Main Character

Picture Name Role Base Rarity
Main Character Artwork Main Character Strike ☆☆☆
AnchorsPikachu
Pikachu
Torchic
Torchic
Solgaleo
Solgaleo
Regirock
Regirock
Cobalion
Cobalion
Mesprit
Mesprit
Bulbasaur
Bulbasaur
Charmander
Charmander
Squirtle
Squirtle
Bulbasaur
Bulbasaur
Charmander
Charmander
Squirtle
Squirtle
Weedle
Weedle
Rattata
Rattata
Spearow
Spearow
Ekans
Ekans
Sandshrew
Sandshrew
Nidoran♀
Nidoran♀
Vulpix
Vulpix
Zubat
Zubat
Paras
Paras
Venonat
Venonat
Meowth
Meowth
Mankey
Mankey
Growlithe
Growlithe
Abra
Abra
Machop
Machop
Bellsprout
Bellsprout
Geodude
Geodude
Ponyta
Ponyta
Magnemite
Magnemite
Farfetch'd
Farfetch'd
Seel
Seel
Grimer
Grimer
Shellder
Shellder
Gastly
Gastly
Onix
Onix
Voltorb
Voltorb
Exeggcute
Exeggcute
Cubone
Cubone
Lickitung
Lickitung
Koffing
Koffing
Tangela
Tangela
Kangaskhan
Kangaskhan
Horsea
Horsea
Goldeen
Goldeen
Staryu
Staryu
Scyther
Scyther
Pinsir
Pinsir
Tauros
Tauros
Magikarp
Magikarp
Lapras
Lapras
Porygon
Porygon
Omanyte
Omanyte
Kabuto
Kabuto
Aerodactyl
Aerodactyl
Dratini
Dratini
Pichu
Pichu
Cleffa
Cleffa
Igglybuff
Igglybuff
Tyrogue
Tyrogue
Smoochum
Smoochum
Elekid
Elekid
Magby
Magby
Happiny
Happiny
Munchlax
Munchlax

Obtaining Methods

Summon Location
Main StoryObtained from start

Pokédex Entry

Flavor Text
Main CharacterA new Trainer on a new adventure with their Pokémon, ready to take their important first steps toward becoming a Pokémon master.
Main Character
With a new Pokémon partner in tow, this Trainer is ready to grow and take on tougher Pokémon battles, using their potential as their greatest weapon.
Main Character
Full of hope and curiosity about what each new day will bring, this Trainer is up to any challenge with their Legendary Pokémon.
Mindscape
Main Character Mindscape

Main Character's Pokémon

Main Character & Pikachu

Picture Name Focal Move Type Weakness
Pikachu Image
English: Pikachu
Japan: Pikachu
ピカチュウ
French: Pikachu
German: Pikachu
Korean: 피카츄
Electric-type Ground-type
Passive Skills
Endurance: When the user enters battle with full HP, applies the Enduring effect to it.
Theme Skills
Electric Strike - Raises allies's Attack and Sp. Atk by 15 when using Electric-type attacks
Main Character: Raises allies's Attack and Sp. Atk by 2.


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
573 286 123 377 162 314
4 Star Stats
613 306 143 397 182 334
5 Star Stats
653 326 163 417 202 354
5 Star Max Potential Stats
693 346 183 437 222 374


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Thunder Shock Electric-typeSpecial Category Move 17-20 100 1 (Gauge) Opponent
Has a very small chance of leaving the target paralyzed
Potion  Other Category Move   2 (Max Uses) Ally
Restores an ally's HP by approximately 40% of its maximum HP
Thunderbolt Electric-typeSpecial Category Move 47-56 100 2 (Gauge) Opponent
Has a very small chance of leaving the target paralyzed
Jump Start  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Sp. Atk. Raises the user's Speed


