AnchorsElesa
Elesa
Sygna Suit
Sygna Suit
Classic
Classic
Elesa
Elesa
Palentine's 2023
Palentine's 2023

Elesa

Picture Name Role Base Rarity
Elesa Artwork
Standard Outfit EX Outfit
Elesa Strike ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingTierno Spotlight Scout (March 18th 2024 - April 3rd 2024) - 0.071%
Tierno Spotlight Scout (March 18th 2024 - April 3rd 2024) - 0.071%
Irida Costume Scout (March 16th 2024 - April 3rd 2024) - 0.071%
Irida Costume Scout (March 16th 2024 - April 3rd 2024) - 0.071%
Adaman Costume Scout (March 14th 2024 - April 3rd 2024) - 0.071%
and more...

Pokédex Entry

Flavor Text
ElesaThis Electric-type Gym Leader also works as a model. Watching her battle in the beautiful, bright lights of her Gym can be mesmerizing.
Elesa
Sygna Suit
With her new sygna suit, Elesa makes sure that center stage is hers—be it in the world of Pokémon battles or fashion.
Elesa
Classic
Elesa's back in a nostalgic outfit. She makes her opponents' heads spin in battle with moves that are speedy as a roller coaster.
Elesa
This Electric-type Gym Leader also works as a model. Watching her battle in the beautiful, bright lights of her Gym can be mesmerizing.
Elesa
Palentine's 2023
Elesa is preparing for Palentine's Day by planning a sweets giveaway to help Skyla out. Her partner Pokémon Togetic makes their friendship shine.
Mindscape
Elesa Mindscape

Elesa's Pokémon

Elesa & Zebstrika

Picture Name Focal Move Type Weakness
Zebstrika Image
English: Zebstrika
Japan: Zebraika
ゼブライカ
French: Zéblitz
German: Zebritz
Korean: 제브라이카
Electric-type Ground-type
Passive Skills
Fast-Track 2: Has a chance (30%) of raising the user's Speed by one stat rank after its Pokémon uses a move.
Lithe: Prevents the user from getting paralyzed.
Theme Skills
Electric Strike - Raises allies's Attack and Sp. Atk by 15 when using Electric-type attacks
Unova: Raises allies's Attack and Sp. Atk by 2
Gym Leader: Raises allies's Attack and Sp. Atk by 2
Undella Town: Raises allies's Attack and Sp. Atk by 2
Artistic: Raises allies's Attack and Sp. Atk by 2.
Expedition Skills
Fiery + 1
Wistful + 1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
920 360 121 199 121 389
5 Star Max Potential Stats
1020 400 161 239 161 429


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Spark Electric-typePhysical Category Move 42-50 100 2 (Gauge) Opponent
Has a moderate chance of leaving the target paralyzed.
X Attack  Other Category Move   2 (Max Uses) Self
Sharply raises the user's Attack
Wild Charge Electric-typePhysical Category Move 125-150 100 3 (Gauge) Opponent
The user also takes 20% of the damage it dealt to the target.
Electrifying!  Other Category Move   2 (Max Uses) Self
Restores a bit of the user's HP. Ensures that the user's next attack will be a critical hit.


