Anchors | ![]() Elesa | ![]() Sygna Suit | ![]() Classic |
Elesa | |||
Picture | Name | Role | Base Rarity |
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Elesa | Strike | ☆☆☆☆☆ |
Obtaining Methods
Summon Location | |
Sync Pair Scouting | Triple Feature Spotlight Scout (June 23rd 2022 - July 7th 2022) - 0.666% Triple Feature Spotlight Scout (June 23rd 2022 - July 7th 2022) - 0.090% Bede Poke Fair Scout (June 16th 2022 - July 4th 2022) - 0.137% Bede Poke Fair Scout (June 16th 2022 - July 4th 2022) - 0.137% Super Spotlight Scout (June 10th 2022 - June 24th 2022) - 0.090% and more... |
Pokédex Entry
Flavor Text | |
Elesa | This Electric-type Gym Leader also works as a model. Watching her battle in the beautiful, bright lights of her Gym can be mesmerizing. |
Elesa Sygna Suit | With her new sygna suit, Elesa makes sure that center stage is hers—be it in the world of Pokémon battles or fashion. |
Elesa Classic | Elesa's back in a nostalgic outfit. She makes her opponents' heads spin in battle with moves that are speedy as a roller coaster. |
Elesa's Pokémon
Elesa & Zebstrika | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Fast-Track 2: Has a moderate chance of raising the Pokémon's Speed after it uses a move. Lithe: Prevents the Pokémon from getting paralyzed. | |||||||||||||
Theme Skills | |||||||||||||
Electric Strike - Raises allies's Attack and Sp. Atk by 15 when using Electric-type attacks Unova: Raises allies's Attack and Sp. Atk by 2 Gym Leader: Raises allies's Attack and Sp. Atk by 2 Undella Town: Raises allies's Attack and Sp. Atk by 2 Artistic: Raises allies's Attack and Sp. Atk by 2. |
Standard Max Level (Lv. 140) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
876 | 342 | 115 | 189 | 115 | 369 |
5 Star Max Potential Stats | |||||
976 | 382 | 155 | 229 | 155 | 409 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Shining Spotlight Wild Bolt | ![]() | ![]() |
250-300 | Opponent | ||
No additional effect | ||||||
EX Sync Effect: Move targets all Opponents |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP + 10 | HP + 10 | 0 | 5 | 1 |
Attack + 5 | Attack + 5 | 0 | 5 | 1 |
Defense + 5 | Defense + 5 | 0 | 5 | 1 |
Attack + 5 | Attack + 5 | 0 | 5 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 0 | 5 | 1 |
Speed + 5 | Speed + 5 | 0 | 5 | 1 |
HP + 10 | HP + 10 | 2 | 24 | 1 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Wild Charge: Power Up 3 | Wild Charge: Power Up 3 | 4 | 48 | 1 |
Wild Charge: Power Up 3 | Wild Charge: Power Up 3 | 4 | 48 | 1 |
Wild Charge: Move Gauge Refresh 3 | Has Up moderately good chance of charging the user’s move gauge by one when Up move is successful. | 6 | 72 | 1 |
Standfast 5 | Reduces recoil damage received from using moves that have recoil in the effect tag. | 6 | 72 | 1 |
Inertia | The higher the user’s Speed, the more it powers up sync moves. | 8 | 96 | 2 |
Wild Charge: Power Up 3 | Wild Charge: Power Up 3 | 4 | 48 | 2 |
Standfast 5 | Reduces recoil damage received from using moves that have recoil in the effect tag. | 6 | 72 | 2 |
Sp. Def + 20 | Sp. Def + 20 | 6 | 72 | 3 |
Fierce Entry 1 | Raises the user’s Attack when the Pokémon enters Up battle. | 10 | 120 | 3 |
HP + 10 | HP + 10 | 2 | 24 | 1 |
Haste | Speed + cannot be lowered. | 4 | 48 | 1 |
Speed + 10 | Speed + 10 | 4 | 48 | 1 |
Spark: Power Up 4 | Spark: Power Up 4 | 4 | 48 | 1 |
Spark: Move Gauge Refresh 3 | Has Up moderately good chance of charging the user’s move gauge by one when Up move is successful. | 6 | 72 | 1 |
Spark: Power Up 4 | Spark: Power Up 4 | 4 | 48 | 1 |
Paralysis Synergy 3 | Powers up moves when the target is paralyzed. | 10 | 120 | 2 |
Spark: Power Up 4 | Spark: Power Up 4 | 4 | 48 | 2 |
Defense + 10 | Defense + 10 | 4 | 48 | 2 |
Attack + 20 | Attack + 20 | 6 | 72 | 3 |
Burst In | Ensures that the user’s next attack will be Up critical hit when the Pokémon enters Up battle. | 10 | 120 | 3 |
