Speed 5 2 24 1
Dauntless Sp. Atk cannot be lowered. 5 60 1
Mist Ball: Power 3 Mist Ball: Power Up 3 3 36 1
Sp. Atk 10 Sp. Atk 10 4 48 2
HP 10 HP 10 2 24 1
X Sp. Atk All: MP Refresh 3 Move: X Sp. Atk All Has a chance (40%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Morale Boost 4 Has a chance (50%) of raising the user’s Sp. Atk by one stat rank when its Trainer uses a move. 7 84 2
Dismay 2 Lowers the Sp. Atk of all opposing sync pairs by 2 stat ranks the first time the user enters a battle each battle. 10 120 3
Super Syncer Applies the Supereffective Up Next effect to the user the first time its sync move is used each battle. 9 108 3
Sp. Def 5 Sp. Def 5 2 24 1
Stalwart Sp. Def cannot be lowered. 5 60 1
Mist Ball: Power 3 Mist Ball: Power Up 3 3 36 1
HP 10 HP 10 2 24 1
Sp. Def 10 Sp. Def 10 4 48 2
Weird Immunity Status conditions cannot be inflicted on the user when the terrain is Psychic Terrain. 6 72 2
Psychic Wish: MP Refresh 3 Move: Psychic Wish Has a chance (40%) of restoring one MP of the user’s move when that move is successful. 7 84 3
Moral Support 4 Has a chance (50%) of raising the user’s Sp. Def by one stat rank when its Trainer uses a move. 7 84 2
Psychic Wish: Propulsion 9 Move: Psychic Wish Reduces the user’s sync move countdown by one when its move is successful. 12 144 3
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
Best Friends!: Move Gauge Refresh 3 Move: Best Friends! Has a chance (40%) of charging the user’s move gauge by one when a move is successful. 7 84 1
Speed 5 Speed 5 2 24 1
Mist Ball: Power 3 Mist Ball: Power Up 3 3 36 2
Mist Ball: Power 3 Mist Ball: Power Up 3 3 36 2
Best Friends!: MP Refresh 3 Move: Best Friends! Has a chance (40%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Smarty-Pants The more the target’s Sp. Def is lowered, the more it powers up the user’s sync moves. 10 120 3
Brainteaser The more the target’s Sp. Def is lowered, the more it powers up the user’s moves. 10 120 3
Friendship Forging Mist Ball: Power 25 Friendship Forging Mist Ball: Power Up 25 5 60 3
Friendship Forging Mist Ball: Power 25 Friendship Forging Mist Ball: Power Up 25 5 60 3
Unflappable Prevents the user from flinching. 5 60 2
Team Healing Entry Applies the Gradual Healing effect to all allied sync pairs when the user enters a battle. 8 96 4
Supreme Entry Applies the Supereffective Up Next effect to the user when it enters a battle. 10 120 5
Acuity Accuracy cannot be lowered. 5 60 2
Befuddle 1 Lowers the Sp. Def of all opposing sync pairs by 1 stat rank when the user enters a battle. 8 96 4
Psychic Wish: BOGO 9 Move: Psychic Wish Applies the Free Move Next effect to the user when its move is successful. 8 96 5

May Sygna Suit

Picture Name Role Base Rarity
May Artwork
Standard Outfit EX Outfit
May
RoleTech
EX RoleSprint
☆☆☆☆☆

 

Mindscape
May Sygna Suit Mindscape


May & Blaziken

Picture Name Focal Move Type Weakness
Blaziken Image
English: Blaziken
Japan: Bursyamo
バシャーモ
French: Braségali
German: Lohgock
Korean: 번치코
Fire-type Flying-type
Passive Skills
Head Start 2: Reduces the user's sync move countdown by 2 the first time it enters a battle each battle.
Team Debut Dash 2: Raises the Speed of all allied sync pairs by 2 stat ranks the first time the user enters a battle each battle.
Defense Crush 9: Lowers the target's Defense by one stat rank when the user's attack move against it is successful.
Theme Skills
Fire Tech: Raises allies's Attack and Sp. Atk by 12 when using Fire-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Main Character: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Sygna Suit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Pigtails: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Expedition Skills
Soothing + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
678 446 184 354 184 376
5 Star Max Potential Stats
778 486 224 394 224 416
5 Star Max Potential EX Role Stats
838 506 224 414 224 456