Sync Moves
NameTypeCategoryMax PowerTarget
Thunder of Newfound Passion Electric-typeSpecial Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
Thunderbolt: Power +5 Thunderbolt Power Increased by 5 3 36 1
Potion: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move ius successful 7 84 1
Thunder Shock: Power +4 Thunder Shock: Power +4 2 24 1
Defense + 10 Defense + 10 4 48 1
HP + 20 HP + 20 4 48 2
Unyielding 1 When the user has endured the most recent hit and has HP remaining, has a small chance of allowing the user to endure an additional hit 11 132 2
Unyielding 1 When the user has endured the most recent hit and has HP remaining, has a small chance of allowing the user to endure an additional hit 11 132 2
Potion: Master Heal 1 Increases the amount of HP restored by the user's healing moves 10 120 3
Potion: Master Heal 1 Increases the amount of HP restored by the user's healing moves 10 120 3
Thunder of a newfound Passion: Power + 25 Thunder of a newfound Passion: Power + 25 5 60 3
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Thunder Shock: Power +3 Thunder Shock: Power +3 2 24 1
Thunderbolt: Power +4 Thunderbolt Power +4 2 24 1
Thunderbolt: Power +4 Thunderbolt Power +4 2 24 1
Thunderbolt: Power +6 Thunderbolt: Power +6 3 36 1
Sp. Atk + 10 Sp. Atk + 10 5 60 1
Thunder Shock: Power +3 Thunder Shock: Power +3 2 24 2
Jump start!: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful 7 84 2
Thunder Shock Power +5 Thunder Shock Power +5 2 24 3
Thunder Shock: Move Gauge Refresh 4 Has a good chance of increasing the user's move gauge by one when a move is successful 6 72 3
Thunderbolt: Move Gauge Refresh 3 Has a good chance of increasing the user's move gauge by one when a move is successful 6 72 3
Thundershock Power +4 Thundershock Power +4 2 24 1
Thunderbolt: Power +4 Thunderbolt: Power +4 3 36 1
Power Reserves 5 Powers up moves in a pinch 10 120 1
Speed + 10 Speed + 10 4 48 1
Paralysis Synergy 5 Powers up moves when the target is paralyzed 10 120 2
Sp. Def + 10 Sp. Def + 10 4 48 2
Defense + 10 Defense + 10 4 48 2
HP + 30 HP + 30 6 72 3
Power Reserves 9 Powers up moves in a pinch 12 144 3
Thunder of a newfound Passion: Power + 25 Thunder of a newfound Passion: Power + 25 5 60 3
Speed + 5 Speed + 5 2 24 1
Thunder Shock: Power +4 Thunder Shock: Power +4 2 24 1
Thunder Shock: Power +5 Thunder Shock: Power +5 2 24 1
Thunderbolt: Power + 4 Thunderbolt: Power + 4 2 24 1
Sp. Atk + 10 Sp. Atk + 10 5 60 1
Thunder Shock: Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves 5 60 1
Thunderbolt: Power + 5 Thunderbolt: Power + 5 4 48 2
Sp. Atk + 10 Sp. Atk + 10 5 60 2
Thunderbolt: Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves 5 60 3
Thunder Shock: Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves 5 60 3
Thunder Shock: Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves 5 60 3

Main Character

Picture Name Role Base Rarity
Main Character Artwork Main Character Support ☆☆☆

 

Mindscape
Main Character  Mindscape


Main Character & Torchic

Picture Name Focal Move Type Weakness
Torchic Image
English: Torchic
Japan: Achamo
アチャモ
French: Poussifeu
German: Flemmli
Korean: 아차모
Fire-type Water-type
Passive Skills
Haste: Speed cannot be lowered.
Theme Skills
Fire Support - Raises the maximum HP of all allied sync pairs by 30


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
684 218 201 212 201 384
4 Star Stats
724 238 221 232 221 404
5 Star Stats
764 258 241 252 241 424
5 Star Max Potential Stats
804 278 261 272 261 444


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Flame Charge Fire-typePhysical Category Move 30-36 100 2 (Gauge) Opponent
Raises the user's Speed
X Attack All  Other Category Move   2 (Max Uses) All allies
Sharply raises the Attack of all allied sync pairs.
Blazing Hope!  Other Category Move   2 (Max Uses) All allies
Raises the critical hit rate of all allied sync pairs and sharply raises their Sp. Atk
Flamethrower Fire-typeSpecial Category Move 47-56 100 2 (Gauge) Opponent
Has a very small chance of leaving the target burned.


Sync Moves
NameTypeCategoryMax PowerTarget
Fire Sync Impact Fire-typePhysical Category Move 200-240 Opponent
No additional effect


Main Character

Picture Name Role Base Rarity
Main Character Artwork Main Character Strike ☆☆☆☆☆

 

Mindscape
Main Character  Mindscape


Main Character & Solgaleo

Picture Name Focal Move Type Weakness
Solgaleo Image
English: Solgaleo
Japan: Solgaleo
ソルガレオ
French: Solgaleo
German: Solgaleo
Korean: 솔가레오
Steel-type Ground-type
Passive Skills
Impervious: Stats cannot be lowered.
Theme Skills
Steel Strike - Raises allies's Attack and Sp. Atk by 15 when using Steel-type attacks


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
595 417 174 357 168 295
5 Star Max Potential Stats
695 457 214 397 208 335


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Metal Claw Steel-typePhysical Category Move 21-25 95 1 (Gauge) Opponent
Has a very small chance of raising the user's Attack
Sunsteel Strike Steel-typePhysical Category Move 100-120 100 3 (Gauge) Opponent
Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit. Opponents cannot endure this attack.
Bright As the Sun!  Other Category Move   3 (Gauge)
2 (Max Uses)
Self
Drastically raises the user's Attack, Sp. Atk and accuracy.
Focus Blast Fighting-typeSpecial Category Move 142-170 70 3 (Gauge) Opponent
Has a very small chance of lowering the target's Sp. Def.


