AnchorsLeaf
Leaf
Sygna Suit
Sygna Suit

Leaf

Picture Name Role Base Rarity
Leaf Artwork
Standard Outfit EX Outfit
Leaf Support ☆☆☆☆☆

Obtaining Methods

Summon Location
Sync Pair ScoutingLusamine Master Fair Scout (November 30th 2021 - December 29th 2021) - 0.203%
Grimsley Spotlight Scout (November 26th 2021 - December 10th 2021) - 0.096%
Jasmine Seasonal Scout (November 18th - December 10th 2021) - 0.096%
Guzma Seasonal Scout (November 11th - December 10th 2021) - 0.096%
Iris and Diantha Poké Fair Scout (November 9th 2021 - November 23rd 2021) - 0.135%
and more...

Pokédex Entry

Flavor Text
LeafThis cheerful and friendly Trainer has an insatiable sense of adventure and absolute confidence in her battling skills.
Leaf
Sygna Suit
Leaf's sygna suit has a sporty look. Together with her trusted partner, Venusaur, she has pledged to fight with all her strength to protect her friends.

Leaf's Pokémon

Leaf & Eevee

Picture Name Focal Move Type Weakness
Eevee Image
English: Eevee
Japan: Eievui
イーブイ
French: Évoli
German: Evoli
Korean: 이브이
Normal-type Fighting-type
Passive Skills
Benefactor: Transfers this sync pair's stat increases to the sync pair that will switch in when this sync pair switches out.
Impervious: Stats cannot be lowered.
Theme Skills
Normal Support - Raises the maximum HP of all allied sync pairs by 30
Kanto: Raises the maximum HP of all allied sync pairs by 4
Main Character: Raises the maximum HP of all allied sync pairs by 4
Pallet Town: Raises the maximum HP of all allied sync pairs by 4.


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
700 202 232 158 233 245
5 Star Max Potential Stats
800 242 272 198 273 285


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Tackle Normal-typePhysical Category Move 25-30 100 1 Opponent
No additional effect
Potion  Other Category Move   2 Ally
Restores an ally's HP by approximately 40% of its maximum HP
Iron Tail Steel-typePhysical Category Move 132-158 75 3 Opponent
Has a moderate chance of lowering the target's Defense
Let's Go!  Other Category Move   2 All allies
Increases the move gauges of all allied sync pairs by two. Sharply raises the user's Attack.


Sync Moves
NameTypeCategoryMax PowerTarget
Endless Possibilities Extreme Evoboost Normal-typeOther Category Move   All allies
Increases the user's move gauge by the sync move's current level. Sharply raises the Attack, Defense, Sp. Atk, Sp. Def, and accuracy of all allied sync pairs.
EX Sync Effect: Once per battle, the stat increase after using sync move is doubled.


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Attack + 5 Attack + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Attack + 5 Attack + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Speed + 5 Speed + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Iron Tail: Power 3 Iron Tail: Power Up 3 4 48 1
Iron Tail: Power 3 Iron Tail: Power Up 3 4 48 2
Iron Tail: Power 3 Iron Tail: Power Up 3 4 48 1
Iron Tail: Move Gauge Refresh 3 Move: Iron Tail Has a moderately good chance of charging the user's move gauge by one when a move is successful. 7 84 2
Endurance If the Pokémon enters battle with full HP, allows it to endure the next hit it takes that would reduce it to 0 HP. 10 120 3
HP + 20 HP + 20 4 48 2
Iron Tail: On a Roll 1 Move: Iron Tail Raises the chance of lowering stat values with the additional effects of moves. 8 96 3
Speed + 5 Speed + 5 2 24 1
Tackle: Power 4 Tackle: Power Up 4 3 36 1
Defense + 5 Defense + 5 2 24 1
Tackle: Power 4 Tackle: Power Up 4 3 36 1
Let's Go!: MP Refresh 2 Move: Let's Go! Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
Tackle: Power 4 Tackle: Power Up 4 3 36 2
Tackle: Power 4 Tackle: Power Up 4 3 36 2
Let's Go!: MP Refresh 2 Move: Let's Go! Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 3
Let's Go!: Barricade Buddies 1 Move: Let's Go! Raises the Sp. Def of all allied sync pairs when a move is successful. 10 120 3
Defense + 5 Defense + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Tackle: Power 4 Tackle: Power Up 4 3 36 1
Speed + 5 Speed + 5 2 24 1
Tackle: Power 4 Tackle: Power Up 4 3 36 1
HP + 20 HP + 20 4 48 2
Tackle: Power 4 Tackle: Power Up 4 3 36 1
Potion: MP Refresh 2 Move: Potion Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 2
Potion: MP Refresh 2 Move: Potion Has a moderate chance of restoring one MP of the move used if the move is successful. 7 84 3
Tackle: Stoic 1 Move: Tackle Has a small chance of raising the Pokémon's Defense after it uses a move. 10 120 2
Potion: Master Healer 2 Move: Potion Increases the amount of HP restored by the user's healing moves. 7 84 3
Attack + 5 Attack + 5 2 24 1
Defense + 5 Defense + 5 2 24 1
Sp. Def + 5 Sp. Def + 5 2 24 1
Iron Tail: Power 3 Iron Tail: Power Up 3 4 48 1
Tackle: Staggering 2 Move: Tackle Has a moderate chance of making the target flinch when an attack is successful. 8 96 2
Iron Tail: Power 3 Iron Tail: Power Up 3 4 48 2
Potion: Friend Mend 9 Move: Potion When a move targeting an allied sync pair (excluding field effects) is successful, removes all status conditions from the allied sync pair affected by the move. 8 96 2
Tackle: Move Gauge Refresh 9 Move: Tackle Charges the user's move gauge by one when a move is successful. 8 96 3
Power Flux 5 The fuller the move gauge, the more this powers up moves. 10 120 3
Recuperation 1 Restores the user's HP after using a sync move. 10 120 3
Adrenaline 1 Reduces the sync move countdown by one when a sync move is used for the first time. 12 144 3