Sync Moves
NameTypeCategoryMax PowerTarget
Shining Spotlight Wild Bolt Electric-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
HP + 10 HP + 10 2 24 1
Speed + 5 Speed + 5 2 24 1
Wild Charge: Power Up 3 Wild Charge: Power Up 3 4 48 1
Wild Charge: Power Up 3 Wild Charge: Power Up 3 4 48 1
Wild Charge: Move Gauge Refresh 3 Has Up moderately good chance of charging the user’s move gauge by one when Up move is successful. 6 72 1
Standfast 5 Reduces recoil damage received from using moves that have recoil in the effect tag. 6 72 1
Inertia The higher the user’s Speed, the more it powers up sync moves. 8 96 2
Wild Charge: Power Up 3 Wild Charge: Power Up 3 4 48 2
Standfast 5 Reduces recoil damage received from using moves that have recoil in the effect tag. 6 72 2
Sp. Def + 20 Sp. Def + 20 6 72 3
Fierce Entry 1 Raises the user’s Attack when the Pokémon enters Up battle. 10 120 3
HP + 10 HP + 10 2 24 1
Haste Speed + cannot be lowered. 4 48 1
Speed + 10 Speed + 10 4 48 1
Spark: Power Up 4 Spark: Power Up 4 4 48 1
Spark: Move Gauge Refresh 3 Has Up moderately good chance of charging the user’s move gauge by one when Up move is successful. 6 72 1
Spark: Power Up 4 Spark: Power Up 4 4 48 1
Paralysis Synergy 3 Powers up moves when the target is paralyzed. 10 120 2
Spark: Power Up 4 Spark: Power Up 4 4 48 2
Defense + 10 Defense + 10 4 48 2
Attack + 20 Attack + 20 6 72 3
Burst In Ensures that the user’s next attack will be Up critical hit when the Pokémon enters Up battle. 10 120 3
Attack + 5 Attack + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
X Attack: MP Refresh 2 Has Up moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Spark: Power Up 4 Spark: Power Up 4 4 48 1
Spark: Power Up 4 Spark: Power Up 4 4 48 2
Spark: Hostile Environment 1 Raises the chance of inflicting status conditions with the additional effects of moves. 8 96 2
Speed + 10 Speed + 10 4 48 2
Fast-Track 2 Has Up moderate chance of raising the Pokémon’s Speed after it uses Up move. 8 96 3
Pressure Cooker 2 Once per battle, has Up moderate chance of reducing the user’s sync move countdown by one when in Up pinch. 10 120 3
Speed + 5 Speed + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Electrifying!: MP Refresh 2 Has Up moderate chance of restoring one MP of the move used if the move is successful. 7 84 1
Wild Charge: Power Up 3 Wild Charge: Power Up 3 4 48 1
First Aid 4 Restores Up bit of the Pokémon’s HP once during battle when the Pokémon is in Up pinch. 8 96 2
Wild Charge: Power Up 3 Wild Charge: Power Up 3 4 48 2
HP + 30 HP + 30 6 72 2
Ramming Speed The more the user’s Speed has been raised, the more it powers up moves. 10 120 3
Agile Entry 2 Sharply raises the user’s evasiveness when the Pokémon enters Up battle. 10 120 3
Shining Spotlight Wild Bolt: Power Up 25 Shining Spotlight Wild Bolt: Power Up 25 5 60 3
Shining Spotlight Wild Bolt: Power Up 25 Shining Spotlight Wild Bolt: Power Up 25 5 60 3
Attack 20 Attack 20 0 5 1
Electrifying!: Fleet Feet 2 Move: Electrifying! Raises the user's Speed by 2 stat ranks when its move is successful. 3 36 2
Brawn Sync 5 Powers up the user's sync move when its Attack is raised. 5 60 3
HP 40 HP 40 0 5 1
Critical Eye 1 Raises the user's critical-hit rate by 1 stat rank when its move is successful. 3 36 2
Standfast 9 Reduces recoil damage received from using moves that have the recoil effect tag. 5 60 3

Elesa Sygna Suit

Picture Name Role Base Rarity
Elesa Artwork
Standard Outfit EX Outfit
Elesa Support ☆☆☆☆☆

 

Mindscape
Elesa Sygna Suit Mindscape


Elesa & Rotom

Picture Name Focal Move Type Weakness
Rotom Image
English: Rotom
Japan: Rotom
ロトム
French: Motisma
German: Rotom
Korean: 로토무
Electric-type Dark-type
Passive Skills
Look Alive 9: Raises the user's evasiveness by one stat rank when it is hit by an attack move.
Fast Runner: Evasiveness cannot be lowered.
Theme Skills
Electric Support: Raises the maximum HP of all allied sync pairs by 30
Unova: Raises the maximum HP of all allied sync pairs by 4
Sygna Suit: Raises the maximum HP of all allied sync pairs by 4
Unova Gym Besties: Raises the maximum HP of all allied sync pairs by 4
Free Spirit: Raises the maximum HP of all allied sync pairs by 4
Expedition Skills
Fiery + 1
Wistful + 1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
551 117 303 240 303 328
5 Star Max Potential Stats
651 157 343 280 343 368


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Thunder Shock Electric-typeSpecial Category Move 17-20 100 1 (Gauge) Opponent
Has a very small chance of leaving the target paralyzed
X Sp. Atk All  Other Category Move   All allies
Sharply raises the Sp. Atk of all allied sync pairs
Breathtaking!  Other Category Move   1 (Max Uses) Ally
Reduces the sync move countdown of an allied sync pair by two and raises the accuracy and critical-hit rate of the sync pair selected. Sharply raises accuracy and critical-hit rate when the user's team has a sync buff.
Thunder Electric-typeSpecial Category Move 124-148 70 3 (Gauge) Opponent
Never misses when the weather is rainy. Has a moderate chance of leaving the target paralyzed.