Sync Moves
NameTypeCategoryMax PowerTarget
Shining Friendship Sunraze Smash Steel-typePhysical Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Sp. Atk + 10 Sp. Atk + 10 4 48 1
Focus Blast: Power 3 Focus Blast: Power Up 3 2 24 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Focus Blast: Power 3 Focus Blast: Power Up 3 2 24 1
Focus Blast: Power 3 Focus Blast: Power Up 3 2 24 2
Focus Blast: Power 3 Focus Blast: Power Up 3 2 24 2
Focus Blast: Power 3 Focus Blast: Power Up 3 2 24 2
Focus Blast: On a Roll 2 Move: Focus Blast Raises the chance of lowering stat values with the additional effects of moves. 8 96 3
Brainteaser The more the target's Sp. Def has been lowered, the more it powers up moves. 10 120 3
Defense + 5 Defense + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Metal Claw: Power 4 Metal Claw: Power Up 4 2 24 1
Sunsteel Strike: Power 3 Sunsteel Strike: Power Up 3 2 24 1
HP + 20 HP + 20 4 48 1
Focus Blast: Power 3 Focus Blast: Power Up 3 2 24 2
Metal Claw: Move Gauge Refresh 3 Move: Metal Claw Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Power Reserves 5 Powers up moves in a pinch. 10 120 2
Focus Rush 1 Raises the user's critical-hit rate after using a sync move. 7 84 3
Endurance If the Pokémon enters battle with full HP, allows it to endure the next hit it takes that would reduce it to 0 HP. 6 72 3
Metal Claw: Power 4 Metal Claw: Power Up 4 2 24 1
Focus Blast: Move Gauge Refresh 2 Move: Focus Blast Has a moderate chance of charging the user's move gauge by one when a move is successful. 5 60 1
Speed + 10 Speed + 10 4 48 1
Sunsteel Strike: Move Gauge Refresh 2 Move: Sunsteel Strike Has a moderate chance of charging the user's move gauge by one when a move is successful. 5 60 1
Attack + 10 Attack + 10 4 48 2
Bright As the Sun!: MP Refresh 2 Move: Bright As the Sun! Has a moderate chance of restoring one MP of the move used if the move is successful. 6 72 2
Attack + 10 Attack + 10 4 48 2
Sync Freebie Applies the Free Move Next effect to the user after using a sync move. 8 96 3
Superduper Effective 2 Powers up moves that are super effective. 9 108 3
Speed + 10 Speed + 10 4 48 1
Sunsteel Strike: Power 3 Sunsteel Strike: Power Up 3 2 24 1
Sunsteel Strike: Power 3 Sunsteel Strike: Power Up 3 2 24 1
Sunsteel Strike: Power 3 Sunsteel Strike: Power Up 3 2 24 1
Attack + 10 Attack + 10 4 48 2
Sunsteel Strike: Power 3 Sunsteel Strike: Power Up 3 2 24 2
Sunsteel Strike: Power 3 Sunsteel Strike: Power Up 3 2 24 2
Sharp Entry 1 Raises the user's critical-hit rate when the Pokémon enters a battle. 10 120 3
Sunsteel Strike: Move Gauge Refresh 3 Move: Sunsteel Strike Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 3
Shining Friendship Sunraze Smash: Power 25 Shining Friendship Sunraze Smash: Power Up 25 5 60 3
Shining Friendship Sunraze Smash: Power 25 Shining Friendship Sunraze Smash: Power Up 25 5 60 3

Main Character

Picture Name Role Base Rarity
Main Character Artwork Main Character Strike ☆☆☆

 

Mindscape
Main Character  Mindscape


Main Character & Bulbasaur

Picture Name Focal Move Type Weakness
Bulbasaur Image
English: Bulbasaur
Japan: Fushigidane
フシギダネ
French: Bulbizarre
German: Bisasam
Korean: 이상해씨
Grass-type Fire-type
Passive Skills
Power Reserves 2: Powers up the user's moves when in a pinch.
Theme Skills
Grass Strike - Raises allies's Attack and Sp. Atk by 15 when using Grass-type attacks


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
391 239 114 239 114 201
4 Star Stats
431 259 134 259 134 221
5 Star Stats
471 279 154 279 154 241
5 Star Max Potential Stats
511 299 174 299 174 261