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Blaze Kick Fire-typePhysical Category Move 140-168 90 4 (Gauge) Opponent
Critical hits land more easily. Has a chance (10%) of leaving the target burned.
Dire Hit All +  Other Category Move   2 (Max Uses) All allies
Sharply raises the critical hit rate of all allied sync pairs
Low Sweep Fighting-typePhysical Category Move 30-36 100 2 (Gauge) Opponent
Lowers the target's Speed
Fired Up!  Other Category Move   1 (Max Uses) Allied Field
Applies the Move Gauge Acceleration effect to the allied field of play. Reduces the user's sync move countdown by 1. Raises the user's Attack by 4 stat ranks. Raises the user's accuracy by 1 stat rank.


Sync Moves
NameTypeCategoryMax PowerTarget
All About Us Blaze Kick Fire-typePhysical Category Move 160-192 Opponent
Become Mega Blaziken until the end of battle. The more the target's Defense is lowered, the greater the power of this attack.
EX Sync Effect: Power * 1.5
EX Role Sync Effect (Sprint): The first time the user's sync move is used each battle, the sync move countdown is reduced by three.


May & Blaziken (Mega Blaziken)

Picture Name Focal Move Type Weakness
Blaziken Image
English: Blaziken
Japan: Bursyamo
バシャーモ
French: Braségali
German: Lohgock
Korean: 번치코
Fire-type Flying-type
Passive Skills
Fuel Economy 1: Decreases the amount of move gauge slots the user's Pokémon needs to use moves by 1.
Propulsion 1: Has a chance (20%) of reducing the user's sync move countdown by one when the user's move is successful.
Defense Destroyer 9: Lowers the target's Defense by 2 stat ranks when the user's attack move against the target is successful.
Theme Skills
Fire Tech: Raises allies's Attack and Sp. Atk by 12 when using Fire-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Main Character: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Sygna Suit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Pigtails: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Expedition Skills
Soothing + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
678 535 184 354 184 451
5 Star Max Potential Stats
778 583 224 394 224 499
5 Star Max Potential EX Role Stats
838 603 224 414 224 539


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Blaze Kick Fire-typePhysical Category Move 140-168 90 4 (Gauge) Opponent
Critical hits land more easily. Has a chance (10%) of leaving the target burned.
Dire Hit All +  Other Category Move   2 (Max Uses) All allies
Sharply raises the critical hit rate of all allied sync pairs
Low Sweep Fighting-typePhysical Category Move 30-36 100 2 (Gauge) Opponent
Lowers the target's Speed
Fired Up!  Other Category Move   1 (Max Uses) Allied Field
Applies the Move Gauge Acceleration effect to the allied field of play. Reduces the user's sync move countdown by 1. Raises the user's Attack by 4 stat ranks. Raises the user's accuracy by 1 stat rank.