Sync Moves
NameTypeCategoryMax PowerTarget
High Fashion Thunderbolt Electric-typeSpecial Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Breathtaking!: MP Refresh 3 Move: Breathtaking! Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Agile Entry 1 Raises the user's evasiveness when the Pokémon enters a battle. 5 60 2
Breathtaking!: Selfless Move: Breathtaking! Makes opponents target the user for a short time when a move is successful in a pinch. 5 60 1
Speed + 10 Speed + 10 4 48 2
Sp. Def + 10 Sp. Def + 10 5 60 3
HP + 30 HP + 30 10 120 2
Ridicure 2 Occasionally restores the user's HP when an opponent's attack move targeting the user misses. 10 120 3
Thunder Shock: Power 3 Thunder Shock: Power Up 3 2 24 1
Thunder Shock: Power 4 Thunder Shock: Power Up 4 2 24 1
Thunder Shock: Power 3 Thunder Shock: Power Up 3 2 24 1
Thunder Shock: Move Gauge Refresh 3 Move: Thunder Shock Has a moderately good chance of increasing the user's move gauge by one when a move is successful. 7 84 1
Sp. Atk + 10 Sp. Atk + 10 5 60 2
Thunder Shock: Power 4 Thunder Shock: Power Up 4 2 24 2
Sp. Atk + 10 Sp. Atk + 10 5 60 2
Paralysis Synergy 5 Powers up moves when the target is paralyzed. 10 120 3
Thunder Shock: Hostile Environment 1 Move: Thunder Shock Raises the chance of inflicting status conditions with the additional effects of moves. 8 96 3
Defense + 5 Defense + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Sp. Def + 10 Sp. Def + 10 5 60 1
X Sp. Atk All: MP Refresh 2 Move: X Sp. Atk All Occasionally restores one MP of the move used if the move is successful. 7 84 1
X Sp. Atk All: MP Refresh 2 Move: X Sp. Atk All Occasionally restores one MP of the move used if the move is successful. 7 84 2
Leg Up 2 Once per battle, occasionally reduces the user's sync move countdown by one when the Pokémon enters the battle. 10 120 1
HP + 20 HP + 20 5 60 2
Sp. Atk + 10 Sp. Atk + 10 4 48 3
Defense + 10 Defense + 10 5 60 2
Third Act 4 Once per battle, has a good chance of reducing the user's sync move countdown by one when in a pinch. (In a co-op battle, will reduce the sync move countdown for all allied sync pairs once per battle). 10 120 3
Sp. Atk + 5 Sp. Atk + 5 3 36 1
Thunder: Power 4 Thunder: Power Up 4 5 60 1
Sp. Atk + 5 Sp. Atk + 5 3 36 1
Thunder: Move Gauge Refresh 4 Move: Thunder Has a good chance of increasing the user's move gauge by one when a move is successful. 7 84 1
Thunder: Power 4 Thunder: Power Up 4 5 60 2
Thunder: Power 4 Thunder: Power Up 4 5 60 2
Thunder: Power 4 Thunder: Power Up 4 5 60 2
HP + 20 HP + 20 5 60 3
Thunder: Accuracy 20 Thunder: Accuracy Up 20 10 120 3
High Fashion Thunderbolt: Power 25 High Fashion Thunderbolt: Power Up 25 5 60 3
High Fashion Thunderbolt: Power 25 High Fashion Thunderbolt: Power Up 25 5 60 3

Elesa Classic

Picture Name Role Base Rarity
Elesa Artwork
Standard Outfit EX Outfit
Elesa Tech ☆☆☆☆☆

 

