AnchorsFalkner
Falkner
Falkner
Falkner
Falkner
Falkner

Falkner

Picture Name Role Base Rarity
Falkner Artwork
Standard Outfit EX Outfit
Falkner Support ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingTriple Feature Poke Fair Scout C (April 27th 2024 - May 9th 2024) - 0.077%
Triple Feature Poke Fair Scout B (April 27th 2024 - May 9th 2024) - 0.077%
Triple Feature Poke Fair Scout A (April 27th 2024 - May 9th 2024) - 0.077%
Rika Poke Fair Scout (April 26th 2024 - May 16th 2024) - 0.112%
Archie Master Fair Scout (April 25th 2024 - May 25th 2024) - 0.161%
and more...

Pokédex Entry

Flavor Text
FalknerThis Flying-type Pokémon user and Johto Gym Leader has a serious demeanor and can be a bit hardheaded. He aims to become a great Trainer like his father.
Mindscape
Falkner Mindscape

Falkner's Pokémon

Falkner & Swellow

Picture Name Focal Move Type Weakness
Swellow Image
English: Swellow
Japan: Ohsubame
オオスバメ
French: Hélédelle
German: Schwalboss
Korean: 스왈로
Flying-type Ice-type
Passive Skills
Ridicure 4: Has a chance (50%) of restoring the user's HP by approximately 20% of its maximum HP when an opponent's attack move targeting the user misses.
Fail Forward 1: Charges the user's move gauge by 1 when an opponent's attack move targeting the user misses.
Group Slapdash 9: Raises the Speed of all allied sync pairs by one stat rank when an opponent's attack move targeting the user misses.
Theme Skills
Flying Support - Raises the maximum HP of all allied sync pairs by 30
Johto: Raises the maximum HP of all allied sync pairs by 4
Gym Leader: Raises the maximum HP of all allied sync pairs by 4
Pokeathlete: Raises the maximum HP of all allied sync pairs by 4.
Expedition Skills
Soothing + 1
Wistful + 1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
668 123 244 97 243 336
5 Star Max Potential Stats
768 163 284 137 283 376


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Air Slash Flying-typeSpecial Category Move 45-54 95 2 (Gauge) Opponent
Has a moderate chance of making the target flinch
Dire Hit All +  Other Category Move   2 (Max Uses) All allies
Sharply raises the critical hit rate of all allied sync pairs
Fly Flying-typePhysical Category Move 169-202 95 3 (Max Uses) Opponent
The user begins flying. After a set time, the user stops flying and attacks. No other actions can be taken while flying. Most moves used by opponents will not hit the user while it is flying. If the user is hit by a sync move while flying, it will stop flying.
Soar!  Other Category Move   2 (Max Uses) All allies
Raises the Attack and Sp. Atk of all alied sync pairs by 2 stat ranks. Raises the user's Speed by 1 stat rank


