New Egg Moves

Like many other games at the beginning of a generation, Pokémon Sword & Shield gives a variety of Egg Moves to classic Pokémon which they were previously unable to learn. Many of these moves require chain breeding while other Pokémon. Below is a list of all the base forms of Pokémon and their new moves. Click the details link to go to the Egg Move page to see compatible parents. Do note that Egg Moves of Alolan Forms are not listed on this page

List of all New Egg Moves

Attack NameTypeCat.Att.Acc.PPEffect % 
Toxic -- 90 10 -- Details
A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Attack NameTypeCat.Att.Acc.PPEffect % 
Wing Attack 60 100 35 -- Details
The target is struck with large, imposing wings spread wide to inflict damage.
Dragon Tail 60 90 10 -- Details
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Attack NameTypeCat.Att.Acc.PPEffect % 
Life Dew -- 101 10 -- Details
The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.

Attack NameTypeCat.Att.Acc.PPEffect % 
Memento -- 100 10 -- Details
The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.
Baby-Doll Eyes -- 100 30 -- Details
The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
Roar -- 101 20 -- Details
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Flame Charge 50 100 20 100 Details
Cloaking itself in flame, the user attacks the target. Then, building up more power, the user raises its Speed stat.

Attack NameTypeCat.Att.Acc.PPEffect % 
Baby-Doll Eyes -- 100 30 -- Details
The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
Roar -- 101 20 -- Details
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Attack NameTypeCat.Att.Acc.PPEffect % 
Leech Seed -- 90 10 -- Details
A seed is planted on the target. It steals some HP from the target every turn.

Attack NameTypeCat.Att.Acc.PPEffect % 
Hone Claws -- 101 15 -- Details
The user sharpens its claws to boost its Attack stat and accuracy.

Attack NameTypeCat.Att.Acc.PPEffect % 
Hone Claws -- 101 15 -- Details
The user sharpens its claws to boost its Attack stat and accuracy.

Attack NameTypeCat.Att.Acc.PPEffect % 
Covet 60 100 25 -- Details
The user endearingly approaches the target, then steals the target's held item.

Attack NameTypeCat.Att.Acc.PPEffect % 
Submission 80 80 20 -- Details
The user grabs the target and recklessly dives for the ground. This also damages the user a little.

Attack NameTypeCat.Att.Acc.PPEffect % 
Feint 30 100 10 -- Details
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Sky Attack 140 90 5 30 Details
A second-turn attack move where critical hits land more easily. This may also make the target flinch.

Attack NameTypeCat.Att.Acc.PPEffect % 
Life Dew -- 101 10 -- Details
The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.

Attack NameTypeCat.Att.Acc.PPEffect % 
Toxic -- 90 10 -- Details
A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Attack NameTypeCat.Att.Acc.PPEffect % 
Dragon Tail 60 90 10 -- Details
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Head Smash 150 80 5 -- Details
The user attacks the target with a hazardous, full-power headbutt. This also damages the user terribly.

Attack NameTypeCat.Att.Acc.PPEffect % 
Hammer Arm 100 90 10 100 Details
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.
Slash 70 100 20 -- Details
The target is attacked with a slash of claws or blades. Critical hits land more easily.
Night Slash 70 100 15 -- Details
The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Attack NameTypeCat.Att.Acc.PPEffect % 
Rock Polish -- 101 20 -- Details
The user polishes its body to reduce drag. This sharply raises the Speed stat.

Attack NameTypeCat.Att.Acc.PPEffect % 
Acupressure -- 101 30 -- Details
The user applies pressure to stress points, sharply boosting one of its or its allies' stats.

Attack NameTypeCat.Att.Acc.PPEffect % 
Tickle -- 100 20 -- Details
The user tickles the target into laughing, reducing its Attack and Defense stats.

Attack NameTypeCat.Att.Acc.PPEffect % 
Sparkling Aria 90 100 10 -- Details
The user bursts into song, emitting many bubbles. Any Pokémon suffering from a burn will be healed by the touch of these bubbles.

Attack NameTypeCat.Att.Acc.PPEffect % 
Double Kick 30 100 30 -- Details
The target is quickly kicked twice in succession using both feet.
Mud-Slap 20 100 10 100 Details
The user hurls mud in the target's face to inflict damage and lower its accuracy.

Attack NameTypeCat.Att.Acc.PPEffect % 
Gastro Acid -- 100 10 -- Details
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.

Attack NameTypeCat.Att.Acc.PPEffect % 
Aerial Ace 60 101 20 -- Details
The user confounds the target with speed, then slashes. This attack never misses.