Mindscape
Elesa Classic Mindscape


Elesa & Emolga

Picture Name Focal Move Type Weakness
Emolga Image
English: Emolga
Japan: Emonga
エモンガ
French: Emolga
German: Emolga
Korean: 에몽가
Electric-type Ice-type
Passive Skills
Shock Factor 9: Lowers the target's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stat rank when the user's attack move is successful against a paralyzed opponent.
Entry Freebie: Applies the Free Move Next effect to the user when it enters a battle.
Viral Hit 9: When the user inflicts a status condition on an opponent with the additional effects of a move, inflicts the same status condition on all opposing sync pairs.
Theme Skills
Electric Tech: Raises allies's Attack and Sp. Atk by 12 when using Electric-type attacks. Raises the maximum HP of all allied sync pairs by 12
Unova: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Gym Leader: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Passionate Spirit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Artistic: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Expedition Skills
Soothing + 1
Wistful + 1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
739 390 184 390 184 349
5 Star Max Potential Stats
839 430 224 430 224 389


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Thunder Shock Electric-typeSpecial Category Move 17-20 100 1 (Gauge) Opponent
Has a very small chance of leaving the target paralyzed
Nuzzle Electric-typePhysical Category Move 20-24 100 3 (Gauge) Opponent
Leaves the target paralyzed
Light Screen Psychic-typeOther Category Move   3 (Gauge)
2 (Max Uses)
Allied Field
Reduces special damage done to the allied field of play.
Sparkle and Shine!  Other Category Move   1 (Max Uses) All allies
Reduces the user's sync move countdown by 1. Raises the user's Sp. Atk by 4 stat ranks. Raises the Sp. Def of all allied sync pairs by 2 stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Showstopping Electric Beam Electric-typeSpecial Category Move 200-240 Opponent
The more the target's stats have been lowered, the greater the power of this move.
EX Sync Effect: Power * 1.5


Max Moves
NameTypeCategoryMax PowerTarget
Max Lightning Electric-typeSpecial Category Move 400-480 Opponent
Turns the field into Electric Terrain.
Max Lightning Electric-typePhysical Category Move 400-480 Opponent
Turns the field into Electric Terrain.
Max Guard Normal-typeOther Category Move   Self
Applies the Damage Guard Next effect to an ally.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Attack 5 Attack 5 2 24 1
Attack 5 Attack 5 2 24 1
Nuzzle: Power 5 Nuzzle: Power Up 5 4 48 1
Speed 5 Speed 5 2 24 1
Nuzzle: Power 5 Nuzzle: Power Up 5 4 48 1
Nuzzle: Power 5 Nuzzle: Power Up 5 4 48 2
Nuzzle: Power 5 Nuzzle: Power Up 5 4 48 1
Nuzzle: Mad Strength 3 Move: Nuzzle Has a chance (40%) of raising the user's Attack by one stat rank when one of its attack moves is successful. 7 84 2
Nuzzle: Paralysis Synergy 4 Move: Nuzzle Powers up the user's moves when the target is paralyzed. 10 120 3
Nuzzle: Move Gauge Refresh 3 Move: Nuzzle Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 2
Superduper Effective 4 Powers up moves that are super effective. 10 120 3
Defense 5 Defense 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
Thunder Shock: Power 4 Thunder Shock: Power Up 4 3 36 1
Thunder Shock: Power 4 Thunder Shock: Power Up 4 3 36 2
Sp. Def 10 Sp. Def 10 4 48 1
Sparkle and Shine!: MP Refresh 2 Move: Sparkle and Shine! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
HP 20 HP 20 4 48 2
MAX Shielding Strikes 2 Raises the user's Defense by 2 stat ranks after using its max move. 8 96 3
MAX Static Shock 3 Powers up the user's max move when the target is paralyzed. 10 120 3
Speed 5 Speed 5 2 24 1
Nuzzle: Power 5 Nuzzle: Power Up 5 4 48 1
Attack 5 Attack 5 2 24 1
Lithe Prevents the user from getting paralyzed. 5 60 1
Light Screen: Move Gauge Refresh 3 Move: Light Screen Has a chance (40%) of charging the user's move gauge by one when a move is successful. 10 120 2
Nuzzle: Power 5 Nuzzle: Power Up 5 4 48 2
Light Screen: Barricade Buddies 1 Move: Light Screen Raises the Sp. Def of all allied sync pairs by 1 stat rank when the user's move is successful. 10 120 3
Light Screen: MP Refresh 2 Move: Light Screen Has a chance (30%) of restoring one MP of the user's move when that move is successful. 10 120 2
Max Guard: MAX Barricade Buddies 2 Move: Max Guard Raises the Sp. Def of all allied sync pairs by 2 stat ranks after using the user's max move. 10 120 3
Attack 5 Attack 5 2 24 1
Speed 5 Speed 5 2 24 1
HP 10 HP 10 2 24 1
Thunder Shock: Power 4 Thunder Shock: Power Up 4 3 36 1
Thunder Shock: Power 4 Thunder Shock: Power Up 4 3 36 1
Defense 10 Defense 10 4 48 1
Thunder Shock: Power 4 Thunder Shock: Power Up 4 3 36 2
Thunder Shock: Move Gauge Refresh 3 Move: Thunder Shock Has a chance (40%) of charging the user's move gauge by one when a move is successful. 10 120 2
Thunder Shock: Power 4 Thunder Shock: Power Up 4 3 36 2
Shock Factor 1 Has a chance (20%) of lowering the target's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stat rank when the user's attack move is successful against a paralyzed opponent. 10 120 3
Thunder Shock: Staggering 1 Move: Thunder Shock Has a chance (20%) of making the target flinch when the user's attack move against it is successful. 10 120 3
Showstopping Electric Beam: Power 25 Showstopping Electric Beam: Power Up 25 5 60 3
Showstopping Electric Beam: Power 25 Showstopping Electric Beam: Power Up 25 5 60 3