Sync Moves
NameTypeCategoryMax PowerTarget
Magnificent Winds Aerial Ace Flying-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Def 5 Sp. Def 5 2 24 1
Fly: Power 2 Fly: Power Up 2 3 36 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Fly: Power 2 Fly: Power Up 2 3 36 1
Fly: Power 2 Fly: Power Up 2 3 36 1
Sp. Def 5 Sp. Def 5 2 24 2
Fly: Power 2 Fly: Power Up 2 3 36 1
Fly: MP Refresh 1 Move: Fly Has a chance (20%) of restoring one MP of the user's move when that move is successful. 5 60 2
Fly: MP Refresh 2 Move: Fly Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Group Spectacle 9 Raises the accuracy of all allied sync pairs by one stat rank when an opponent's attack move targeting the user misses. 8 96 2
Group Gloat 9 Raises the Attack, Sp. Atk—or both—of all allied sync pairs by one stat rank when an opponent's attack move targeting the user misses. 10 120 3
Air Slash: Power 3 Air Slash: Power Up 3 4 48 1
Air Slash: Power 3 Air Slash: Power Up 3 4 48 1
Attack 5 Attack 5 2 24 1
Air Slash: Move Gauge Refresh 4 Move: Air Slash Has a chance (50%) of charging the user's move gauge by one when a move is successful. 5 60 1
HP 20 HP 20 4 48 2
Air Slash: Accuracy 5 Air Slash: Accuracy Up 5 5 60 2
Air Slash: Foul Fighting 5 Move: Air Slash Powers up the user's moves when the move's target or targets are flinching, confused, or trapped. 7 84 2
Air Slash: Aggravation 1 Move: Air Slash Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 10 120 3
Sync Cure Removes all status conditions from the user after using its sync move. 8 96 3
Sp. Def 5 Sp. Def 5 2 24 1
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Fly: Power 2 Fly: Power Up 2 3 36 1
Soar!: Move Gauge Refresh 4 Move: Soar! Has a chance (50%) of charging the user's move gauge by one when a move is successful. 7 84 1
Inertia The more user's Speed is raised, the more it powers up the user's sync moves. 8 96 2
Fly: Power 2 Fly: Power Up 2 3 36 1
Soar!: MP Refresh 2 Move: Soar! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Sync Quickening 1 Restores 1 MP of the user's moves with a quick move effect tag after using its sync move. 7 84 3
Speed 20 Speed 20 7 84 2
Synchro Healing 1 Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move. 10 120 3
Air Slash: Power 3 Air Slash: Power Up 3 4 48 1
Attack 5 Attack 5 2 24 1
Air Slash: Power 3 Air Slash: Power Up 3 4 48 1
Dire Hit All +: MP Refresh 3 Move: Dire Hit All + Has a chance (40%) of restoring one MP of the user's move when that move is successful. 7 84 1
HP 10 HP 10 2 24 2
Defense 10 Defense 10 4 48 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 8 96 2
Quick Tempo Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. 9 108 3
Haste Speed cannot be lowered. 10 120 3
Magnificent Winds Aerial Ace: Power 25 Magnificent Winds Aerial Ace: Power Up 25 5 60 3
Magnificent Winds Aerial Ace: Power 25 Magnificent Winds Aerial Ace: Power Up 25 5 60 3

Falkner (BP)

Picture Name Role Base Rarity
Falkner Artwork Falkner Support ☆☆☆☆

 

Mindscape
Falkner  (BP) Mindscape


Falkner & Pidgeot

Picture Name Focal Move Type Weakness
Pidgeot Image
English: Pidgeot
Japan: Pigeot
ピジョット
French: Roucarnage
German: Tauboss
Korean: 피죤투
Flying-type Electric-type
Passive Skills
Trip Up 9: Lowers the target's Speed by one stat rank when the user's attack move against it is successful.
Pinpoint Entry 1: Raises the user's accuracy by 1 stat ranks when it enters a battle.
Acuity: Accuracy cannot be lowered.
Theme Skills
Flying Support: Raises the maximum HP of all allied sync pairs by 30
Johto: Raises the maximum HP of all allied sync pairs by 4
Gym Leader: Raises the maximum HP of all allied sync pairs by 4
Pokeathlete: Raises the maximum HP of all allied sync pairs by 4
Expedition Skills
Fiery + 1
Soothing + 1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
639 380 166 380 166 344
5 Star Stats
679 400 186 400 186 364
5 Star Max Potential Stats
719 420 206 420 206 384