Attack NameTypeCat.Att.Acc.PPEffect % 
Rock Polish -- 101 20 -- Details
The user polishes its body to reduce drag. This sharply raises the Speed stat.

Attack NameTypeCat.Att.Acc.PPEffect % 
Defense Curl -- 101 40 -- Details
The user curls up to conceal weak spots and raise its Defense stat.
Infestation 20 100 20 100 Details
The target is infested and attacked for four to five turns. The target can't flee during this time.
Toxic -- 90 10 -- Details
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Covet 60 100 25 -- Details
The user endearingly approaches the target, then steals the target's held item.

Attack NameTypeCat.Att.Acc.PPEffect % 
Aurora Veil -- 101 20 -- Details
This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.
Memento -- 100 10 -- Details
The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.

Attack NameTypeCat.Att.Acc.PPEffect % 
Tailwind -- 101 15 -- Details
The user whips up a turbulent whirlwind that ups the Speed stats of the user and its allies for four turns.
Confuse Ray -- 100 10 -- Details
The target is exposed to a sinister ray that triggers confusion.

Attack NameTypeCat.Att.Acc.PPEffect % 
Night Slash 70 100 15 -- Details
The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Attack NameTypeCat.Att.Acc.PPEffect % 
Air Cutter 60 95 25 -- Details
The user launches razor-like wind to slash opposing Pokémon. Critical hits land more easily.
Aerial Ace 60 101 20 -- Details
The user confounds the target with speed, then slashes. This attack never misses.

Attack NameTypeCat.Att.Acc.PPEffect % 
Knock Off 65 100 20 -- Details
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.

Attack NameTypeCat.Att.Acc.PPEffect % 
Flail ?? 100 15 -- Details
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.

Attack NameTypeCat.Att.Acc.PPEffect % 
Torment -- 100 15 -- Details
The user torments and enrages the target, making it incapable of using the same move twice in a row.

Attack NameTypeCat.Att.Acc.PPEffect % 
Spark 65 100 20 30 Details
The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.

Attack NameTypeCat.Att.Acc.PPEffect % 
Extrasensory 80 100 20 10 Details
The user attacks with an odd, unseeable power. This may also make the target flinch.
Life Dew -- 101 10 -- Details
The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.

Attack NameTypeCat.Att.Acc.PPEffect % 
Rollout 30 90 20 -- Details
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Attack NameTypeCat.Att.Acc.PPEffect % 
Flail ?? 100 15 -- Details
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Ancient Power 60 100 5 10 Details
The user attacks with a prehistoric power. This may also raise all the user's stats at once.

Attack NameTypeCat.Att.Acc.PPEffect % 
Slash 70 100 20 -- Details
The target is attacked with a slash of claws or blades. Critical hits land more easily.

Attack NameTypeCat.Att.Acc.PPEffect % 
Icicle Crash 85 90 10 30 Details
The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

Attack NameTypeCat.Att.Acc.PPEffect % 
Life Dew -- 101 10 -- Details
The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.

Attack NameTypeCat.Att.Acc.PPEffect % 
Slash 70 100 20 -- Details
The target is attacked with a slash of claws or blades. Critical hits land more easily.

Attack NameTypeCat.Att.Acc.PPEffect % 
Rock Polish -- 101 20 -- Details
The user polishes its body to reduce drag. This sharply raises the Speed stat.

Attack NameTypeCat.Att.Acc.PPEffect % 
Tickle -- 100 20 -- Details
The user tickles the target into laughing, reducing its Attack and Defense stats.

Attack NameTypeCat.Att.Acc.PPEffect % 
Fissure ?? 30 5 -- Details
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.

Attack NameTypeCat.Att.Acc.PPEffect % 
Howl -- 101 40 -- Details
The user howls loudly to raise the spirit of itself and allies. This raises their Attack stats.

Attack NameTypeCat.Att.Acc.PPEffect % 
Confuse Ray -- 100 10 -- Details
The target is exposed to a sinister ray that triggers confusion.

Attack NameTypeCat.Att.Acc.PPEffect % 
Slash 70 100 20 -- Details
The target is attacked with a slash of claws or blades. Critical hits land more easily.
Double Team -- 101 15 -- Details
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Quick Attack 40 100 30 -- Details
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.

Attack NameTypeCat.Att.Acc.PPEffect % 
Defog -- 101 15 -- Details
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.

Attack NameTypeCat.Att.Acc.PPEffect % 
Slash 70 100 20 -- Details
The target is attacked with a slash of claws or blades. Critical hits land more easily.

Attack NameTypeCat.Att.Acc.PPEffect % 
Defog -- 101 15 -- Details
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.

