AnchorsSteven
Steven
Summer 2020
Summer 2020

Steven

Picture Name Role Base Rarity
Steven Artwork
Standard Outfit EX Outfit
Steven Strike ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingSteven and Lyra Seasonal Scout (July 20th - August 3rd 2021) - 1%
Super Spotlight Poké Fair Scout (May 25th - June 8th 2021) - 0.5%
Cynthia and Steven Poké Fair Scout (November 24th 2020 - December 14th 2020) - 1.5%
Steven Seasonal Spotlight Scout (July 31st 2020 - August 14th 2020) - 2%
Steven Poké Fair Scout (June 23rd 2020 - July 4th 2020) - 5%
and more...

Pokédex Entry

Flavor Text
StevenKnown as the wandering stone collector due to his love of rare stones, he is actually the heir to the Devon Corporation and Champion of the Hoenn Pokémon League.
Steven
Summer 2020
Steven's looking a little festive in his cool summer attire! He and his Alolan Sandslash partner escape the heat by entering caves in search of rare stones.

Steven's Pokémon

Steven & Metagross

Picture Name Focal Move Type Weakness
Metagross Image
English: Metagross
Japan: Metagross
メタグロス
French: Métalosse
German: Metagross
Korean: 메타그로스
Steel-type Ghost-type
Passive Skills
Power Chain 3: Powers up moves when unity bonus is in effect.
Impervious: Stats cannot be lowered.
Theme Skills
Steel Strike - Raises allies's Attack and Sp. Atk by 15 when using Steel-type attacks
Hoenn: Raises allies's Attack and Sp. Atk by 2
Champion: Raises allies's Attack and Sp. Atk by 2
Rock Lover: Raises allies's Attack and Sp. Atk by 2
Space Cadet: Raises allies's Attack and Sp. Atk by 2.


Standard Max Level (Lv. 135) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
476 417 185 134 181 240
5 Star Max Potential Stats
576 457 225 174 221 280


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Meteor Mash Steel-typePhysical Category Move 55-66 90 2 Opponent
Has a small chance of raising the user's Attack
X Attack  Other Category Move   2 Self
Sharply raises the user's Attack
Iron Head Steel-typePhysical Category Move 92-110 100 3 Opponent
Has a moderate chance of making the target flinch
Best There Is!  Other Category Move   2 Self
Raises the user's Defense. Ensures that the user's next attack will be a critical hit. If Metagross has Mega Evolved, makes the user able to endure the next hit it takes.


Sync Moves
NameTypeCategoryMax PowerTarget
Solid Steel Meteor Mash Steel-typePhysical Category Move 160-192 Opponent
Become Mega Metagross until the end of the battle.
EX Sync Effect: Move targets all Opponents


Steven & Metagross (Mega Metagross)

Picture Name Focal Move Type Weakness
Metagross Image
English: Metagross
Japan: Metagross
メタグロス
French: Métalosse
German: Metagross
Korean: 메타그로스
Steel-type Ghost-type
Passive Skills
Power Chain 3: Powers up moves when unity bonus is in effect.
Impervious: Stats cannot be lowered.
Theme Skills
Steel Strike - Raises allies's Attack and Sp. Atk by 15 when using Steel-type attacks
Hoenn: Raises allies's Attack and Sp. Atk by 2
Champion: Raises allies's Attack and Sp. Atk by 2
Rock Lover: Raises allies's Attack and Sp. Atk by 2
Space Cadet: Raises allies's Attack and Sp. Atk by 2.


Standard Max Level (Lv. 135) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
476 500 203 134 199 240
5 Star Max Potential Stats
576 548 247 174 243 280


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Iron Head Steel-typePhysical Category Move 92-110 100 3 Opponent
Has a moderate chance of making the target flinch
X Attack  Other Category Move   2 Self
Sharply raises the user's Attack
Bullet Punch Steel-typePhysical Category Move 75-90 100 3 Opponent
No additional effect
Best There Is!  Other Category Move   2 Self
Raises the user's Defense. Ensures that the user's next attack will be a critical hit. If Metagross has Mega Evolved, makes the user able to endure the next hit it takes.