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Razor Leaf Grass-typePhysical Category Move 43-51 95 2 (Gauge) All opponents
Criticla hits land more easily
Dire Hit  Other Category Move   2 (Max Uses) Self
Raises the user's critical hit rate
Solar Beam Grass-typeSpecial Category Move 150-180 100 2 (Gauge) Opponent
The user gets ready to attack. Using this move again will cause the user to attack. No other actions can be taken while ready to attack. The preparation period is skipped if the weather is sunny, and the user can attack right away
Race You!  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Grass Sync Impact Grass-typePhysical Category Move 200-240 Opponent
No additional effect


Main Character & Ivysaur

Picture Name Focal Move Type Weakness
Ivysaur Image
English: Ivysaur
Japan: Fushigisou
フシギソウ
French: Herbizarre
German: Bisaknosp
Korean: 이상해풀
Grass-type Fire-type
Passive Skills
Power Reserves 2: Powers up the user's moves when in a pinch.
Theme Skills
Grass Strike - Raises allies's Attack and Sp. Atk by 15 when using Grass-type attacks


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
400 244 115 244 115 204
4 Star Stats
440 264 135 264 135 224
5 Star Stats
480 284 155 284 155 244
5 Star Max Potential Stats
520 304 175 304 175 264


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Razor Leaf Grass-typePhysical Category Move 43-51 95 2 (Gauge) All opponents
Criticla hits land more easily
Dire Hit  Other Category Move   2 (Max Uses) Self
Raises the user's critical hit rate
Solar Beam Grass-typeSpecial Category Move 150-180 100 2 (Gauge) Opponent
The user gets ready to attack. Using this move again will cause the user to attack. No other actions can be taken while ready to attack. The preparation period is skipped if the weather is sunny, and the user can attack right away
Race You!  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Grass Sync Impact Grass-typePhysical Category Move 200-240 Opponent
No additional effect


Main Character & Venusaur

Picture Name Focal Move Type Weakness
Venusaur Image
English: Venusaur
Japan: Fushigibana
フシギバナ
French: Florizarre
German: Bisaflor
Korean: 이상해꽃
Grass-type Fire-type
Passive Skills
Power Reserves 2: Powers up the user's moves when in a pinch.
Theme Skills
Grass Strike - Raises allies's Attack and Sp. Atk by 15 when using Grass-type attacks


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
414 266 118 266 118 210
4 Star Stats
454 286 138 286 138 230
5 Star Stats
494 306 158 306 158 250
5 Star Max Potential Stats
534 326 178 326 178 270


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Razor Leaf Grass-typePhysical Category Move 43-51 95 2 (Gauge) All opponents
Criticla hits land more easily
Dire Hit  Other Category Move   2 (Max Uses) Self
Raises the user's critical hit rate
Solar Beam Grass-typeSpecial Category Move 150-180 100 2 (Gauge) Opponent
The user gets ready to attack. Using this move again will cause the user to attack. No other actions can be taken while ready to attack. The preparation period is skipped if the weather is sunny, and the user can attack right away
Race You!  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Grass Sync Impact Grass-typePhysical Category Move 200-240 Opponent
No additional effect


Main Character

Picture Name Role Base Rarity
Main Character Artwork Main Character Strike ☆☆☆

 

Mindscape
Main Character  Mindscape


Main Character & Charmander

Picture Name Focal Move Type Weakness
Charmander Image
English: Charmander
Japan: Hitokage
ヒトカゲ
French: Salamèche
German: Glumanda
Korean: 파이리
Fire-type Water-type
Passive Skills
Power Reserves 2: Powers up the user's moves when in a pinch.
Theme Skills
Fire Strike - Raises allies's Attack and Sp. Atk by 15 when using Fire-type attacks


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
391 239 114 239 114 201
4 Star Stats
431 259 134 259 134 221
5 Star Stats
471 279 154 279 154 241
5 Star Max Potential Stats
511 299 174 299 174 261


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Flamethrower Fire-typeSpecial Category Move 47-56 100 2 (Gauge) Opponent
Has a very small chance of leaving the target burned.
X Sp. Atk  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Sp. Atk
Fire Blast Fire-typeSpecial Category Move 116-139 85 3 (Gauge) Opponent
Has a very small chance of leaving the target burned.
Race You!  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Fire Sync Beam Fire-typeSpecial Category Move 200-240 Opponent
No additional effect


Main Character & Charmeleon

Picture Name Focal Move Type Weakness
Charmeleon Image
English: Charmeleon
Japan: Lizardo
リザード
French: Reptincel
German: Glutexo
Korean: 리자드
Fire-type Water-type
Passive Skills
Power Reserves 2: Powers up the user's moves when in a pinch.
Theme Skills
Fire Strike - Raises allies's Attack and Sp. Atk by 15 when using Fire-type attacks


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
400 244 115 244 115 204
4 Star Stats
440 264 135 264 135 224
5 Star Stats
480 284 155 284 155 244
5 Star Max Potential Stats
520 304 175 304 175 264