Leaf Sygna Suit

Picture Name Role Base Rarity
Leaf Artwork
Standard Outfit EX Outfit
Leaf Tech ☆☆☆☆☆

 

Leaf & Venusaur (Female)

Picture Name Focal Move Type Weakness
Venusaur Image
English: Venusaur
Japan: Fushigibana
フシギバナ
French: Florizarre
German: Bisaflor
Korean: 이상해꽃
Grass-type Psychic-type
Passive Skills
Venomous 4: Has a good chance of leaving the target badly poisoned when a move targeting an opponent is successful.
Sundering 9: Lowers the target's Defense or Sp. Def—or both—when a move targeting an opponent is successful.
Adrenaline 2: Reduces the sync move countdown by two when a sync move is used for the first time.
Theme Skills
Grass TechRaises allies's Attack and Sp. Atk by 12 when using Grass-type attacks. Raises the maximum HP of all allied sync pairs by 12
Kanto: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Sygna Suit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Pallet Town: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
728 268 244 268 244 166
5 Star Max Potential Stats
828 308 284 308 284 206


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Razor Leaf Grass-typePhysical Category Move 43-51 95 2 All opponents
Criticla hits land more easily
Potion  Other Category Move   2 Ally
Restores an ally's HP by approximately 40% of its maximum HP
Mega Healing!  Other Category Move   1 Ally
Reduces the user's sync move countdown by one. If used by Mega Venusaur, reduces the user's sync move countdown by two. (If used in a co-op battle, reduces the sync move countdown of all allied sync pairs.) Makes all allied sync pairs gradually heal themselves.
Frenzy Plant Grass-typeSpecial Category Move 178-213 90 4 Opponent
No additional effect


Sync Moves
NameTypeCategoryMax PowerTarget
Tenacious Frenzy Plant Grass-typeSpecial Category Move 160-192 Opponent
Become Mega Venusaur until the end of battle. Its power increases if the target is poisoned or badly poisoned.
EX Sync Effect: Power * 1.5


Leaf & Venusaur (Mega Venusaur)

Picture Name Focal Move Type Weakness
Venusaur Image
English: Venusaur
Japan: Fushigibana
フシギバナ
French: Florizarre
German: Bisaflor
Korean: 이상해꽃
Grass-type Psychic-type
Passive Skills
Potent Toxin 2: Increases the amount of damage the target takes from being poisoned or badly poisoned.
Sundering 9: Lowers the target's Defense or Sp. Def—or both—when a move targeting an opponent is successful.
Adrenaline 2: Reduces the sync move countdown by two when a sync move is used for the first time.
Theme Skills
Grass TechRaises allies's Attack and Sp. Atk by 12 when using Grass-type attacks. Raises the maximum HP of all allied sync pairs by 12
Kanto: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Sygna Suit: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1
Pallet Town: Raises allies's Attack and Sp. Atk by 1. Raises the maximum HP of all allied sync pairs by 1


Standard Max Level (Lv. 140) Stats
HPAttackDefenseSp. AtkSp. DefSpeed
728 268 244 321 292 166
5 Star Max Potential Stats
828 308 284 369 340 206