Attack NameTypeCat.Att.Acc.PPEffect % 
Toxic -- 90 10 -- Details
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Mud-Slap 20 100 10 100 Details
The user hurls mud in the target's face to inflict damage and lower its accuracy.

Attack NameTypeCat.Att.Acc.PPEffect % 
Nature Power -- 101 20 -- Details
This attack makes use of nature's power. Its effects vary depending on the user's environment.

Attack NameTypeCat.Att.Acc.PPEffect % 
Endeavor ?? 100 5 -- Details
This attack move cuts down the target's HP to equal the user's HP.

Attack NameTypeCat.Att.Acc.PPEffect % 
Knock Off 65 100 20 -- Details
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.

Attack NameTypeCat.Att.Acc.PPEffect % 
Torment -- 100 15 -- Details
The user torments and enrages the target, making it incapable of using the same move twice in a row.
Fake Out 40 100 10 100 Details
This attack hits first and makes the target flinch. It only works the first turn each time the user enters battle.

Attack NameTypeCat.Att.Acc.PPEffect % 
Explosion 250 100 5 -- Details
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
Aurora Veil -- 101 20 -- Details
This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.
Icicle Crash 85 90 10 30 Details
The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.

Attack NameTypeCat.Att.Acc.PPEffect % 
Slash 70 100 20 -- Details
The target is attacked with a slash of claws or blades. Critical hits land more easily.
Night Slash 70 100 15 -- Details
The user slashes the target the instant an opportunity arises. Critical hits land more easily.

Attack NameTypeCat.Att.Acc.PPEffect % 
Bubble Beam 65 100 20 10 Details
A spray of bubbles is forcefully ejected at the target. This may also lower the target's Speed stat.
Strength Sap -- 100 10 100 Details
The user restores its HP by the same amount as the target's Attack stat. It also lowers the target's Attack stat.

Attack NameTypeCat.Att.Acc.PPEffect % 
Struggle Bug 50 100 20 100 Details
While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.
Double Team -- 101 15 -- Details
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Infestation 20 100 20 100 Details
The target is infested and attacked for four to five turns. The target can't flee during this time.

Attack NameTypeCat.Att.Acc.PPEffect % 
Toxic -- 90 10 -- Details
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Knock Off 65 100 20 -- Details
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.

Attack NameTypeCat.Att.Acc.PPEffect % 
Psych Up -- 101 10 -- Details
The user hypnotizes itself into copying any stat change made by the target.
Destiny Bond -- 101 5 -- Details
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.

Attack NameTypeCat.Att.Acc.PPEffect % 
First Impression 90 100 10 -- Details
Although this move has great power, it only works the first turn each time the user enters battle.

Attack NameTypeCat.Att.Acc.PPEffect % 
Toxic -- 90 10 -- Details
A move that leaves the target badly poisoned. Its poison damage worsens every turn.

Attack NameTypeCat.Att.Acc.PPEffect % 
Struggle Bug 50 100 20 100 Details
While resisting, the user attacks opposing Pokémon. This lowers the Sp. Atk stats of those hit.
First Impression 90 100 10 -- Details
Although this move has great power, it only works the first turn each time the user enters battle.
Metal Burst ?? 100 10 -- Details
The user retaliates with much greater force against the opponent that last inflicted damage on it.
Infestation 20 100 20 100 Details
The target is infested and attacked for four to five turns. The target can't flee during this time.
Flail ?? 100 15 -- Details
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.

Attack NameTypeCat.Att.Acc.PPEffect % 
Seismic Toss ?? 100 20 -- Details
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.

Attack NameTypeCat.Att.Acc.PPEffect % 
Tickle -- 100 20 -- Details
The user tickles the target into laughing, reducing its Attack and Defense stats.

Attack NameTypeCat.Att.Acc.PPEffect % 
Block -- 101 5 -- Details
The user blocks the target's way with arms spread wide to prevent escape.

Attack NameTypeCat.Att.Acc.PPEffect % 
After You -- 101 15 -- Details
The user helps the target and makes it use its move right after the user.

Attack NameTypeCat.Att.Acc.PPEffect % 
Disable -- 100 20 -- Details
For four turns, this move prevents the target from using the move it last used.
Acupressure -- 101 30 -- Details
The user applies pressure to stress points, sharply boosting one of its or its allies' stats.

Attack NameTypeCat.Att.Acc.PPEffect % 
Night Slash 70 100 15 -- Details
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Sand Attack -- 100 15 -- Details
Sand is hurled in the target's face, reducing the target's accuracy.