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Flamethrower Fire-typeSpecial Category Move 47-56 100 2 (Gauge) Opponent
Has a very small chance of leaving the target burned.
X Sp. Atk  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Sp. Atk
Fire Blast Fire-typeSpecial Category Move 116-139 85 3 (Gauge) Opponent
Has a very small chance of leaving the target burned.
Race You!  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Fire Sync Beam Fire-typeSpecial Category Move 200-240 Opponent
No additional effect


Main Character & Charizard

Picture Name Focal Move Type Weakness
Charizard Image
English: Charizard
Japan: Lizardon
リザードン
French: Dracaufeu
German: Glurak
Korean: 리자몽
Fire-type Water-type
Passive Skills
Power Reserves 2: Powers up the user's moves when in a pinch.
Theme Skills
Fire Strike - Raises allies's Attack and Sp. Atk by 15 when using Fire-type attacks


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
414 266 118 266 118 210
4 Star Stats
454 286 138 286 138 230
5 Star Stats
494 306 158 306 158 250
5 Star Max Potential Stats
534 326 178 326 178 270


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Flamethrower Fire-typeSpecial Category Move 47-56 100 2 (Gauge) Opponent
Has a very small chance of leaving the target burned.
X Sp. Atk  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Sp. Atk
Fire Blast Fire-typeSpecial Category Move 116-139 85 3 (Gauge) Opponent
Has a very small chance of leaving the target burned.
Race You!  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Fire Sync Beam Fire-typeSpecial Category Move 200-240 Opponent
No additional effect


Main Character

Picture Name Role Base Rarity
Main Character Artwork Main Character Strike ☆☆☆

 

Mindscape
Main Character  Mindscape


Main Character & Squirtle

Picture Name Focal Move Type Weakness
Squirtle Image
English: Squirtle
Japan: Zenigame
ゼニガメ
French: Carapuce
German: Schiggy
Korean: 꼬부기
Water-type Grass-type
Passive Skills
Power Reserves 2: Powers up the user's moves when in a pinch.
Theme Skills
Water Strike - Raises allies's Attack and Sp. Atk by 15 when using Water-type attacks


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
391 239 114 239 114 201
4 Star Stats
431 259 134 259 134 221
5 Star Stats
471 279 154 279 154 241
5 Star Max Potential Stats
511 299 174 299 174 261


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Bubble Beam Water-typeSpecial Category Move 49-58 100 2 (Gauge) Opponent
Has a very small chance of lowering the target's Speed
X Sp. Atk  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Sp. Atk
Hydro Pump Water-typeSpecial Category Move 125-150 80 3 (Gauge) Opponent
No additional effect
Race You!  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Water Sync Beam Water-typeSpecial Category Move 200-240 Opponent
No additional effect


Main Character & Wartortle

Picture Name Focal Move Type Weakness
Wartortle Image
English: Wartortle
Japan: Kameil
カメール
French: Carabaffe
German: Schillok
Korean: 어니부기
Water-type Grass-type
Passive Skills
Power Reserves 2: Powers up the user's moves when in a pinch.
Theme Skills
Water Strike - Raises allies's Attack and Sp. Atk by 15 when using Water-type attacks


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
400 244 115 244 115 204
4 Star Stats
440 264 135 264 135 224
5 Star Stats
480 284 155 284 155 244
5 Star Max Potential Stats
520 304 175 304 175 264


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Bubble Beam Water-typeSpecial Category Move 49-58 100 2 (Gauge) Opponent
Has a very small chance of lowering the target's Speed
X Sp. Atk  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Sp. Atk
Hydro Pump Water-typeSpecial Category Move 125-150 80 3 (Gauge) Opponent
No additional effect
Race You!  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Water Sync Beam Water-typeSpecial Category Move 200-240 Opponent
No additional effect


Main Character & Blastoise

Picture Name Focal Move Type Weakness
Blastoise Image
English: Blastoise
Japan: Kamex
カメックス
French: Tortank
German: Turtok
Korean: 거북왕
Water-type Grass-type
Passive Skills
Power Reserves 2: Powers up the user's moves when in a pinch.
Theme Skills
Water Strike - Raises allies's Attack and Sp. Atk by 15 when using Water-type attacks


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
414 266 118 266 118 210
4 Star Stats
454 286 138 286 138 230
5 Star Stats
494 306 158 306 158 250
5 Star Max Potential Stats
534 326 178 326 178 270


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Bubble Beam Water-typeSpecial Category Move 49-58 100 2 (Gauge) Opponent
Has a very small chance of lowering the target's Speed
X Sp. Atk  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Sp. Atk
Hydro Pump Water-typeSpecial Category Move 125-150 80 3 (Gauge) Opponent
No additional effect
Race You!  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Water Sync Beam Water-typeSpecial Category Move 200-240 Opponent
No additional effect