Sync Moves
NameTypeCategoryMax PowerTarget
Solid Steel Meteor Mash Steel-typePhysical Category Move 160-192 Opponent
Become Mega Metagross until the end of the battle.
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
Attack + 5 Attack + 5 2 24 1
Attack + 5 Attack + 5 2 24 1
Meteor Mash: Power 4 Meteor Mash: Power Up 4 2 24 1
Meteor Mash: Power 4 Meteor Mash: Power Up 4 2 24 1
Meteor Mash: Move Gauge Refresh 2 Move: Meteor Mash Occasionally increases the user's move gauge by one when a move is successful. 6 72 1
Meteor Mash: Power 4 Meteor Mash: Power Up 4 2 24 1
Meteor Mash: Power 4 Meteor Mash: Power Up 4 2 24 2
Meteor Mash: Move Gauge Refresh 2 Move: Meteor Mash Occasionally increases the user's move gauge by one when a move is successful. 6 72 2
Meteor Mash: Power 4 Meteor Mash: Power Up 4 3 36 2
Meteor Mash: Power 4 Meteor Mash: Power Up 4 3 36 3
Meteor Mash: Swag Bag 1 Move: Meteor Mash Raises the chance of raising stat values with the additional effects of moves. 10 120 3
HP + 10 HP + 10 2 24 1
Speed + 5 Speed + 5 2 24 1
X Attack: MP Refresh 3 Move: X Attack Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Speed + 5 Speed + 5 2 24 1
Defense + 10 Defense + 10 4 48 1
Attack + 10 Attack + 10 5 60 1
Best There Is!: MP Refresh 3 Move: Best There Is! Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 2
Sp. Def + 10 Sp. Def + 10 4 48 2
Force Field 1 Has a small chance of raising the Sp. Def of all allied sync pairs when the user's Pokémon uses a move. 8 96 2
Natural Remedy Once per battle, removes all status conditions from the user when the user is inflicted by any status condition. 4 48 3
Stoic 2 Occasionally raises the Pokémon's Defense after it uses a move. 8 96 3
Speed + 5 Speed + 5 2 24 1
Iron Head: Power 5 Iron Head: Power Up 5 5 60 1
Sp. Def + 5 Sp. Def + 5 3 36 1
Iron Head: Power 5 Iron Head: Power Up 5 5 60 2
Sp. Def + 5 Sp. Def + 5 3 36 1
Iron Head: Move Gauge Refresh 3 Move: Iron Head Has a moderately good chance of increasing the user's move gauge by one when a move is successful. 6 72 2
Iron Head: Aggravation 1 Move: Iron Head Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 10 120 3
Iron Head: Power 5 Iron Head: Power Up 5 5 60 2
Iron Head: Power 5 Iron Head: Power Up 5 5 60 3
Attack + 5 Attack + 5 3 36 1
Attack + 10 Attack + 10 5 60 1
Haymaker The more the user's Attack has been raised, the more it powers up sync moves. 10 120 1
HP + 20 HP + 20 4 48 2
Defense + 5 Defense + 5 2 24 1
Recuperation 2 Restores the user's HP after using a sync move. 8 96 2
Unyielding 2 When the user has endured the most recent hit and has 1 HP remaining, occasionally allows the user to endure an additional hit. 10 120 3
HP + 20 HP + 20 4 48 2
Bullet Punch: Eagle Eye 9 Move: Bullet Punch Raises the user's critical-hit rate when the user's Pokémon uses a move. 10 120 3
Solid Steel Meteor Mash: Power 25 Solid Steel Meteor Mash: Power Up 25 5 60 3
Solid Steel Meteor Mash: Power 25 Solid Steel Meteor Mash: Power Up 25 5 60 3

Steven Summer 2020

Picture Name Role Base Rarity
Steven Artwork
Standard Outfit EX Outfit
Steven Strike ☆☆☆☆☆

 

Steven & Sandslash (Alola Form)

