Main Character

Picture Name Role Base Rarity
Main Character Artwork Main Character Strike ☆☆☆
AnchorsPikachu
Pikachu
Torchic
Torchic
Solgaleo
Solgaleo
Regirock
Regirock
Cobalion
Cobalion
Bulbasaur
Bulbasaur
Charmander
Charmander
Squirtle
Squirtle
Bulbasaur
Bulbasaur
Charmander
Charmander
Squirtle
Squirtle
Weedle
Weedle
Rattata
Rattata
Spearow
Spearow
Ekans
Ekans
Sandshrew
Sandshrew
Nidoran♀
Nidoran♀
Vulpix
Vulpix
Zubat
Zubat
Paras
Paras
Venonat
Venonat
Meowth
Meowth
Mankey
Mankey
Growlithe
Growlithe
Abra
Abra
Machop
Machop
Bellsprout
Bellsprout
Geodude
Geodude
Ponyta
Ponyta
Magnemite
Magnemite
Farfetch'd
Farfetch'd
Seel
Seel
Grimer
Grimer
Gastly
Gastly
Onix
Onix
Voltorb
Voltorb
Exeggcute
Exeggcute
Cubone
Cubone
Lickitung
Lickitung
Koffing
Koffing
Tangela
Tangela
Kangaskhan
Kangaskhan
Goldeen
Goldeen
Staryu
Staryu
Scyther
Scyther
Pinsir
Pinsir
Tauros
Tauros
Lapras
Lapras
Porygon
Porygon
Omanyte
Omanyte
Kabuto
Kabuto
Aerodactyl
Aerodactyl
Dratini
Dratini
Pichu
Pichu
Cleffa
Cleffa
Igglybuff
Igglybuff
Elekid
Elekid
Magby
Magby

Obtaining Methods

Summon Location
Main StoryObtained from start

Pokédex Entry

Flavor Text
Main CharacterA new Trainer on a new adventure with their Pokémon, ready to take their important first steps toward becoming a Pokémon master.
Main Character
With a new Pokémon partner in tow, this Trainer is ready to grow and take on tougher Pokémon battles, using their potential as their greatest weapon.
Main Character
Full of hope and curiosity about what each new day will bring, this Trainer is up to any challenge with their Legendary Pokémon.

Main Character's Pokémon

Main Character & Pikachu

Picture Name Focal Move Type Weakness
Pikachu Image
English: Pikachu
Japan: Pikachu
ピカチュウ
French: Pikachu
German: Pikachu
Korean: 피카츄
Electric-type Ground-type
Passive Skills
Endurance: When the user enters battle with full HP, applies the Enduring effect to it.
Theme Skills
Electric Strike - Raises allies's Attack and Sp. Atk by 15 when using Electric-type attacks
Main Character: Raises allies's Attack and Sp. Atk by 2.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
649 274 117 359 156 300
4 Star Stats
689 294 137 379 176 320
5 Star Stats
729 314 157 399 196 340
5 Star Max Potential Stats
769 334 177 419 216 360


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Thunder Shock Electric-typeSpecial Category Move 17-20 100 1 Opponent
Has a very small chance of leaving the target paralyzed
Potion  Other Category Move   2 Ally
Restores an ally's HP by approximately 40% of its maximum HP
Thunderbolt Electric-typeSpecial Category Move 47-56 100 2 Opponent
Has a very small chance of leaving the target paralyzed
Jump Start  Other Category Move   2 Self
Sharply raises the user's Sp. Atk. Raises the user's Speed