Sync Moves
NameTypeCategoryMax PowerTarget
All About Us Blaze Kick Fire-typePhysical Category Move 160-192 Opponent
Become Mega Blaziken until the end of battle. The more the target's Defense is lowered, the greater the power of this attack.
EX Sync Effect: Power * 1.5
EX Role Sync Effect (Sprint): The first time the user's sync move is used each battle, the sync move countdown is reduced by three.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Blaze Kick: Power 2 Blaze Kick: Power Up 2 3 36 1
Blaze Kick: Power 2 Blaze Kick: Power Up 2 3 36 2
Blaze Kick: Power 2 Blaze Kick: Power Up 2 3 36 1
Blaze Kick: Move Gauge Refresh 3 Move: Blaze Kick Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Insult to Injury The more the target's Defense is lowered, the more it powers up the user's moves. 10 120 3
Attack 20 Attack 20 7 84 2
Fierce Entry 2 Raises the user's Attack by 2 stat ranks when it enters a battle. 10 120 3
Speed 5 Speed 5 2 24 1
Attack 5 Attack 5 2 24 1
Low Sweep: Move Gauge Refresh 3 Move: Low Sweep Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Low Sweep: Power 3 Low Sweep: Power Up 3 3 36 2
Low Sweep: Power 3 Low Sweep: Power Up 3 3 36 1
Low Sweep: Power 3 Low Sweep: Power Up 3 3 36 2
Speed 20 Speed 20 7 84 2
Trip Up 9 Lowers the target's Speed by 1 stat rank when the user's attack move against the target is successful. 10 120 3
Cakewalk The more the target's Speed is lowered, the more it powers up the user's sync move. 10 120 3
Speed 5 Speed 5 2 24 1
Flameproof Prevents the user from getting burned. 5 60 1
HP 10 HP 10 2 24 1
Low Sweep: Power 3 Low Sweep: Power Up 3 3 36 1
Low Sweep: Power 3 Low Sweep: Power Up 3 3 36 2
Fired Up!: MP Refresh 2 Move: Fired Up! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Adrenaline 1 Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. 10 120 3
Fired Up!: Slippery 2 Move: Fired Up! Raises the user's evasiveness by 2 stat ranks when its move is successful. 9 108 2
All About Us Blaze Kick: Power 25 All About Us Blaze Kick: Power Up 25 5 60 3
Attack 5 Attack 5 2 24 1
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Blaze Kick: Accuracy 10 Blaze Kick: Accuracy Up 10 5 60 1
Blaze Kick: Power 2 Blaze Kick: Power Up 2 3 36 1
Dire Hit All +: MP Refresh 2 Move: Dire Hit All + Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Blaze Kick: Power 2 Blaze Kick: Power Up 2 3 36 2
Fast-Track 9 Raises the user's Speed by one stat rank after its Pokémon uses a move. 9 108 2
Speeding Sun 2 Quickly charges the move gauge when the weather is sunny. 7 84 2
Inertia The more user's Speed is raised, the more it powers up the user's sync move. 10 120 3
All About Us Blaze Kick: Power 25 All About Us Blaze Kick: Power Up 25 5 60 3
All About Us Blaze Kick: Power 25 All About Us Blaze Kick: Power Up 25 5 60 3
All About Us Blaze Kick: Power 25 All About Us Blaze Kick: Power Up 25 5 60 3
Trip Wire 1 Lowers the Speed of all opposing sync pairs by 1 stat rank when the user enters a battle. 7 84 2
Hunter's Instinct The more the target's Speed is lowered, the more it powers up the user's moves. 10 120 4
Staggering 2 Has a chance (30%) of making the target flinch when the user's attack move against it is successful. 10 120 5
Burn Synergy 2 Powers up the user's moves when the target is burned. 5 60 2
Vigilance Protects the user against critical hits. 10 120 4
Hostile Environment 9 Raises the chance of inflicting status conditions with the additional effects of moves. 10 120 5

May

Picture Name Role Base Rarity
May Artwork May Strike ☆☆☆☆☆

 

