AnchorsSteven
Steven
Summer 2020
Summer 2020
Anniversary 2021
Anniversary 2021
Sygna Suit
Sygna Suit
Special Costume
Special Costume
Steven
Steven
Arc Suit
Arc Suit

Steven

Picture Name Role Base Rarity
Steven Artwork
Standard Outfit EX Outfit
Steven
RoleStrike
EX RoleSupport
☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingVol 27. Monthly Poke Fair Scout (November 1st 2024 - December 1st 2024) - 2%
Custom Move Candy Steven Tiered Scout (October 31st 2024 - November 18th 2024) - 2%
5 Star Select Costume Scout x11 A (September 5th 2024 - September 20th 2024) - 0.087%
5 Star Select Poke Fair Scout x15 (B) (September 3rd 2024 - September 30th 2024) - 0.101%
5 Star Select Poke Fair Scout x15 (A) (September 2nd 2024 - September 30th 2024) - 0.104%
and more...

Pokédex Entry

Flavor Text
StevenKnown as the wandering stone collector due to his love of rare stones, he is actually the heir to the Devon Corporation and Champion of the Hoenn Pokémon League.
Steven
Summer 2020
Steven's looking a little festive in his cool summer attire! He and his Alolan Sandslash partner escape the heat by entering caves in search of rare stones.
Steven
Anniversary 2021
Steven is back in a fancy suit! He's pursuing new strength and potential together with Rayquaza, a Pokémon that embodies the mysteries of Mega Evolution.
Steven
Sygna Suit
Steven is wearing an outfit made especially for space exploration. As its design is based on data from Deoxys, it's a great match for his partner Pokémon.
Steven
Special Costume
Steven is wearing a special outfit. He's ready to take on the Pasio mystery game together with his Shiny Stoutland, who is very good at finding things.
Steven
(Lodge)
Steven has drawn out the power of his sync stone ultimate and received the blessing of Arceus. He's showing off his strength through his deep bond with Metagross.
Mindscape
Steven Mindscape

Steven's Pokémon

Steven & Metagross

Picture Name Focal Move Type Weakness
Metagross Image
English: Metagross
Japan: Metagross
メタグロス
French: Métalosse
German: Metagross
Korean: 메타그로스
Steel-type Ghost-type
Passive Skills
Power Chain 3: Powers up the user's moves when a unity bonus is in effect.
Impervious: Stats cannot be lowered.
Proud of Being the Best (Superawakened): Powers up the user's moves and sync move when its Defense is raised. Applies the Enduring effect to all allied sync pairs the first time the user's sync move is used each battle. Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user uses a move that has the Quick Move effect tag.
Theme Skills
Steel Strike - Raises allies's Attack and Sp. Atk by 15 when using Steel-type attacks
Hoenn: Raises allies's Attack and Sp. Atk by 2
Champion: Raises allies's Attack and Sp. Atk by 2
Rock Lover: Raises allies's Attack and Sp. Atk by 2
Space Cadet: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Fiery + 1 per Hoenn theme


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
509 450 200 143 196 258
5 Star Max Potential Stats
609 490 240 183 236 298
5 Star Max Potential EX Role Stats
669 490 280 183 276 298
5 Star Max Potential EX Role & Superawakened Stats
735 539 308 201 303 327


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Meteor Mash Steel-typePhysical Category Move 55-66 90 2 (Gauge) Opponent
Has a small chance of raising the user's Attack
X Attack  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Attack
Iron Head Steel-typePhysical Category Move 92-110 100 3 (Gauge) Opponent
Has a moderate chance of making the target flinch
Best There Is!  Other Category Move   2 (Max Uses) Self
Raises the user's Defense. Ensures that the user's next attack will be a critical hit. If Metagross has Mega Evolved, makes the user able to endure the next hit it takes.


Sync Moves
NameTypeCategoryMax PowerTarget
Solid Steel Meteor Mash Steel-typePhysical Category Move 160-192 Opponent
Become Mega Metagross until the end of the battle.
EX Sync Effect: Move targets all Opponents
EX Role Sync Effect (Support): Once per battle, the stat increase after using sync move is doubled.


Steven & Metagross (Mega Metagross)

Picture Name Focal Move Type Weakness
Metagross Image
English: Metagross
Japan: Metagross
メタグロス
French: Métalosse
German: Metagross
Korean: 메타그로스
Steel-type Ghost-type
Passive Skills
Power Chain 3: Powers up the user's moves when a unity bonus is in effect.
Impervious: Stats cannot be lowered.
Proud of Being the Best (Superawakened): Powers up the user's moves and sync move when its Defense is raised. Applies the Enduring effect to all allied sync pairs the first time the user's sync move is used each battle. Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user uses a move that has the Quick Move effect tag.
Theme Skills
Steel Strike - Raises allies's Attack and Sp. Atk by 15 when using Steel-type attacks
Hoenn: Raises allies's Attack and Sp. Atk by 2
Champion: Raises allies's Attack and Sp. Atk by 2
Rock Lover: Raises allies's Attack and Sp. Atk by 2
Space Cadet: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Fiery + 1 per Hoenn theme


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
509 539 220 143 215 258
5 Star Max Potential Stats
609 587 264 183 259 298
5 Star Max Potential EX Role Stats
669 587 304 183 299 298
5 Star Max Potential EX Role & Superawakened Stats
735 645 334 201 328 327


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Iron Head Steel-typePhysical Category Move 92-110 100 3 (Gauge) Opponent
Has a moderate chance of making the target flinch
X Attack  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Attack
Bullet Punch Steel-typePhysical Category Move 75-90 100 3 (Gauge) Opponent
No additional effect
Best There Is!  Other Category Move   2 (Max Uses) Self
Raises the user's Defense. Ensures that the user's next attack will be a critical hit. If Metagross has Mega Evolved, makes the user able to endure the next hit it takes.