Sync Moves
NameTypeCategoryMax PowerTarget
Thunder of Newfound Passion Electric-typeSpecial Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
Thunderbolt: Power +5 Thunderbolt Power Increased by 5 3 36 1
Potion: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move ius successful 7 84 1
Thunder Shock: Power +4 Thunder Shock: Power +4 2 24 1
Defense + 10 Defense + 10 4 48 1
HP + 20 HP + 20 4 48 2
Unyielding 1 When the user has endured the most recent hit and has HP remaining, has a small chance of allowing the user to endure an additional hit 11 132 2
Unyielding 1 When the user has endured the most recent hit and has HP remaining, has a small chance of allowing the user to endure an additional hit 11 132 2
Potion: Master Heal 1 Increases the amount of HP restored by the user's healing moves 10 120 3
Potion: Master Heal 1 Increases the amount of HP restored by the user's healing moves 10 120 3
Thunder of a newfound Passion: Power + 25 Thunder of a newfound Passion: Power + 25 5 60 3
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Thunder Shock: Power +3 Thunder Shock: Power +3 2 24 1
Thunderbolt: Power +4 Thunderbolt Power +4 2 24 1
Thunderbolt: Power +4 Thunderbolt Power +4 2 24 1
Thunderbolt: Power +6 Thunderbolt: Power +6 3 36 1
Sp. Atk + 10 Sp. Atk + 10 5 60 1
Thunder Shock: Power +3 Thunder Shock: Power +3 2 24 2
Jump start!: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful 7 84 2
Thunder Shock Power +5 Thunder Shock Power +5 2 24 3
Thunder Shock: Move Gauge Refresh 4 Has a good chance of increasing the user's move gauge by one when a move is successful 6 72 3
Thunderbolt: Move Gauge Refresh 3 Has a good chance of increasing the user's move gauge by one when a move is successful 6 72 3
Thundershock Power +4 Thundershock Power +4 2 24 1
Thunderbolt: Power +4 Thunderbolt: Power +4 3 36 1
Power Reserves 5 Powers up moves in a pinch 10 120 1
Speed + 10 Speed + 10 4 48 1
Paralysis Synergy 5 Powers up moves when the target is paralyzed 10 120 2
Sp. Def + 10 Sp. Def + 10 4 48 2
Defense + 10 Defense + 10 4 48 2
HP + 30 HP + 30 6 72 3
Power Reserves 9 Powers up moves in a pinch 12 144 3
Thunder of a newfound Passion: Power + 25 Thunder of a newfound Passion: Power + 25 5 60 3
Speed + 5 Speed + 5 2 24 1
Thunder Shock: Power +4 Thunder Shock: Power +4 2 24 1
Thunder Shock: Power +5 Thunder Shock: Power +5 2 24 1
Thunderbolt: Power + 4 Thunderbolt: Power + 4 2 24 1
Sp. Atk + 10 Sp. Atk + 10 5 60 1
Thunder Shock: Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves 5 60 1
Thunderbolt: Power + 5 Thunderbolt: Power + 5 4 48 2
Sp. Atk + 10 Sp. Atk + 10 5 60 2
Thunderbolt: Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves 5 60 3
Thunder Shock: Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves 5 60 3
Thunder Shock: Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves 5 60 3

Main Character

Picture Name Role Base Rarity
Main Character Artwork Main Character Support ☆☆☆

 

Main Character & Torchic

Picture Name Focal Move Type Weakness
Torchic Image
English: Torchic
Japan: Achamo
アチャモ
French: Poussifeu
German: Flemmli
Korean: 아차모
Fire-type Water-type
Passive Skills
Haste: Speed cannot be lowered.
Theme Skills
Fire Support - Raises the maximum HP of all allied sync pairs by 30


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
656 208 193 204 193 366
4 Star Stats
696 228 213 224 213 386
5 Star Stats
736 248 233 244 233 406
5 Star Max Potential Stats
776 268 253 264 253 426


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Flame Charge Fire-typePhysical Category Move 30-36 100 2 Opponent
Raises the user's Speed
X Attack All  Other Category Move   2 All allies
Sharply raises the Attack of all allied sync pairs.
Blazing Hope!  Other Category Move   2 All allies
Raises the critical hit rate of all allied sync pairs and sharply raises their Sp. Atk
Flamethrower Fire-typeSpecial Category Move 47-56 100 2 Opponent
Has a very small chance of leaving the target burned.