Picture Name Focal Move Type Weakness
Sandslash Image
English: Sandslash
Japan: Sandpan
サンドパン
French: Sablaireau
German: Sandamer
Korean: 고지
Ice-type Fighting-type
Passive Skills
Hail Bringer: Causes a hailstorm after a sync move.
Snow Shelter: Protects the Pokémon from damage from a hailstorm.
Invigorating Hail 5: Powers up moves in a hailstorm.
Theme Skills
Ice Strike - Raises allies's Attack and Sp. Atk by 15 when using Ice-type attacks
Hoenn: Raises allies's Attack and Sp. Atk by 2
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 2
Sunglasses: Raises allies's Attack and Sp. Atk by 2
Rock Lover: Raises allies's Attack and Sp. Atk by 2


Standard Max Level (Lv. 135) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
615 413 172 112 143 218
5 Star Max Potential Stats
715 453 212 152 183 258


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Icicle Spear Ice-typePhysical Category Move 15-18 100 2 Opponent
Attacks the target two to five times in a row
X Attack  Other Category Move   2 Self
Sharply raises the user's Attack
Icicle Crash Ice-typePhysical Category Move 105-126 90 3 Opponent
Has a moderate chance of making the target flinch
Coolest There Is!  Other Category Move   2 Self
Raises the user's accuracy and critical-hit rate. In addition, sharply raises the user's critical-hit rate in a hailstorm.


Sync Moves
NameTypeCategoryMax PowerTarget
Too Cool Icicle Crash Ice-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Attack + 5 Attack + 5 2 24 1
Icicle Spear: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Icicle Spear: Power Up 1 Icicle Spear: Power Up 1 2 24 1
Defense + 5 Defense + 5 2 24 1
Sp. Def + 10 Sp. Def + 10 4 48 1
Icicle Spear: Power Up 1 Icicle Spear: Power Up 1 2 24 1
Icicle Spear: Power Up 1 Icicle Spear: Power Up 1 2 24 3
Icicle Spear: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 3
Speed + 20 Speed + 20 7 84 3
Stoic 2 Has a moderate chance of raising the Pokémon's Defense after it uses a move. 8 96 3
No Quarter Maximizes the number of times multistrike moves hit when the user's multistrike move is successful. 12 144 3
HP + 10 HP + 10 2 24 1
Defense + 5 Defense + 5 2 24 1
Icicle Crash: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
Speed + 5 Speed + 5 2 24 1
Icicle Crash: Power Up 3 Icicle Crash: Power Up 3 3 36 1
Attack + 10 Attack + 10 4 48 1
Icicle Crash: Power Up 3 Icicle Crash: Power Up 3 3 36 3
Icicle Crash: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 3
HP + 20 HP + 20 4 48 3
Double Down 3 Powers up sync moves that are super effective. 10 120 3
Icicle Crash: Freeze Synergy 3 Powers up moves when the target is frozen. 10 120 3
Defense + 5 Defense + 5 2 24 1
Icicle Spear: Power Up 1 Icicle Spear: Power Up 1 2 24 1
Healing Hail 1 Restores the Pokémon's HP whenever it takes an action during a hailstorm. 7 84 1
Icicle Spear: Power Up 1 Icicle Spear: Power Up 1 2 24 1
HP + 20 HP + 20 4 48 3
X Attack: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 3
Sp. Def + 10 Sp. Def + 10 4 48 3
Hasty Hail 2 Quickly charges the move gauge in a hailstorm. 10 120 3
Icicle Spear: Cold Snap 2 Has a moderate chance of leaving the target frozen when a move targeting an opponent is successful. 10 120 3
Icicle Crash: Power Up 3 Icicle Crash: Power Up 3 3 36 1
Coolest There Is!: MP Refresh 2 Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Icicle Crash: Harry 2 Powers up moves when the target is flinching. 10 120 1
Icicle Crash: Power Up 3 Icicle Crash: Power Up 3 3 36 1
Attack + 5 Attack + 5 2 24 3
Icicle Crash: Power Up 3 Icicle Crash: Power Up 3 3 36 3
Flinch Hitter 5 Powers up sync moves when the target is flinching. 8 96 3
Defense + 10 Defense + 10 4 48 3
Freezer Burn 5 Powers up sync moves when the target is frozen. 8 96 3
Too Cool Icicle Crash: Power Up 25 Too Cool Icicle Crash: Power Up 25 5 60 3
Too Cool Icicle Crash: Power Up 25 Too Cool Icicle Crash: Power Up 25 5 60 3