Main Character | |||
Picture | Name | Role | Base Rarity |
Main Character | Support | ☆ |
Role Anchors |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
333 | 126 | 53 | 126 | 53 | 81 |
2 Star Stats | |||||
373 | 146 | 73 | 146 | 73 | 101 |
3 Star Stats | |||||
413 | 166 | 93 | 166 | 93 | 121 |
4 Star Stats | |||||
453 | 186 | 113 | 186 | 113 | 141 |
5 Star Stats | |||||
493 | 206 | 133 | 206 | 133 | 161 |
5 Star Max Potential Stats | |||||
533 | 226 | 153 | 226 | 153 | 181 |
5 Max Potential Affinity Lv. 2 Stats | |||||
573 | 226 | 173 | 226 | 173 | 201 |
5 Max Potential Affinity Lv. 3 Stats | |||||
613 | 226 | 193 | 226 | 193 | 221 |
Moves | ||||||
Name | Type | Category | Max Power | Accuracy | Move Slots | Target |
Tackle | 25-30 | 100 | 1 (Gauge) | Opponent | ||
No additional effect | ||||||
X Sp. Def All | 2 (Max Uses) | All allies | ||||
Sharply raises the Sp. Def of all allied Sync Pairs | ||||||
Strike Together! | 2 (Max Uses) | All allies | ||||
Raises the Attack and Speed of all allied sync pairs. | ||||||
Body Slam | 53-63 | 100 | 2 (Gauge) | Opponent | ||
Has a moderate chance of leaving the target paralyzed. |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Normal Sync Impact | 200-240 | Opponent | ||||
No additional effect |
Main Character & Snorlax | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Unflappable: Prevents the user from flinching. First Aid 2: Restores the user's HP by approximately 30% of its maximum HP the first time it is in a pinch each battle. Revenge Boost 1: Has a chance (20%) of charging the user's move gauge by one when the user is hit by an attack move. | |||||||||||||
Theme Skills | |||||||||||||
Normal Support - Raises the maximum HP of all allied sync pairs by 30 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
342 | 128 | 66 | 128 | 66 | 82 |
2 Star Stats | |||||
382 | 148 | 86 | 148 | 86 | 102 |
3 Star Stats | |||||
422 | 168 | 106 | 168 | 106 | 122 |
4 Star Stats | |||||
462 | 188 | 126 | 188 | 126 | 142 |
5 Star Stats | |||||
502 | 208 | 146 | 208 | 146 | 162 |
5 Star Max Potential Stats | |||||
542 | 228 | 166 | 228 | 166 | 182 |
5 Max Potential Affinity Lv. 2 Stats | |||||
582 | 228 | 186 | 228 | 186 | 202 |
5 Max Potential Affinity Lv. 3 Stats | |||||
622 | 228 | 206 | 228 | 206 | 222 |
Moves | ||||||
Name | Type | Category | Max Power | Accuracy | Move Slots | Target |
Tackle | 25-30 | 100 | 1 (Gauge) | Opponent | ||
No additional effect | ||||||
X Sp. Def All | 2 (Max Uses) | All allies | ||||
Sharply raises the Sp. Def of all allied Sync Pairs | ||||||
Strike Together! | 2 (Max Uses) | All allies | ||||
Raises the Attack and Speed of all allied sync pairs. | ||||||
Body Slam | 53-63 | 100 | 2 (Gauge) | Opponent | ||
Has a moderate chance of leaving the target paralyzed. |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Normal Sync Impact | 200-240 | Opponent | ||||
No additional effect |
Main Character | |||
Picture | Name | Role | Base Rarity |
Main Character | Tech | ☆ |
Main Character & Munchlax | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Unflappable: Prevents the user from flinching. Hostile Environment 1: Raises the chance of inflicting status conditions with the additional effects of moves. Aggravation 1: Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | |||||||||||||
Theme Skills | |||||||||||||
Normal TechRaises allies's Attack and Sp. Atk by 12 when using Normal-type attacks. Raises the maximum HP of all allied sync pairs by 12 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
433 | 100 | 45 | 100 | 45 | 237 |
2 Star Stats | |||||
473 | 120 | 65 | 120 | 65 | 257 |
3 Star Stats | |||||
513 | 140 | 85 | 140 | 85 | 277 |
4 Star Stats | |||||
553 | 160 | 105 | 160 | 105 | 297 |
5 Star Stats | |||||
593 | 180 | 125 | 180 | 125 | 317 |
5 Star Max Potential Stats | |||||
633 | 200 | 145 | 200 | 145 | 337 |
5 Max Potential Affinity Lv. 2 Stats | |||||
633 | 220 | 165 | 220 | 165 | 337 |
5 Max Potential Affinity Lv. 3 Stats | |||||
633 | 240 | 185 | 240 | 185 | 337 |
Moves | ||||||
Name | Type | Category | Max Power | Accuracy | Move Slots | Target |
Headbutt | 53-63 | 100 | 2 (Gauge) | Opponent | ||
Has a moderate chance of making the target flinch | ||||||
X Sp. Def | 2 (Max Uses) | Self | ||||
Sharply raises the user's Sp. Def | ||||||
Hang in There! | 2 (Max Uses) | Self | ||||
Raises the user's Defense and Sp. Def. Makes the user gradually heal itself. | ||||||
Body Slam | 53-63 | 100 | 2 (Gauge) | Opponent | ||
Has a moderate chance of leaving the target paralyzed. |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Normal Sync Impact | 200-240 | Opponent | ||||
No additional effect |