Sync Moves
NameTypeCategoryMax PowerTarget
Fire Sync Impact Fire-typePhysical Category Move 200-240 Opponent
No additional effect


Main Character

Picture Name Role Base Rarity
Main Character Artwork Main Character Strike ☆☆☆

 

Main Character & Solgaleo

Picture Name Focal Move Type Weakness
Solgaleo Image
English: Solgaleo
Japan: Solgaleo
ソルガレオ
French: Solgaleo
German: Solgaleo
Korean: 솔가레오
Steel-type Ground-type
Passive Skills
Impervious: Stats cannot be lowered.
Theme Skills
Steel Strike - Raises allies's Attack and Sp. Atk by 15 when using Steel-type attacks


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
573 401 168 343 162 283
5 Star Max Potential Stats
673 441 208 383 202 323


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Metal Claw Steel-typePhysical Category Move 21-25 95 1 Opponent
Has a very small chance of raising the user's Attack
Sunsteel Strike Steel-typePhysical Category Move 100-120 100 3 Opponent
Ignores passive skills that would reduce the damage of this attack. Ignores passive skills that would protect the target against a critical hit. Opponents cannot endure this attack.
Bright As the Sun!  Other Category Move   2 Self
Drastically raises the user's Attack, Sp. Atk and accuracy.
Focus Blast Fighting-typeSpecial Category Move 142-170 70 3 Opponent
Has a very small chance of lowering the target's Sp. Def.


Sync Moves
NameTypeCategoryMax PowerTarget
Shining Friendship Sunraze Smash Steel-typePhysical Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Sp. Atk + 10 Sp. Atk + 10 4 48 1
Focus Blast: Power 3 Focus Blast: Power Up 3 2 24 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Focus Blast: Power 3 Focus Blast: Power Up 3 2 24 1
Focus Blast: Power 3 Focus Blast: Power Up 3 2 24 2
Focus Blast: Power 3 Focus Blast: Power Up 3 2 24 2
Focus Blast: Power 3 Focus Blast: Power Up 3 2 24 2
Focus Blast: On a Roll 2 Move: Focus Blast Raises the chance of lowering stat values with the additional effects of moves. 8 96 3
Brainteaser The more the target's Sp. Def has been lowered, the more it powers up moves. 10 120 3
Defense + 5 Defense + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Metal Claw: Power 4 Metal Claw: Power Up 4 2 24 1
Sunsteel Strike: Power 3 Sunsteel Strike: Power Up 3 2 24 1
HP + 20 HP + 20 4 48 1
Focus Blast: Power 3 Focus Blast: Power Up 3 2 24 2
Metal Claw: Move Gauge Refresh 3 Move: Metal Claw Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Power Reserves 5 Powers up moves in a pinch. 10 120 2
Focus Rush 1 Raises the user's critical-hit rate after using a sync move. 7 84 3
Endurance If the Pokémon enters battle with full HP, allows it to endure the next hit it takes that would reduce it to 0 HP. 6 72 3
Metal Claw: Power 4 Metal Claw: Power Up 4 2 24 1
Focus Blast: Move Gauge Refresh 2 Move: Focus Blast Has a moderate chance of charging the user's move gauge by one when a move is successful. 5 60 1
Speed + 10 Speed + 10 4 48 1
Sunsteel Strike: Move Gauge Refresh 2 Move: Sunsteel Strike Has a moderate chance of charging the user's move gauge by one when a move is successful. 5 60 1
Attack + 10 Attack + 10 4 48 2
Bright As the Sun!: MP Refresh 2 Move: Bright As the Sun! Has a moderate chance of restoring one MP of the move used if the move is successful. 6 72 2
Attack + 10 Attack + 10 4 48 2
Sync Freebie Applies the Free Move Next effect to the user after using a sync move. 8 96 3
Superduper Effective 2 Powers up moves that are super effective. 9 108 3
Speed + 10 Speed + 10 4 48 1
Sunsteel Strike: Power 3 Sunsteel Strike: Power Up 3 2 24 1
Sunsteel Strike: Power 3 Sunsteel Strike: Power Up 3 2 24 1
Sunsteel Strike: Power 3 Sunsteel Strike: Power Up 3 2 24 1
Attack + 10 Attack + 10 4 48 2
Sunsteel Strike: Power 3 Sunsteel Strike: Power Up 3 2 24 2
Sunsteel Strike: Power 3 Sunsteel Strike: Power Up 3 2 24 2
Sharp Entry 1 Raises the user's critical-hit rate when the Pokémon enters a battle. 10 120 3
Sunsteel Strike: Move Gauge Refresh 3 Move: Sunsteel Strike Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 3
Shining Friendship Sunraze Smash: Power 25 Shining Friendship Sunraze Smash: Power Up 25 5 60 3
Shining Friendship Sunraze Smash: Power 25 Shining Friendship Sunraze Smash: Power Up 25 5 60 3