Sync Moves
NameTypeCategoryMax PowerTarget
Solid Steel Meteor Mash Steel-typePhysical Category Move 160-192 Opponent
Become Mega Metagross until the end of the battle.
EX Sync Effect: Move targets all Opponents
EX Role Sync Effect (Support): Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
Attack + 5 Attack + 5 2 24 1
Attack + 5 Attack + 5 2 24 1
Meteor Mash: Power 4 Meteor Mash: Power Up 4 2 24 1
Meteor Mash: Power 4 Meteor Mash: Power Up 4 2 24 1
Meteor Mash: Move Gauge Refresh 2 Move: Meteor Mash Occasionally increases the user's move gauge by one when a move is successful. 6 72 1
Meteor Mash: Power 4 Meteor Mash: Power Up 4 2 24 1
Meteor Mash: Power 4 Meteor Mash: Power Up 4 2 24 2
Meteor Mash: Move Gauge Refresh 2 Move: Meteor Mash Occasionally increases the user's move gauge by one when a move is successful. 6 72 2
Meteor Mash: Power 4 Meteor Mash: Power Up 4 3 36 2
Meteor Mash: Power 4 Meteor Mash: Power Up 4 3 36 3
Meteor Mash: Swag Bag 1 Move: Meteor Mash Raises the chance of raising stat values with the additional effects of moves. 10 120 3
HP + 10 HP + 10 2 24 1
Speed + 5 Speed + 5 2 24 1
X Attack: MP Refresh 3 Move: X Attack Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Speed + 5 Speed + 5 2 24 1
Defense + 10 Defense + 10 4 48 1
Attack + 10 Attack + 10 5 60 1
Best There Is!: MP Refresh 3 Move: Best There Is! Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 2
Sp. Def + 10 Sp. Def + 10 4 48 2
Force Field 1 Has a small chance of raising the Sp. Def of all allied sync pairs when the user's Pokémon uses a move. 8 96 2
Natural Remedy Once per battle, removes all status conditions from the user when the user is inflicted by any status condition. 4 48 3
Stoic 2 Occasionally raises the Pokémon's Defense after it uses a move. 8 96 3
Speed + 5 Speed + 5 2 24 1
Iron Head: Power 5 Iron Head: Power Up 5 5 60 1
Sp. Def + 5 Sp. Def + 5 3 36 1
Iron Head: Power 5 Iron Head: Power Up 5 5 60 2
Sp. Def + 5 Sp. Def + 5 3 36 1
Iron Head: Move Gauge Refresh 3 Move: Iron Head Has a moderately good chance of increasing the user's move gauge by one when a move is successful. 6 72 2
Iron Head: Aggravation 1 Move: Iron Head Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 10 120 3
Iron Head: Power 5 Iron Head: Power Up 5 5 60 2
Iron Head: Power 5 Iron Head: Power Up 5 5 60 3
Attack + 5 Attack + 5 3 36 1
Attack + 10 Attack + 10 5 60 1
Haymaker The more the user's Attack has been raised, the more it powers up sync moves. 10 120 1
HP + 20 HP + 20 4 48 2
Defense + 5 Defense + 5 2 24 1
S-Move: HP Recovery (M) 2 Restores the user's HP after using a sync move. 8 96 2
Unyielding 2 When the user has endured the most recent hit and has 1 HP remaining, occasionally allows the user to endure an additional hit. 10 120 3
HP + 20 HP + 20 4 48 2
Bullet Punch: Eagle Eye 9 Move: Bullet Punch Raises the user's critical-hit rate when the user's Pokémon uses a move. 10 120 3
Solid Steel Meteor Mash: Power 25 Solid Steel Meteor Mash: Power Up 25 5 60 3
Solid Steel Meteor Mash: Power 25 Solid Steel Meteor Mash: Power Up 25 5 60 3

Steven Summer 2020

Picture Name Role Base Rarity
Steven Artwork
Standard Outfit EX Outfit
Steven Strike ☆☆☆☆☆

 

Mindscape
Steven Summer 2020 Mindscape


Steven & Sandslash (Alola Form)

Picture Name Focal Move Type Weakness
Sandslash Image
English: Sandslash
Japan: Sandpan
サンドパン
French: Sablaireau
German: Sandamer
Korean: 고지
Ice-type Fighting-type
Passive Skills
Hail Bringer: Causes a hailstorm after using the user's sync move.
Snow Shelter: Protects the user from damage from a hailstorm.
Invigorating Hail 5: Powers up the user's moves during a hailstorm.
Theme Skills
Ice Strike - Raises allies's Attack and Sp. Atk by 15 when using Ice-type attacks
Hoenn: Raises allies's Attack and Sp. Atk by 2
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 2
Sunglasses: Raises allies's Attack and Sp. Atk by 2
Rock Lover: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Fiery + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
660 446 184 121 155 236
5 Star Max Potential Stats
760 486 224 161 195 276


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Icicle Spear Ice-typePhysical Category Move 15-18 100 2 (Gauge) Opponent
Attacks the target two to five times in a row
X Attack  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Attack
Icicle Crash Ice-typePhysical Category Move 105-126 90 3 (Gauge) Opponent
Has a moderate chance of making the target flinch
Coolest There Is!  Other Category Move   2 (Max Uses) Self
Raises the user's accuracy and critical-hit rate. In addition, sharply raises the user's critical-hit rate in a hailstorm.


Sync Moves
NameTypeCategoryMax PowerTarget
Too Cool Icicle Crash Ice-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Attack + 5 Attack + 5 2 24 1
Icicle Spear: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Icicle Spear: Power Up 1 Icicle Spear: Power Up 1 2 24 1
Defense + 5 Defense + 5 2 24 1
Sp. Def + 10 Sp. Def + 10 4 48 1
Icicle Spear: Power Up 1 Icicle Spear: Power Up 1 2 24 1
Icicle Spear: Power Up 1 Icicle Spear: Power Up 1 2 24 3
Icicle Spear: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 3
Speed + 20 Speed + 20 7 84 3
Stoic 2 Has a moderate chance of raising the Pokémon's Defense after it uses a move. 8 96 3
No Quarter Maximizes the number of times multistrike moves hit when the user's multistrike move is successful. 12 144 3
HP + 10 HP + 10 2 24 1
Defense + 5 Defense + 5 2 24 1
Icicle Crash: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Speed + 5 Speed + 5 2 24 1
Icicle Crash: Power Up 3 Icicle Crash: Power Up 3 3 36 1
Attack + 10 Attack + 10 4 48 1
Icicle Crash: Power Up 3 Icicle Crash: Power Up 3 3 36 3
Icicle Crash: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 3
HP + 20 HP + 20 4 48 3
Double Down 3 Powers up sync moves that are super effective. 10 120 3
Icicle Crash: Freeze Synergy 3 Powers up moves when the target is frozen. 10 120 3
Defense + 5 Defense + 5 2 24 1
Icicle Spear: Power Up 1 Icicle Spear: Power Up 1 2 24 1
Healing Hail 1 Restores the Pokémon's HP whenever it takes an action during a hailstorm. 7 84 1
Icicle Spear: Power Up 1 Icicle Spear: Power Up 1 2 24 1
HP + 20 HP + 20 4 48 3
X Attack: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 3
Sp. Def + 10 Sp. Def + 10 4 48 3
Hasty Hail 2 Quickly charges the move gauge in a hailstorm. 10 120 3
Icicle Spear: Cold Snap 2 Has a moderate chance of leaving the target frozen when a move targeting an opponent is successful. 10 120 3
Icicle Crash: Power Up 3 Icicle Crash: Power Up 3 3 36 1
Coolest There Is!: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Icicle Crash: Harry 2 Powers up moves when the target is flinching. 10 120 1
Icicle Crash: Power Up 3 Icicle Crash: Power Up 3 3 36 1
Attack + 5 Attack + 5 2 24 3
Icicle Crash: Power Up 3 Icicle Crash: Power Up 3 3 36 3
Flinch Hitter 5 Powers up sync moves when the target is flinching. 8 96 3
Defense + 10 Defense + 10 4 48 3
Freezer Burn 5 Powers up sync moves when the target is frozen. 8 96 3
Too Cool Icicle Crash: Power Up 25 Too Cool Icicle Crash: Power Up 25 5 60 3
Too Cool Icicle Crash: Power Up 25 Too Cool Icicle Crash: Power Up 25 5 60 3