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Air Cutter Flying-typeSpecial Category Move 43-51 95 2 (Gauge) All opponents
Critical hits land more easily
Defog Flying-typeOther Category Move   2 (Gauge)
2 (Max Uses)
Opponent
Clears the entire field of terrain effects. Clears all field effects from the opponents' field of play. Lowers the target's evasiveness.
Mud-Slap Ground-typeSpecial Category Move 13-15 90 1 (Gauge) Opponent
Lowers the target's accuracy
Real Power!  Other Category Move   2 (Max Uses) Self
Raises the user's Sp. Atk and Speed by 2 stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Cherished Memories Flying Beam Flying-typeSpecial Category Move 200-240 Opponent
The more the target's Speed is lowered, the greater the power of this attack.
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Defense 5 Defense 5 2 24 1
HP 10 HP 10 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Air Cutter: Power 4 Air Cutter: Power Up 4 3 36 1
Air Cutter: Accuracy 5 Air Cutter: Accuracy Up 5 3 36 1
Air Cutter: Power 4 Air Cutter: Power Up 4 3 36 2
Speed 5 Speed 5 2 24 1
Air Cutter: Move Gauge Refresh 3 Move: Air Cutter Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Overwhelm 9 Lowers the target's Attack by one stat rank when the user's attack move against it is successful. 10 120 3
Air Cutter: Gobsmack 4 Move: Air Cutter Has a chance (50%) of leaving the target confused when the user's attack move against it is successful. 8 96 2
Cherished Memories Flying Beam: Power 25 Cherished Memories Flying Beam: Power Up 25 5 60 3
Defense 5 Defense 5 2 24 1
Air Cutter: Power 4 Air Cutter: Power Up 4 3 36 1
Air Cutter: Power 4 Air Cutter: Power Up 4 3 36 1
HP 20 HP 20 4 48 2
Air Cutter: Power 4 Air Cutter: Power Up 4 3 36 1
Real Power!: Move Gauge Refresh 3 Move: Real Power! Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Double Down 3 Powers up the user's sync moves that are super effective. 9 108 2
Real Power!: Critical Eye 1 Move: Real Power! Raises the user's critical-hit rate by 1 stat rank when its move is successful. 10 120 3
Real Power!: MP Refresh 2 Move: Real Power! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Sp. Def 5 Sp. Def 5 2 24 1
Mud-Slap: Power 4 Mud-Slap: Power Up 4 3 36 1
Mud-Slap: Accuracy 10 Mud-Slap: Accuracy Up 10 5 60 1
Speed 5 Speed 5 2 24 1
Mud-Slap: Power 4 Mud-Slap: Power Up 4 3 36 2
Mud-Slap: Move Gauge Refresh 3 Move: Mud-Slap Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Obscuring Sync 5 Powers up the user's sync move when the target's accuracy is lowered. 10 120 3
Sp. Atk 10 Sp. Atk 10 4 48 2
Mud-Slap: Ripple Effect 2 Move: Mud-Slap When a move used by the user's Pokémon lowers an opponent's stat, has a chance (30%) of lowering the same stat for all opposing sync pairs instead. 8 96 3
Speed 5 Speed 5 2 24 1
Unbending Defense cannot be lowered. 5 60 1
Sp. Def 5 Sp. Def 5 2 24 1
Mud-Slap: Power 4 Mud-Slap: Power Up 4 3 36 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Mud-Slap: Power 4 Mud-Slap: Power Up 4 3 36 1
Mud-Slap: Power 4 Mud-Slap: Power Up 4 3 36 2
Defog: Move Gauge Refresh 3 Move: Defog Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Defog: MP Refresh 2 Move: Defog Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Dizzying Power The more the target's accuracy is lowered, the more it powers up the user's moves. 10 120 3
Cherished Memories Flying Beam: Power 25 Cherished Memories Flying Beam: Power Up 25 5 60 3
Cherished Memories Flying Beam: Power 25 Cherished Memories Flying Beam: Power Up 25 5 60 3
Cherished Memories Flying Beam: Power 25 Cherished Memories Flying Beam: Power Up 25 5 60 3

Falkner

Picture Name Role Base Rarity
Falkner Artwork Falkner
RoleSupport
EX RoleTech
☆☆☆☆☆

 

Mindscape
Falkner  Mindscape


Falkner & Noctowl

Picture Name Focal Move Type Weakness
Noctowl Image
English: Noctowl
Japan: Yorunozuku
ヨルノズク
French: Noarfang
German: Noctuh
Korean: 야부엉
Flying-type Electric-type
Passive Skills
Use Status P-Move: Team Attack ? 9: Lowers the Attack of all opposing sync pairs by 1 stat rank when the user's Pokémon uses a status move.
Use Status P-Move: Team Sp. Atk ? 9: Lowers the Sp. Atk of all opposing sync pairs by 1 stat rank when the user's Pokémon uses a status move.
Team Wide Awake: Prevents all allied sync pairs from falling asleep.
Theme Skills
Flying Support: Raises the maximum HP of all allied sync pairs by 30
Johto: Raises the maximum HP of all allied sync pairs by 4
Gym Leader: Raises the maximum HP of all allied sync pairs by 4
Pokeathlete: Raises the maximum HP of all allied sync pairs by 4
Expedition Skills
Fiery + 1
Wistful + 1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
729 164 297 220 324 328
5 Star Max Potential Stats
829 204 337 260 364 368
5 Star Max Potential EX Role Stats
889 224 357 280 384 368