Main Character

Picture Name Role Base Rarity
Main Character Artwork Main Character Strike ☆☆☆☆☆

 

Main Character & Bulbasaur

Picture Name Focal Move Type Weakness
Bulbasaur Image
English: Bulbasaur
Japan: Fushigidane
フシギダネ
French: Bulbizarre
German: Bisasam
Korean: 이상해씨
Grass-type Fire-type
Passive Skills
Power Reserves 2: Powers up moves in a pinch.
Theme Skills
Grass Strike - Raises allies's Attack and Sp. Atk by 15 when using Grass-type attacks


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
373 227 108 227 108 191
4 Star Stats
413 247 128 247 128 211
5 Star Stats
453 267 148 267 148 231
5 Star Max Potential Stats
493 287 168 287 168 251


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Razor Leaf Grass-typePhysical Category Move 43-51 95 2 All opponents
Criticla hits land more easily
Dire Hit  Other Category Move   2 Self
Raises the user's critical hit rate
Solar Beam Grass-typeSpecial Category Move 150-180 100 2 Opponent
The user gets ready to attack. Using this move again will cause the user to attack. No other actions can be taken while ready to attack. The preparation period is skipped if the weather is sunny, and the user can attack right away
Race You!  Other Category Move   2 Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Grass Sync Impact Grass-typePhysical Category Move 200-240 Opponent
No additional effect


Main Character & Ivysaur

Picture Name Focal Move Type Weakness
Ivysaur Image
English: Ivysaur
Japan: Fushigisou
フシギソウ
French: Herbizarre
German: Bisaknosp
Korean: 이상해풀
Grass-type Fire-type
Passive Skills
Power Reserves 2: Powers up moves in a pinch.
Theme Skills
Grass Strike - Raises allies's Attack and Sp. Atk by 15 when using Grass-type attacks


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
382 232 109 232 109 194
4 Star Stats
422 252 129 252 129 214
5 Star Stats
462 272 149 272 149 234
5 Star Max Potential Stats
502 292 169 292 169 254


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Razor Leaf Grass-typePhysical Category Move 43-51 95 2 All opponents
Criticla hits land more easily
Dire Hit  Other Category Move   2 Self
Raises the user's critical hit rate
Solar Beam Grass-typeSpecial Category Move 150-180 100 2 Opponent
The user gets ready to attack. Using this move again will cause the user to attack. No other actions can be taken while ready to attack. The preparation period is skipped if the weather is sunny, and the user can attack right away
Race You!  Other Category Move   2 Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Grass Sync Impact Grass-typePhysical Category Move 200-240 Opponent
No additional effect


Main Character & Venusaur

Picture Name Focal Move Type Weakness
Venusaur Image
English: Venusaur
Japan: Fushigibana
フシギバナ
French: Florizarre
German: Bisaflor
Korean: 이상해꽃
Grass-type Fire-type
Passive Skills
Power Reserves 2: Powers up moves in a pinch.
Theme Skills
Grass Strike - Raises allies's Attack and Sp. Atk by 15 when using Grass-type attacks


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
396 254 112 254 112 200
4 Star Stats
436 274 132 274 132 220
5 Star Stats
476 294 152 294 152 240
5 Star Max Potential Stats
516 314 172 314 172 260


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Razor Leaf Grass-typePhysical Category Move 43-51 95 2 All opponents
Criticla hits land more easily
Dire Hit  Other Category Move   2 Self
Raises the user's critical hit rate
Solar Beam Grass-typeSpecial Category Move 150-180 100 2 Opponent
The user gets ready to attack. Using this move again will cause the user to attack. No other actions can be taken while ready to attack. The preparation period is skipped if the weather is sunny, and the user can attack right away
Race You!  Other Category Move   2 Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Grass Sync Impact Grass-typePhysical Category Move 200-240 Opponent
No additional effect


