Technical Machines
Like the previous games, Pokémon Legends: Z-A have over 100 TMs. In these games they return to being multiple use so once you get the TM you have it always. They are obtained for completing side missions, as well as Pokédex Research tasks and more.
No. | Name | Type | Cat. | Cooldown | Att. | Dur. | Location |
TM001 | Headbutt |
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7 | 70 | -- | Location: |
The user attacks by leaning forward and charging headfirst into targets. This may also make targets flinch. | |||||||
TM002 | Dragon Claw |
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8 | 80 | -- | Location: |
The user attacks by slicing targets with huge, sharp claws. | |||||||
TM003 | Psyshock |
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8 | 80 | -- | Location: |
The user attacks by materializing a mysterious psychic wave. This move deals physical damage. | |||||||
TM004 | Rock Smash |
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6 | 40 | -- | Location: |
The user attacks with a punch. This may also lower targets' Defense stats. | |||||||
TM005 | Roar |
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6 | -- | -- | Location: |
The user lets out a mighty roar, which startles targets and drives them back a good distance. | |||||||
TM006 | Calm Mind |
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18 | -- | -- | Location: |
The user boosts its Sp. Atk and Sp. Def stats for a short time by quietly focusing its mind and calming its spirit. | |||||||
TM007 | Toxic |
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10 | -- | -- | Location: |
The user badly poisons targets. The poison's damage worsens over time. | |||||||
TM008 | Thunder Wave |
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10 | -- | -- | Location: |
The user launches a weak jolt of electricity to leave targets paralyzed. | |||||||
TM009 | Flip Turn |
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12 | 60 | -- | Location: |
The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed. | |||||||
TM010 | Brick Break |
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7 | 75 | -- | Location: |
The user attacks with a swift chop. This move can also break barriers such as Light Screen and Reflect. | |||||||
TM011 | Bulk Up |
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18 | -- | -- | Location: |
The user boosts its Attack and Defense stats for a short time by tensing its muscles to bulk up its body. | |||||||
TM012 | Rock Slide |
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7 | 75 | -- | Location: |
The user attacks by hurling large boulders. This may also make targets flinch. | |||||||
TM013 | Ice Beam |
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8 | 90 | -- | Location: |
The user attacks by shooting out a beam of icy-cold energy. This may also leave targets frozen. | |||||||
TM014 | Fire Fang |
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6 | 65 | -- | Location: |
The user attacks by biting targets with flame-cloaked fangs. This may also make targets flinch or leave them with a burn. | |||||||
TM015 | Ice Fang |
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6 | 65 | -- | Location: |
The user attacks by biting targets with cold-infused fangs. This may also make targets flinch or leave them frozen. | |||||||
TM016 | Light Screen |
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12 | -- | -- | Location: |
The user constructs a wondrous wall of light that will reduce damage taken from special moves for a while. This effect continues even if the user is switched out. | |||||||
TM017 | Protect |
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15 | -- | -- | Location: |
The user takes on a protective stance that prevents incoming attacks from landing. | |||||||
TM018 | Power-Up Punch |
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10 | 40 | -- | Location: |
The user attacks targets with a punch that will make its own fist tougher. This boosts the user's Attack stat for a short time. | |||||||
TM019 | Power Gem |
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8 | 80 | -- | Location: |
The user attacks with a ray of light that sparkles as if it were made of gemstones. | |||||||
TM020 | Play Rough |
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8 | 90 | -- | Location: |
The user attacks by playing rough. This may also lower targets' Attack stats. | |||||||
TM021 | Thunder Fang |
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6 | 65 | -- | Location: |
The user attacks by biting targets with electrified fangs. This may also make targets flinch or leave them paralyzed. | |||||||
TM022 | Aerial Ace |
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9 | 60 | -- | Location: |
The user attacks by confounding targets with swift movements before slashing. | |||||||
TM023 | Thunder Punch |
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7 | 75 | -- | Location: |
The user attacks with an electrified punch. This may also leave targets paralyzed. | |||||||
TM024 | Ice Punch |
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7 | 75 | -- | Location: |
The user attacks with an icy punch. This may also leave targets frozen. | |||||||
TM025 | Crunch |
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8 | 80 | -- | Location: |
The user attacks by crunching targets up with sharp fangs. This may also lower targets' Defense stats. | |||||||
TM026 | Energy Ball |
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8 | 90 | -- | Location: |
The user attacks by drawing power from nature and firing it at targets. This may also lower targets' Sp. Def stats. | |||||||
TM027 | Swift |
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5 | 60 | -- | Location: |