Elesa

Picture Name Role Base Rarity
Elesa Artwork
Standard Outfit EX Outfit
Elesa Support ☆☆☆☆

 

Mindscape
Elesa  Mindscape


Elesa & Joltik

Picture Name Focal Move Type Weakness
Joltik Image
English: Joltik
Japan: Bachuru
バチュル
French: Statitik
German: Wattzapf
Korean: 파쪼옥
Electric-type Fire-type
Passive Skills
Hype Up 1: Has a chance (20%) of raising the Sp. Atk of all allied sync pairs by one stat rank when the user's Pokémon uses a move.
Trip Up 4: Has a chance (50%) of lowering the target's Speed by one stat rank when the user's attack move against it is successful.
Recuperation 1: Restores the user's HP by approximately 20% of its maximum HP after using its sync move.
Theme Skills
Electric Support: Raises the maximum HP of all allied sync pairs by 30
Unova: Raises the maximum HP of all allied sync pairs by 4
Gym Leader: Raises the maximum HP of all allied sync pairs by 4
Undella Town: Raises the maximum HP of all allied sync pairs by 4
Artistic: Raises the maximum HP of all allied sync pairs by 4
Expedition Skills
Soothing + 1
Wistful + 1


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
598 210 216 210 216 236
5 Star Stats
638 230 236 230 236 256
5 Star Max Potential Stats
678 250 256 250 256 276


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Electroweb Electric-typeSpecial Category Move 39-46 95 2 (Gauge) All opponents
Lowers the target's Speed
X Sp. Def All  Other Category Move   2 (Max Uses) All allies
Sharply raises the Sp. Def of all allied Sync Pairs
Leech Life Bug-typePhysical Category Move 91-109 100 3 (Gauge) Opponent
Restores the user's HP based on the amount of damage dealt to the target.
Mutual Improvement!  Other Category Move   2 (Max Uses) All allies
Raises the accuracy of all allied sync pairs by 1 stat rank. Raises the critical-hit rate of all allied sync pairs by 2 stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Dazzling Bright Electric Beam Electric-typeSpecial Category Move 250-300 Opponent
No additional effect