Main Character

Picture Name Role Base Rarity
Main Character Artwork Main Character Strike ☆☆☆

 

Main Character & Charmander

Picture Name Focal Move Type Weakness
Charmander Image
English: Charmander
Japan: Hitokage
ヒトカゲ
French: Salamèche
German: Glumanda
Korean: 파이리
Fire-type Water-type
Passive Skills
Power Reserves 2: Powers up moves in a pinch.
Theme Skills
Fire Strike - Raises allies's Attack and Sp. Atk by 15 when using Fire-type attacks


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
373 227 108 227 108 191
4 Star Stats
413 247 128 247 128 211
5 Star Stats
453 267 148 267 148 231
5 Star Max Potential Stats
493 287 168 287 168 251


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Flamethrower Fire-typeSpecial Category Move 47-56 100 2 Opponent
Has a very small chance of leaving the target burned.
X Sp. Atk  Other Category Move   2 Self
Sharply raises the user's Sp. Atk
Fire Blast Fire-typeSpecial Category Move 116-139 85 3 Opponent
Has a very small chance of leaving the target burned.
Race You!  Other Category Move   2 Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Fire Sync Beam Fire-typeSpecial Category Move 200-240 Opponent
No additional effect


Main Character & Charmeleon

Picture Name Focal Move Type Weakness
Charmeleon Image
English: Charmeleon
Japan: Lizardo
リザード
French: Reptincel
German: Glutexo
Korean: 리자드
Fire-type Water-type
Passive Skills
Power Reserves 2: Powers up moves in a pinch.
Theme Skills
Fire Strike - Raises allies's Attack and Sp. Atk by 15 when using Fire-type attacks


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
382 232 109 232 109 194
4 Star Stats
422 252 129 252 129 214
5 Star Stats
462 272 149 272 149 234
5 Star Max Potential Stats
502 292 169 292 169 254


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Flamethrower Fire-typeSpecial Category Move 47-56 100 2 Opponent
Has a very small chance of leaving the target burned.
X Sp. Atk  Other Category Move   2 Self
Sharply raises the user's Sp. Atk
Fire Blast Fire-typeSpecial Category Move 116-139 85 3 Opponent
Has a very small chance of leaving the target burned.
Race You!  Other Category Move   2 Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Fire Sync Beam Fire-typeSpecial Category Move 200-240 Opponent
No additional effect


Main Character & Charizard

Picture Name Focal Move Type Weakness
Charizard Image
English: Charizard
Japan: Lizardon
リザードン
French: Dracaufeu
German: Glurak
Korean: 리자몽
Fire-type Water-type
Passive Skills
Power Reserves 2: Powers up moves in a pinch.
Theme Skills
Fire Strike - Raises allies's Attack and Sp. Atk by 15 when using Fire-type attacks


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
396 254 112 254 112 200
4 Star Stats
436 274 132 274 132 220
5 Star Stats
476 294 152 294 152 240
5 Star Max Potential Stats
516 314 172 314 172 260


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Flamethrower Fire-typeSpecial Category Move 47-56 100 2 Opponent
Has a very small chance of leaving the target burned.
X Sp. Atk  Other Category Move   2 Self
Sharply raises the user's Sp. Atk
Fire Blast Fire-typeSpecial Category Move 116-139 85 3 Opponent
Has a very small chance of leaving the target burned.
Race You!  Other Category Move   2 Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Fire Sync Beam Fire-typeSpecial Category Move 200-240 Opponent
No additional effect


Main Character

Picture Name Role Base Rarity
Main Character Artwork Main Character Strike ☆☆☆

 

Main Character & Squirtle

Picture Name Focal Move Type Weakness
Squirtle Image
English: Squirtle
Japan: Zenigame
ゼニガメ
French: Carapuce
German: Schiggy
Korean: 꼬부기
Water-type Grass-type
Passive Skills
Power Reserves 2: Powers up moves in a pinch.
Theme Skills
Water Strike - Raises allies's Attack and Sp. Atk by 15 when using Water-type attacks


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
373 227 108 227 108 191
4 Star Stats
413 247 128 247 128 211
5 Star Stats
453 267 148 267 148 231
5 Star Max Potential Stats
493 287 168 287 168 251