Steven Anniversary 2021

Picture Name Role Base Rarity
Steven Artwork
Standard Outfit EX Outfit
Steven Strike ☆☆☆☆☆

 

Mindscape
Steven Anniversary 2021 Mindscape


Steven & Rayquaza (Shiny Rayquaza)

Picture Name Focal Move Type Weakness
Rayquaza Image
English: Rayquaza
Japan: Rayquaza
レックウザ
French: Rayquaza
German: Rayquaza
Korean: 레쿠쟈
Flying-type Ice-type
Passive Skills
Hoenn Flag Bearer (Master): Powers up the moves of all allied sync pairs by 10%.Reduces attack damage taken by all allied sync pairs by 20%.These percentages increase according to the number of allied sync pairs with the Hoenn theme on your team. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
Downside Up: When the user's stats would be lowered, raises the user's stats by the same amount instead.
Good Form: The more the user's stats are raised, the more it powers up the user's moves.
Move Gauge Refresh 4: Has a chance (50%) of charging the user's move gauge by one when a move is successful.
Theme Skills
Flying Strike - Raises allies's Attack and Sp. Atk by 15 when using Flying-type attacks
Hoenn: Raises allies's Attack and Sp. Atk by 2
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 2
Battle Facility Foe: Raises allies's Attack and Sp. Atk by 2
Rock Lover: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Rare + 2
Soothing -2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
634 266 132 266 132 316
5 Star Max Potential Stats
734 306 172 306 172 356


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Dragon Ascent Flying-typePhysical Category Move 192-230 100 4 (Gauge) Opponent
Lowers the user's Defense and Sp. Def by 1 stat rank.
X Attack  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Attack
Draco Meteor Dragon-typeSpecial Category Move 136-163 90 3 (Gauge) Opponent
Sharply lowers the user's Sp. Atk
Sky High!  Other Category Move   2 (Max Uses) Self
Raises the user's critical-hit rate by 3 stat ranks. Applies the Suppereffective Next effect to the user. When used by Mega Rayquaza, also raises the user's Speed by 2 stat ranks


Sync Moves
NameTypeCategoryMax PowerTarget
Triump and Glory Dragon Ascent Flying-typePhysical Category Move 160-192 Opponent
Become Mega Rayquaza until the end of battle.
EX Sync Effect: Move targets all Opponents


Steven & Rayquaza (Shiny Mega Rayquaza)

Picture Name Focal Move Type Weakness
Rayquaza Image
English: Rayquaza
Japan: Rayquaza
レックウザ
French: Rayquaza
German: Rayquaza
Korean: 레쿠쟈
Flying-type Ice-type
Passive Skills
Hoenn Flag Bearer (Master): Powers up the moves of all allied sync pairs by 10%.Reduces attack damage taken by all allied sync pairs by 20%.These percentages increase according to the number of allied sync pairs with the Hoenn theme on your team. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
Downside Up: When the user's stats would be lowered, raises the user's stats by the same amount instead.
Good Form: The more the user's stats are raised, the more it powers up the user's moves.
Move Gauge Refresh 4: Has a chance (50%) of charging the user's move gauge by one when a move is successful.
Theme Skills
Flying Strike - Raises allies's Attack and Sp. Atk by 15 when using Flying-type attacks
Hoenn: Raises allies's Attack and Sp. Atk by 2
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 2
Battle Facility Foe: Raises allies's Attack and Sp. Atk by 2
Rock Lover: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Rare + 2
Soothing -2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
634 266 132 266 132 442
5 Star Max Potential Stats
734 306 172 306 172 498


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Dragon Ascent Flying-typePhysical Category Move 192-230 100 4 (Gauge) Opponent
Lowers the user's Defense and Sp. Def by 1 stat rank.
X Attack  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Attack
Draco Meteor Dragon-typeSpecial Category Move 136-163 90 3 (Gauge) Opponent
Sharply lowers the user's Sp. Atk
Sky High!  Other Category Move   2 (Max Uses) Self
Raises the user's critical-hit rate by 3 stat ranks. Applies the Suppereffective Next effect to the user. When used by Mega Rayquaza, also raises the user's Speed by 2 stat ranks


Sync Moves
NameTypeCategoryMax PowerTarget
Triump and Glory Dragon Ascent Flying-typePhysical Category Move 160-192 Opponent
Become Mega Rayquaza until the end of battle.
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Attack 5 Attack 5 2 24 1
Dragon Ascent: Power 2 Dragon Ascent: Power Up 2 4 48 1
Sp. Def 5 Sp. Def 5 2 24 1
Speed 5 Speed 5 2 24 1
Dragon Ascent: Power 2 Dragon Ascent: Power Up 2 4 48 1
Dragon Ascent: Power 2 Dragon Ascent: Power Up 2 4 48 2
Dragon Ascent: Move Gauge Refresh 3 Move: Dragon Ascent Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Triumph and Glory Dragon Ascent: Power 25 Triumph and Glory Dragon Ascent: Power Up 25 5 60 2
Fierce Entry 1 Raises the user's Attack by 1 stat rank when it enters a battle. 9 108 3
Dragon Ascent: Fleet Feet 1 Move: Dragon Ascent Raises the user's Speed by 1 stat rank when its move is successful. 9 108 3
Attack 5 Attack 5 2 24 1
HP 10 HP 10 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
X Attack: MP Refresh 2 Move: X Attack Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Speed 10 Speed 10 4 48 1
Draco Meteor: Power 3 Draco Meteor: Power Up 3 4 48 2
Draco Meteor: Power 3 Draco Meteor: Power Up 3 4 48 2
Triumph and Glory Dragon Ascent: Power 25 Triumph and Glory Dragon Ascent: Power Up 25 5 60 2
Clear Power-Up 1 Powers up the user's moves when weather conditions are not in effect. 10 120 3
Clear as Day Prevents the user from flinching, becoming confused, or becoming trapped when weather conditions are not in effect. 10 120 3
Defense 5 Defense 5 2 24 1
Draco Meteor: Power 3 Draco Meteor: Power Up 3 4 48 1
Draco Meteor: Accuracy 10 Draco Meteor: Accuracy Up 10 5 60 1
Clear Sync-Up 5 Powers up the user's sync move when weather conditions are not in effect. 7 84 1
Draco Meteor: Power 3 Draco Meteor: Power Up 3 4 48 2
Draco Meteor: Move Gauge Refresh 3 Move: Draco Meteor Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Draco Meteor: Power 3 Draco Meteor: Power Up 3 4 48 2
Sync Freebie Applies the Free Move Next effect to the user after using its sync move. 8 96 3
Draco Meteor: Critical Strike 2 Move: Draco Meteor Powers up the user's attacks when they become critical hits. 9 108 3
Speed 5 Speed 5 2 24 1
HP 20 HP 20 4 48 1
Sky High!: MP Refresh 2 Move: Sky High! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Defense 5 Defense 5 2 24 1
Dragon Ascent: Power 2 Dragon Ascent: Power Up 2 4 48 2
Dragon Ascent: Power 2 Dragon Ascent: Power Up 2 4 48 2
Head Start 1 Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. 10 120 2
Weather Wipe 9 Removes all weather conditions when the user's Pokémon uses a move. 10 120 3
Clear Sync-Up 9 Powers up the user's sync move when weather conditions are not in effect. 9 108 3
Triumph and Glory Dragon Ascent: Power 25 Triumph and Glory Dragon Ascent: Power Up 25 5 60 3
Triumph and Glory Dragon Ascent: Power 25 Triumph and Glory Dragon Ascent: Power Up 25 5 60 3