Attack + 5 | Attack + 5 | 2 | 24 | 1 |
Defense + 5 | Defense + 5 | 2 | 24 | 1 |
X Attack: MP Refresh 2 | Has Up moderate chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Spark: Power Up 4 | Spark: Power Up 4 | 4 | 48 | 1 |
Spark: Power Up 4 | Spark: Power Up 4 | 4 | 48 | 2 |
Spark: Hostile Environment 1 | Raises the chance of inflicting status conditions with the additional effects of moves. | 8 | 96 | 2 |
Speed + 10 | Speed + 10 | 4 | 48 | 2 |
Fast-Track 2 | Has Up moderate chance of raising the Pokémon’s Speed after it uses Up move. | 8 | 96 | 3 |
Pressure Cooker 2 | Once per battle, has Up moderate chance of reducing the user’s sync move countdown by one when in Up pinch. | 10 | 120 | 3 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Defense + 5 | Defense + 5 | 2 | 24 | 1 |
Electrifying!: MP Refresh 2 | Has Up moderate chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Wild Charge: Power Up 3 | Wild Charge: Power Up 3 | 4 | 48 | 1 |
First Aid 4 | Restores Up bit of the Pokémon’s HP once during battle when the Pokémon is in Up pinch. | 8 | 96 | 2 |
Wild Charge: Power Up 3 | Wild Charge: Power Up 3 | 4 | 48 | 2 |
HP + 30 | HP + 30 | 6 | 72 | 2 |
Ramming Speed | The more the user’s Speed has been raised, the more it powers up moves. | 10 | 120 | 3 |
Agile Entry 2 | Sharply raises the user’s evasiveness when the Pokémon enters Up battle. | 10 | 120 | 3 |
Shining Spotlight Wild Bolt: Power Up 25 | Shining Spotlight Wild Bolt: Power Up 25 | 5 | 60 | 3 |
Shining Spotlight Wild Bolt: Power Up 25 | Shining Spotlight Wild Bolt: Power Up 25 | 5 | 60 | 3 |
Elesa Sygna Suit | |||
Picture | Name | Role | Base Rarity |
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Elesa | Support | ☆☆☆☆☆ |
Elesa & Rotom | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Look Alive 9: Increases the user's evasiveness when the user is hit by an attack move. Fast Runner: Evasiveness cannot be lowered. | |||||||||||||
Theme Skills | |||||||||||||
Electric Support - Raises the maximum HP of all allied sync pairs by 30 Unova: Raises the maximum HP of all allied sync pairs by 4 Sygna Suit: Raises the maximum HP of all allied sync pairs by 4 Unova Gym Besties: Raises the maximum HP of all allied sync pairs by 4 Free Spirit: Raises the maximum HP of all allied sync pairs by 4 |
Standard Max Level (Lv. 140) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
527 | 111 | 289 | 228 | 289 | 312 |
5 Star Max Potential Stats | |||||
627 | 151 | 329 | 268 | 329 | 352 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
High Fashion Thunderbolt | ![]() | ![]() |
250-300 | Opponent | ||
No additional effect | ||||||
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled. |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP + 10 | HP + 10 | 0 | 5 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 0 | 5 | 1 |
Defense + 5 | Defense + 5 | 0 | 5 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 0 | 5 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 0 | 5 | 1 |
Speed + 5 | Speed + 5 | 0 | 5 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 2 | 24 | 1 |
Defense + 5 | Defense + 5 | 2 | 24 | 1 |
Defense + 5 | Defense + 5 | 2 | 24 | 1 |
Sp. Def + 5 | Sp. Def + 5 | 2 | 24 | 1 |
Breathtaking!: MP Refresh 3 | Move: Breathtaking! Has a moderately good chance of restoring one MP of the move used if the move is successful. | 7 | 84 | 1 |
Agile Entry 1 | Raises the user's evasiveness when the Pokémon enters a battle. | 5 | 60 | 2 |
Breathtaking!: Selfless | Move: Breathtaking! Makes opponents target the user for a short time when a move is successful in a pinch. | 5 | 60 | 1 |
Speed + 10 | Speed + 10 | 4 | 48 | 2 |
Sp. Def + 10 | Sp. Def + 10 | 5 | 60 | 3 |
HP + 30 | HP + 30 | 10 | 120 | 2 |
Ridicure 2 | Occasionally restores the user's HP when an opponent's attack move targeting the user misses. | 10 | 120 | 3 |