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Bubble Beam Water-typeSpecial Category Move 49-58 100 2 Opponent
Has a very small chance of lowering the target's Speed
X Sp. Atk  Other Category Move   2 Self
Sharply raises the user's Sp. Atk
Hydro Pump Water-typeSpecial Category Move 125-150 80 3 Opponent
No additional effect
Race You!  Other Category Move   2 Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Water Sync Beam Water-typeSpecial Category Move 200-240 Opponent
No additional effect


Main Character & Wartortle

Picture Name Focal Move Type Weakness
Wartortle Image
English: Wartortle
Japan: Kameil
カメール
French: Carabaffe
German: Schillok
Korean: 어니부기
Water-type Grass-type
Passive Skills
Power Reserves 2: Powers up moves in a pinch.
Theme Skills
Water Strike - Raises allies's Attack and Sp. Atk by 15 when using Water-type attacks


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
382 232 109 232 109 194
4 Star Stats
422 252 129 252 129 214
5 Star Stats
462 272 149 272 149 234
5 Star Max Potential Stats
502 292 169 292 169 254


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Bubble Beam Water-typeSpecial Category Move 49-58 100 2 Opponent
Has a very small chance of lowering the target's Speed
X Sp. Atk  Other Category Move   2 Self
Sharply raises the user's Sp. Atk
Hydro Pump Water-typeSpecial Category Move 125-150 80 3 Opponent
No additional effect
Race You!  Other Category Move   2 Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Water Sync Beam Water-typeSpecial Category Move 200-240 Opponent
No additional effect


Main Character & Blastoise

Picture Name Focal Move Type Weakness
Blastoise Image
English: Blastoise
Japan: Kamex
カメックス
French: Tortank
German: Turtok
Korean: 거북왕
Water-type Grass-type
Passive Skills
Power Reserves 2: Powers up moves in a pinch.
Theme Skills
Water Strike - Raises allies's Attack and Sp. Atk by 15 when using Water-type attacks


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
396 254 112 254 112 200
4 Star Stats
436 274 132 274 132 220
5 Star Stats
476 294 152 294 152 240
5 Star Max Potential Stats
516 314 172 314 172 260


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Bubble Beam Water-typeSpecial Category Move 49-58 100 2 Opponent
Has a very small chance of lowering the target's Speed
X Sp. Atk  Other Category Move   2 Self
Sharply raises the user's Sp. Atk
Hydro Pump Water-typeSpecial Category Move 125-150 80 3 Opponent
No additional effect
Race You!  Other Category Move   2 Self
Sharply raises the user's Speed. Raises the user's critical-hit rate


Sync Moves
NameTypeCategoryMax PowerTarget
Water Sync Beam Water-typeSpecial Category Move 200-240 Opponent
No additional effect


Main Character

Picture Name Role Base Rarity
Main Character Artwork Main Character Support ☆☆☆

 

Main Character & Cobalion

Picture Name Focal Move Type Weakness
Cobalion Image
English: Cobalion
Japan: Cobalon
コバルオン
French: Cobaltium
German: Kobalium
Korean: 코바르온
Steel-type Fire-type
Passive Skills
Fighting Teamwork (Master): Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Fighting theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.)
Team Fast-Track 4: Has a good chance of raising the Speed of all allied sync pairs when the user's Pokémon uses a move.Team Fast-Track 4: Has a good chance of raising the Speed of all allied sync pairs when the user's Pokémon uses a move.
First Aid 4: Restores a bit of the Pokémon's HP by approximately 40% of its maximum HP once during battle when the Pokémon is in a pinch.
On a Roll 1: Raises the chance of lowering stat values with the additional effects of moves.
Theme Skills
Steel Support - Raises the maximum HP of all allied sync pairs by 30


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
633 202 251 129 232 269
5 Star Max Potential Stats
733 242 291 169 272 309


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Rock Smash Fighting-typePhysical Category Move 46-55 100 2 Opponent
Has a good chance of lowering the target's Defense
Dire Hit All +  Other Category Move   2 All allies
Sharply raises the critical hit rate of all allied sync pairs
Sacred Sword Fighting-typePhysical Category Move 90-108 100 3 Opponent
Ignores the target's raised stats when attacking with this move
Justice for All!  Other Category Move   2 Self
Makes move gauges accelerate on the allied field of play. Sharply raises the Defense of all allied Sync Pairs