Steven Sygna Suit

Picture Name Role Base Rarity
Steven Artwork
Standard Outfit EX Outfit
Steven
RoleTech
EX RoleSupport
☆☆☆☆☆

 

Mindscape
Steven Sygna Suit Mindscape


Steven & Deoxys (Normal Forme)

Picture Name Focal Move Type Weakness
Deoxys Image
English: Deoxys
Japan: Deoxys
デオキシス
French: Deoxys
German: Deoxys
Korean: 테오키스
Psychic-type Dark-type
Passive Skills
Downside Up: When the user's stats would be lowered, raises the user's stats by the same amount instead.
Pinpoint Entry 1: Raises the user's accuracy by 1 stat ranks when it enters a battle.
Entry Freebie: Applies the Free Move Next effect to the user when it enters a battle.
Theme Skills
Psychic Tech: Raises allies's Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Champion: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Sygna Suit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Space Cadet: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Expedition Skills
Soothing + 3
Fiery -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
696 236 164 236 164 354
5 Star Max Potential Stats
796 276 204 276 204 394
5 Star Max Potential EX Role Stats
856 276 244 276 244 394


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Try This!  Other Category Move   Self
Turns the field of play's terrain into Psychic Terrain. Raises the user's Defense, Sp. Atk, Sp. Def, and Speed by 2 stat ranks. Replaces the user's moves with different moves. Replaces some of the user's passive skills with different passive skills.
Attack!  Other Category Move   Self
Raises the user's Sp. Atk by 6 stat ranks. Raises the user's critical-hit rate by 3 stat ranks. Change into Attack Forme until the end of battle.
Faster!  Other Category Move   Self
Reduces the user's sync move countdown by 2. Raises the user's Speed by 6 stat ranks. Raises the user's evasiveness by 3 stat ranks. Change into Speed Forme until the end of battle.
Defend!  Other Category Move   Self
Raises the Attack and Sp. Atk of all allied sync pairs by 4 stat ranks. Applies the Damage Guard Next effect to the user. Change into Defense Forme until the end of battle.


Sync Moves
NameTypeCategoryMax PowerTarget
Space Rocks Psycho Boost Psychic-typeSpecial Category Move 200-240 Opponent
The more the user's stats are raised, the greater the power of this attack.
EX Sync Effect: Power * 1.5
EX Role Sync Effect (Support): Once per battle, the stat increase after using sync move is doubled.


Steven & Deoxys (Normal Forme)

Picture Name Focal Move Type Weakness
Deoxys Image
English: Deoxys
Japan: Deoxys
デオキシス
French: Deoxys
German: Deoxys
Korean: 테오키스
Psychic-type Dark-type
Passive Skills
Downside Up: When the user's stats would be lowered, raises the user's stats by the same amount instead.
Fuel Economy 1: Decreases the amount of move gauge slots the user's Pokémon needs to use moves by 1.
Aggravation 2: Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves.
Theme Skills
Psychic Tech: Raises allies's Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Champion: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Sygna Suit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Space Cadet: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Expedition Skills
Soothing + 3
Fiery -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
696 236 164 236 164 354
5 Star Max Potential Stats
796 276 204 276 204 394
5 Star Max Potential EX Role Stats
856 276 244 276 244 394


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Psycho Boost Psychic-typeSpecial Category Move 200-240 90 4 (Gauge) Opponent
Lowers the user's Sp. Atk by 2 stat ranks.
Recover Normal-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Self
Restores the user's HP by approximately 50% of its maximum HP.
Zen Headbutt Psychic-typePhysical Category Move 51-61 90 2 (Gauge) Opponent
Has a small chance of making the target flinch
Cosmic Power Psychic-typeOther Category Move   2 (Gauge) Self
Raises the user's Defense and Sp. Def by 1 stat rank.


Sync Moves
NameTypeCategoryMax PowerTarget
Space Rocks Psycho Boost Psychic-typeSpecial Category Move 200-240 Opponent
The more the user's stats are raised, the greater the power of this attack.
EX Sync Effect: Power * 1.5
EX Role Sync Effect (Support): Once per battle, the stat increase after using sync move is doubled.


Steven & Deoxys (Attack Forme)

Picture Name Focal Move Type Weakness
Deoxys Image
English: Deoxys
Japan: Deoxys
デオキシス
French: Deoxys
German: Deoxys
Korean: 테오키스
Psychic-type Dark-type
Passive Skills
Downside Up: When the user's stats would be lowered, raises the user's stats by the same amount instead.
Expanded Sync: When the user's sync move attacks an opponent, the target becomes all opposing sync pairs. The power of sync moves affected by this passive skill is not lowered even if there are multiple targets.
Power Combo 2: Has a chance (30%) of increasing the user's Physical Moves ↑ Next effect and Special Moves ↑ Next effect by 1 rank when its move is successful.
Theme Skills
Psychic Tech: Raises allies's Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Champion: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Sygna Suit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Space Cadet: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Expedition Skills
Soothing + 3
Fiery -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
696 472 114 472 114 354
5 Star Max Potential Stats
796 512 154 512 154 394
5 Star Max Potential EX Role Stats
856 512 194 512 194 394


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Psycho Boost Psychic-typeSpecial Category Move 200-240 90 4 (Gauge) Opponent
Lowers the user's Sp. Atk by 2 stat ranks.
Protect Normal-typeOther Category Move   2 (Gauge)
1 (Max Uses)
Self
Applies the Damage Guard Next effect to the user.
Zen Headbutt Psychic-typePhysical Category Move 51-61 90 2 (Gauge) Opponent
Has a small chance of making the target flinch
Cosmic Power Psychic-typeOther Category Move   2 (Gauge) Self
Raises the user's Defense and Sp. Def by 1 stat rank.


Sync Moves
NameTypeCategoryMax PowerTarget
Space Rocks Psycho Boost Psychic-typeSpecial Category Move 200-240 Opponent
The more the user's stats are raised, the greater the power of this attack.
EX Sync Effect: Power * 1.5
EX Role Sync Effect (Support): Once per battle, the stat increase after using sync move is doubled.