Thunder Shock: Power 3 | Thunder Shock: Power Up 3 | 2 | 24 | 1 |
Thunder Shock: Power 4 | Thunder Shock: Power Up 4 | 2 | 24 | 1 |
Thunder Shock: Power 3 | Thunder Shock: Power Up 3 | 2 | 24 | 1 |
Thunder Shock: Move Gauge Refresh 3 | Move: Thunder Shock Has a moderately good chance of increasing the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Sp. Atk + 10 | Sp. Atk + 10 | 5 | 60 | 2 |
Thunder Shock: Power 4 | Thunder Shock: Power Up 4 | 2 | 24 | 2 |
Sp. Atk + 10 | Sp. Atk + 10 | 5 | 60 | 2 |
Paralysis Synergy 5 | Powers up moves when the target is paralyzed. | 10 | 120 | 3 |
Thunder Shock: Hostile Environment 1 | Move: Thunder Shock Raises the chance of inflicting status conditions with the additional effects of moves. | 8 | 96 | 3 |
Defense + 5 | Defense + 5 | 2 | 24 | 1 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Speed + 5 | Speed + 5 | 2 | 24 | 1 |
Sp. Def + 10 | Sp. Def + 10 | 5 | 60 | 1 |
X Sp. Atk All: MP Refresh 2 | Move: X Sp. Atk All Occasionally restores one MP of the move used if the move is successful. | 7 | 84 | 1 |
X Sp. Atk All: MP Refresh 2 | Move: X Sp. Atk All Occasionally restores one MP of the move used if the move is successful. | 7 | 84 | 2 |
Leg Up 2 | Once per battle, occasionally reduces the user's sync move countdown by one when the Pokémon enters the battle. | 10 | 120 | 1 |
HP + 20 | HP + 20 | 5 | 60 | 2 |
Sp. Atk + 10 | Sp. Atk + 10 | 4 | 48 | 3 |
Defense + 10 | Defense + 10 | 5 | 60 | 2 |
Third Act 4 | Once per battle, has a good chance of reducing the user's sync move countdown by one when in a pinch. (In a co-op battle, will reduce the sync move countdown for all allied sync pairs once per battle). | 10 | 120 | 3 |
Sp. Atk + 5 | Sp. Atk + 5 | 3 | 36 | 1 |
Thunder: Power 4 | Thunder: Power Up 4 | 5 | 60 | 1 |
Sp. Atk + 5 | Sp. Atk + 5 | 3 | 36 | 1 |
Thunder: Move Gauge Refresh 4 | Move: Thunder Has a good chance of increasing the user's move gauge by one when a move is successful. | 7 | 84 | 1 |
Thunder: Power 4 | Thunder: Power Up 4 | 5 | 60 | 2 |
Thunder: Power 4 | Thunder: Power Up 4 | 5 | 60 | 2 |
Thunder: Power 4 | Thunder: Power Up 4 | 5 | 60 | 2 |
HP + 20 | HP + 20 | 5 | 60 | 3 |
Thunder: Accuracy 20 | Thunder: Accuracy Up 20 | 10 | 120 | 3 |
High Fashion Thunderbolt: Power 25 | High Fashion Thunderbolt: Power Up 25 | 5 | 60 | 3 |
High Fashion Thunderbolt: Power 25 | High Fashion Thunderbolt: Power Up 25 | 5 | 60 | 3 |
Elesa Classic | |||
Picture | Name | Role | Base Rarity |
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Elesa | Tech | ☆☆☆☆☆ |
Elesa & Emolga | |||||||||||||
Picture | Name | Focal Move Type | Weakness | ||||||||||
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Passive Skills | |||||||||||||
Shock Factor 9: Lowers the target's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stat rank when the attack move is successful against a paralyzed opponent. Entry Freebie: Makes the user's next move not use move gauge levels when the Pokémon enters a battle. Viral Hit 9: When the user inflicts a status condition on an opponent with the additional effects of a move, inflicts the same status condition on all opposing sync pairs. | |||||||||||||
Theme Skills | |||||||||||||
Electric TechRaises allies's Attack and Sp. Atk by 12 when using Electric-type attacks. Raises the maximum HP of all allied sync pairs by 12 Unova: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Gym Leader: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Passionate Spirit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 Artistic: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1 |
Standard Max Level (Lv. 140) Stats | |||||
HP | Attack | Defense | Sp. Atk | Sp. Def | Speed |
705 | 370 | 176 | 370 | 176 | 331 |
5 Star Max Potential Stats | |||||
805 | 410 | 216 | 410 | 216 | 371 |
Sync Moves | ||||||
Name | Type | Category | Max Power | Target | ||
Showstopping Electric Beam | ![]() | ![]() |