Sync Moves
NameTypeCategoryMax PowerTarget
Cobalt Justice Fighting Impact Fighting-typePhysical Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Sacred Sword: Power 3 Sacred Sword: Power Up 3 4 48 1
Attack + 5 Attack + 5 2 24 1
Sacred Sword: Power 3 Sacred Sword: Power Up 3 4 48 1
Sacred Sword: Move Gauge Refresh 1 Move: Sacred Sword Has a small chance of charging the user's move gauge by one when a move is successful. 5 60 1
Endurance If the Pokémon enters battle with full HP, allows it to endure the next hit it takes that would reduce it to 0 HP. 10 120 2
Sacred Sword: Power 3 Sacred Sword: Power Up 3 4 48 1
Sacred Sword: Move Gauge Refresh 3 Move: Sacred Sword Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Healthy Healing Makes the user gradually heal itself if its HP is full when it enters a battle. 10 120 3
Toughen Up 1 Has a small chance of raising the user's Defense when the user is hit by an attack move. 9 108 2
Synchro Healing 1 Restores the HP of all allied sync pairs after using a sync move. 10 120 3
Speed + 5 Speed + 5 2 24 1
HP + 10 HP + 10 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Attack + 5 Attack + 5 2 24 1
Defense + 10 Defense + 10 4 48 2
Stalwart Sp. Def + cannot be lowered. 8 96 2
Dire Hit All +: Move Gauge Refresh 3 Move: Dire Hit All + Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Dire Hit All +: MP Refresh 3 Move: Dire Hit All + Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 3
Unbending Defense + cannot be lowered. 8 96 3
Defense + 5 Defense + 5 2 24 1
Rock Smash: Power 3 Rock Smash: Power Up 3 4 48 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Rock Smash: Power 3 Rock Smash: Power Up 3 4 48 1
HP + 10 HP + 10 2 24 1
Speed + 10 Speed + 10 4 48 2
Rock Smash: Power 3 Rock Smash: Power Up 3 4 48 1
Rock Smash: Move Gauge Refresh 3 Move: Rock Smash Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Sync Cure Removes all status conditions from the user after using a sync move. 8 96 3
Tighten Up 1 Has a small chance of raising the user's Sp. Def when the user is hit by an attack move. 9 108 2
Rock Smash: Ripple Effect 4 Move: Rock Smash When a move used by the Pokémon lowers an opponent's stat, has a good chance of lowering the same stat for all opposing sync pairs. 10 120 3
Speed + 5 Speed + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
HP + 10 HP + 10 2 24 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user once during battle. 8 96 2
Sp. Def + 10 Sp. Def + 10 4 48 2
Justice for All!: Move Gauge Refresh 3 Move: Justice for All! Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Justice for All!: Shielded Squad 1 Move: Justice for All! Raises the Defense of all allied sync pairs when a move is successful. 10 120 3
Justice for All!: MP Refresh 3 Move: Justice for All! Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 3
Cobalt Justice Fighting Impact: Power 25 Cobalt Justice Fighting Impact: Power Up 25 5 60 3
Cobalt Justice Fighting Impact: Power 25 Cobalt Justice Fighting Impact: Power Up 25 5 60 3

Main Character

Picture Name Role Base Rarity
Main Character Artwork Main Character Support ☆☆☆

 

Main Character & Regirock

Picture Name Focal Move Type Weakness
Regirock Image
English: Regirock
Japan: Regirock
レジロック
French: Regirock
German: Regirock
Korean: 레지락
Rock-type Fighting-type
Passive Skills
Rock Teamwork (Master): Powers up the moves of all allied sync pairs by 10%. Reduces attack move damage taken by all allied sync pairs by 10%. The more allied sync pairs with the Rock theme you have on your team, the higher these percentages are. (Each additional sync pair powers up moves by 5% and reduces damage by 2%. The maximum power-up is 20%, and the maximum damage reduction is 14%.)
Last Word: The Pokémon uses Explosion immediately before fainting.
Impervious: Stats cannot be lowered.
Endurance: When the user enters battle with full HP, applies the Enduring effect to it.
Theme Skills
Rock Support - Raises the maximum HP of all allied sync pairs by 30