Attack NameTypeCat.Att.Acc.PPEffect % 
Dragon Rush 100 75 10 20 Details
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.
Dragon Tail 60 90 10 -- Details
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Attack NameTypeCat.Att.Acc.PPEffect % 
Defog -- 101 15 -- Details
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Mean Look -- 101 5 -- Details
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Cross Chop 100 80 5 -- Details
The user delivers a double chop with its forearms crossed. Critical hits land more easily.

Attack NameTypeCat.Att.Acc.PPEffect % 
Life Dew -- 101 10 -- Details
The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.

Attack NameTypeCat.Att.Acc.PPEffect % 
Sucker Punch 70 100 5 -- Details
This move enables the user to attack first. This move fails if the target is not readying an attack.
Disable -- 100 20 -- Details
For four turns, this move prevents the target from using the move it last used.

Attack NameTypeCat.Att.Acc.PPEffect % 
Aurora Veil -- 101 20 -- Details
This move reduces damage from physical and special moves for five turns. This can be used only in a hailstorm.

Attack NameTypeCat.Att.Acc.PPEffect % 
Defog -- 101 15 -- Details
A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Dragon Rush 100 75 10 20 Details
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.

Attack NameTypeCat.Att.Acc.PPEffect % 
Knock Off 65 100 20 -- Details
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Double Team -- 101 15 -- Details
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.

Attack NameTypeCat.Att.Acc.PPEffect % 
Parting Shot -- 100 20 100 Details
With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon.

Attack NameTypeCat.Att.Acc.PPEffect % 
Life Dew -- 101 10 -- Details
The user scatters mysterious water around and restores the HP of itself and its ally Pokémon in the battle.

Attack NameTypeCat.Att.Acc.PPEffect % 
Discharge 80 100 15 30 Details
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.

Attack NameTypeCat.Att.Acc.PPEffect % 
Aromatic Mist -- 101 20 -- Details
The user raises the Sp. Def stat of an ally Pokémon by using a mysterious aroma.

Attack NameTypeCat.Att.Acc.PPEffect % 
Take Down 90 85 20 -- Details
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.

Attack NameTypeCat.Att.Acc.PPEffect % 
Infestation 20 100 20 100 Details
The target is infested and attacked for four to five turns. The target can't flee during this time.

Attack NameTypeCat.Att.Acc.PPEffect % 
Fissure ?? 30 5 -- Details
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
Smack Down 50 100 15 100 Details
The user throws a stone or similar projectile to attack the target. A flying Pokémon will fall to the ground when it's hit.
Roar -- 101 20 -- Details
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.

Attack NameTypeCat.Att.Acc.PPEffect % 
Mud-Slap 20 100 10 100 Details
The user hurls mud in the target's face to inflict damage and lower its accuracy.

Attack NameTypeCat.Att.Acc.PPEffect % 
Rollout 30 90 20 -- Details
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Defense Curl -- 101 40 -- Details
The user curls up to conceal weak spots and raise its Defense stat.
Stomp 65 100 20 30 Details
The target is stomped with a big foot. This may also make the target flinch.

Attack NameTypeCat.Att.Acc.PPEffect % 
Endeavor ?? 100 5 -- Details
This attack move cuts down the target's HP to equal the user's HP.

Attack NameTypeCat.Att.Acc.PPEffect % 
Yawn -- 101 10 -- Details
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Last Resort 140 100 5 -- Details
This move can be used only after the user has used all the other moves it knows in the battle.
Dream Eater 100 100 15 -- Details
The user eats the dreams of a sleeping target. The user's HP is restored by half the damage taken by the target.

Attack NameTypeCat.Att.Acc.PPEffect % 
Counter ?? 100 20 -- Details
A retaliation move that counters any physical attack, inflicting double the damage taken.
Knock Off 65 100 20 -- Details
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.

Attack NameTypeCat.Att.Acc.PPEffect % 
Rollout 30 90 20 -- Details
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.

Attack NameTypeCat.Att.Acc.PPEffect % 
Mirror Coat ?? 100 20 -- Details
A retaliation move that counters any special attack, inflicting double the damage taken.
Swagger -- 85 15 -- Details
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.

Attack NameTypeCat.Att.Acc.PPEffect % 
Rapid Spin 50 100 40 100 Details
A spin attack that can also eliminate such moves as Bind, Wrap, and Leech Seed. This also raises the user's Speed stat.
Curse -- 101 10 -- Details
A move that works differently for the Ghost type than for all other types.

Attack NameTypeCat.Att.Acc.PPEffect % 
Tickle -- 100 20 -- Details
The user tickles the target into laughing, reducing its Attack and Defense stats.

Attack NameTypeCat.Att.Acc.PPEffect % 
Focus Punch 150 100 20 -- Details
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.