AnchorsElesa
Elesa
Sygna Suit
Sygna Suit

Elesa

Picture Name Role Base Rarity
Elesa Artwork
Standard Outfit EX Outfit
Elesa Strike ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingAcerola Seasonal Scout (October 15th 2020 - October 29th 2020) - 0.147%
Acerola Seasonal Scout (October 15th 2020 - October 29th 2020) - 0.147%
Wallace and Grimsley Spotlight Scout (October 15th 2020 - October 29th 2020) - 0.178%
Elesa and Clemont Spotlight Scout (October 2nd - October 15th 2020) - 1%
Elesa and Clemont Spotlight Scout (October 2nd - October 15th 2020) - 0.178%
and more...

Elesa's Pokémon

Elesa & Zebstrika

Picture Name Focal Move Type Weakness
Zebstrika Image
English: Zebstrika
Japan: Zebraika
ゼブライカ
French: Zéblitz
German: Zebritz
Korean: 제브라이카
Electric-type Ground-type
Passive Skills
Fast-Track 2: Has a moderate chance of raising the Pokémon's Speed after it uses a move.
Lithe: Prevents the Pokémon from getting paralyzed.
Type Skills
Electric Strike - Raises allies's Attack and Sp. Atk by 15 when using Electric-type attacks.


Standard Max Level (Lv. 125) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
810 315 106 174 106 339
5 Star Max Potential Stats
910 355 146 214 146 379


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Spark Electric-typePhysical Category Move 42-50 100 2 Opponent
Has a moderate chance of leaving the target paralyzed.
X Attack  Other Category Move   2 Self
Sharply raises the user's Attack
Wild Charge Electric-typePhysical Category Move 125-150 100 3 Opponent
The user also takes 20% of the damage it dealt to the target.
Electrifying!  Other Category Move   2 Self
Restores a bit of the user's HP. Ensures that the user's next attack will be a critical hit.


Sync Moves
NameTypeCategoryMax PowerTarget
Shining Spotlight Wild Bolt Electric-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 5 HP + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Attack + 5 Sp. Attack + 5 0 5 1
Sp. Defense + 5 Sp. Defense + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
HP +10 HP +10 0 5 1
Attack +5 Attack +5 0 5 1
Defense +5 Defense +5 0 5 1
Attack +5 Attack +5 0 5 1
Sp. Def +5 Sp. Def +5 0 5 1
Speed +5 Speed +5 0 5 1
HP +10 HP +10 2 24 1
Speed +5 Speed +5 2 24 1
Wild Charge: Power Up 3 Wild Charge: Power Up 3 4 48 1
Wild Charge: Power Up 3 Wild Charge: Power Up 3 4 48 1
Wild Charge: Move Gauge Refresh 3 Has Up moderately good chance of charging the user’s move gauge by one when Up move is successful. 6 72 1
Standfast 5 Reduces recoil damage received from using moves that have recoil in the effect tag. 6 72 1
Inertia The higher the user’s Speed, the more it powers up sync moves. 8 96 2
Wild Charge: Power Up 3 Wild Charge: Power Up 3 4 48 2
Standfast 5 Reduces recoil damage received from using moves that have recoil in the effect tag. 6 72 2
Sp. Def +20 Sp. Def +20 6 72 3
Fierce Entry 1 Raises the user’s Attack when the Pokémon enters Up battle. 10 120 3
HP +10 HP +10 2 24 1
Haste Speed cannot be lowered. 4 48 1
Speed +10 Speed +10 4 48 1
Spark: Power Up 4 Spark: Power Up 4 4 48 1
Spark: Move Gauge Refresh 3 Has Up moderately good chance of charging the user’s move gauge by one when Up move is successful. 6 72 1
Spark: Power Up 4 Spark: Power Up 4 4 48 1
Paralysis Synergy 3 Powers up moves when the target is paralyzed. 10 120 2
Spark: Power Up 4 Spark: Power Up 4 4 48 2
Defense +10 Defense +10 4 48 2
Attack +20 Attack +20 6 72 3
Burst In Ensures that the user’s next attack will be Up critical hit when the Pokémon enters Up battle. 10 120 3
Attack +5 Attack +5 2 24 1
Defense +5 Defense +5 2 24 1
X Attack: MP Refresh 2 Has Up moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Spark: Power Up 4 Spark: Power Up 4 4 48 1
Spark: Power Up 4 Spark: Power Up 4 4 48 2
Spark: Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves. 8 96 2
Speed +10 Speed +10 4 48 2
Fast-Track 2 Has Up moderate chance of raising the Pokémon’s Speed after it uses Up move. 8 96 3
Pressure Cooker 2 Once per battle, has Up moderate chance of reducing the user’s sync move countdown by one when in Up pinch. 10 120 3
Speed +5 Speed +5 2 24 1
Defense +5 Defense +5 2 24 1
Electrifying!: MP Refresh 2 Has Up moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Wild Charge: Power Up 3 Wild Charge: Power Up 3 4 48 1
First Aid 4 Restores Up bit of the Pokémon’s HP once during battle when the Pokémon is in Up pinch. 8 96 2
Wild Charge: Power Up 3 Wild Charge: Power Up 3 4 48 2
HP +30 HP +30 6 72 2
Ramming Speed The more the user’s Speed has been raised, the more it powers up moves. 10 120 3
Agile Entry 2 Sharply raises the user’s evasiveness when the Pokémon enters Up battle. 10 120 3
Shining Spotlight Wild Bolt: Power Up 25 Shining Spotlight Wild Bolt: Power Up 25 5 60 3
Shining Spotlight Wild Bolt: Power Up 25 Shining Spotlight Wild Bolt: Power Up 25 5 60 3