200-240 | Opponent | ||
The more the target's stats have been lowered, the greater the power of this move. | ||||||
EX Sync Effect: Power * 1.5 |
Sync Grid
Name | Effect | Energy Requirement | Sync Orb Requirement | Sync Move Level Requirement |
HP 10 | HP 10 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 0 | 5 | 1 |
Defense 5 | Defense 5 | 0 | 5 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 0 | 5 | 1 |
Sp. Def 5 | Sp. Def 5 | 0 | 5 | 1 |
Speed 5 | Speed 5 | 0 | 5 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Nuzzle: Power 5 | Nuzzle: Power Up 5 | 4 | 48 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Nuzzle: Power 5 | Nuzzle: Power Up 5 | 4 | 48 | 1 |
Nuzzle: Power 5 | Nuzzle: Power Up 5 | 4 | 48 | 2 |
Nuzzle: Power 5 | Nuzzle: Power Up 5 | 4 | 48 | 1 |
Nuzzle: Mad Strength 3 | Move: Nuzzle Has a chance (40%) of raising the user's Attack by one stat rank when one of its attack moves is successful. | 7 | 84 | 2 |
Nuzzle: Paralysis Synergy 4 | Move: Nuzzle Powers up the user's moves when the target is paralyzed. | 10 | 120 | 3 |
Nuzzle: Move Gauge Refresh 3 | Move: Nuzzle Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 7 | 84 | 2 |
Superduper Effective 4 | Powers up moves that are super effective. | 10 | 120 | 3 |
Defense 5 | Defense 5 | 2 | 24 | 1 |
Sp. Atk 5 | Sp. Atk 5 | 2 | 24 | 1 |
Thunder Shock: Power 4 | Thunder Shock: Power Up 4 | 3 | 36 | 1 |
Thunder Shock: Power 4 | Thunder Shock: Power Up 4 | 3 | 36 | 2 |
Sp. Def 10 | Sp. Def 10 | 4 | 48 | 1 |
Sparkle and Shine!: MP Refresh 2 | Move: Sparkle and Shine! Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 7 | 84 | 2 |
HP 20 | HP 20 | 4 | 48 | 2 |
MAX Shielding Strikes 2 | Raises the user's Defense by 2 stat ranks after using its max move. | 8 | 96 | 3 |
MAX Static Shock 3 | Powers up the user's max move when the target is paralyzed. | 10 | 120 | 3 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
Nuzzle: Power 5 | Nuzzle: Power Up 5 | 4 | 48 | 1 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Lithe | Prevents the user from getting paralyzed. | 5 | 60 | 1 |
Light Screen: Move Gauge Refresh 3 | Move: Light Screen Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 10 | 120 | 2 |
Nuzzle: Power 5 | Nuzzle: Power Up 5 | 4 | 48 | 2 |
Light Screen: Barricade Buddies 1 | Move: Light Screen Raises the Sp. Def of all allied sync pairs by 1 stat rank when the user's move is successful. | 10 | 120 | 3 |
Light Screen: MP Refresh 2 | Move: Light Screen Has a chance (30%) of restoring one MP of the user's move when that move is successful. | 10 | 120 | 2 |
Max Guard: MAX Barricade Buddies 2 | Move: Max Guard Raises the Sp. Def of all allied sync pairs by 2 stat ranks after using the user's max move. | 10 | 120 | 3 |
Attack 5 | Attack 5 | 2 | 24 | 1 |
Speed 5 | Speed 5 | 2 | 24 | 1 |
HP 10 | HP 10 | 2 | 24 | 1 |
Thunder Shock: Power 4 | Thunder Shock: Power Up 4 | 3 | 36 | 1 |
Thunder Shock: Power 4 | Thunder Shock: Power Up 4 | 3 | 36 | 1 |
Defense 10 | Defense 10 | 4 | 48 | 1 |
Thunder Shock: Power 4 | Thunder Shock: Power Up 4 | 3 | 36 | 2 |
Thunder Shock: Move Gauge Refresh 3 | Move: Thunder Shock Has a chance (40%) of charging the user's move gauge by one when a move is successful. | 10 | 120 | 2 |
Thunder Shock: Power 4 | Thunder Shock: Power Up 4 | 3 | 36 | 2 |
Shock Factor 1 | Has a chance (20%) of lowering the target's Attack, Defense, Sp. Atk, Sp. Def, and Speed by one stat rank when the user's attack move is successful against a paralyzed opponent. | 10 | 120 | 3 |
Thunder Shock: Staggering 1 | Move: Thunder Shock Has a chance (20%) of making the target flinch when the user's attack move against it is successful. | 10 | 120 | 3 |
Showstopping Electric Beam: Power 25 | Showstopping Electric Beam: Power Up 25 | 5 | 60 | 3 |
Showstopping Electric Beam: Power 25 | Showstopping Electric Beam: Power Up 25 | 5 | 60 | 3 |