Steven & Deoxys (Defense Forme)

Picture Name Focal Move Type Weakness
Deoxys Image
English: Deoxys
Japan: Deoxys
デオキシス
French: Deoxys
German: Deoxys
Korean: 테오키스
Psychic-type Dark-type
Passive Skills
Downside Up: When the user's stats would be lowered, raises the user's stats by the same amount instead.
Stat Share 9: When a status move used by the user's Pokémon raises its stats only, raises the same stats by the same amount for all allied sync pairs instead.
Team Mind-Bracing Infliction+ 9: Raises the Sp. Def of all allied sync pairs by 2 stat ranks when the user's Pokémon uses a status move.
Theme Skills
Psychic Tech: Raises allies's Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Champion: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Sygna Suit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Space Cadet: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Expedition Skills
Soothing + 3
Fiery -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
696 118 328 118 328 177
5 Star Max Potential Stats
796 158 368 158 368 217
5 Star Max Potential EX Role Stats
856 158 408 158 408 217


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Psycho Boost Psychic-typeSpecial Category Move 200-240 90 4 (Gauge) Opponent
Lowers the user's Sp. Atk by 2 stat ranks.
Recover Normal-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Self
Restores the user's HP by approximately 50% of its maximum HP.
Zen Headbutt Psychic-typePhysical Category Move 51-61 90 2 (Gauge) Opponent
Has a small chance of making the target flinch
Iron Defense Steel-typeOther Category Move   2 (Gauge) Self
Raises the user's Defense by 2 stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Space Rocks Psycho Boost Psychic-typeSpecial Category Move 200-240 Opponent
The more the user's stats are raised, the greater the power of this attack.
EX Sync Effect: Power * 1.5
EX Role Sync Effect (Support): Once per battle, the stat increase after using sync move is doubled.


Steven & Deoxys (Speed Forme)

Picture Name Focal Move Type Weakness
Deoxys Image
English: Deoxys
Japan: Deoxys
デオキシス
French: Deoxys
German: Deoxys
Korean: 테오키스
Psychic-type Dark-type
Passive Skills
Downside Up: When the user's stats would be lowered, raises the user's stats by the same amount instead.
Afflicter's Fervor 2: Reduces the sync move countdown by 2 the first time the user's Pokémon uses a status move each battle.
Catalytic Infliction: Applies the Move Gauge Acceleration to the allied field of play the first time the user's Pokémon uses a status move each battle.
Theme Skills
Psychic Tech: Raises allies's Attack and Sp. Atk by 12 when using Psychic-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Champion: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Sygna Suit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Space Cadet: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Expedition Skills
Soothing + 3
Fiery -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
696 236 213 236 213 566
5 Star Max Potential Stats
796 276 253 276 253 606
5 Star Max Potential EX Role Stats
856 276 293 276 293 606


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Psycho Boost Psychic-typeSpecial Category Move 200-240 90 4 (Gauge) Opponent
Lowers the user's Sp. Atk by 2 stat ranks.
Recover Normal-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Self
Restores the user's HP by approximately 50% of its maximum HP.
Zen Headbutt Psychic-typePhysical Category Move 51-61 90 2 (Gauge) Opponent
Has a small chance of making the target flinch
Double Team Normal-typeOther Category Move   1 (Gauge) Self
Raises the user's evasiveness by 1 stat rank.


Sync Moves
NameTypeCategoryMax PowerTarget
Space Rocks Psycho Boost Psychic-typeSpecial Category Move 200-240 Opponent
The more the user's stats are raised, the greater the power of this attack.
EX Sync Effect: Power * 1.5
EX Role Sync Effect (Support): Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Psycho Boost: Power 2 Psycho Boost: Power Up 2 3 36 1
Space Rocks Psycho Boost: Power 25 Space Rocks Psycho Boost: Power Up 25 5 60 1
Space Rocks Psycho Boost: Power 25 Space Rocks Psycho Boost: Power Up 25 5 60 3
Space Rocks Psycho Boost: Power 25 Space Rocks Psycho Boost: Power Up 25 5 60 3
Psycho Boost: Power 2 Psycho Boost: Power Up 2 3 36 1
Psycho Boost: Accuracy 10 Psycho Boost: Accuracy Up 10 5 60 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Psycho Boost: Power 2 Psycho Boost: Power Up 2 3 36 1
Furious Brain The more the user's Sp. Atk is raised, the more it powers up the user's moves. 10 120 3
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 10 120 3
Psycho Boost: BOGO 4 Move: Psycho Boost Has a chance (50%) of applying the Free Move Next effect to the user when its move is successful. 10 120 3
Psycho Boost: Power 2 Psycho Boost: Power Up 2 3 36 1
Psycho Boost: Move Gauge Refresh 3 Move: Psycho Boost Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
HP 10 HP 10 2 24 1
Psycho Boost: Power 2 Psycho Boost: Power Up 2 3 36 1
Sp. Def 20 Sp. Def 20 7 84 3
Move Gauge Refresh 2 Has a chance (30%) of charging the user's move gauge by one when a move is successful. 7 84 3
Defense 20 Defense 20 7 84 3
Zen Headbutt: Power 2 Zen Headbutt: Power Up 2 3 36 1
Cosmic Power: Move Gauge Refresh 3 Move: Cosmic Power Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
HP 10 HP 10 2 24 1
HP 10 HP 10 2 24 1
Recover: MP Refresh 2 Move: Recover Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Iron Defense: Move Gauge Refresh 9 Move: Iron Defense Charges the user's move gauge by one when its move is successful. 10 120 3
Recover: Master Healer 1 Move: Recover Increases the amount of HP restored by the user's healing moves. 10 120 3
HP 10 HP 10 2 24 1
Recover: Move Gauge Refresh 3 Move: Recover Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Speed 5 Speed 5 2 24 1
Zen Headbutt: Power 3 Zen Headbutt: Power Up 3 3 36 1
Double Team: Move Gauge Refresh 9 Move: Double Team Charges the user's move gauge by one when its move is successful. 10 120 3
Morale Boost+ 9 Raises the user's Sp. Atk by 2 stat ranks when its Trainer uses a move. 10 120 3
Double Team: Pep Rally 1 Move: Double Team Raises the Speed of all allied sync pairs by 1 stat rank when the user's move is successful. 10 120 3
Zen Headbutt: Power 3 Zen Headbutt: Power Up 3 3 36 1
Zen Headbutt: Accuracy 10 Zen Headbutt: Accuracy Up 10 5 60 1
Attack 5 Attack 5 2 24 1
Zen Headbutt: Power 3 Zen Headbutt: Power Up 3 3 36 1
Critical Odds+ 9 Raises the user's critical-hit rate by 2 stat ranks when its Trainer uses a move. 10 120 3
Space Rocks Psycho Boost: Power 25 Space Rocks Psycho Boost: Power Up 25 5 60 3
Disarm 9 Lowers the target's Attack and Sp. Atk by one stat rank when the user's attack move is successful against a flinching, confused, or trapped opponent. 10 120 3
Zen Headbutt: Power 3 Zen Headbutt: Power Up 3 3 36 1
Zen Headbutt: Move Gauge Refresh 3 Move: Zen Headbutt Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Piercing Gaze Moves never miss. 10 120 4
Head Start 1 Reduces the user's sync move countdown by 1 the first time it enters a battle each battle. 10 120 5
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Vigilance Protects the user against critical hits. 10 120 4
Mind Games 9 Lowers the target's Sp. Def by one stat rank when the user's attack move against it is successful. 10 120 5