Main Character

Picture Name Role Base Rarity
Main Character Artwork Main Character Support ☆☆☆☆☆

 

Mindscape
Main Character  Mindscape


Main Character & Cobalion

Picture Name Focal Move Type Weakness
Cobalion Image
English: Cobalion
Japan: Cobalon
コバルオン
French: Cobaltium
German: Kobalium
Korean: 코바르온
Steel-type Fire-type
Passive Skills
Fighting Teamwork (Master): Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Fighting theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.)
Team Fast-Track 4: Has a chance (50%) of raising the Speed of all allied sync pairs by one stat rank when the user's Pokémon uses a move.
First Aid 4: Restores the user's HP by approximately 50% of its maximum HP the first time it is in a pinch each battle.
On a Roll 1: Raises the chance of lowering stat values with the additional effects of moves.
Theme Skills
Steel Support - Raises the maximum HP of all allied sync pairs by 30


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
663 212 263 135 244 283
5 Star Max Potential Stats
763 252 303 175 284 323


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Rock Smash Fighting-typePhysical Category Move 46-55 100 2 (Gauge) Opponent
Has a good chance of lowering the target's Defense
Dire Hit All +  Other Category Move   2 (Max Uses) All allies
Sharply raises the critical hit rate of all allied sync pairs
Sacred Sword Fighting-typePhysical Category Move 90-108 100 3 (Gauge) Opponent
Ignores the target's raised stats when attacking with this move
Justice for All!  Other Category Move   2 (Max Uses) Self
Makes move gauges accelerate on the allied field of play. Sharply raises the Defense of all allied Sync Pairs


Sync Moves
NameTypeCategoryMax PowerTarget
Cobalt Justice Fighting Impact Fighting-typePhysical Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Sacred Sword: Power 3 Sacred Sword: Power Up 3 4 48 1
Attack + 5 Attack + 5 2 24 1
Sacred Sword: Power 3 Sacred Sword: Power Up 3 4 48 1
Sacred Sword: Move Gauge Refresh 1 Move: Sacred Sword Has a small chance of charging the user's move gauge by one when a move is successful. 5 60 1
Endurance If the Pokémon enters battle with full HP, allows it to endure the next hit it takes that would reduce it to 0 HP. 10 120 2
Sacred Sword: Power 3 Sacred Sword: Power Up 3 4 48 1
Sacred Sword: Move Gauge Refresh 3 Move: Sacred Sword Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Healthy Healing Makes the user gradually heal itself if its HP is full when it enters a battle. 10 120 3
Toughen Up 1 Has a small chance of raising the user's Defense when the user is hit by an attack move. 9 108 2
Synchro Healing 1 Restores the HP of all allied sync pairs after using a sync move. 10 120 3
Speed + 5 Speed + 5 2 24 1
HP + 10 HP + 10 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Attack + 5 Attack + 5 2 24 1
Defense + 10 Defense + 10 4 48 2
Stalwart Sp. Def + cannot be lowered. 8 96 2
Dire Hit All +: Move Gauge Refresh 3 Move: Dire Hit All + Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Dire Hit All +: MP Refresh 3 Move: Dire Hit All + Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 3
Unbending Defense + cannot be lowered. 8 96 3
Defense + 5 Defense + 5 2 24 1
Rock Smash: Power 3 Rock Smash: Power Up 3 4 48 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Rock Smash: Power 3 Rock Smash: Power Up 3 4 48 1
HP + 10 HP + 10 2 24 1
Speed + 10 Speed + 10 4 48 2
Rock Smash: Power 3 Rock Smash: Power Up 3 4 48 1
Rock Smash: Move Gauge Refresh 3 Move: Rock Smash Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Sync Cure Removes all status conditions from the user after using a sync move. 8 96 3
Tighten Up 1 Has a small chance of raising the user's Sp. Def when the user is hit by an attack move. 9 108 2
Rock Smash: Ripple Effect 4 Move: Rock Smash When a move used by the Pokémon lowers an opponent's stat, has a good chance of lowering the same stat for all opposing sync pairs. 10 120 3
Speed + 5 Speed + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
HP + 10 HP + 10 2 24 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user once during battle. 8 96 2
Sp. Def + 10 Sp. Def + 10 4 48 2
Justice for All!: Move Gauge Refresh 3 Move: Justice for All! Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Justice for All!: Shielded Squad 1 Move: Justice for All! Raises the Defense of all allied sync pairs when a move is successful. 10 120 3
Justice for All!: MP Refresh 3 Move: Justice for All! Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 3
Cobalt Justice Fighting Impact: Power 25 Cobalt Justice Fighting Impact: Power Up 25 5 60 3
Cobalt Justice Fighting Impact: Power 25 Cobalt Justice Fighting Impact: Power Up 25 5 60 3