Moves
NameTypeCategoryMax PowerAccuracyMove SlotsTarget
Razor Leaf Grass-typePhysical Category Move 43-51 95 2 All opponents
Criticla hits land more easily
Potion  Other Category Move   2 Ally
Restores an ally's HP by approximately 40% of its maximum HP
Mega Healing!  Other Category Move   1 Ally
Reduces the user's sync move countdown by one. If used by Mega Venusaur, reduces the user's sync move countdown by two. (If used in a co-op battle, reduces the sync move countdown of all allied sync pairs.) Makes all allied sync pairs gradually heal themselves.
Frenzy Plant Grass-typeSpecial Category Move 178-213 90 4 Opponent
No additional effect


Sync Moves
NameTypeCategoryMax PowerTarget
Tenacious Frenzy Plant Grass-typeSpecial Category Move 160-192 Opponent
Become Mega Venusaur until the end of battle. Its power increases if the target is poisoned or badly poisoned.
EX Sync Effect: Power * 1.5


Sync Grid

Name Effect Energy Requirement Sync Orb Requirement Sync Move Level Requirement
HP + 10 HP + 10 0 5 1
Attack + 5 Attack + 5 0 5 1
Defense + 5 Defense + 5 0 5 1
Sp. Atk + 5 Sp. Atk + 5 0 5 1
Sp. Def + 5 Sp. Def + 5 0 5 1
Speed + 5 Speed + 5 0 5 1
Attack + 5 Attack + 5 2 24 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
HP + 10 HP + 10 2 24 1
HP + 10 HP + 10 2 24 1
Frenzy Plant: Accuracy Up 10 Frenzy Plant: Accuracy Up 10 7 84 1
Frenzy Plant: Power Up 3 Frenzy Plant: Power Up 3 4 48 2
Frenzy Plant: Power Up 3 Frenzy Plant: Power Up 3 4 48 1
Frenzy Plant: Move Gauge Refresh 4 Has a good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Potion: Master Healer 2 Increases the amount of HP restored by the user's healing moves. 10 120 3
Potent Toxin 2 Increases the amount of damage the target takes from being poisoned or badly poisoned. 10 120 2
Toxic Power 5 Powers up moves when the target is poisoned or badly poisoned. 10 120 3
Razor Leaf: Power Up 3 Razor Leaf: Power Up 3 3 36 1
Sp. Atk + 5 Sp. Atk + 5 3 36 1
Razor Leaf: Power Up 3 Razor Leaf: Power Up 3 3 36 1
Defense + 10 Defense + 10 4 48 2
Razor Leaf: Power Up 3 Razor Leaf: Power Up 3 3 36 1
Mega Healing!: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 2
Sp. Def + 10 Sp. Def + 10 4 48 2
Discourage 1 Lowers the Sp. Atk of all opposing sync pairs when the Pokémon enters a battle. 10 120 3
Relentless The more the target's Defense has been lowered, the more this powers up sync moves. 8 96 3
Speed + 5 Speed + 5 2 24 1
Razor Leaf: Power Up 3 Razor Leaf: Power Up 3 3 36 1
Razor Leaf: Power Up 3 Razor Leaf: Power Up 3 3 36 1
Razor Leaf: Power Up 3 Razor Leaf: Power Up 3 3 36 1
Razor Leaf: Move Gauge Refresh 3 Has a moderately good chance of charging the user's move gauge by one when a move is successful. 6 72 2
Razor Leaf: Critical Strike 2 Powers up attacks if they become critical hits. 10 120 2
Hem In 2 Has a moderate chance of lowering the target's evasiveness when an attack is successful. 8 96 3
Sp. Atk + 20 Sp. Atk + 20 8 96 2
HP + Advantage 4 The more HP the user has remaining, the more it powers up moves. 10 120 3
Speed + 5 Speed + 5 2 24 1
HP + 10 HP + 10 3 36 1
Sp. Atk + 5 Sp. Atk + 5 2 24 1
Attack + 10 Attack + 10 4 48 1
Potion: MP Refresh 3 Has a moderately good chance of restoring one MP of the move used if the move is successful. 7 84 1
Frenzy Plant: Power Up 3 Frenzy Plant: Power Up 3 4 48 1
Frenzy Plant: Power Up 3 Frenzy Plant: Power Up 3 4 48 2
Frenzy Plant: Power Up 3 Frenzy Plant: Power Up 3 4 48 2
Speeding Sun 2 Quickly charges the move gauge when the weather is sunny. 7 84 2
Healing Sun 1 Restores the Pokémon's HP whenever it takes an action while the weather is sunny. 7 84 3
Frenzy Plant: Discombobulate 4 Has a good chance of lowering the target's accuracy when an attack is successful. 10 120 3
Tenacious Frenzy Plant: Power Up 25 Tenacious Frenzy Plant: Power Up 25 5 60 3
Tenacious Frenzy Plant: Power Up 25 Tenacious Frenzy Plant: Power Up 25 5 60 3