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 1
Sp. Atk 5 Sp. Atk 5 1
Defense 5 Defense 5 1
Sp. Atk 5 Sp. Atk 5 1
Sp. Def 5 Sp. Def 5 1
Speed 5 Speed 5 1
Defense 5 Defense 5 1
HP 10 HP 10 1
Sp. Atk 5 Sp. Atk 5 1
Sp. Def 5 Sp. Def 5 1
Electroweb: Power 4 Electroweb: Power Up 4 1
Electroweb: Power 4 Electroweb: Power Up 4 2
Electroweb: Power 4 Electroweb: Power Up 4 1
Electroweb: Move Gauge Refresh 3 Move: Electroweb Has a chance (40%) of charging the user's move gauge by one when a move is successful. 2
Endurance When the user enters battle with full HP, applies the Enduring effect to it. 3
Defense 10 Defense 10 2
Healthy Healing Applies the Gradual Healing effect to the user when its HP is full when it enters a battle. 3
Defense 5 Defense 5 1
Sp. Def 5 Sp. Def 5 1
Speed 5 Speed 5 1
Leech Life: Power 2 Leech Life: Power Up 2 1
Mutual Improvement!: Move Gauge Refresh 3 Move: Mutual Improvement! Has a chance (40%) of charging the user's move gauge by one when a move is successful. 2
Leech Life: Power 2 Leech Life: Power Up 2 2
Mutual Improvement!: MP Refresh 2 Move: Mutual Improvement! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 2
Toughen Up 9 Raises the user's Defense by one stat rank when it is hit by an attack move. 3
Natural Remedy Removes all status conditions from the user the first time it is inflicted by any status condition each battle. 3
HP 10 HP 10 1
Speed 5 Speed 5 1
Sp. Atk 5 Sp. Atk 5 1
Unbending Defense cannot be lowered. 1
Leech Life: Power 2 Leech Life: Power Up 2 1
Leech Life: Power 2 Leech Life: Power Up 2 2
Leech Life: Power 2 Leech Life: Power Up 2 1
Leech Life: Move Gauge Refresh 3 Move: Leech Life Has a chance (40%) of charging the user's move gauge by one when a move is successful. 2
Hem In 2 Has a chance (30%) of lowering the target's evasiveness by one stat rank when the user's attack move against it is successful. 3
Sp. Def 10 Sp. Def 10 2
First Aid 4 Restores the user's HP by approximately 40% of its maximum HP the first time it is in a pinch each battle. 3
HP 10 HP 10 1
Speed 5 Speed 5 1
Electroweb: Power 4 Electroweb: Power Up 4 1
Electroweb: Power 4 Electroweb: Power Up 4 1
Electroweb: Accuracy 5 Electroweb: Accuracy Up 5 2
X Sp. Def All: Move Gauge Refresh 3 Move: X Sp. Def All Has a chance (40%) of charging the user's move gauge by one when a move is successful. 2
X Sp. Def All: MP Refresh 2 Move: X Sp. Def All Has a chance (30%) of restoring one MP of the user's move when that move is successful. 2
On the Ropes 3 Reduces damage when the user is hit by a physical attack move while in a pinch. 3
Adrenaline 1 Reduces the sync move countdown by 1 the first time the user's sync move is used each battle. 3
Dazzlingly Bright Electric Beam: Power 25 Dazzlingly Bright Electric Beam: Power Up 25 3
Dazzlingly Bright Electric Beam: Power 25 Dazzlingly Bright Electric Beam: Power Up 25 3

Elesa Palentine's 2023

Picture Name Role Base Rarity
Elesa Artwork
Standard Outfit EX Outfit
Elesa Strike ☆☆☆☆☆

 

Mindscape
Elesa Palentine's 2023 Mindscape


Elesa & Togetic

Picture Name Focal Move Type Weakness
Togetic Image
English: Togetic
Japan: Togechick
トゲチック
French: Togetic
German: Togetic
Korean: 토게틱
Flying-type Steel-type
Passive Skills
Super Powered 5: Powers up the user's moves and sync move that are super effective.
Strengthening Status 9: Increases the user's Physical Moves Up Next effect and Special Moves Up Next effect by 1 rank when its Pokémon uses a status move.
Super Countdown 9: Reduces the user's sync move countdown by one when its move is super effective.
Theme Skills
Flying Strike - Raises allies's Attack and Sp. Atk by 15 when using Flying-type attacks
Unova: Raises allies's Attack and Sp. Atk by 2
Seasonal Outfit: Raises allies's Attack and Sp. Atk by 2
Scarf: Raises allies's Attack and Sp. Atk by 2
Artistic: Raises allies's Attack and Sp. Atk by 2
Expedition Skills
Fiery + 2


Standard Max Level (Lv. 150) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
665 400 183 400 195 256
5 Star Max Potential Stats
765 440 223 440 235 296


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Metronome Normal-typeOther Category Move   1 (Gauge) Opponent
Uses one of several moves at random
Click here for list of Metronome moves
Dire Hit +  Other Category Move   2 (Max Uses) Self
Sharply raises the user's critical hit rate
Fly Flying-typePhysical Category Move 169-202 95 3 (Max Uses) Opponent
The user begins flying. After a set time, the user stops flying and attacks. No other actions can be taken while flying. Most moves used by opponents will not hit the user while it is flying. If the user is hit by a sync move while flying, it will stop flying.
Delivering Delight!  Other Category Move   2 (Max Uses) Self
Raises the user's Attack and Sp. Atk by 3 stat ranks.