Steven Special Costume

Picture Name Role Base Rarity
Steven Artwork
Standard Outfit EX Outfit
Steven Tech ☆☆☆☆☆

 

Mindscape
Steven Special Costume Mindscape


Steven & Stoutland (Shiny Stoutland)

Picture Name Focal Move Type Weakness
Stoutland Image
English: Stoutland
Japan: Mooland
ムーランド
French: Mastouffe
German: Bissbark
Korean: 바랜드
Normal-type Fighting-type
Passive Skills
Rebuff Reducing Hit (Weakness): Lowers the target's Type Rebuff of its weakness type by 1 rank the first time the user's attack move is successful each battle.Rebuff Reducing Hit (Weakness): Lowers the target's Type Rebuff of its weakness type by one rank the first time the user's attack move is successful each battle.
Team Immunizing Command 9: Applies the Condition Nullification effect to all allied sync pairs when the user's Trainer uses a move. This effect can activate only once per battle.
Team Easy Target Speed Up 9: Raises the Speed of all allied sync pairs by 1 stat rank when the user's attack move is successful against an opponent with the No Evasion effect applied.
Theme Skills
Normal Tech: Raises allies's Attack and Sp. Atk by 12 when using Normal-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Special Costume: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Rock Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Space Cadet: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Expedition Skills
Soothing + 3
Fiery -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
713 472 184 354 184 304
5 Star Max Potential Stats
813 512 224 394 224 344


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Tackle Normal-typePhysical Category Move 25-30 100 1 (Gauge) Opponent
No additional effect
Super Effective ↑  Other Category Move   2 (Max Uses) Ally
Applies the Supereffective ↑ Next effect to an ally.
Binding Leer Normal-typeOther Category Move   1 (Gauge)
3 (Max Uses)
All opponents
Activation Condition: When there is at least one Pokémon with a lowered Type Rebuff on the opponent's field of play.
Deactivation Condition: When there are no longer any Pokémon with a lowered Type Rebuff on the opponent's field of play.
Never misses. Lowers the target's Attack, Defense, and Speed by 2 stat ranks. Applies the No Evasion effect to the target. Applies the Restrain effect to the target.
Mystery Solved!  Other Category Move   2 (Max Uses) Ally
Raises an ally's Speed by 2 stat ranks. Increases the Physical Moves ↑ Next effect of an ally by 3 ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Illuminating Normal Impact Normal-typePhysical Category Move 250-300 Opponent
The more the target's Defense is lowered, the greater the power of this attack.
EX Sync Effect: Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Defense 5 Defense 5 2 24 1
Attack 5 Attack 5 2 24 1
Tackle: Power 4 Tackle: Power Up 4 3 36 1
HP 10 HP 10 2 24 1
Tackle: Power 4 Tackle: Power Up 4 3 36 1
Tackle: Move Gauge Refresh 3 Move: Tackle Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Tackle: Power 4 Tackle: Power Up 4 3 36 1
Tackle: Flabbergast 4 Move: Tackle Has a chance (50%) of leaving the target confused when a move targeting that opponent is successful. 8 96 2
Quick Tempo Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. 10 120 3
Speed 20 Speed 20 7 84 2
Sync Free-for-All Applies the Free Move Next effect to all allied sync pairs the first time the user's sync move is used each battle. 10 120 3
HP 10 HP 10 2 24 1
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
Full-Bracing Command 2 Has a chance (30%) of raising the user's Defense and Sp. Def by 1 stat rank when its Trainer uses a move. 7 84 2
Sp. Def 5 Sp. Def 5 2 24 1
Easy Target Charge 9 Charges the user's move gauge by 1 when its attack move is successful against an opponent with the No Evasion effect applied. 7 84 2
Mystery Solved!: MP Refresh 2 Move: Mystery Solved! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Easy Target Staggering Hit 4 Has a chance (50%) of making the target flinch when the user's attack move is successful against an opponent with the No Evasion effect applied. 10 120 3
Mystery Solved!: Mighty Friend 9 Move: Mystery Solved! When the user's move targeting an allied sync pair (excluding field effects) is successful, increases the Physical Moves Up Next effect of the allied sync pair affected by the move by one rank. 10 120 3
Sand Shelter Protects the user from damage from a sandstorm. 5 60 1
Attack 5 Attack 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Safety Tether Applies the Enduring effect to the user the first time its sync move is used each battle. 8 96 2
Trainer Sync Redemption 1 Restores 1 MP for the user's Trainer the first time its sync move is used each battle. 9 108 3
Sands of Time 2 Quickly charges the move gauge during a sandstorm. 9 108 2
Adrenaline 2 Reduces the sync move countdown by 2 the first time the user's sync move is used each battle. 10 120 3
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Attack 5 Attack 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Tackle: Power 4 Tackle: Power Up 4 3 36 1
Sp. Def 5 Sp. Def 5 2 24 1
Tackle: Power 4 Tackle: Power Up 4 3 36 2
Super Effective ?: MP Refresh 2 Move: Super Effective Up Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Team Debut Dash 1 Raises the Speed of all allied sync pairs by 1 stat rank the first time the user enters a battle each battle. 10 120 2
Restrained Scope 9 Lowers the target's accuracy by 1 stat rank when the user's attack move is successful against a restrained opponent. 10 120 3
Restraining Sync-Up 9 Powers up the user's sync move when the target is restrained. 9 108 3
Illuminating Normal Impact: Power 25 Illuminating Normal Impact: Power Up 25 5 60 3
Illuminating Normal Impact: Power 25 Illuminating Normal Impact: Power Up 25 5 60 3

Steven (Lodge)

Picture Name Role Base Rarity
Steven Tech ☆☆☆☆

 

Mindscape
Steven  (Lodge) Mindscape


Steven & Cradily

Picture Name Focal Move Type Weakness
Cradily Image
English: Cradily
Japan: Yuradle
ユレイドル
French: Vacilys
German: Wielie
Korean: 릴리요
Rock-type Steel-type
Passive Skills
On a Roll 4: Raises the chance of lowering stat values with the additional effects of moves.
Water Guard: Reduces damage when the user is attacked by Water-type moves.
Catalytic Infliction: Applies the Move Gauge Acceleration to the allied field of play the first time the user's Pokémon uses a status move each battle.
Theme Skills
Rock Tech: Raises allies's Attack and Sp. Atk by 12 when using Rock-type attacks. Raises the maximum HP of all allied sync pairs by 12
Hoenn: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Champion: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Rock Lover: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Space Cadet: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Expedition Skills
Soothing + 3
Wistful -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
612 328 182 400 185 239
5 Star Stats
652 348 202 420 205 259
5 Star Max Potential Stats
692 368 222 440 225 279


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Acid Poison-typeSpecial Category Move 19-22 100 1 (Gauge) All opponents
Has a very small chance of lowering the target's Sp. Def.
Ancient Power Rock-typeSpecial Category Move 47-56 100 2 (Gauge) Opponent
Has a very small chance of raising hte user's Attack, Defense, Speed, Sp. Atk, and Sp. Def
Stealth Rock Rock-typeOther Category Move   2 (Gauge)
2 (Max Uses)
All opponents
Applies the Rock Damage Field effect to the opponents' field of play. (Rock Damage Field: The sync pairs will take Rock-type damage whenever they take an action.)
Gem Hunt!  Other Category Move   2 (Max Uses) Self
Raises the user's Sp. Atk and Sp. Def by 2 stat ranks. Applies the Enduring effect to the user.