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Air Cutter Flying-typeSpecial Category Move 43-51 95 2 (Gauge) All opponents
Critical hits land more easily
Potion  Other Category Move   2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP
Dreamlike Hypnosis Psychic-typeOther Category Move   2 (Gauge) All opponents
Activation Condition: When any allies' attack moves hit a total of 5 times while this move is deactivated.
Deactivation Condition: When this move is used.
Never misses. Leaves all opposing sync pairs either flinching, confused, or trapped. Puts all opposing sync pairs to sleep. Raises one of the following stats of all allied sync pairs by 1 stat rank at random: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness.
We Can Still Fly!  Other Category Move   2 (Max Uses) Allied Side
Applies the Move Gauge Acceleration effect to the allied field of play. Raises the Defense and Sp. Def of all allied sync pairs by 2 stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Silent Wings Flying Beam Flying-typeSpecial Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Power * 1.5
EX Role Sync Effect (Tech): Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Air Cutter: Power 4 Air Cutter: Power ? 4 3 36 1
Air Cutter: Power 4 Air Cutter: Power ? 4 3 36 1
Air Cutter: Power 4 Air Cutter: Power ? 4 3 36 2
Air Cutter: Accuracy 5 Air Cutter: Accuracy ? 5 3 36 1
Ghost Guard Reduces damage when the user is attacked by Ghost-type moves. 8 96 2
Hit: Team Attack ? 9 Raises the Attack of all allied sync pairs by 1 stat rank when the user's attack move is successful. 10 120 3
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 7 84 2
Hit Inter Opp: HP Recovery 9 Restores the user's HP when its attack move is successful against a flinching, confused, or trapped opponent. 10 120 3
Speed 5 Speed 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Air Cutter: Power 4 Air Cutter: Power ? 4 3 36 1
Air Cutter: Power 4 Air Cutter: Power ? 4 3 36 1
Air Cutter: Move Gauge Refresh 2 Move: Air Cutter Has a chance (30%) of charging the user's move gauge by one when a move is successful. 7 84 2
Revenge Boost 4 Has a chance (50%) of charging the user's move gauge by one when the user is hit by an attack move. 7 84 2
Fast-Track 9 Raises the user's Speed by one stat rank when its Pokémon uses a move. 8 96 2
Air Cutter: Staggering 3 Move: Air Cutter Has a chance (40%) of making the target flinch when the user's attack move against it is successful. 10 120 3
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 10 120 3
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Stalwart Sp. Def cannot be lowered. 5 60 2
Defense 5 Defense 5 2 24 1
Potion: Master Healer 1 Move: Potion Increases the amount of HP restored by the user's healing moves. 10 120 2
Potion: Master Healer 1 Move: Potion Increases the amount of HP restored by the user's healing moves. 10 120 3
Potion: MP Refresh 2 Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Potion: MP Refresh 2 Move: Potion Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
Acuity Accuracy cannot be lowered. 5 60 1
Speed 5 Speed 5 2 24 1
We Can Still Fly!: MP Refresh 2 Move: We Can Still Fly! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Quick Cure Removes the confused, flinching, and trapped conditions from the user the first time they are inflicted each battle. 7 84 2
Team Sync Regen Applies the Gradual Healing effect to all allied sync pairs after the user uses a sync move. 8 96 2
Hit: Team Sp. Atk ? 9 Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user's attack move is successful. 10 120 3
Adrenaline 1 Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. 10 120 3
Silent Wings Flying Beam: Power 25 Silent Wings Flying Beam: Power ? 25 5 60 3
Silent Wings Flying Beam: Power 25 Silent Wings Flying Beam: Power ? 25 5 60 3