Mindscape
May  Mindscape


May & Wailmer

Picture Name Focal Move Type Weakness
Wailmer Image
English: Wailmer
Japan: Hoeruko
ホエルコ
French: Wailmer
German: Wailmer
Korean: 고래왕자
Water-type Grass-type
Passive Skills
Healthy Healing: Applies the Gradual Healing effect to the user when its HP is full when it enters a battle.
Superduper Effective 5: Powers up moves that are super effective.
Flameproof: Prevents the user from getting burned.
Theme Skills
Water Strike - Raises allies's Attack and Sp. Atk by 15 when using Water-type attacks
Hoenn: Raises allies's Attack and Sp. Atk by 2
Main Character: Raises allies's Attack and Sp. Atk by 2
Space Cadet: Raises allies's Attack and Sp. Atk by 2
Contest Lover: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Fiery + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
698 236 103 328 126 253
5 Star Max Potential Stats
798 276 143 368 166 293


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Brine Water-typeSpecial Category Move 38-45 100 2 (Gauge) Opponent
Its power is doubled if the target's HP is at half or below.
X Sp. Atk  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Sp. Atk
Surf Water-typeSpecial Category Move 100-120 100 2 (Gauge) All opponents
No additional effect.
Bouncy Feelings!  Other Category Move   2 (Max Uses) Self
Raises the user's critical-hit rate by 2 stat ranks. Applies the Supereffective ? Next effect to the user.


Sync Moves
NameTypeCategoryMax PowerTarget
Big Ol' Splash Water Beam Water-typeSpecial Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Atk 5 Sp. Atk 5 2 24 1
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
Surf: Power 3 Surf: Power Up 3 3 36 1
Surf: Power 3 Surf: Power Up 3 3 36 1
Surf: Power 3 Surf: Power Up 3 3 36 2
Surf: Move Gauge Refresh 3 Move: Surf Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Shower Power 3 Powers up the user's sync move when the weather is rainy. 8 96 2
Furious Brain The more the user's Sp. Atk is raised, the more it powers up the user's moves. 10 120 3
Racing Rain 2 Quickly charges the move gauge when the weather is rainy. 10 120 3
HP 10 HP 10 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
HP 10 HP 10 2 24 1
Brine: Power 4 Brine: Power Up 4 3 36 1
Speed 5 Speed 5 2 24 1
Brine: Power 4 Brine: Power Up 4 3 36 2
Brine: Move Gauge Refresh 3 Move: Brine Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Brine: Mind Swell 4 Move: Brine Has a chance (50%) of raising the user's Sp. Atk by one stat rank when its Pokémon uses a move. 9 108 2
Brine: Superduper Effective 5 Move: Brine Powers up moves that are super effective. 8 96 3
Sharp Entry 1 Raises the user's critical-hit rate by 1 stat rank when it enters a battle. 10 120 3
Dauntless Sp. Atk cannot be lowered. 5 60 1
Defense 5 Defense 5 2 24 1
Brine: Power 4 Brine: Power Up 4 3 36 1
Brine: Power 4 Brine: Power Up 4 3 36 1
Sp. Atk 10 Sp. Atk 10 4 48 2
Bouncy Feelings!: Move Gauge Refresh 3 Move: Bouncy Feelings! Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Recuperation 1 Restores the user's HP by approximately 20% of its maximum HP after using its sync move. 8 96 2
Big Ol' Splash Water Beam: Power 25 Big Ol' Splash Water Beam: Power Up 25 5 60 3
Bouncy Feelings!: MP Refresh 3 Move: Bouncy Feelings! Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 3
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Surf: Power 3 Surf: Power Up 3 3 36 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Surf: Power 3 Surf: Power Up 3 3 36 2
X Sp. Atk: Move Gauge Refresh 3 Move: X Sp. Atk Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Double Down 5 Powers up sync moves that are super effective. 10 120 2
Big Ol' Splash Water Beam: Power 25 Big Ol' Splash Water Beam: Power Up 25 5 60 3
X Sp. Atk: MP Refresh 2 Move: X Sp. Atk Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Big Ol' Splash Water Beam: Power 25 Big Ol' Splash Water Beam: Power Up 25 5 60 3
Big Ol' Splash Water Beam: Power 25 Big Ol' Splash Water Beam: Power Up 25 5 60 3