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
697 294 232 134 206 240
5 Star Max Potential Stats
797 334 272 174 246 280


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Rock Tomb Rock-typePhysical Category Move 39-46 95 2 Opponent
Lowers the target's Speed
X Attack All  Other Category Move   2 All allies
Sharply raises the Attack of all allied sync pairs.
Double-Edge Normal-typePhysical Category Move 167-200 100 3 Opponent
The user also takes 25% of the damage it dealt to the target
Ready to Rock!  Other Category Move   2 Ally
Restores abit of an ally's HP. Sharply raises an ally's Defense. Makes an ally gradually heal itself


Sync Moves
NameTypeCategoryMax PowerTarget
Ancient Megalith Rock Impact Rock-typePhysical Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Rock Tomb: Power 3 Rock Tomb: Power Up 3 4 48 1
Defense + 5 Defense + 5 2 24 1
Rock Tomb: Power 3 Rock Tomb: Power Up 3 4 48 1
Rock Tomb: Accuracy 5 Rock Tomb: Accuracy ? 5 3 36 1
Power Reserves 5 Powers up moves in a pinch. 8 96 2
Rock Tomb: Power 3 Rock Tomb: Power Up 3 4 48 1
Rock Tomb: Move Gauge Refresh 3 Move: Rock Tomb Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
First Aid 4 Once per battle, restores the user's HP when in a pinch. 10 120 3
Toughen Up 1 Has a small chance of raising the user's Defense when the user is hit by an attack move. 9 108 2
Rock Tomb: Ripple Effect 4 Move: Rock Tomb When a move used by the Pokémon lowers an opponent's stat, has a good chance of lowering the same stat for all opposing sync pairs. 10 120 3
Speed + 5 Speed + 5 2 24 1
HP + 10 HP + 10 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Attack + 5 Attack + 5 2 24 1
Defense + 10 Defense + 10 4 48 2
Unyielding 2 When the user has endured the most recent hit and has 1 HP remaining, has a moderate chance of allowing the user to endure an additional hit that would reduce it to 0 HP. 8 96 2
X Attack All: Move Gauge Refresh 3 Move: X Attack All Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
X Attack All: MP Refresh 3 Move: X Attack All Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 3
Sand Shelter Protects the Pokémon from damage from a sandstorm. 5 60 3
Defense + 5 Defense + 5 2 24 1
Rock Throw: Power 3 Rock Throw: Power Up 3 4 48 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Rock Throw: Power 3 Rock Throw: Power Up 3 4 48 1
Attack + 5 Attack + 5 2 24 1
Quick Cure Removes the confused, flinching, and trapped conditions from the user once during battle. 8 96 2
Rock Throw: Power 3 Rock Throw: Power Up 3 4 48 1
Rock Throw: Move Gauge Refresh 3 Move: Rock Throw Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Sync Cure Removes all status conditions from the user after using a sync move. 8 96 3
Tighten Up 1 Has a small chance of raising the user's Sp. Def when the user is hit by an attack move. 9 108 2
Synchro Healing 1 Restores the HP of all allied sync pairs after using a sync move. 10 120 3
Speed + 5 Speed + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
HP + 10 HP + 10 2 24 1
Ready to Rock!: Move Gauge Refresh 3 Move: Ready to Rock! Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 1
HP + 10 HP + 10 2 24 2
Sp. Def + 10 Sp. Def + 10 4 48 2
Ready to Rock!: Master Healer 1 Move: Ready to Rock! Increases the amount of HP restored by the user's healing moves. 10 120 2
Ready to Rock!: MP Refresh 3 Move: Ready to Rock! Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 3
Ready to Rock!: Master Healer 1 Move: Ready to Rock! Increases the amount of HP restored by the user's healing moves. 10 120 3
Ancient Megalith Rock Impact: Power 25 Ancient Megalith Rock Impact: Power Up 25 5 60 3
Ancient Megalith Rock Impact: Power 25 Ancient Megalith Rock Impact: Power Up 25 5 60 3