Elesa Sygna Suit

Picture Name Role Base Rarity
Elesa Artwork Elesa Support ☆☆☆☆☆

 

Elesa & Rotom

Picture Name Focal Move Type Weakness
Rotom Image
English: Rotom
Japan: Rotom
ロトム
French: Motisma
German: Rotom
Korean: 로토무
Electric-type Dark-type
Passive Skills
Look Alive 9: Increases the user's evasiveness when the user is hit by an attack move.
Fast Runner: Evasiveness cannot be lowered.
Type Skills
Electric Support - Raises the maximum HP of all allied sync pairs by 30


Standard Max Level () Stats
HPAttackDefenseSp. AtkSp. DefSpeed
491 102 268 210 268 288


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Thunder Shock Electric-typeSpecial Category Move 17-20 100 1 Opponent
Has a very small chance of leaving the target paralyzed
X Sp. Atk All  Other Category Move   All allies
Sharply raises the Sp. Atk of all allied sync pairs
Breathtaking!  Other Category Move   1 Ally
Reduces the sync move countdown of an allied sync pair by two and raises the accuracy and critical-hit rate of the sync pair selected. Sharply raises accuracy and critical-hit rate when the user's team has a sync buff.
Thunder Electric-typeSpecial Category Move 124-148 70 3 Opponent
Never misses when the weather is rainy. Has a moderate chance of leaving the target paralyzed.


Sync Moves
NameTypeCategoryMax PowerTarget
High Fashion Thunderbolt Electric-typeSpecial Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 5 HP + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Attack + 5 Sp. Attack + 5 0 5 1
Sp. Defense + 5 Sp. Defense + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
HP 10 HP 10 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Defense 5 Defense 5 2 24 1
Defense 5 Defense 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Breathtaking!: MP Refresh 3 Move: Breathtaking! Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Agile Entry 1 Raises the user's evasiveness when the Pokémon enters a battle. 5 60 2
Breathtaking!: Selfless Move: Breathtaking! Makes opponents target the user for a short time when a move is successful in a pinch. 5 60 1
Speed 10 Speed 10 4 48 2
Sp. Def 10 Sp. Def 10 5 60 3
HP 30 HP 30 10 120 2
Ridicure 2 Occasionally restores the user's HP when an opponent's attack move targeting the user misses. 10 120 3
Thunder Shock: Power 3 Thunder Shock: Power Up 3 2 24 1
Thunder Shock: Power 4 Thunder Shock: Power Up 4 2 24 1
Thunder Shock: Power 3 Thunder Shock: Power Up 3 2 24 1
Thunder Shock: Move Gauge Refresh 3 Move: Thunder Shock Has a moderately good chance of increasing the user's move gauge by one when a move is successful. 7 84 1
Sp. Atk 10 Sp. Atk 10 5 60 2
Thunder Shock: Power 4 Thunder Shock: Power Up 4 2 24 2
Sp. Atk 10 Sp. Atk 10 5 60 2
Paralysis Synergy 5 Powers up moves when the target is paralyzed. 10 120 3
Thunder Shock: Hostile Environment 1 Move: Thunder Shock Raises the chance of inflicting status conditions with the additional effects of moves. 8 96 3
Defense 5 Defense 5 2 24 1
Speed 5 Speed 5 2 24 1
Speed 5 Speed 5 2 24 1
Sp. Def 10 Sp. Def 10 5 60 1
X Sp. Atk All: MP Refresh 2 Move: X Sp. Atk All Occasionally restores one MP of the move used if the move is successful. 7 84 1
X Sp. Atk All: MP Refresh 2 Move: X Sp. Atk All Occasionally restores one MP of the move used if the move is successful. 7 84 2
Leg Up 2 Once per battle, occasionally reduces the user's sync move countdown by one when the Pokémon enters the battle. 10 120 1
HP 20 HP 20 5 60 2
Sp. Atk 10 Sp. Atk 10 4 48 3
Defense 10 Defense 10 5 60 2
Third Act 4 Once per battle, has a good chance of reducing the user's sync move countdown by one when in a pinch. (In a co-op battle, will reduce the sync move countdown for all allied sync pairs once per battle). 10 120 3
Sp. Atk 5 Sp. Atk 5 3 36 1
Thunder: Power 4 Thunder: Power Up 4 5 60 1
Sp. Atk 5 Sp. Atk 5 3 36 1
Thunder: Move Gauge Refresh 4 Move: Thunder Has a good chance of increasing the user's move gauge by one when a move is successful. 7 84 1
Thunder: Power 4 Thunder: Power Up 4 5 60 2
Thunder: Power 4 Thunder: Power Up 4 5 60 2
Thunder: Power 4 Thunder: Power Up 4 5 60 2
HP 20 HP 20 5 60 3
Thunder: Accuracy 20 Thunder: Accuracy Up 20 10 120 3
High Fashion Thunderbolt: Power 25 High Fashion Thunderbolt: Power Up 25 5 60 3
High Fashion Thunderbolt: Power 25 High Fashion Thunderbolt: Power Up 25 5 60 3