Sync Moves
NameTypeCategoryMax PowerTarget
Agent of the Ancient Rock Beam Rock-typeSpecial Category Move 200-240 Opponent
This attack's power increases when the Rock Damage Field is applied to the opponents' field of play.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Acid: Power 4 Acid: Power Up 4 3 36 1
Acid: Power 4 Acid: Power Up 4 3 36 2
Sp. Atk 5 Sp. Atk 5 2 24 1
Acid: Power 4 Acid: Power Up 4 3 36 2
Rock DF Power-Up 3 Powers up the user's moves when the Rock Damage Field is applied to the opponent's field of play. 7 84 3
Acid: Move Gauge Refresh 3 Move: Acid Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Brainteaser The more the target's Sp. Def is lowered, the more it powers up the user's moves. 10 120 3
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
Ancient Power: Power 4 Ancient Power: Power Up 4 3 36 1
Swag Bag 3 Raises the chance of raising stat values with the additional effects of moves. 7 84 2
Ancient Power: Power 4 Ancient Power: Power Up 4 3 36 1
Ancient Power: Move Gauge Refresh 3 Move: Ancient Power Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Ancient Power: Power 4 Ancient Power: Power Up 4 3 36 2
Swag Bag 5 Raises the chance of raising stat values with the additional effects of moves. 10 120 3
Brute Wits The more the user's Sp. Def is raised, the more it powers up the user's sync move. 10 120 3
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
Ancient Power: Power 4 Ancient Power: Power Up 4 3 36 1
Ancient Power: Power 4 Ancient Power: Power Up 4 3 36 1
Gem Hunt!: Ramp Up 1 Move: Gem Hunt! Raises the user's Sp. Atk by 1 stat rank when its move is successful. 7 84 2
Gem Hunt!: MP Refresh 2 Move: Gem Hunt! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Sharp Entry 1 Raises the user's critical-hit rate by 1 stat rank when it enters a battle. 10 120 3
Agent of the Ancient Rock Beam: Power 25 Agent of the Ancient Rock Beam: Power Up 25 5 60 2
Staggering 2 Has a chance (30%) of making the target flinch when the user's attack move against it is successful. 10 120 3
Sp. Def 5 Sp. Def 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
Defense 5 Defense 5 2 24 1
Acid: Power 4 Acid: Power Up 4 3 36 1
Acid: Power 4 Acid: Power Up 4 3 36 1
Speed 20 Speed 20 7 84 2
Stealth Rock: MP Refresh 2 Move: Stealth Rock Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Agent of the Ancient Rock Beam: Power 25 Agent of the Ancient Rock Beam: Power Up 25 5 60 2
Stealth Rock: Follow-Through 9 Move: Stealth Rock Applies the Critical Hit Next effect to the user when its move is successful. 10 120 3
Stealth Rock: Super Preparation 9 Move: Stealth Rock Applies the Supereffective Up Next effect to the user when its move is successful. 10 120 3
Agent of the Ancient Rock Beam: Power 25 Agent of the Ancient Rock Beam: Power Up 25 5 60 3
Agent of the Ancient Rock Beam: Power 25 Agent of the Ancient Rock Beam: Power Up 25 5 60 3

Steven Arc Suit

Picture Name Role Base Rarity
Steven Artwork
Standard Outfit EX Outfit
Steven
RoleMulti
EX RoleSupport
☆☆☆☆☆

 

Mindscape
Steven Arc Suit Mindscape


Steven & Metagross

Picture Name Focal Move Type Weakness
Metagross Image
English: Metagross
Japan: Metagross
メタグロス
French: Métalosse
German: Metagross
Korean: 메타그로스
Steel-type Ghost-type
Passive Skills
Steel Myth (Arc): Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Steel theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
Steel Judgment (Arc): Raises the Steel Type Rebuff of all allied sync pairs by one rank the first time the user enters a battle each battle. Lowers the Steel Type Rebuff of all opposing sync pairs by one rank the first time the user enters a battle each battle.
What I Learned from My Adventure: Applies the Enduring effect to all allied sync pairs the first time the user enters a battle each battle. Applies the Free Move Next effect to the user when its attack move is successful. Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user's attack move is successful.
Wandering Stone Enthusiast: Protects the user against critical hits. Protects the user from damage from a sandstorm. When the user's stats would be lowered, raises the user's stats by the same amount instead.
Triage Tank 9: Restores the user's HP when it is hit by an attack move

Guaranteed Cookie Skill
Team Healing Entry: Applies the Gradual Healing effect to all allied sync pairs when the user enters a battle.
Theme Skills
Steel Multi: Raises the maximum HP of all allied sync pairs by 12 when using Steel-type attacks. Raises the maximum HP of all Sync Pairs by 12
Hoenn: Raises the Attack and Sp. Atk of all allied Sync Pairs by 1. Raises the maximum HP of all allied sync pairs by 1.
Champion: Raises the Attack and Sp. Atk of all allied Sync Pairs by 1. Raises the maximum HP of all allied sync pairs by 1.
Rock Lover: Raises the Attack and Sp. Atk of all allied Sync Pairs by 1. Raises the maximum HP of all allied sync pairs by 1.
Expedition Skills
Wistful + 3
Fiery -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
690 364 335 236 335 302
5 Star Max Potential Stats
790 404 375 276 375 342
5 Star Max Potential EX Role Stats
850 404 415 276 415 342


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Iron Head Steel-typePhysical Category Move 92-110 100 3 (Gauge) Opponent
Has a moderate chance of making the target flinch
Potion  Other Category Move   2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP
Almighty Flash Bullet Punch Steel-typePhysical Category Move 120-144 3 (Max Uses) All opponents
Activation Condition: When the user uses any move once. Deactivation Condition: When this move is used. Never misses. Lowers the target’s Defense and Sp. Def by two stat ranks. Raises the Defense and Sp. Def of all allied sync pairs by two stat ranks.
We're the Strongest!  Other Category Move   1 (Max Uses) All allies
Raises the Attack of all allied sync pairs by six stat ranks. Uses a maximum of three slots of the user’s move gauge. The more amount used, the more it raises the critical-hit rate of all allied sync pairs (can be raised by zero to three stat ranks maximum). Increases the Sync Move ↑ Next effect of all allied sync pairs by three ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Polished Steel Divine Meteor Mash Steel-typePhysical Category Move 300-360 Opponent
Become Mega Metagross until the end of battle. Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
EX Sync Effect: Lowers the opponent's Type Rebuff of a particular type the first time the user's Sync move is used each battle.
EX Role Sync Effect (Support): Once per battle, the stat increase after using sync move is doubled.