Main Character & Snorlax | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Unflappable: Prevents the user from flinching. Hostile Environment 1: Raises the chance of inflicting status conditions with the additional effects of moves. Aggravation 1: Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. | |||||||||||||
Theme Skills | |||||||||||||
Normal TechRaises allies's Attack and Sp. Atk by 12 when using Normal-type attacks. Raises the maximum HP of all allied sync pairs by 12 |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
460 | 102 | 46 | 102 | 46 | 256 |
2 Star Stats | |||||
500 | 122 | 66 | 122 | 66 | 276 |
3 Star Stats | |||||
540 | 142 | 86 | 142 | 86 | 296 |
4 Star Stats | |||||
580 | 162 | 106 | 162 | 106 | 316 |
5 Star Stats | |||||
620 | 182 | 126 | 182 | 126 | 336 |
5 Star Max Potential Stats | |||||
660 | 202 | 146 | 202 | 146 | 356 |
5 Max Potential Affinity Lv. 2 Stats | |||||
660 | 222 | 166 | 222 | 166 | 356 |
5 Max Potential Affinity Lv. 3 Stats | |||||
660 | 242 | 186 | 242 | 186 | 356 |
Moves | ||||||
Name | Type | Category | Max Power | Accuracy | Move Slots | Target |
Headbutt | 53-63 | 100 | 2 (Gauge) | Opponent | ||
Has a moderate chance of making the target flinch | ||||||
X Sp. Def | 2 (Max Uses) | Self | ||||
Sharply raises the user's Sp. Def | ||||||
Hang in There! | 2 (Max Uses) | Self | ||||
Raises the user's Defense and Sp. Def. Makes the user gradually heal itself. | ||||||
Body Slam | 53-63 | 100 | 2 (Gauge) | Opponent | ||
Has a moderate chance of leaving the target paralyzed. |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Normal Sync Impact | 200-240 | Opponent | ||||
No additional effect |
Main Character | |||
Picture | Name | Role | Base Rarity |
Main Character | Strike | ☆ |
Main Character & Munchlax | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Unflappable: Prevents the user from flinching. Standfast 2: Reduces recoil damage received from using moves that have recoil in the effect tag. Power Reserves 2: Powers up the user's moves when in a pinch. | |||||||||||||
Theme Skills | |||||||||||||
Normal Strike - Raises allies's Attack and Sp. Atk by 15 when using Normal-type attacks |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
313 | 212 | 65 | 212 | 65 | 162 |
2 Star Stats | |||||
353 | 232 | 85 | 232 | 85 | 182 |
3 Star Stats | |||||
393 | 252 | 105 | 252 | 105 | 202 |
4 Star Stats | |||||
433 | 272 | 125 | 272 | 125 | 222 |
5 Star Stats | |||||
473 | 292 | 145 | 292 | 145 | 242 |
5 Star Max Potential Stats | |||||
513 | 312 | 165 | 312 | 165 | 262 |
5 Max Potential Affinity Lv. 2 Stats | |||||
553 | 332 | 165 | 332 | 165 | 282 |
5 Max Potential Affinity Lv. 3 Stats | |||||
593 | 352 | 165 | 352 | 165 | 302 |
Moves | ||||||
Name | Type | Category | Max Power | Accuracy | Move Slots | Target |
Body Slam | 53-63 | 100 | 2 (Gauge) | Opponent | ||
Has a moderate chance of leaving the target paralyzed. | ||||||
Dire Hit | 2 (Max Uses) | Self | ||||
Raises the user's critical hit rate | ||||||
On My Mark! | 2 (Max Uses) | Self | ||||
Raises the user's Defense, Sp. Def, and critical-hit rate. | ||||||
Double-Edge | 167-200 | 100 | 3 (Gauge) | Opponent | ||
The user also takes 25% of the damage it dealt to the target |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Normal Sync Impact | 200-240 | Opponent | ||||
No additional effect |
Main Character & Snorlax | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Unflappable: Prevents the user from flinching. Standfast 2: Reduces recoil damage received from using moves that have recoil in the effect tag. Power Reserves 2: Powers up the user's moves when in a pinch. | |||||||||||||
Theme Skills | |||||||||||||
Normal Strike - Raises allies's Attack and Sp. Atk by 15 when using Normal-type attacks |
Standard Max Level (Lv. 150) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
322 | 220 | 66 | 220 | 66 | 164 |
2 Star Stats | |||||
362 | 240 | 86 | 240 | 86 | 184 |
3 Star Stats | |||||
402 | 260 | 106 | 260 | 106 | 204 |
4 Star Stats | |||||
442 | 280 | 126 | 280 | 126 | 224 |
5 Star Stats | |||||
482 | 300 | 146 | 300 | 146 | 244 |
5 Star Max Potential Stats | |||||
522 | 320 | 166 | 320 | 166 | 264 |
5 Max Potential Affinity Lv. 2 Stats | |||||
562 | 340 | 166 | 340 | 166 | 284 |
5 Max Potential Affinity Lv. 3 Stats | |||||
602 | 360 | 166 | 360 | 166 | 304 |
Moves | ||||||
Name | Type | Category | Max Power | Accuracy | Move Slots | Target |
Body Slam | 53-63 | 100 | 2 (Gauge) | Opponent | ||
Has a moderate chance of leaving the target paralyzed. | ||||||
Dire Hit | 2 (Max Uses) | Self | ||||
Raises the user's critical hit rate | ||||||
On My Mark! | 2 (Max Uses) | Self | ||||
Raises the user's Defense, Sp. Def, and critical-hit rate. | ||||||
Double-Edge | 167-200 | 100 | 3 (Gauge) | Opponent | ||
The user also takes 25% of the damage it dealt to the target |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Normal Sync Impact | 200-240 | Opponent | ||||
No additional effect |