The user attacks by firing star-shaped rays at targets. | |||||||
TM028 | Dig |
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12 | 80 | -- | Location: |
The user attacks by disappearing underground for a short time, then surfacing to strike targets. | |||||||
TM029 | Fire Punch |
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7 | 75 | -- | Location: |
The user attacks with a fiery punch. This may also leave targets with a burn. | |||||||
TM030 | Swords Dance |
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15 | -- | -- | Location: |
The user boosts its Attack stat for a while by performing a frenetic dance. | |||||||
TM031 | Reflect |
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12 | -- | -- | Location: |
The user constructs a wondrous wall of light that will reduce damage taken from physical moves for a while. This effect continues even if the user is switched out. | |||||||
TM032 | Double Team |
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15 | -- | -- | Location: |
The user moves so quickly that it creates illusory copies of itself, allowing the user to evade incoming attacks. | |||||||
TM033 | Body Slam |
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8 | 85 | -- | Location: |
The user attacks by dropping onto targets with its full body weight. This may also leave targets paralyzed. | |||||||
TM034 | Night Slash |
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7 | 70 | -- | Location: |
The user attacks by slashing the instant an opportunity arises. This move has a heightened chance of landing a critical hit. | |||||||
TM035 | Endure |
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12 | -- | -- | Location: |
The user takes a ready stance to endure any attack. While in this stance, the user will be able to take a hit and be left with at least 1 HP without fail. | |||||||
TM036 | Rock Tomb |
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10 | 60 | -- | Location: |
The user attacks by hurling a boulder. Boulders that hit will also make targets move more slowly. Boulders that miss will remain on the battlefield. | |||||||
TM037 | Stealth Rock |
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10 | -- | -- | Location: |
The user lays a trap of levitating stones in front of itself. The stones will damage opposing Pokémon that touch them. | |||||||
TM038 | Fire Blast |
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10 | 110 | -- | Location: |
The user attacks with an intense blast of all-consuming fire. This may also leave targets with a burn. | |||||||
TM039 | Discharge |
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8 | 80 | -- | Location: |
The user attacks by letting loose a flare of electricity across a wide area. This may also leave those hit paralyzed. | |||||||
TM040 | Bullet Seed |
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6 | 15 | -- | Location: |
The user attacks by forcefully shooting out five seeds, one after the other. | |||||||
TM041 | Water Pulse |
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6 | 60 | -- | Location: |
The user attacks by shooting a pulsing blast of water. This may also leave targets confused. | |||||||
TM042 | Giga Drain |
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9 | 75 | -- | Location: |
The user attacks by draining targets of their nutrients. The user's HP will be restored by a portion of the damage dealt. | |||||||
TM043 | Fly |
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12 | 90 | -- | Location: |
The user attacks by disappearing high into the sky for a short time, then swooping back down. | |||||||
TM044 | Hyper Beam |
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20 | 150 | -- | Location: |
The user attacks by shooting a powerful beam at targets. The recoil will leave the user unable to move for a short time. | |||||||
TM045 | Knock Off |
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10 | 65 | -- | Location: |
The user attacks by slapping targets' held items away, making the items unusable for the rest of the battle. This move does more damage to targets holding items. | |||||||
TM046 | Mud Shot |
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6 | 55 | -- | Location: |
The user attacks by hurling a blob of mud at targets. This also makes targets move more slowly for a short time. | |||||||
TM047 | Agility |
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12 | -- | -- | Location: |
The user relaxes its muscles to make its body feel lighter, increasing the user's movement speed for a short time. | |||||||
TM048 | Self-Destruct |
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15 | 200 | -- | Location: |
The user emits explosive force, causing damage across a wide area. The user faints after using this move. | |||||||
TM049 | Icy Wind |
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7 | 55 | -- | Location: |
The user attacks with a gust of chilled air. This also makes targets move more slowly for a short time. | |||||||
TM050 | Overheat |
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10 | 130 | -- | Location: |
The user attacks with all the power it can muster. The recoil will lower the user's Sp. Atk stat for a while. | |||||||
TM051 | Safeguard |
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12 | -- | -- | Location: |
The user creates a peculiar field that prevents status conditions for a while. This effect continues even if the user is switched out. | |||||||
TM052 | Earth Power |
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8 | 90 | -- | Location: |
The user attacks by making the ground under targets erupt with power. This may also lower targets' Sp. Def stats. | |||||||
TM053 | Sludge Bomb |
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7 | 90 | -- | Location: |