Steven & Metagross (Mega Metagross)

Picture Name Focal Move Type Weakness
Metagross Image
English: Metagross
Japan: Metagross
メタグロス
French: Métalosse
German: Metagross
Korean: 메타그로스
Steel-type Ghost-type
Passive Skills
Steel Myth (Arc): Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 20%. The more allied sync pairs with the Steel theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 10% and reduces damage by 3%. The maximum power-up is 30%, and the maximum damage reduction is 26%.)
Steel Judgment (Arc): Raises the Steel Type Rebuff of all allied sync pairs by one rank the first time the user enters a battle each battle. Lowers the Steel Type Rebuff of all opposing sync pairs by one rank the first time the user enters a battle each battle.
What I Learned from My Adventure: Applies the Enduring effect to all allied sync pairs the first time the user enters a battle each battle. Applies the Free Move Next effect to the user when its attack move is successful. Increases the Physical Moves ↑ Next effect of all allied sync pairs by one rank when the user's attack move is successful.
Wandering Stone Enthusiast: Protects the user against critical hits. Protects the user from damage from a sandstorm. When the user's stats would be lowered, raises the user's stats by the same amount instead.
Team Triage Tank 9: Restores the HP of all allied sync pairs when the user is hit by an attack move.

Guaranteed Cookie Skill
Team Healing Entry: Applies the Gradual Healing effect to all allied sync pairs when the user enters a battle.
Theme Skills
Steel Multi: Raises the maximum HP of all allied sync pairs by 12 when using Steel-type attacks. Raises the maximum HP of all Sync Pairs by 12
Hoenn: Raises the Attack and Sp. Atk of all allied Sync Pairs by 1. Raises the maximum HP of all allied sync pairs by 1.
Champion: Raises the Attack and Sp. Atk of all allied Sync Pairs by 1. Raises the maximum HP of all allied sync pairs by 1.
Rock Lover: Raises the Attack and Sp. Atk of all allied Sync Pairs by 1. Raises the maximum HP of all allied sync pairs by 1.
Expedition Skills
Wistful + 3
Fiery -1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
690 400 368 259 368 332
5 Star Max Potential Stats
790 444 412 303 412 376
5 Star Max Potential EX Role Stats
850 444 452 303 452 376


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Iron Head Steel-typePhysical Category Move 92-110 100 3 (Gauge) Opponent
Has a moderate chance of making the target flinch
Potion  Other Category Move   2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP
Almighty Flash Bullet Punch Steel-typePhysical Category Move 120-144 3 (Max Uses) All opponents
Activation Condition: When the user uses any move once. Deactivation Condition: When this move is used. Never misses. Lowers the target’s Defense and Sp. Def by two stat ranks. Raises the Defense and Sp. Def of all allied sync pairs by two stat ranks.
We're the Strongest!  Other Category Move   1 (Max Uses) All allies
Raises the Attack of all allied sync pairs by six stat ranks. Uses a maximum of three slots of the user’s move gauge. The more amount used, the more it raises the critical-hit rate of all allied sync pairs (can be raised by zero to three stat ranks maximum). Increases the Sync Move ↑ Next effect of all allied sync pairs by three ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Polished Steel Divine Meteor Mash Steel-typePhysical Category Move 300-360 Opponent
Become Mega Metagross until the end of battle. Restores the HP of all allied sync pairs by approximately 20% of their maximum HP.
EX Sync Effect: Lowers the opponent's Type Rebuff of a particular type the first time the user's Sync move is used each battle.
EX Role Sync Effect (Support): Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Attack 5 Attack 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
HP 40 HP 40 0 5 2
Polished Steel Divine Meteor Mash: Power 50 Polished Steel Divine Meteor Mash: Power ↑ 50 0 5 3
Hit: Attack ↓ & Sp. Atk ↓ 9 Lowers the target’s Attack and Sp. Atk by one stat rank when the user’s attack move is successful. 0 5 4
Sync Burst 1 Restores one MP for the user the first time its sync move is used each battle. 0 5 5
Attack 5 Attack 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Iron Head: Power 3 Iron Head: Power ↑ 3 3 36 1
Iron Head: Power 3 Iron Head: Power ↑ 3 3 36 1
Iron Head: Power 3 Iron Head: Power ↑ 3 3 36 2
Defense 20 Defense 20 7 84 2
Sterner Stuff 2 Reduces damage when the user is hit by a physical attack move. 8 96 2
Status Immunity Status conditions cannot be inflicted on the user. 10 120 3
Haymaker The more the user’s Attack is raised, the more it powers up the user’s sync move. 10 120 3
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Almighty Flash Bullet Punch: Power 3 Almighty Flash Bullet Punch: Power ↑ 3 3 36 1
Antitoxin Prevents the user from getting poisoned or badly poisoned. 5 60 1
Almighty Flash Bullet Punch: Power 3 Almighty Flash Bullet Punch: Power ↑ 3 3 36 1
HP 10 HP 10 2 24 2
We’re the Strongest!: MP Refresh 2 Move: We’re the Strongest! Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Almighty Flash Bullet Punch: Power 3 Almighty Flash Bullet Punch: Power ↑ 3 3 36 2
Endure Again Except in certain circumstances, when the user’s Enduring effect activates for the first time and the user has 1 HP remaining, applies the Enduring effect to the user again each battle. 10 120 3
Head Start 1 Reduces the user’s sync move countdown by one the first time it enters a battle each battle. 10 120 3
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Iron Head: Power 3 Iron Head: Power ↑ 3 3 36 1
Iron Head: Power 3 Iron Head: Power ↑ 3 3 36 1
Iron Head: Move Gauge Refresh 3 Move: Iron Head Has a chance (40%) of charging the user’s move gauge by one when its move is successful. 7 84 1
Speed 5 Speed 5 2 24 2
Revenge Boost 4 Has a chance (50%) of charging the user’s move gauge by one when the user is hit by an attack move. 8 96 2
Attack 10 Attack 10 4 48 2
Furious Brawn The more the user’s Attack is raised, the more it powers up the user’s moves. 10 120 3
Iron Head: Aggravation 1 Move: Iron Head Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 10 120 3
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Attack 5 Attack 5 2 24 1
Almighty Flash Bullet Punch: Power 3 Almighty Flash Bullet Punch: Power ↑ 3 3 36 1
Almighty Flash Bullet Punch: Power 3 Almighty Flash Bullet Punch: Power ↑ 3 3 36 1
Sp. Def 20 Sp. Def 20 7 84 2
Potion: Master Healer 1 Move: Potion Increases the amount of HP restored by the user’s healing moves. 10 120 2
Potion: MP Refresh 2 Move: Potion Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 2
Potion: MP Refresh 2 Move: Potion Has a chance (30%) of restoring one MP of the user’s move when that move is successful. 7 84 3
Potion: Master Healer 1 Move: Potion Increases the amount of HP restored by the user’s healing moves. 10 120 3
Polished Steel Divine Meteor Mash: Power 25 Polished Steel Divine Meteor Mash: Power ↑ 25 5 60 3
Polished Steel Divine Meteor Mash: Power 25 Polished Steel Divine Meteor Mash: Power ↑ 25 5 60 3