Sync Moves
NameTypeCategoryMax PowerTarget
Sugary Beauty Flying Impact Flying-typePhysical Category Move 250-300 Opponent
No additional effect
EX Sync Effect: Move targets all Opponents


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP 10 HP 10 0 5 1
Attack 5 Attack 5 0 5 1
Defense 5 Defense 5 0 5 1
Sp. Atk 5 Sp. Atk 5 0 5 1
Sp. Def 5 Sp. Def 5 0 5 1
Speed 5 Speed 5 0 5 1
Attack 5 Attack 5 2 24 1
Speed 5 Speed 5 2 24 1
Defense 5 Defense 5 2 24 1
Fly: Power 3 Fly: Power Up 3 3 36 1
Metronome: Move Gauge Refresh 3 Move: Metronome Has a chance (40%) of charging the user's move gauge by one when a move is successful. 7 84 1
Headstrong Attack cannot be lowered. 5 60 1
Super Interference 1 Raises the chance of inflicting status conditions—as well as inflicting the flinching, confused, or trapped condition—with the additional effects of the user's moves. 8 96 2
Attack 20 Attack 20 7 84 2
Metronome: Fortuitous 9 Move: Metronome Raises one of the user's following stats by one stat rank at random when its attack move is successful: Attack, Defense, Sp. Atk, Sp. Def, Speed, accuracy, or evasiveness. 10 120 2
Metronome: Superduper Effective 5 Move: Metronome Powers up moves that are super effective. 10 120 3
Metronome: Super Countdown 9 Move: Metronome Reduces the user's sync move countdown by one when its move is super effective. 10 120 3
Attack 5 Attack 5 2 24 1
Sp. Atk 5 Sp. Atk 5 2 24 1
HP 10 HP 10 2 24 1
Speed 5 Speed 5 2 24 1
Fly: Accuracy 5 Fly: Accuracy Up 5 3 36 1
Fly: Power 3 Fly: Power Up 3 3 36 1
Fly: Power 3 Fly: Power Up 3 3 36 2
Fly: MP Refresh 2 Move: Fly Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Slippery Slope 9 Raises the user's evasiveness by one stat rank when an opponent's attack move targeting the user misses. 9 108 2
Gloating Boost 9 Increases the user's Physical Moves Up Next effect and Special Moves Up Next effect by 1 rank when an opponent's attack move targeting the user misses. 9 108 3
Sync Quickening 3 Restores 3 MP of the user's moves that have the quick move effect tag after using its sync move. 10 120 3
Sp. Atk 5 Sp. Atk 5 2 24 1
Attack 5 Attack 5 2 24 1
Speed 5 Speed 5 2 24 1
Fly: Power 3 Fly: Power Up 3 3 36 1
Delivering Delight!: MP Refresh 2 Move: Delivering Delight! Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 2
Delivering Delight!: Precision 1 Move: Delivering Delight! Raises the user's accuracy by 1 stat rank when its move is successful. 8 96 2
Sharp Entry 1 Raises the user's critical-hit rate by 1 stat rank when it enters a battle. 10 120 2
Double Down 5 Powers up the user's sync moves that are super effective. 10 120 3
Delivering Delight!: Super Preparation 9 Move: Delivering Delight! Applies the Supereffective Up Next effect to the user when its move is successful. 10 120 3
Sp. Atk 5 Sp. Atk 5 2 24 1
Sp. Def 5 Sp. Def 5 2 24 1
Dire Hit +: MP Refresh 2 Move: Dire Hit + Has a chance (30%) of restoring one MP of the user's move when that move is successful. 7 84 1
Fly: Power 3 Fly: Power Up 3 3 36 1
Dauntless Sp. Atk cannot be lowered. 5 60 2
Sp. Atk 20 Sp. Atk 20 7 84 2
Critical Strike 1 Powers up the user's attacks when they become critical hits. 8 96 2
Soften Up 1 Critical hits land more easily when the user attacks with a sync move. 10 120 3
Quick Tempo Applies the Move Gauge Acceleration effect to the allied field of play the first time the user enters a battle each battle. 10 120 3
Sugary Beauty Flying Impact: Power 25 Sugary Beauty Flying Impact: Power Up 25 5 60 3
Sugary Beauty Flying Impact: Power 25 Sugary Beauty Flying Impact: Power Up 25 5 60 3