The user attacks by hurling unsanitary sludge at targets. This may also leave targets poisoned. | |||||||
TM054 | Draco Meteor |
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10 | 130 | -- | Location: |
The user attacks by summoning comets to rain down from the sky. The recoil will lower the user's Sp. Atk stat for a while. | |||||||
TM055 | Giga Impact |
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20 | 150 | -- | Location: |
The user attacks by charging into targets using every bit of its power. The recoil will leave the user unable to move for a short time. | |||||||
TM056 | Double-Edge |
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10 | 120 | -- | Location: |
The user attacks with a reckless, all-out charge. The user will also take some damage. | |||||||
TM057 | Will-O-Wisp |
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10 | -- | -- | Location: |
The user shoots a sinister flame to inflict a burn on targets. | |||||||
TM058 | Iron Head |
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8 | 80 | -- | Location: |
The user attacks by slamming its steel-hard head into targets. This may also make targets flinch. | |||||||
TM059 | Zen Headbutt |
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8 | 80 | -- | Location: |
The user attacks by focusing all its willpower into a fierce headbutt. This may also make targets flinch. | |||||||
TM060 | Future Sight |
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10 | 120 | -- | Location: |
A short time after this move is used, a blast of psychic energy will strike the spot where the target was. | |||||||
TM061 | Shadow Claw |
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7 | 70 | -- | Location: |
The user attacks by slashing with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | |||||||
TM062 | Flamethrower |
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8 | 90 | -- | Location: |
The user attacks with a stream of fierce flames. This may also leave targets with a burn. | |||||||
TM063 | Psychic |
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8 | 90 | -- | Location: |
The user attacks by directing a strong telekinetic force toward targets. This may also lower targets' Sp. Def stats. | |||||||
TM064 | Solar Beam |
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12 | 120 | -- | Location: |
The user attacks by gathering a great deal of light and then shooting it at targets. This move takes some time to carry out. | |||||||
TM065 | Stone Edge |
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10 | 100 | -- | Location: |
The user attacks by stabbing targets with sharpened stones. This move has a heightened chance of landing a critical hit. | |||||||
TM066 | Volt Switch |
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12 | 70 | -- | Location: |
The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed. | |||||||
TM067 | Thunderbolt |
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8 | 90 | -- | Location: |
The user attacks with a strong electric blast. This may also leave targets paralyzed. | |||||||
TM068 | Heat Wave |
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9 | 95 | -- | Location: |
The user attacks by exhaling hot breath. This may also leave targets with a burn. | |||||||
TM069 | Earthquake |
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10 | 100 | -- | Location: |
The user attacks by setting off an earthquake that strikes a wide area. | |||||||
TM070 | Whirlpool |
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7 | 20 | -- | Location: |
The user summons a violent, swirling whirlpool to surround targets. Opponents within the whirlpool will take continual damage. | |||||||
TM071 | Hyper Voice |
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8 | 90 | -- | Location: |
The user attacks by unleashing horribly loud, resounding vibrations. | |||||||
TM072 | Fire Spin |
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7 | 20 | -- | Location: |
The user summons a fierce vortex of fire to surround targets. Opponents within the vortex will take continual damage. | |||||||
TM073 | Surf |
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8 | 90 | -- | Location: |
The user attacks by swamping a wide area with a giant wave. | |||||||
TM074 | Shadow Ball |
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8 | 80 | -- | Location: |
The user attacks by hurling a shadowy blob. This may also lower targets' Sp. Def stats. | |||||||
TM075 | Dragon Pulse |
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8 | 85 | -- | Location: |
The user attacks by blasting targets with a shock wave emitted from its gaping mouth. | |||||||
TM076 | Liquidation |
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8 | 85 | -- | Location: |
The user attacks by slamming into targets using a full- force blast of water. This may also lower targets' Defense stats. | |||||||
TM077 | Poison Jab |
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8 | 80 | -- | Location: |
The user attacks by stabbing targets with a poison- soaked tentacle, arm, or the like. This may also leave targets poisoned. | |||||||
TM078 | Bulldoze |
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6 | 60 | -- | Location: |
The user attacks targets by stomping on the ground. This also makes targets move more slowly for a short time. | |||||||
TM079 | Hurricane |
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10 | 110 | -- | Location: |
The user attacks by wrapping targets in a fierce wind. This may also leave targets confused. | |||||||
TM080 | Iron Defense |
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9 | -- | -- | Location: |
The user boosts its Defense stat for a while by hardening the surface of its body until it becomes like iron. | |||||||