Main Character

Picture Name Role Base Rarity
Main Character Artwork Main Character Support ☆☆☆☆☆

 

Mindscape
Main Character  Mindscape


Main Character & Regirock

Picture Name Focal Move Type Weakness
Regirock Image
English: Regirock
Japan: Regirock
レジロック
French: Regirock
German: Regirock
Korean: 레지락
Rock-type Fighting-type
Passive Skills
Rock Teamwork (Master): Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Rock theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.)
Last Word: The user uses Explosion immediately before fainting.
Impervious: Stats cannot be lowered.
Endurance: When the user enters battle with full HP, applies the Enduring effect to it.
Theme Skills
Rock Support - Raises the maximum HP of all allied sync pairs by 30


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
729 310 244 140 216 252
5 Star Max Potential Stats
829 350 284 180 256 292


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Rock Tomb Rock-typePhysical Category Move 39-46 95 2 (Gauge) Opponent
Lowers the target's Speed
X Attack All  Other Category Move   2 (Max Uses) All allies
Sharply raises the Attack of all allied sync pairs.
Double-Edge Normal-typePhysical Category Move 167-200 100 3 (Gauge) Opponent
The user also takes 25% of the damage it dealt to the target
Ready to Rock!  Other Category Move   2 (Max Uses) Ally
Restores abit of an ally's HP. Sharply raises an ally's Defense. Makes an ally gradually heal itself


Sync Moves
NameTypeCategoryMax PowerTarget
Ancient Megalith Rock Impact Rock-typePhysical Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Rock Tomb: Power 3 Rock Tomb: Power Up 3 4 48 1
Defense + 5 Defense + 5 2 24 1
Rock Tomb: Power 3 Rock Tomb: Power Up 3 4 48 1
Rock Tomb: Accuracy 5 Rock Tomb: Accuracy Up 5 3 36 1
Power Reserves 5 Powers up moves in a pinch. 8 96 2
Rock Tomb: Power 3 Rock Tomb: Power Up 3 4 48 1
Rock Tomb: Move Gauge Refresh 3 Move: Rock Tomb Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
First Aid 4 Once per battle, restores the user's HP when in a pinch. 10 120 3
Toughen Up 1 Has a small chance of raising the user's Defense when the user is hit by an attack move. 9 108 2
Rock Tomb: Ripple Effect 4 Move: Rock Tomb When a move used by the Pokémon lowers an opponent's stat, has a good chance of lowering the same stat for all opposing sync pairs. 10 120 3
Speed + 5 Speed + 5 2 24 1
HP + 10 HP + 10 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Attack + 5 Attack + 5 2 24 1
Defense + 10 Defense + 10 4 48 2
Unyielding 2 When the user has endured the most recent hit and has 1 HP remaining, has a moderate chance of allowing the user to endure an additional hit that would reduce it to 0 HP. 8 96 2
X Attack All: Move Gauge Refresh 3 Move: X Attack All Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
X Attack All: MP Refresh 3 Move: X Attack All Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 3
Sand Shelter Protects the Pokémon from damage from a sandstorm. 5 60 3
Defense + 5 Defense + 5 2 24 1
Rock Throw: Power 3 Rock Throw: Power Up 3 4 48 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Rock Throw: Power 3 Rock Throw: Power Up 3 4 48 1
Attack + 5 Attack + 5 2 24 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user once during battle. 8 96 2
Rock Throw: Power 3 Rock Throw: Power Up 3 4 48 1
Rock Throw: Move Gauge Refresh 3 Move: Rock Throw Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Sync Cure Removes all status conditions from the user after using a sync move. 8 96 3
Tighten Up 1 Has a small chance of raising the user's Sp. Def when the user is hit by an attack move. 9 108 2
Synchro Healing 1 Restores the HP of all allied sync pairs after using a sync move. 10 120 3
Speed + 5 Speed + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
HP + 10 HP + 10 2 24 1
Ready to Rock!: Move Gauge Refresh 3 Move: Ready to Rock! Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
HP + 10 HP + 10 2 24 2
Sp. Def + 10 Sp. Def + 10 4 48 2
Ready to Rock!: Master Healer 1 Move: Ready to Rock! Increases the amount of HP restored by the user's healing moves. 10 120 2
Ready to Rock!: MP Refresh 3 Move: Ready to Rock! Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 3
Ready to Rock!: Master Healer 1 Move: Ready to Rock! Increases the amount of HP restored by the user's healing moves. 10 120 3
Ancient Megalith Rock Impact: Power 25 Ancient Megalith Rock Impact: Power Up 25 5 60 3
Ancient Megalith Rock Impact: Power 25 Ancient Megalith Rock Impact: Power Up 25 5 60 3

Main Character

Picture Name Role Base Rarity
Main Character Artwork Main Character Support ☆☆☆☆☆

