New Attacks

As with all new Pokémon generations, Pokémon Sword & Shield introduce a variety of new moves. This page is to list all of the new moves introduced in Pokémon Sword & Shield

List of New Moves

Name Type Cat PP Base Power Accuracy Effect
Dynamax Cannon 5 100 100 The user unleashes a strong beam from its core. This move deals twice the damage if the target is Dynamaxed.
Snipe Shot 15 80 100 The user ignores the effects of opposing Pokémon's moves and Abilities that draw in moves, allowing this move to hit the chosen target.
Jaw Lock 10 80 100 This move prevents the user and the target from switching out until either of them faints. The effect goes away if either of the Pokémon leaves the field.
Stuff Cheeks 10 -- 101 The user eats its held Berry, then sharply raises its Defense stat.
No Retreat 5 -- 101 This move raises all the user's stats but prevents the user from switching out or fleeing.
Tar Shot 15 -- 100 The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves.
Magic Powder 20 -- 100 The user scatters a cloud of magic powder that changes the target to Psychic type.
Dragon Darts 10 50 100 The user attacks twice using Dreepy. If there are two targets, this move hits each target once.
Teatime 10 -- 101 The user has teatime with all the Pokémon in the battle. Each Pokémon eats its held Berry.
Octolock 15 -- 100 The user locks the target in and prevents it from fleeing. This move also lowers the target's Defense and Sp. Def every turn.
Bolt Beak 10 85 100 The user stabs the target with its electrified beak. If the user attacks before the target, the power of this move is doubled.
Fishious Rend 10 85 100 The user rends the target with its hard gills. If the user attacks before the target, the power of this move is doubled.
Court Change 10 -- 100 With its mysterious power, the user swaps the effects on either side of the field.
Clangorous Soul 5 -- 100 The user raises all its stats by using some of its HP.
Body Press 10 80 100 The user attacks by slamming its body into the target. The higher the user's Defense, the more damage it can inflict on the target.
Decorate 15 -- 101 The user sharply raises the target's Attack and Sp. Atk stats by decorating the target.
Drum Beating 10 80 100 The user plays its drum, controlling the drum's roots to attack the target. This also lowers the target's Speed stat.
Snap Trap 15 35 100 The user snares the target in a snap trap for four to five turns.
Pyro Ball 5 120 90 The user attacks by igniting a small stone and launching it as a fiery ball at the target. This may also leave the target with a burn.
Behemoth Blade 5 100 100 The user becomes a gigantic sword and cuts the target. This move deals twice the damage if the target is Dynamaxed.
Behemoth Bash 5 100 100 The user becomes a gigantic shield and slams into the target. This move deals twice the damage if the target is Dynamaxed.
Aura Wheel 10 110 100 Morpeko attacks and raises its Speed with the energy stored in its cheeks. This move's type changes depending on the user's form.
Breaking Swipe 15 60 100 The user swings its tough tail wildly and attacks opposing Pokémon. This also lowers their Attack stats.
Branch Poke 40 40 100 The user attacks the target by poking it with a sharply pointed branch.
Overdrive 10 80 100 The user attacks opposing Pokémon by twanging a guitar or bass guitar, causing a huge echo and strong vibration.
Apple Acid 10 80 100 The user attacks the target with an acidic liquid created from tart apples. This also lowers the target's Sp. Def stat.
Grav Apple 10 80 100 The user inflicts damage by dropping an apple from high above. This also lowers the target's Defense stat.
Spirit Break 15 75 100 The user attacks the target with so much force that it could break the target's spirit. This also lowers the target's Sp. Atk stat.
Strange Steam 10 90 95 The user attacks the target by emitting steam. This may also confuse the target.
Life Dew 10 -- 101 The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.
Obstruct 10 -- 100 This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. Direct contact harshly lowers the attacker's Defense stat.
False Surrender 10 80 101 The user pretends to bow its head, but then it stabs the target with its disheveled hair. This attack never misses.
Meteor Assault 5 150 100 The user attacks wildly with its thick leek. The user can't move on the next turn, because the force of this move makes it stagger.
Eternabeam 5 160 90 This is Eternatus's most powerful attack in its original form. The user can't move on the next turn.
Steel Beam 5 140 95 The user fires a beam of steel that it collected from its entire body. This also damages the user.

There are also numerous Max Moves added to the game. These moves are more powerful but require the Pokémon to Dynamax