TM081 | X-Scissor |
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8 | 80 | -- | Location: |
The user attacks using scythes, claws, or the like as if they were a pair of scissors. | |||||||
TM082 | U-turn |
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12 | 70 | -- | Location: |
The user attacks by dishing out a quick blow, then rushes back to its Trainer with incredible speed. | |||||||
TM083 | Nasty Plot |
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15 | -- | -- | Location: |
The user boosts its Sp. Atk stat for a while by thinking bad thoughts to stimulate its brain. | |||||||
TM084 | Flash Cannon |
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8 | 80 | -- | Location: |
The user attacks by gathering its internal light energy and releasing it all at once. This may also lower the targets' Sp. Def stats. | |||||||
TM085 | Substitute |
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10 | -- | -- | Location: |
The user sacrifices a small amount of HP to create a substitute for itself. | |||||||
TM086 | Wild Charge |
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8 | 90 | -- | Location: |
The user attacks by charging forward while cloaked in electricity. The user will also take some damage. | |||||||
TM087 | Iron Tail |
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10 | 100 | -- | Location: |
The user attacks by slamming its hard tail into targets. This may also lower targets' Defense stats. | |||||||
TM088 | Spikes |
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7 | -- | -- | Location: |
The user lays a trap of sharp spikes in front of itself. The spikes will damage susceptible opposing Pokémon that make contact with them. | |||||||
TM089 | Toxic Spikes |
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7 | -- | -- | Location: |
The user lays a trap of poison spikes in front of itself. The spikes will poison susceptible opposing Pokémon that make contact with them. | |||||||
TM090 | Dark Pulse |
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8 | 80 | -- | Location: |
The user attacks by releasing a horrible aura rife with ill intent. This may also make targets flinch. | |||||||
TM091 | Curse |
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15 | -- | -- | Location: |
The user boosts its Attack and Defense stats in exchange for lowering its movement speed for a short time. When Ghost types use this move, the effect is different. | |||||||
TM092 | Dazzling Gleam |
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8 | 80 | -- | Location: |
The user attacks with a powerful flash of light. | |||||||
TM093 | Outrage |
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15 | 120 | -- | Location: |
The user attacks in a furious rampage, then becomes confused. | |||||||
TM094 | Whirlwind |
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7 | -- | -- | Location: |
The user creates a strong wind to drive targets back a good distance. | |||||||
TM095 | Taunt |
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12 | -- | -- | Location: |
The user taunts targets, sending them into a rage that will allow them to use only damage-dealing moves for a short time. | |||||||
TM096 | Hydro Pump |
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12 | 110 | -- | Location: |
The user attacks by blasting targets with a huge volume of water launched under great pressure. | |||||||
TM097 | Heal Block |
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12 | -- | -- | Location: |
The user prevents targets from recovering HP through moves or items for a while. | |||||||
TM098 | Waterfall |
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8 | 80 | -- | Location: |
The user attacks by charging at targets with incredible momentum. This may also make targets flinch. | |||||||
TM099 | Metronome |
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4 | -- | -- | Location: |
The user waggles a finger and stimulates its brain to unleash a random move from among the many moves that exist. | |||||||
TM100 | Gunk Shot |
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10 | 120 | -- | Location: |
The user attacks by shooting out filthy garbage. This may also leave targets poisoned. | |||||||
TM101 | Electroweb |
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7 | 55 | -- | Location: |
The user attacks by catching targets in an electrified net. This also makes targets move more slowly for a short time. | |||||||
TM102 | Focus Blast |
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12 | 120 | -- | Location: |
The user attacks by heightening its mental focus to unleash its power. This may also lower targets' Sp. Def stats. | |||||||
TM103 | Work Up |
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15 | -- | -- | Location: |
The user boosts its Attack and Sp. Atk stats for a short time by getting worked up. | |||||||
TM104 | Flare Blitz |
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8 | 120 | -- | Location: |
The user attacks by charging forward while cloaked in flames. This may leave targets with a burn. The user will also take some damage. | |||||||
TM105 | Blizzard |
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12 | 110 | -- | Location: |
The user attacks by blasting targets with a howling blizzard. This may also leave targets frozen. | |||||||
TM106 | Thunder |
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10 | 110 | -- | Location: |
The user attacks by dropping a wicked thunderbolt. This may also leave targets paralyzed. | |||||||
TM107 | Close Combat |
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12 | 120 | -- | Location: |
The user attacks by abandoning defense and charging in close to targets. This lowers the user's Defense and Sp. Def stats for a short time. | |||||||