 

Mindscape
Main Character  Mindscape


Main Character & Mesprit

Picture Name Focal Move Type Weakness
Mesprit Image
English: Mesprit
Japan: Emrit
エムリット
French: Créfollet
German: Vesprit
Korean: 엠라이트
Psychic-type Dark-type
Passive Skills
Psychic Teamwork (Master): Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Psychic theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.)
Freevenge 9: Applies the Free Move Next effect to the user when it is hit by an attack move.
Entry Freebie: Applies the Free Move Next effect to the user when it enters a battle.
Synchro Healing 1: Restores the HP of all allied sync pairs by approximately 20% of their maximum HP after using the user's sync move.
Theme Skills
Psychic Support - Raises the maximum HP of all allied sync pairs by 30


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
676 174 243 220 243 304
5 Star Max Potential Stats
776 214 283 260 283 344


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Confusion Psychic-typeSpecial Category Move 18-21 100 1 (Gauge) Opponent
Has a very small chance of leaving the target confused
Reflect Psychic-typeOther Category Move   3 (Gauge)
2 (Max Uses)
All allies
Reduces physical damage done to the allied field of play.
Light Screen Psychic-typeOther Category Move   3 (Gauge)
2 (Max Uses)
Allied Field
Reduces special damage done to the allied field of play.
Curious Empathy!  Other Category Move   2 (Max Uses) All allies
Raises the Sp. Atk of all allied sync pairs by 2 stat ranks. Raises the Speed of all allied sync pairs by 1 stat rank. Applies the Gradual Healing effect to all allied sync pairs.


Sync Moves
NameTypeCategoryMax PowerTarget
Every Emotion Psychic Beam Psychic-typeSpecial Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
HP 10 HP 10 2 24 1
Unbending Defense cannot be lowered. 5 60 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Confusion: Power 4 Confusion: Power Up 4 3 36 1
Confusion: Power 4 Confusion: Power Up 4 3 36 2
Speed 5 Speed 5 2 24 1
Confusion: Move Gauge Refresh 3 Move: Confusion Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Confusion: Aggravation 4 Move: Confusion Raises the chance of inflicting the flinching, confused, or trapped condition with the additional effects of moves. 8 96 3
Toughen Up 3 Has a chance (40%) of raising the user's Defense by one stat rank when it is hit by an attack move. 9 108 2
Confusion: Team Fast-Track 4 Move: Confusion Has a chance (50%) of raising the Speed of all allied sync pairs by one stat rank when the user's Pokémon uses a move. 10 120 3
Stalwart Sp. Def cannot be lowered. 5 60 1
Sp. Atk 5 Sp. Atk 5 2 24 1
HP 10 HP 10 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 10 Sp. Def 10 4 48 2
Precognition 1 Quickly charges the user's move gauge when the terrain is Psychic Terrain. 8 96 2
Light Screen: Move Gauge Refresh 3 Move: Light Screen Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Light Screen: MP Refresh 2 Move: Light Screen Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Light Screen: Barricade Buddies 1 Move: Light Screen Raises the Sp. Def of all allied sync pairs by 1 stat rank when the user's move is successful. 10 120 3
HP 10 HP 10 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
Confusion: Power 4 Confusion: Power Up 4 3 36 1
HP 20 HP 20 4 48 2
Confusion: Power 4 Confusion: Power Up 4 3 36 1
Curious Empathy!: MP Refresh 2 Move: Curious Empathy! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Team Inflict and Heal 3 Has a chance (40%) of restoring the HP of all allied sync pairs when a status move used by the user's Pokémon is successful. 10 120 3
Tighten Up 3 Has a chance (40%) of raising the user's Sp. Def by one stat rank when it is hit by an attack move. 9 108 2
Curious Empathy!: All Ramped Up 1 Move: Curious Empathy! Raises the Sp. Atk of all allied sync pairs by 1 stat rank when the user's move is successful. 10 120 3
Confusion: Power 4 Confusion: Power Up 4 3 36 1
Speed 5 Speed 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Confusion: Power 4 Confusion: Power Up 4 3 36 1
Sync Wall Applies the Critical-Hit Defense effect to the allied field of play the first time the user's sync move is used each battle. 8 96 2
Defense 10 Defense 10 4 48 2
Reflect: Move Gauge Refresh 3 Move: Reflect Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Reflect: Shielded 1 Move: Reflect Raises the Defense of all allied sync pairs by 1 stat rank when the user's move is successful. 10 120 3
Reflect: MP Refresh 2 Move: Reflect Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 3
Every Emotion Psychic Beam: Power 25 Every Emotion Psychic Beam: Power Up 25 5 60 3
Every Emotion Psychic Beam: Power 25 Every Emotion Psychic Beam: Power Up 25 5 60 3